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1 /* $NetBSD: hack.dog.c,v 1.5 2001/03/25 20:43:59 jsm Exp $ */
2
3 /*
4 * Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
5 */
6
7 #include <sys/cdefs.h>
8 #ifndef lint
9 __RCSID("$NetBSD: hack.dog.c,v 1.5 2001/03/25 20:43:59 jsm Exp $");
10 #endif /* not lint */
11
12 #include "hack.h"
13 #include "extern.h"
14 #include "hack.mfndpos.h"
15 #include "def.edog.h"
16 #include "def.mkroom.h"
17
18 const struct permonst li_dog =
19 {"little dog", 'd', 2, 18, 6, 1, 6, sizeof(struct edog)};
20 const struct permonst dog =
21 {"dog", 'd', 4, 16, 5, 1, 6, sizeof(struct edog)};
22 const struct permonst la_dog =
23 {"large dog", 'd', 6, 15, 4, 2, 4, sizeof(struct edog)};
24
25
26 void
27 makedog()
28 {
29 struct monst *mtmp = makemon(&li_dog, u.ux, u.uy);
30 if (!mtmp)
31 return; /* dogs were genocided */
32 initedog(mtmp);
33 }
34
35 void
36 initedog(mtmp)
37 struct monst *mtmp;
38 {
39 mtmp->mtame = mtmp->mpeaceful = 1;
40 EDOG(mtmp)->hungrytime = 1000 + moves;
41 EDOG(mtmp)->eattime = 0;
42 EDOG(mtmp)->droptime = 0;
43 EDOG(mtmp)->dropdist = 10000;
44 EDOG(mtmp)->apport = 10;
45 EDOG(mtmp)->whistletime = 0;
46 }
47
48 /* attach the monsters that went down (or up) together with @ */
49 struct monst *mydogs = 0;
50 struct monst *fallen_down = 0;/* monsters that fell through a trapdoor */
51 /* they will appear on the next level @ goes to, even if he goes up! */
52
53 void
54 losedogs()
55 {
56 struct monst *mtmp;
57 while ((mtmp = mydogs) != NULL) {
58 mydogs = mtmp->nmon;
59 mtmp->nmon = fmon;
60 fmon = mtmp;
61 mnexto(mtmp);
62 }
63 while ((mtmp = fallen_down) != NULL) {
64 fallen_down = mtmp->nmon;
65 mtmp->nmon = fmon;
66 fmon = mtmp;
67 rloc(mtmp);
68 }
69 }
70
71 void
72 keepdogs()
73 {
74 struct monst *mtmp;
75 for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
76 if (dist(mtmp->mx, mtmp->my) < 3 && follower(mtmp)
77 && !mtmp->msleep && !mtmp->mfroz) {
78 relmon(mtmp);
79 mtmp->nmon = mydogs;
80 mydogs = mtmp;
81 unpmon(mtmp);
82 keepdogs(); /* we destroyed the link, so use
83 * recursion */
84 return; /* (admittedly somewhat primitive) */
85 }
86 }
87
88 void
89 fall_down(mtmp)
90 struct monst *mtmp;
91 {
92 relmon(mtmp);
93 mtmp->nmon = fallen_down;
94 fallen_down = mtmp;
95 unpmon(mtmp);
96 mtmp->mtame = 0;
97 }
98
99 /* return quality of food; the lower the better */
100 #define DOGFOOD 0
101 #define CADAVER 1
102 #define ACCFOOD 2
103 #define MANFOOD 3
104 #define APPORT 4
105 #define POISON 5
106 #define UNDEF 6
107 int
108 dogfood(obj)
109 struct obj *obj;
110 {
111 switch (obj->olet) {
112 case FOOD_SYM:
113 return (
114 (obj->otyp == TRIPE_RATION) ? DOGFOOD :
115 (obj->otyp < CARROT) ? ACCFOOD :
116 (obj->otyp < CORPSE) ? MANFOOD :
117 (poisonous(obj) || obj->age + 50 <= moves ||
118 obj->otyp == DEAD_COCKATRICE)
119 ? POISON : CADAVER
120 );
121 default:
122 if (!obj->cursed)
123 return (APPORT);
124 /* fall into next case */
125 case BALL_SYM:
126 case CHAIN_SYM:
127 case ROCK_SYM:
128 return (UNDEF);
129 }
130 }
131
132 /* return 0 (no move), 1 (move) or 2 (dead) */
133 int
134 dog_move(struct monst *mtmp, int after)
135 {
136 int nx, ny, omx, omy, appr, nearer, j;
137 int udist, chi = 0, i, whappr;
