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1 /* $NetBSD: hack.mklev.c,v 1.6 2003/04/02 18:36:38 jsm Exp $ */
2
3 /*
4 * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
5 * Amsterdam
6 * All rights reserved.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
10 * met:
11 *
12 * - Redistributions of source code must retain the above copyright notice,
13 * this list of conditions and the following disclaimer.
14 *
15 * - Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * - Neither the name of the Stichting Centrum voor Wiskunde en
20 * Informatica, nor the names of its contributors may be used to endorse or
21 * promote products derived from this software without specific prior
22 * written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
25 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
26 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
27 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
28 * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
29 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
30 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
31 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
32 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
33 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
34 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
35 */
36
37 /*
38 * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
39 * All rights reserved.
40 *
41 * Redistribution and use in source and binary forms, with or without
42 * modification, are permitted provided that the following conditions
43 * are met:
44 * 1. Redistributions of source code must retain the above copyright
45 * notice, this list of conditions and the following disclaimer.
46 * 2. Redistributions in binary form must reproduce the above copyright
47 * notice, this list of conditions and the following disclaimer in the
48 * documentation and/or other materials provided with the distribution.
49 * 3. The name of the author may not be used to endorse or promote products
50 * derived from this software without specific prior written permission.
51 *
52 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
53 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
54 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
55 * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
56 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
57 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
58 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
59 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
60 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
61 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
62 */
63
64 #include <sys/cdefs.h>
65 #ifndef lint
66 __RCSID("$NetBSD: hack.mklev.c,v 1.6 2003/04/02 18:36:38 jsm Exp $");
67 #endif /* not lint */
68
69 #include <unistd.h>
70 #include <stdlib.h>
71 #include "hack.h"
72 #include "extern.h"
73
74 #define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx)
75 #define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly)
76
77 #include "def.mkroom.h"
78 #define XLIM 4 /* define minimum required space around a
79 * room */
80 #define YLIM 3
81 boolean secret; /* TRUE while making a vault: increase
82 * [XY]LIM */
83 int smeq[MAXNROFROOMS + 1];
84 int doorindex;
85 struct rm zerorm;
86 schar nxcor;
87 boolean goldseen;
88 int nroom;
89
90 /* Definitions used by makerooms() and addrs() */
91 #define MAXRS 50 /* max lth of temp rectangle table -
92 * arbitrary */
93 struct rectangle {
94 xchar rlx, rly, rhx, rhy;
95 } rs[MAXRS + 1];
96 int rscnt, rsmax; /* 0..rscnt-1: currently under consideration */
97 /* rscnt..rsmax: discarded */
98
99 void
100 makelevel()
101 {
102 struct mkroom *croom, *troom;
103 unsigned tryct;
104 int x, y;
105
106 nroom = 0;
107 doorindex = 0;
108 rooms[0].hx = -1; /* in case we are in a maze */
109
110 for (x = 0; x < COLNO; x++)
111 for (y = 0; y < ROWNO; y++)
112 levl[x][y] = zerorm;
113
114 oinit(); /* assign level dependent obj probabilities */
115
116 if (dlevel >= rn1(3, 26)) { /* there might be several mazes */
117 makemaz();
118 return;
119 }
120 /* construct the rooms */
121 nroom = 0;
122 secret = FALSE;
123 (void) makerooms();
124
125 /* construct stairs (up and down in different rooms if possible) */
126 croom = &rooms[rn2(nroom)];
127 xdnstair = somex();
128 ydnstair = somey();
129 levl[xdnstair][ydnstair].scrsym = '>';
130 levl[xdnstair][ydnstair].typ = STAIRS;
131 if (nroom > 1) {
132 troom = croom;
133 croom = &rooms[rn2(nroom - 1)];
134 if (croom >= troom)
135 croom++;
136 }
137 xupstair = somex(); /* %% < and > might be in the same place */
138 yupstair = somey();
139 levl[xupstair][yupstair].scrsym = '<';
140 levl[xupstair][yupstair].typ = STAIRS;
141
142 /* for each room: put things inside */
143 for (croom = rooms; croom->hx > 0; croom++) {
144
145 /* put a sleeping monster inside */
146 /*
147 * Note: monster may be on the stairs. This cannot be
148 * avoided: maybe the player fell through a trapdoor while a
149 * monster was on the stairs. Conclusion: we have to check
150 * for monsters on the stairs anyway.
