]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - trek/snova.c
clean up handling of fortunes a bit.
[bsdgames-darwin.git] / trek / snova.c
1 /*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 /*static char sccsid[] = "from: @(#)snova.c 5.4 (Berkeley) 6/1/90";*/
36 static char rcsid[] = "$Id: snova.c,v 1.2 1993/08/01 18:49:57 mycroft Exp $";
37 #endif /* not lint */
38
39 # include "trek.h"
40
41 /*
42 ** CAUSE SUPERNOVA TO OCCUR
43 **
44 ** A supernova occurs. If 'ix' < 0, a random quadrant is chosen;
45 ** otherwise, the current quadrant is taken, and (ix, iy) give
46 ** the sector quadrants of the star which is blowing up.
47 **
48 ** If the supernova turns out to be in the quadrant you are in,
49 ** you go into "emergency override mode", which tries to get you
50 ** out of the quadrant as fast as possible. However, if you
51 ** don't have enough fuel, or if you by chance run into something,
52 ** or some such thing, you blow up anyway. Oh yeh, if you are
53 ** within two sectors of the star, there is nothing that can
54 ** be done for you.
55 **
56 ** When a star has gone supernova, the quadrant becomes uninhab-
57 ** itable for the rest of eternity, i.e., the game. If you ever
58 ** try stopping in such a quadrant, you will go into emergency
59 ** override mode.
60 */
61
62 snova(x, y)
63 int x, y;
64 {
65 int qx, qy;
66 register int ix, iy;
67 int f;
68 int dx, dy;
69 int n;
70 register struct quad *q;
71
72 f = 0;
73 ix = x;
74 if (ix < 0)
75 {
76 /* choose a quadrant */
77 while (1)
78 {
79 qx = ranf(NQUADS);
80 qy = ranf(NQUADS);
81 q = &Quad[qx][qy];
82 if (q->stars > 0)
83 break;
84 }
85 if (Ship.quadx == qx && Ship.quady == qy)
86 {
87 /* select a particular star */
88 n = ranf(q->stars);
89 for (ix = 0; ix < NSECTS; ix++)
90 {
91 for (iy = 0; iy < NSECTS; iy++)
92 if (Sect[ix][iy] == STAR || Sect[ix][iy] == INHABIT)
93 if ((n -= 1) <= 0)
94 break;
95 if (n <= 0)
96 break;
97 }
98 f = 1;
99 }
100 }
101 else
102 {
103 /* current quadrant */
104 iy = y;
105 qx = Ship.quadx;
106 qy = Ship.quady;
107 q = &Quad[qx][qy];
108 f = 1;
109 }
110 if (f)
111 {
112 /* supernova is in same quadrant as Enterprise */
113 printf("\a\nRED ALERT: supernova occuring at %d,%d\n", ix, iy);
114 dx = ix - Ship.sectx;
115 dy = iy - Ship.secty;
116 if (dx * dx + dy * dy <= 2)
117 {
118 printf("*** Emergency override attem");
119 sleep(1);
120 printf("\n");
121 lose(L_SNOVA);
122 }
123 q->scanned = 1000;
124 }
125 else
126 {
127 if (!damaged(SSRADIO))
128 {
129 q->scanned = 1000;
130 printf("\nUhura: Captain, Starfleet Command reports a supernova\n");
131 printf(" in quadrant %d,%d. Caution is advised\n", qx, qy);
132 }
133 }
134
135 /* clear out the supernova'ed quadrant */
136 dx = q->klings;
137 dy = q->stars;
138 Now.klings -= dx;
139 if (x >= 0)
140 {
141 /* Enterprise caused supernova */
142 Game.kills += dy;
143 if (q->bases)
144 killb(qx, qy, -1);
145 Game.killk += dx;
146 }
147 else
148 if (q->bases)
149 killb(qx, qy, 0);
150 killd(qx, qy, (x >= 0));
151 q->stars = -1;
152 q->klings = 0;
153 if (Now.klings <= 0)
154 {
155 printf("Lucky devil, that supernova destroyed the last klingon\n");
156 win();
157 }
158 return;
159 }