138 struct monst *mtmp2;
139 const struct permonst *mdat = mtmp->data;
140 struct edog *edog = EDOG(mtmp);
141 struct obj *obj;
142 struct trap *trap;
143 xchar cnt, chcnt, nix, niy;
144 schar dogroom, uroom;
145 xchar gx = 0, gy = 0, gtyp, otyp; /* current goal */
146 coord poss[9];
147 int info[9];
148 #define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
149 #define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
150
151 if (moves <= edog->eattime)
152 return (0); /* dog is still eating */
153 omx = mtmp->mx;
154 omy = mtmp->my;
155 whappr = (moves - EDOG(mtmp)->whistletime < 5);
156 if (moves > edog->hungrytime + 500 && !mtmp->mconf) {
157 mtmp->mconf = 1;
158 mtmp->mhpmax /= 3;
159 if (mtmp->mhp > mtmp->mhpmax)
160 mtmp->mhp = mtmp->mhpmax;
161 if (cansee(omx, omy))
162 pline("%s is confused from hunger.", Monnam(mtmp));
163 else
164 pline("You feel worried about %s.", monnam(mtmp));
165 } else if (moves > edog->hungrytime + 750 || mtmp->mhp < 1) {
166 if (cansee(omx, omy))
167 pline("%s dies from hunger.", Monnam(mtmp));
168 else
169 pline("You have a sad feeling for a moment, then it passes.");
170 mondied(mtmp);
171 return (2);
172 }
173 dogroom = inroom(omx, omy);
174 uroom = inroom(u.ux, u.uy);
175 udist = dist(omx, omy);
176
177 /* maybe we tamed him while being swallowed --jgm */
178 if (!udist)
179 return (0);
180
181 /* if we are carrying sth then we drop it (perhaps near @) */
182 /* Note: if apport == 1 then our behaviour is independent of udist */
183 if (mtmp->minvent) {
184 if (!rn2(udist) || !rn2((int) edog->apport))
185 if (rn2(10) < edog->apport) {
186 relobj(mtmp, (int) mtmp->minvis);
187 if (edog->apport > 1)
188 edog->apport--;
189 edog->dropdist = udist; /* hpscdi!jon */
190 edog->droptime = moves;
191 }
192 } else {
193 if ((obj = o_at(omx, omy)) != NULL)
194 if (!strchr("0_", obj->olet)) {
195 if ((otyp = dogfood(obj)) <= CADAVER) {
196 nix = omx;
197 niy = omy;
198 goto eatobj;
199 }
200 if (obj->owt < 10 * mtmp->data->mlevel)
201 if (rn2(20) < edog->apport + 3)
202 if (rn2(udist) || !rn2((int) edog->apport)) {
203 freeobj(obj);
204 unpobj(obj);
205 /*
206 * if(levl[omx][omy].s
207 * crsym ==
208 * obj->olet)
209 * newsym(omx,omy);
210 */
211 mpickobj(mtmp, obj);
212 }
213 }
214 }
215
216 /* first we look for food */
217 gtyp = UNDEF; /* no goal as yet */
218 #ifdef LINT
219 gx = gy = 0; /* suppress 'used before set' message */
220 #endif /* LINT */
221 for (obj = fobj; obj; obj = obj->nobj) {
222 otyp = dogfood(obj);
223 if (otyp > gtyp || otyp == UNDEF)
224 continue;
225 if (inroom(obj->ox, obj->oy) != dogroom)
226 continue;
227 if (otyp < MANFOOD &&
228 (dogroom >= 0 || DDIST(obj->ox, obj->oy) < 10)) {
229 if (otyp < gtyp || (otyp == gtyp &&
230 DDIST(obj->ox, obj->oy) < DDIST(gx, gy))) {
231 gx = obj->ox;
232 gy = obj->oy;
233 gtyp = otyp;
234 }
235 } else if (gtyp == UNDEF && dogroom >= 0 &&
236 uroom == dogroom &&
237 !mtmp->minvent && edog->apport > rn2(8)) {
238 gx = obj->ox;
239 gy = obj->oy;
240 gtyp = APPORT;
241 }
242 }
243 if (gtyp == UNDEF ||
244 (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)) {
245 if (dogroom < 0 || dogroom == uroom) {
246 gx = u.ux;
247 gy = u.uy;
248 #ifndef QUEST
249 } else {
250 int tmp = rooms[dogroom].fdoor;