151 */
152 if (!rn2(3))
153 (void)
154 makemon((struct permonst *) 0, somex(), somey());
155
156 /* put traps and mimics inside */
157 goldseen = FALSE;
158 while (!rn2(8 - (dlevel / 6)))
159 mktrap(0, 0, croom);
160 if (!goldseen && !rn2(3))
161 mkgold(0L, somex(), somey());
162 if (!rn2(3)) {
163 (void) mkobj_at(0, somex(), somey());
164 tryct = 0;
165 while (!rn2(5)) {
166 if (++tryct > 100) {
167 printf("tryct overflow4\n");
168 break;
169 }
170 (void) mkobj_at(0, somex(), somey());
171 }
172 }
173 }
174
175 qsort((char *) rooms, nroom, sizeof(struct mkroom), comp);
176 makecorridors();
177 make_niches();
178
179 /* make a secret treasure vault, not connected to the rest */
180 if (nroom <= (2 * MAXNROFROOMS / 3))
181 if (rn2(3)) {
182 troom = &rooms[nroom];
183 secret = TRUE;
184 if (makerooms()) {
185 troom->rtype = VAULT; /* treasure vault */
186 for (x = troom->lx; x <= troom->hx; x++)
187 for (y = troom->ly; y <= troom->hy; y++)
188 mkgold((long) (rnd(dlevel * 100) + 50), x, y);
189 if (!rn2(3))
190 makevtele();
191 }
192 }
193 #ifndef QUEST
194 #ifdef WIZARD
195 if (wizard && getenv("SHOPTYPE"))
196 mkshop();
197 else
198 #endif /* WIZARD */
199 if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3)
200 mkshop();
201 else if (dlevel > 6 && !rn2(7))
202 mkzoo(ZOO);
203 else if (dlevel > 9 && !rn2(5))
204 mkzoo(BEEHIVE);
205 else if (dlevel > 11 && !rn2(6))
206 mkzoo(MORGUE);
207 else if (dlevel > 18 && !rn2(6))
208 mkswamp();
209 #endif /* QUEST */
210 }
211
212 int
213 makerooms()
214 {
215 struct rectangle *rsp;
216 int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
217 int tryct = 0, xlim, ylim;
218
219 /* init */
220 xlim = XLIM + secret;
221 ylim = YLIM + secret;
222 if (nroom == 0) {
223 rsp = rs;
224 rsp->rlx = rsp->rly = 0;
225 rsp->rhx = COLNO - 1;
226 rsp->rhy = ROWNO - 1;
227 rsmax = 1;
228 }
229 rscnt = rsmax;
230
231 /* make rooms until satisfied */
232 while (rscnt > 0 && nroom < MAXNROFROOMS - 1) {
233 if (!secret && nroom > (MAXNROFROOMS / 3) &&
234 !rn2((MAXNROFROOMS - nroom) * (MAXNROFROOMS - nroom)))
235 return (0);
236
237 /* pick a rectangle */
238 rsp = &rs[rn2(rscnt)];
239 hx = rsp->rhx;
240 hy = rsp->rhy;
241 lx = rsp->rlx;
242 ly = rsp->rly;
243
244 /* find size of room */
245 if (secret)
246 dx = dy = 1;
247 else {
248 dx = 2 + rn2((hx - lx - 8 > 20) ? 12 : 8);
249 dy = 2 + rn2(4);
250 if (dx * dy > 50)
251 dy = 50 / dx;
252 }
253
254 /* look whether our room will fit */
255 if (hx - lx < dx + dx / 2 + 2 * xlim || hy - ly < dy + dy / 3 + 2 * ylim) {
256 /* no, too small */
257 /* maybe we throw this area out */
258 if (secret || !rn2(MAXNROFROOMS + 1 - nroom - tryct)) {
259 rscnt--;
260 rs[rsmax] = *rsp;
261 *rsp = rs[rscnt];
262 rs[rscnt] = rs[rsmax];
263 tryct = 0;
264 } else
265 tryct++;
266 continue;
267 }
268 lowx = lx + xlim + rn2(hx - lx - dx - 2 * xlim + 1);
269 lowy = ly + ylim + rn2(hy - ly - dy - 2 * ylim + 1);
270 hix = lowx + dx;
271 hiy = lowy + dy;
272
273 if (maker(lowx, dx, lowy, dy)) {
274 if (secret)
275 return (1);
276 addrs(lowx - 1, lowy - 1, hix + 1, hiy + 1);
277 tryct = 0;
278 } else if (tryct++ > 100)
279 break;
280 }
281 return (0); /* failed to make vault - very strange */
282 }
283
284 void
285 addrs(lowx, lowy, hix, hiy)
