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1 /* $NetBSD: algor.cc,v 1.5 2012/02/29 23:39:53 joerg Exp $ */
2
3 /*-
4 * Copyright (c) 2003 The NetBSD Foundation, Inc.
5 * All rights reserved.
6 *
7 * This code is derived from software contributed to The NetBSD Foundation
8 * by Christos Zoulas.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
20 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
21 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
22 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
23 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
29 * POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 /*
33 * algor.C: Computer algorithm
34 */
35 #include "defs.h"
36 RCSID("$NetBSD: algor.cc,v 1.5 2012/02/29 23:39:53 joerg Exp $")
37
38 #include "algor.h"
39 #include "board.h"
40 #include "box.h"
41 #include "random.h"
42
43 ALGOR::ALGOR(const char c) : PLAYER(c)
44 {
45 #ifdef notyet
46 // Single Edges = (x + y) * 2
47 _edge1 = (_b.nx() * _b.ny()) * 2;
48 // Shared Edges = (x * (y - 1)) + ((x - 1) * y)
49 _edge2 = (_b.nx() * (_b.ny() - 1)) + ((_b.nx() - 1) * _b.ny());
50 // Maximum Edges filled before closure = x * y * 2
51 _maxedge = _b.nx() * _b.ny() * 2;
52 #endif
53 }
54
55 // Find the first closure, i.e. a box that has 3 edges
56 int ALGOR::find_closure(size_t& y, size_t& x, int& dir, BOARD& b)
57 {
58 RANDOM rdy(b.ny()), rdx(b.nx());
59
60 for (y = rdy(); y < b.ny(); y = rdy()) {
61 rdx.clear();
62 for (x = rdx(); x < b.nx(); x = rdx()) {
63 BOX box(y, x, b);
64 if (box.count() == 3) {
65 for (dir = BOX::first; dir < BOX::last; dir++)
66 if (!box.isset(dir))
67 return 1;
68 b.abort("find_closure: 3 sided box[%zu,%zu] has no free sides",
69 y, x);
70 }
71 }
72 }
73 return 0;
74 }
75
76 #if 0
77 size_t ALGOR::find_single()
78 {
79 size_t ne;
80
81 // Find the number of single edges in use
82 for (size_t x = 0; x < b.nx(); x++) {
83 BOX tbox(0, x, b);
84 ne += tbox.isset(BOX::top);
85 BOX bbox(b.ny() - 1, x, b);
86 ne += bbox.isset(BOX::bottom);
87 }
88 for (size_t y = 0; y < _b.ny(); y++) {
89 BOX lbox(y, 0, b);
90 ne += lbox.isset(BOX::left);
91 BOX rbox(y,_b.nx() - 1, b);
92 ne += rbox.isset(BOX::right);
93 }
94 return ne;
95 }
96 #endif
97
98
99 // Count a closure, by counting all boxes that we can close in the current
100 // move
101 size_t ALGOR::count_closure(size_t& y, size_t& x, int& dir, BOARD& b)
102 {
103 size_t i = 0;
104 size_t tx, ty;
105 int tdir, mv;
106
107 while (find_closure(ty, tx, tdir, b)) {
108 if (i == 0) {
109 // Mark the beginning of the closure
110 x = tx;
111 y = ty;
112 dir = tdir;
113 }
114 if ((mv = b.domove(ty, tx, tdir, getWho())) == -1)
115 b.abort("count_closure: Invalid move (%zu, %zu, %d)", y, x, dir);
116 else
117 i += mv;
118 }
119 return i;
120 }
121
122
123 /*
124 * Find the largest closure, by closing all possible closures.
125 * return the number of boxes closed in the maximum closure,
126 * and the first box of the maximum closure in (x, y, dir)
127 */
128 size_t ALGOR::find_max_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
129 {
130 BOARD nb(b);
131 int maxdir = -1;
132 size_t nbox, maxbox = 0;
133 size_t maxx = ~0, maxy = ~0;
134 size_t tx = 0, ty = 0; /* XXX: GCC */
135 int tdir = 0; /* XXX: GCC */
136
137 while ((nbox = count_closure(ty, tx, tdir, nb)) != 0)
138 if (nbox > maxbox) {
139 // This closure is better, update max
140 maxbox = nbox;
141 maxx = tx;
142 maxy = ty;
143 maxdir = tdir;
144 }
145
146 // Return the max found
147 y = maxy;
148 x = maxx;
149 dir = maxdir;
150 return maxbox;
151 }
152
153
154 // Find if a turn does not result in a capture on the given box
155 // and return the direction if found.
156 int ALGOR::try_good_turn(BOX& box, size_t y, size_t x, int& dir, BOARD& b)
157 {
158 // Sanity check; we must have a good box
159 if (box.count() >= 2)
160 b.abort("try_good_turn: box[%zu,%zu] has more than 2 sides occupied",
161 y, x);
162
163 // Make sure we don't make a closure in an adjacent box.