251 cnt = rooms[dogroom].doorct;
252
253 gx = gy = FAR; /* random, far away */
254 while (cnt--) {
255 if (dist(gx, gy) >
256 dist(doors[tmp].x, doors[tmp].y)) {
257 gx = doors[tmp].x;
258 gy = doors[tmp].y;
259 }
260 tmp++;
261 }
262 /* here gx == FAR e.g. when dog is in a vault */
263 if (gx == FAR || (gx == omx && gy == omy)) {
264 gx = u.ux;
265 gy = u.uy;
266 }
267 #endif /* QUEST */
268 }
269 appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
270 if (after && udist <= 4 && gx == u.ux && gy == u.uy)
271 return (0);
272 if (udist > 1) {
273 if (!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
274 whappr ||
275 (mtmp->minvent && rn2((int) edog->apport)))
276 appr = 1;
277 }
278 /* if you have dog food he'll follow you more closely */
279 if (appr == 0) {
280 obj = invent;
281 while (obj) {
282 if (obj->otyp == TRIPE_RATION) {
283 appr = 1;
284 break;
285 }
286 obj = obj->nobj;
287 }
288 }
289 } else
290 appr = 1; /* gtyp != UNDEF */
291 if (mtmp->mconf)
292 appr = 0;
293
294 if (gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)) {
295 coord *cp;
296 cp = gettrack(omx, omy);
297 if (cp) {
298 gx = cp->x;
299 gy = cp->y;
300 }
301 }
302 nix = omx;
303 niy = omy;
304 cnt = mfndpos(mtmp, poss, info, ALLOW_M | ALLOW_TRAPS);
305 chcnt = 0;
306 chi = -1;
307 for (i = 0; i < cnt; i++) {
308 nx = poss[i].x;
309 ny = poss[i].y;
310 if (info[i] & ALLOW_M) {
311 mtmp2 = m_at(nx, ny);
312 if (mtmp2->data->mlevel >= mdat->mlevel + 2 ||
313 mtmp2->data->mlet == 'c')
314 continue;
315 if (after)
316 return (0); /* hit only once each move */
317
318 if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
319 mtmp2->mlstmv != moves &&
320 hitmm(mtmp2, mtmp) == 2)
321 return (2);
322 return (0);
323 }
324 /* dog avoids traps */
325 /* but perhaps we have to pass a trap in order to follow @ */
326 if ((info[i] & ALLOW_TRAPS) && (trap = t_at(nx, ny))) {
327 if (!trap->tseen && rn2(40))
328 continue;
329 if (rn2(10))
330 continue;
331 }
332 /* dog eschewes cursed objects */
333 /* but likes dog food */
334 obj = fobj;
335 while (obj) {
336 if (obj->ox != nx || obj->oy != ny)
337 goto nextobj;
338 if (obj->cursed)
339 goto nxti;
340 if (obj->olet == FOOD_SYM &&
341 (otyp = dogfood(obj)) < MANFOOD &&
342 (otyp < ACCFOOD || edog->hungrytime <= moves)) {
343 /*
344 * Note: our dog likes the food so much that
345 * he might eat it even when it conceals a
346 * cursed object
347 */
348 nix = nx;
349 niy = ny;
350 chi = i;
351 eatobj:
352 edog->eattime =
353 moves + obj->quan * objects[obj->otyp].oc_delay;
354 if (edog->hungrytime < moves)
355 edog->hungrytime = moves;
356 edog->hungrytime +=
357 5 * obj->quan * objects[obj->otyp].nutrition;
358 mtmp->mconf = 0;
359 if (cansee(nix, niy))
360 pline("%s ate %s.", Monnam(mtmp), doname(obj));
361 /* perhaps this was a reward */
362 if (otyp != CADAVER)
363 edog->apport += 200 / (edog->dropdist + moves - edog->droptime);
364 delobj(obj);
365 goto newdogpos;
366 }
367 nextobj:
368 obj = obj->nobj;
369 }
370
371 for (j = 0; j < MTSZ && j < cnt - 1; j++)
372 if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
373 if (rn2(4 * (cnt - j)))
374 goto nxti;
375
376 /*
377 * Some stupid C compilers cannot compute the whole
378 * expression at once.