286 int lowx, lowy, hix, hiy;
287 {
288 struct rectangle *rsp;
289 int lx, ly, hx, hy, xlim, ylim;
290 boolean discarded;
291
292 xlim = XLIM + secret;
293 ylim = YLIM + secret;
294
295 /* walk down since rscnt and rsmax change */
296 for (rsp = &rs[rsmax - 1]; rsp >= rs; rsp--) {
297
298 if ((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
299 (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
300 continue;
301 if ((discarded = (rsp >= &rs[rscnt]))) {
302 *rsp = rs[--rsmax];
303 } else {
304 rsmax--;
305 rscnt--;
306 *rsp = rs[rscnt];
307 if (rscnt != rsmax)
308 rs[rscnt] = rs[rsmax];
309 }
310 if (lowy - ly > 2 * ylim + 4)
311 addrsx(lx, ly, hx, lowy - 2, discarded);
312 if (lowx - lx > 2 * xlim + 4)
313 addrsx(lx, ly, lowx - 2, hy, discarded);
314 if (hy - hiy > 2 * ylim + 4)
315 addrsx(lx, hiy + 2, hx, hy, discarded);
316 if (hx - hix > 2 * xlim + 4)
317 addrsx(hix + 2, ly, hx, hy, discarded);
318 }
319 }
320
321 void
322 addrsx(lx, ly, hx, hy, discarded)
323 int lx, ly, hx, hy;
324 boolean discarded; /* piece of a discarded area */
325 {
326 struct rectangle *rsp;
327
328 /* check inclusions */
329 for (rsp = rs; rsp < &rs[rsmax]; rsp++) {
330 if (lx >= rsp->rlx && hx <= rsp->rhx &&
331 ly >= rsp->rly && hy <= rsp->rhy)
332 return;
333 }
334
335 /* make a new entry */
336 if (rsmax >= MAXRS) {
337 #ifdef WIZARD
338 if (wizard)
339 pline("MAXRS may be too small.");
340 #endif /* WIZARD */
341 return;
342 }
343 rsmax++;
344 if (!discarded) {
345 *rsp = rs[rscnt];
346 rsp = &rs[rscnt];
347 rscnt++;
348 }
349 rsp->rlx = lx;
350 rsp->rly = ly;
351 rsp->rhx = hx;
352 rsp->rhy = hy;
353 }
354
355 int
356 comp(vx, vy)
357 const void *vx, *vy;
358 {
359 const struct mkroom *x = vx, *y = vy;
360 if (x->lx < y->lx)
361 return (-1);
362 return (x->lx > y->lx);
363 }
364
365 coord
366 finddpos(int xl, int yl, int xh, int yh)
367 {
368 coord ff;
369 int x, y;
370
371 x = (xl == xh) ? xl : (xl + rn2(xh - xl + 1));
372 y = (yl == yh) ? yl : (yl + rn2(yh - yl + 1));
373 if (okdoor(x, y))
374 goto gotit;
375
376 for (x = xl; x <= xh; x++)
377 for (y = yl; y <= yh; y++)
378 if (okdoor(x, y))
379 goto gotit;
380
381 for (x = xl; x <= xh; x++)
382 for (y = yl; y <= yh; y++)
383 if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
384 goto gotit;
385 /* cannot find something reasonable -- strange */
386 x = xl;
387 y = yh;
388 gotit:
389 ff.x = x;
390 ff.y = y;
391 return (ff);
392 }
393
394 /* see whether it is allowable to create a door at [x,y] */
395 int
396 okdoor(x, y)
397 int x, y;
398 {
399 if (levl[x - 1][y].typ == DOOR || levl[x + 1][y].typ == DOOR ||
400 levl[x][y + 1].typ == DOOR || levl[x][y - 1].typ == DOOR ||
401 levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR ||
402 levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR ||
403 (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
404 doorindex >= DOORMAX)
405 return (0);
406 return (1);
407 }
408
409 void
410 dodoor(x, y, aroom)
411 int x, y;
412 struct mkroom *aroom;
413 {
414 if (doorindex >= DOORMAX) {
415 impossible("DOORMAX exceeded?");
416 return;
417 }
418 if (!okdoor(x, y) && nxcor)
419 return;
420 dosdoor(x, y, aroom, rn2(8) ? DOOR : SDOOR);
421 }
422
423 void
424 dosdoor(x, y, aroom, type)
425 int x, y;
426 struct mkroom *aroom;