164 // We use a random direction to randomize the game
165 RANDOM rd(BOX::last);
166 for (dir = rd(); dir < BOX::last; dir = rd())
167 if (!box.isset(dir)) {
168 size_t by = y + BOX::edges[dir].y;
169 size_t bx = x + BOX::edges[dir].x;
170 if (!b.bounds(by, bx))
171 return 1;
172
173 BOX nbox(by, bx, b);
174 if (nbox.count() < 2)
175 return 1;
176 }
177
178 return 0;
179 }
180
181
182 // Try to find a turn that does not result in an opponent closure, and
183 // return it in (x, y, dir); if not found return 0.
184 int ALGOR::find_good_turn(size_t& y, size_t& x, int& dir, const BOARD& b)
185 {
186 BOARD nb(b);
187 RANDOM rdy(b.ny()), rdx(b.nx());
188
189 for (y = rdy(); y < b.ny(); y = rdy()) {
190 rdx.clear();
191 for (x = rdx(); x < b.nx(); x = rdx()) {
192 BOX box(y, x, nb);
193 if (box.count() < 2 && try_good_turn(box, y, x, dir, nb))
194 return 1;
195 }
196 }
197 return 0;
198 }
199
200 // On a box with 2 edges, return the first or the last free edge, depending
201 // on the order specified
202 int ALGOR::try_bad_turn(BOX& box, size_t& y, size_t& x, int& dir, BOARD& b,
203 int last)
204 {
205 if (4 - box.count() <= last)
206 b.abort("try_bad_turn: Called at [%zu,%zu] for %d with %d",
207 y, x, last, box.count());
208 for (dir = BOX::first; dir < BOX::last; dir++)
209 if (!box.isset(dir)) {
210 if (!last)
211 return 1;
212 else
213 last--;
214 }
215 return 0;
216 }
217
218 // Find a box that has 2 edges and return the first free edge of that
219 // box or the last free edge of that box
220 int ALGOR::find_bad_turn(size_t& y, size_t& x, int& dir, BOARD& b, int last)
221 {
222 RANDOM rdy(b.ny()), rdx(b.nx());
223 for (y = rdy(); y < b.ny(); y = rdy()) {
224 rdx.clear();
225 for (x = rdx(); x < b.nx(); x = rdx()) {
226 BOX box(y, x, b);
227 if ((4 - box.count()) > last &&
228 try_bad_turn(box, y, x, dir, b, last))
229 return 1;
230 }
231 }
232 return 0;
233 }
234
235 size_t ALGOR::find_min_closure1(size_t& y, size_t& x, int& dir, const BOARD& b,
236 int last)
237 {
238 BOARD nb(b);
239 int tdir, mindir = -1, mv;
240 // number of boxes per closure
241 size_t nbox, minbox = nb.nx() * nb.ny() + 1;
242 size_t tx, ty, minx = ~0, miny = ~0;
243 int xdir = 0; /* XXX: GCC */
244
245 while (find_bad_turn(ty, tx, tdir, nb, last)) {
246
247 // Play a bad move that would cause the opponent's closure
248 if ((mv = nb.domove(ty, tx, tdir, getWho())) != 0)
249 b.abort("find_min_closure1: Invalid move %d (%zu, %zu, %d)", mv,
250 ty, tx, tdir);
251
252 // Count the opponent's closure
253 if ((nbox = count_closure(y, x, xdir, nb)) == 0)
254 b.abort("find_min_closure1: no closure found");
255
256 if (nbox <= minbox) {
257 // This closure has fewer boxes
258 minbox = nbox;
259 minx = tx;
260 miny = ty;
261 mindir = tdir;
262 }
263 }
264
265 y = miny;
266 x = minx;
267 dir = mindir;
268 return minbox;
269 }
270
271
272 // Search for the move that makes the opponent close the least number of
273 // boxes; returns 1 if a move found, 0 otherwise
274 size_t ALGOR::find_min_closure(size_t& y, size_t& x, int& dir, const BOARD& b)
275 {
276 size_t x1, y1;
277 int dir1;
278 size_t count = b.ny() * b.nx() + 1, count1;
279
280 for (size_t i = 0; i < 3; i++)
281 if (count > (count1 = find_min_closure1(y1, x1, dir1, b, i))) {
282 count = count1;
283 y = y1;
284 x = x1;
285 dir = dir1;
286 }
287
288 return count != b.ny() * b.nx() + 1;
289 }
290
291 // Return a move in (y, x, dir)
292 void ALGOR::play(const BOARD& b, size_t& y, size_t& x, int& dir)
293 {
294 // See if we can close the largest closure available
295 if (find_max_closure(y, x, dir, b))
296 return;
297
298 #ifdef notyet
299 size_t sgl = find_single();
300 size_t dbl = find_double();
301 #endif
302
303 // See if we can play an edge without giving the opponent a box
304 if (find_good_turn(y, x, dir, b))
305 return;
306
307 // Too bad, find the move that gives the opponent the fewer boxes
308 if (find_min_closure(y, x, dir, b))
309 return;
310 }