379 */
380 nearer = GDIST(nx, ny);
381 nearer -= GDIST(nix, niy);
382 nearer *= appr;
383 if ((nearer == 0 && !rn2(++chcnt)) || nearer < 0 ||
384 (nearer > 0 && !whappr &&
385 ((omx == nix && omy == niy && !rn2(3))
386 || !rn2(12))
387 )) {
388 nix = nx;
389 niy = ny;
390 if (nearer < 0)
391 chcnt = 0;
392 chi = i;
393 }
394 nxti: ;
395 }
396 newdogpos:
397 if (nix != omx || niy != omy) {
398 if (info[chi] & ALLOW_U) {
399 (void) hitu(mtmp, d(mdat->damn, mdat->damd) + 1);
400 return (0);
401 }
402 mtmp->mx = nix;
403 mtmp->my = niy;
404 for (j = MTSZ - 1; j > 0; j--)
405 mtmp->mtrack[j] = mtmp->mtrack[j - 1];
406 mtmp->mtrack[0].x = omx;
407 mtmp->mtrack[0].y = omy;
408 }
409 if (mintrap(mtmp) == 2) /* he died */
410 return (2);
411 pmon(mtmp);
412 return (1);
413 }
414
415 /* return roomnumber or -1 */
416 int
417 inroom(x, y)
418 xchar x, y;
419 {
420 #ifndef QUEST
421 struct mkroom *croom = &rooms[0];
422 while (croom->hx >= 0) {
423 if (croom->hx >= x - 1 && croom->lx <= x + 1 &&
424 croom->hy >= y - 1 && croom->ly <= y + 1)
425 return (croom - rooms);
426 croom++;
427 }
428 #endif /* QUEST */
429 return (-1); /* not in room or on door */
430 }
431
432 int
433 tamedog(mtmp, obj)
434 struct monst *mtmp;
435 struct obj *obj;
436 {
437 struct monst *mtmp2;
438
439 if (flags.moonphase == FULL_MOON && night() && rn2(6))
440 return (0);
441
442 /* If we cannot tame him, at least he's no longer afraid. */
443 mtmp->mflee = 0;
444 mtmp->mfleetim = 0;
445 if (mtmp->mtame || mtmp->mfroz ||
446 #ifndef NOWORM
447 mtmp->wormno ||
448 #endif /* NOWORM */
449 mtmp->isshk || mtmp->isgd || strchr(" &@12", mtmp->data->mlet))
450 return (0); /* no tame long worms? */
451 if (obj) {
452 if (dogfood(obj) >= MANFOOD)
453 return (0);
454 if (cansee(mtmp->mx, mtmp->my)) {
455 pline("%s devours the %s.", Monnam(mtmp),
456 objects[obj->otyp].oc_name);
457 }
458 obfree(obj, (struct obj *) 0);
459 }
460 mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
461 *mtmp2 = *mtmp;
462 mtmp2->mxlth = sizeof(struct edog);
463 if (mtmp->mnamelth)
464 (void) strcpy(NAME(mtmp2), NAME(mtmp));
465 initedog(mtmp2);
466 replmon(mtmp, mtmp2);
467 return (1);
468 }