427 int type;
428 {
429 struct mkroom *broom;
430 int tmp;
431
432 if (!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
433 type = DOOR;
434 levl[x][y].typ = type;
435 if (type == DOOR)
436 levl[x][y].scrsym = '+';
437 aroom->doorct++;
438 broom = aroom + 1;
439 if (broom->hx < 0)
440 tmp = doorindex;
441 else
442 for (tmp = doorindex; tmp > broom->fdoor; tmp--)
443 doors[tmp] = doors[tmp - 1];
444 doorindex++;
445 doors[tmp].x = x;
446 doors[tmp].y = y;
447 for (; broom->hx >= 0; broom++)
448 broom->fdoor++;
449 }
450
451 /* Only called from makerooms() */
452 int
453 maker(lowx, ddx, lowy, ddy)
454 schar lowx, ddx, lowy, ddy;
455 {
456 struct mkroom *croom;
457 int x, y, hix = lowx + ddx, hiy = lowy + ddy;
458 int xlim = XLIM + secret, ylim = YLIM + secret;
459
460 if (nroom >= MAXNROFROOMS)
461 return (0);
462 if (lowx < XLIM)
463 lowx = XLIM;
464 if (lowy < YLIM)
465 lowy = YLIM;
466 if (hix > COLNO - XLIM - 1)
467 hix = COLNO - XLIM - 1;
468 if (hiy > ROWNO - YLIM - 1)
469 hiy = ROWNO - YLIM - 1;
470 chk:
471 if (hix <= lowx || hiy <= lowy)
472 return (0);
473
474 /* check area around room (and make room smaller if necessary) */
475 for (x = lowx - xlim; x <= hix + xlim; x++) {
476 for (y = lowy - ylim; y <= hiy + ylim; y++) {
477 if (levl[x][y].typ) {
478 #ifdef WIZARD
479 if (wizard && !secret)
480 pline("Strange area [%d,%d] in maker().", x, y);
481 #endif /* WIZARD */
482 if (!rn2(3))
483 return (0);
484 if (x < lowx)
485 lowx = x + xlim + 1;
486 else
487 hix = x - xlim - 1;
488 if (y < lowy)
489 lowy = y + ylim + 1;
490 else
491 hiy = y - ylim - 1;
492 goto chk;
493 }
494 }
495 }
496
497 croom = &rooms[nroom];
498
499 /* on low levels the room is lit (usually) */
500 /* secret vaults are always lit */
501 if ((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
502 for (x = lowx - 1; x <= hix + 1; x++)
503 for (y = lowy - 1; y <= hiy + 1; y++)
504 levl[x][y].lit = 1;
505 croom->rlit = 1;
506 } else
507 croom->rlit = 0;
508 croom->lx = lowx;
509 croom->hx = hix;
510 croom->ly = lowy;
511 croom->hy = hiy;
512 croom->rtype = croom->doorct = croom->fdoor = 0;
513
514 for (x = lowx - 1; x <= hix + 1; x++)
515 for (y = lowy - 1; y <= hiy + 1; y += (hiy - lowy + 2)) {
516 levl[x][y].scrsym = '-';
517 levl[x][y].typ = HWALL;
518 }
519 for (x = lowx - 1; x <= hix + 1; x += (hix - lowx + 2))
520 for (y = lowy; y <= hiy; y++) {
521 levl[x][y].scrsym = '|';
522 levl[x][y].typ = VWALL;
523 }
524 for (x = lowx; x <= hix; x++)
525 for (y = lowy; y <= hiy; y++) {
526 levl[x][y].scrsym = '.';
527 levl[x][y].typ = ROOM;
528 }
529
530 smeq[nroom] = nroom;
531 croom++;
532 croom->hx = -1;
533 nroom++;
534 return (1);
535 }
536
537 void
538 makecorridors()
539 {
540 int a, b;
541
542 nxcor = 0;
543 for (a = 0; a < nroom - 1; a++)
544 join(a, a + 1);
545 for (a = 0; a < nroom - 2; a++)
546 if (smeq[a] != smeq[a + 2])
547 join(a, a + 2);
548 for (a = 0; a < nroom; a++)
549 for (b = 0; b < nroom; b++)
550 if (smeq[a] != smeq[b])
551 join(a, b);
552 if (nroom > 2)
553 for (nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
554 a = rn2(nroom);
555 b = rn2(nroom - 2);
556 if (b >= a)
557 b += 2;
558 join(a, b);
559 }
560 }
561
562 void
563 join(a, b)
564 int a, b;
565 {
566 coord cc, tt;
