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Fix bugs in debug printouts. From OpenBSD.
[bsdgames-darwin.git] / monop / monop.h
1 /* $NetBSD: monop.h,v 1.13 2008/02/19 09:25:21 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 *
31 * @(#)monop.h 8.1 (Berkeley) 5/31/93
32 */
33
34 #include <err.h>
35 #include <stdio.h>
36 #include <stdlib.h>
37 #include <string.h>
38
39 #define bool char
40
41 #define TRUE (1)
42 #define FALSE (0)
43
44 #define N_MON 8 /* number of monopolies */
45 #define N_PROP 22 /* number of normal property squares */
46 #define N_RR 4 /* number of railroads */
47 #define N_UTIL 2 /* number of utilities */
48 #define N_SQRS 40 /* number of squares on board */
49 #define MAX_PL 9 /* maximum number of players */
50 #define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */
51
52 /* square type numbers */
53 #define PRPTY 0 /* normal property */
54 #define RR 1 /* railroad */
55 #define UTIL 2 /* water works - electric co */
56 #define SAFE 3 /* safe spot */
57 #define CC 4 /* community chest */
58 #define CHANCE 5 /* chance (surprise!!!) */
59 #define INC_TAX 6 /* Income tax */
60 #define GOTO_J 7 /* Go To Jail! */
61 #define LUX_TAX 8 /* Luxury tax */
62 #define IN_JAIL 9 /* In jail */
63
64 #define JAIL 40 /* JAIL square number */
65
66 #define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
67 #define printline() printf("------------------------------\n")
68 #define sqnum(sqp) (sqp - board)
69 #define swap(A1,A2) if ((A1) != (A2)) { \
70 (A1) ^= (A2); \
71 (A2) ^= (A1); \
72 (A1) ^= (A2); \
73 }
74
75 struct sqr_st { /* structure for square */
76 const char *name; /* place name */
77 short owner; /* owner number */
78 short type; /* place type */
79 struct prp_st *desc; /* description struct */
80 int cost; /* cost */
81 };
82
83 typedef struct sqr_st SQUARE;
84
85 struct mon_st { /* monopoly description structure */
86 const char *name; /* monop. name (color) */
87 short owner; /* owner of monopoly */
88 short num_in; /* # in monopoly */
89 short num_own; /* # owned (-1: not poss. monop)*/
90 short h_cost; /* price of houses */
91 const char *not_m; /* name if not monopoly */
92 const char *mon_n; /* name if a monopoly */
93 unsigned char sqnums[3]; /* Square numbers (used to init)*/
94 SQUARE *sq[3]; /* list of squares in monop */
95 };
96
97 typedef struct mon_st MON;
98
99 /*
100 * This struct describes a property. For railroads and utilities, only
101 * the "morg" member is used.
102 */
103 struct prp_st { /* property description structure */
104 bool morg; /* set if mortgaged */
105 bool monop; /* set if monopoly */
106 short square; /* square description */
107 short houses; /* number of houses */
108 MON *mon_desc; /* name of color */
109 int rent[6]; /* rents */
110 };
111
112 struct own_st { /* element in list owned things */
113 SQUARE *sqr; /* pointer to square */
114 struct own_st *next; /* next in list */
115 };
116
117 typedef struct own_st OWN;
118
119 struct plr_st { /* player description structure */
120 char *name; /* owner name */
121 short num_gojf; /* # of get-out-of-jail-free's */
122 short num_rr; /* # of railroads owned */
123 short num_util; /* # of water works/elec. co. */
124 short loc; /* location on board */
125 short in_jail; /* count of turns in jail */
126 int money; /* amount of money */
127 OWN *own_list; /* start of property list */
128 };
129
130 typedef struct plr_st PLAY;
131 typedef struct prp_st PROP;
132 typedef struct prp_st RR_S;
133 typedef struct prp_st UTIL_S;
134
135
136 /* cards.c */
137 void init_decks(void);
138 void get_card(DECK *);
139
140 /* execute.c */
141 void execute(int);
142 void do_move(void);
143 void move(int);
144 void save(void);
145 void restore(void);
146 int rest_f(const char *);
147
148 /* getinp.c */
149 int getinp(const char *, const char *const []);
150
151 /* houses.c */
152 void buy_houses(void);
153 void sell_houses(void);
154
155 /* jail.c */
156 void card(void);
157 void ret_card(PLAY *);
158 void pay(void);
159 int move_jail(int, int );
160 void printturn(void);
161
162 /* misc.c */
163 int getyn(const char *);
164 void notify(void);
165 void next_play(void);
166 int get_int(const char *);
167 void set_ownlist(int);
168 void is_monop(MON *, int);
169 void is_not_monop(MON *);
170 void list(void);
171 void list_all(void);
172 void quit(void);
173
174 /* morg.c */
175 void mortgage(void);
176 void unmortgage(void);
177 void force_morg(void);
178
179 /* print.c */
180 void printboard(void);
181 void where(void);
182 void printsq(int, bool);
183 void printhold(int);
184
185 /* prop.c */
186 void buy(int, SQUARE *);
187 void add_list(int, OWN **, int);
188 void del_list(int, OWN **, short);
189 void bid(void);
190 int prop_worth(PLAY *);
191
192 /* rent.c */
193 void rent(SQUARE *);
194
195 /* roll.c */
196 int roll(int, int);
197
198 /* spec.c */
199 void inc_tax(void);
200 void goto_jail(void);
201 void lux_tax(void);
202 void cc(void);
203 void chance(void);
204
205 /* trade.c */
206 void trade(void);
207 void resign(void);