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1 /* $NetBSD: warp.c,v 1.4 1997/10/12 21:25:27 christos Exp $ */
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 #include <sys/cdefs.h>
39 static char sccsid
[] = "@(#)warp.c 8.1 (Berkeley) 5/31/93";
41 __RCSID("$NetBSD: warp.c,v 1.4 1997/10/12 21:25:27 christos Exp $");
52 ** MOVE UNDER WARP POWER
54 ** This is both the "move" and the "ram" commands, differing
55 ** only in the flag 'fl'. It is also used for automatic
56 ** emergency override mode, when 'fl' is < 0 and 'c' and 'd'
57 ** are the course and distance to be moved. If 'fl' >= 0,
58 ** the course and distance are asked of the captain.
60 ** The guts of this routine are in the routine move(), which
61 ** is shared with impulse(). Also, the working part of this
62 ** routine is very small; the rest is to handle the slight chance
63 ** that you may be moving at some riduculous speed. In that
64 ** case, there is code to handle time warps, etc.
93 if (Ship
.cond
== DOCKED
) {
94 printf("%s is docked\n", Ship
.shipname
);
106 /* check to see that we are not using an absurd amount of power */
107 power
= (dist
+ 0.05) * Ship
.warp3
;
108 percent
= 100 * power
/ Ship
.energy
+ 0.5;
111 printf("Scotty: That would consume %d%% of our remaining energy.\n",
113 if (!getynpar("Are you sure that is wise"))
117 /* compute the speed we will move at, and the time it will take */
118 speed
= Ship
.warp2
/ Param
.warptime
;
121 /* check to see that that value is not ridiculous */
122 percent
= 100 * time
/ Now
.time
+ 0.5;
125 printf("Spock: That would take %d%% of our remaining time.\n",
127 if (!getynpar("Are you sure that is wise"))
131 /* compute how far we will go if we get damages */
132 if (Ship
.warp
> 6.0 && ranf(100) < 20 + 15 * (Ship
.warp
- 6.0))
137 damage(WARP
, (frac
+ 1.0) * Ship
.warp
* (franf() + 0.25) * 0.20);
141 Move
.time
= move(fl
, course
, time
, speed
);
143 /* see how far we actually went, and decrement energy appropriately */
144 dist
= Move
.time
* speed
;
145 Ship
.energy
-= dist
* Ship
.warp3
* (Ship
.shldup
+ 1);
147 /* test for bizarre events */
148 if (Ship
.warp
<= 9.0)
150 printf("\n\n ___ Speed exceeding warp nine ___\n\n");
152 printf("Ship's safety systems malfunction\n");
154 printf("Crew experiencing extreme sensory distortion\n");
156 if (ranf(100) >= 100 * dist
)
158 printf("Equilibrium restored -- all systems normal\n");
162 /* select a bizzare thing to happen to us */
167 if (percent
< 35 || !Game
.snap
)
169 /* positive time warp */
170 time
= (Ship
.warp
- 8.0) * dist
* (franf() + 1.0);
172 printf("Positive time portal entered -- it is now Stardate %.2f\n",
174 for (i
= 0; i
< MAXEVENTS
; i
++)
176 percent
= Event
[i
].evcode
;
177 if (percent
== E_FIXDV
|| percent
== E_LRTB
)
178 Event
[i
].date
+= time
;
183 /* s/he got lucky: a negative time portal */
185 p
= (char *) Etc
.snapshot
;
186 memcpy(p
, Quad
, sizeof Quad
);
188 memcpy(p
, Event
, sizeof Event
);
190 memcpy(p
, &Now
, sizeof Now
);
191 printf("Negative time portal entered -- it is now Stardate %.2f\n",
193 for (i
= 0; i
< MAXEVENTS
; i
++)
194 if (Event
[i
].evcode
== E_FIXDV
)
195 reschedule(&Event
[i
], Event
[i
].date
- time
);
199 /* test for just a lot of damage */
202 printf("Equilibrium restored -- extreme damage occured to ship systems\n");
203 for (i
= 0; i
< NDEV
; i
++)
204 damage(i
, (3.0 * (franf() + franf()) + 1.0) * Param
.damfac
[i
]);