567 int tx, ty, xx, yy;
568 struct rm *crm;
569 struct mkroom *croom, *troom;
570 int dx, dy, dix, diy, cct;
571
572 croom = &rooms[a];
573 troom = &rooms[b];
574
575 /*
576 * find positions cc and tt for doors in croom and troom and
577 * direction for a corridor between them
578 */
579
580 if (troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX)
581 return;
582 if (troom->lx > croom->hx) {
583 dx = 1;
584 dy = 0;
585 xx = croom->hx + 1;
586 tx = troom->lx - 1;
587 cc = finddpos(xx, croom->ly, xx, croom->hy);
588 tt = finddpos(tx, troom->ly, tx, troom->hy);
589 } else if (troom->hy < croom->ly) {
590 dy = -1;
591 dx = 0;
592 yy = croom->ly - 1;
593 cc = finddpos(croom->lx, yy, croom->hx, yy);
594 ty = troom->hy + 1;
595 tt = finddpos(troom->lx, ty, troom->hx, ty);
596 } else if (troom->hx < croom->lx) {
597 dx = -1;
598 dy = 0;
599 xx = croom->lx - 1;
600 tx = troom->hx + 1;
601 cc = finddpos(xx, croom->ly, xx, croom->hy);
602 tt = finddpos(tx, troom->ly, tx, troom->hy);
603 } else {
604 dy = 1;
605 dx = 0;
606 yy = croom->hy + 1;
607 ty = troom->ly - 1;
608 cc = finddpos(croom->lx, yy, croom->hx, yy);
609 tt = finddpos(troom->lx, ty, troom->hx, ty);
610 }
611 xx = cc.x;
612 yy = cc.y;
613 tx = tt.x - dx;
614 ty = tt.y - dy;
615 if (nxcor && levl[xx + dx][yy + dy].typ)
616 return;
617 dodoor(xx, yy, croom);
618
619 cct = 0;
620 while (xx != tx || yy != ty) {
621 xx += dx;
622 yy += dy;
623
624 /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
625 if (cct++ > 500 || (nxcor && !rn2(35)))
626 return;
627
628 if (xx == COLNO - 1 || xx == 0 || yy == 0 || yy == ROWNO - 1)
629 return; /* impossible */
630
631 crm = &levl[xx][yy];
632 if (!(crm->typ)) {
633 if (rn2(100)) {
634 crm->typ = CORR;
635 crm->scrsym = CORR_SYM;
636 if (nxcor && !rn2(50))
637 (void) mkobj_at(ROCK_SYM, xx, yy);
638 } else {
639 crm->typ = SCORR;
640 crm->scrsym = ' ';
641 }
642 } else if (crm->typ != CORR && crm->typ != SCORR) {
643 /* strange ... */
644 return;
645 }
646 /* find next corridor position */
647 dix = abs(xx - tx);
648 diy = abs(yy - ty);
649
650 /* do we have to change direction ? */
651 if (dy && dix > diy) {
652 int ddx = (xx > tx) ? -1 : 1;
653
654 crm = &levl[xx + ddx][yy];
655 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
656 dx = ddx;
657 dy = 0;
658 continue;
659 }
660 } else if (dx && diy > dix) {
661 int ddy = (yy > ty) ? -1 : 1;
662
663 crm = &levl[xx][yy + ddy];
664 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
665 dy = ddy;
666 dx = 0;
667 continue;
668 }
669 }
670 /* continue straight on? */
671 crm = &levl[xx + dx][yy + dy];
672 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
673 continue;
674
675 /* no, what must we do now?? */
676 if (dx) {
677 dx = 0;
678 dy = (ty < yy) ? -1 : 1;
679 crm = &levl[xx + dx][yy + dy];
680 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
681 continue;
682 dy = -dy;
683 continue;
684 } else {
685 dy = 0;
686 dx = (tx < xx) ? -1 : 1;
687 crm = &levl[xx + dx][yy + dy];
688 if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
689 continue;
690 dx = -dx;
691 continue;
692 }
693 }
694
695 /* we succeeded in digging the corridor */
696 dodoor(tt.x, tt.y, troom);
697
698 if (smeq[a] < smeq[b])
699 smeq[b] = smeq[a];
700 else
701 smeq[a] = smeq[b];
702 }
703
704 void
705 make_niches()
706 {
707 int ct = rnd(nroom / 2 + 1);
708 while (ct--)
709 makeniche(FALSE);
710 }
711
712 void
713 makevtele()
714 {
715 makeniche(TRUE);
716 }
717
718 void
719 makeniche(with_trap)
720 boolean with_trap;
721 {
722 struct mkroom *aroom;
723 struct rm *rm;
724 int vct = 8;
725 coord dd;
726 int dy, xx, yy;
727 struct trap *ttmp;
728
729 if (doorindex < DOORMAX)
730 while (vct--) {
731 aroom = &rooms[rn2(nroom - 1)];
732 if (aroom->rtype != 0)
733 continue; /* not an ordinary room */
734 if (aroom->doorct == 1 && rn2(5))
735 continue;
736 if (rn2(2)) {
737 dy = 1;
738 dd = finddpos(aroom->lx, aroom->hy + 1, aroom->hx, aroom->hy + 1);
739 } else {
740 dy = -1;
741 dd = finddpos(aroom->lx, aroom->ly - 1, aroom->hx, aroom->ly - 1);
742 }
743 xx = dd.x;
744 yy = dd.y;
745 if ((rm = &levl[xx][yy + dy])->typ)
746 continue;
747 if (with_trap || !rn2(4)) {
748 rm->typ = SCORR;
749 rm->scrsym = ' ';
750 if (with_trap) {
751 ttmp = maketrap(xx, yy + dy, TELEP_TRAP);
752 ttmp->once = 1;
753 make_engr_at(xx, yy - dy, "ad ae?ar um");
754 }
755 dosdoor(xx, yy, aroom, SDOOR);
756 } else {
757 rm->typ = CORR;
758 rm->scrsym = CORR_SYM;
759 if (rn2(7))
760 dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
761 else {
762 mksobj_at(SCR_TELEPORTATION, xx, yy + dy);
763 if (!rn2(3))
764 (void) mkobj_at(0, xx, yy + dy);
765 }
766 }
767 return;
768 }
769 }
770
771 /* make a trap somewhere (in croom if mazeflag = 0) */
772 void
773 mktrap(num, mazeflag, croom)
774 int num, mazeflag;
775 struct mkroom *croom;
776 {
777 struct trap *ttmp;
778 int kind, nopierc, nomimic, fakedoor, fakegold, tryct = 0;
779 xchar mx, my;
780
781 if (!num || num >= TRAPNUM) {
782 nopierc = (dlevel < 4) ? 1 : 0;
783 nomimic = (dlevel < 9 || goldseen) ? 1 : 0;
784 if (strchr(fut_geno, 'M'))
785 nomimic = 1;
786 kind = rn2(TRAPNUM - nopierc - nomimic);
787 /* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */
788 } else
789 kind = num;
790
791 if (kind == MIMIC) {
792 struct monst *mtmp;
793
794 fakedoor = (!rn2(3) && !mazeflag);
795 fakegold = (!fakedoor && !rn2(2));
796 if (fakegold)
797 goldseen = TRUE;
798 do {
799 if (++tryct > 200)
800 return;
801 if (fakedoor) {
802 /* note: fakedoor maybe on actual door */
803 if (rn2(2)) {
804 if (rn2(2))
805 mx = croom->hx + 1;
806 else
807 mx = croom->lx - 1;
808 my = somey();
809 } else {
810 if (rn2(2))
811 my = croom->hy + 1;
812 else
813 my = croom->ly - 1;
814 mx = somex();
815 }
816 } else if (mazeflag) {
817 coord mm;
818 mm = mazexy();
819 mx = mm.x;
820 my = mm.y;
821 } else {
822 mx = somex();
823 my = somey();
824 }
825 } while (m_at(mx, my) || levl[mx][my].typ == STAIRS);
826 if ((mtmp = makemon(PM_MIMIC, mx, my)) != NULL) {
827 mtmp->mimic = 1;
828 mtmp->mappearance =
829 fakegold ? '$' : fakedoor ? '+' :
830 (mazeflag && rn2(2)) ? AMULET_SYM :
831 "=/)%?![<>"[rn2(9)];
832 }
833 return;
834 }
835 do {
836 if (++tryct > 200)
837 return;
838 if (mazeflag) {
839 coord mm;
840 mm = mazexy();
841 mx = mm.x;
842 my = mm.y;
843 } else {
844 mx = somex();
845 my = somey();
846 }
847 } while (t_at(mx, my) || levl[mx][my].typ == STAIRS);
848 ttmp = maketrap(mx, my, kind);
849 if (mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
850 ttmp->tseen = 1;
851 }