]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - monop/trade.c
Convert to something resembling KNF.
[bsdgames-darwin.git] / monop / trade.c
1 /* $NetBSD: trade.c,v 1.5 1999/08/21 10:40:04 simonb Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36 #include <sys/cdefs.h>
37 #ifndef lint
38 #if 0
39 static char sccsid[] = "@(#)trade.c 8.1 (Berkeley) 5/31/93";
40 #else
41 __RCSID("$NetBSD: trade.c,v 1.5 1999/08/21 10:40:04 simonb Exp $");
42 #endif
43 #endif /* not lint */
44
45 #include "monop.ext"
46
47 struct trd_st { /* how much to give to other player */
48 int trader; /* trader number */
49 int cash; /* amount of cash */
50 int gojf; /* # get-out-of-jail-free cards */
51 OWN *prop_list; /* property list */
52 };
53
54 typedef struct trd_st TRADE;
55
56 static char *plist[MAX_PRP+2];
57
58 static int used[MAX_PRP];
59
60 static TRADE trades[2];
61
62 static void get_list __P((int, int ));
63 static int set_list __P((OWN *));
64 static void summate __P((void));
65 static void do_trade __P((void));
66 static void move_em __P((TRADE *, TRADE *));
67
68 void
69 trade()
70 {
71 int tradee, i;
72
73 trading = TRUE;
74 for (i = 0; i < 2; i++) {
75 trades[i].cash = 0;
76 trades[i].gojf = FALSE;
77 trades[i].prop_list = NULL;
78 }
79 over:
80 if (num_play == 1) {
81 printf("There ain't no-one around to trade WITH!!\n");
82 return;
83 }
84 if (num_play > 2) {
85 tradee = getinp("Which player do you wish to trade with? ",
86 name_list);
87 if (tradee == num_play)
88 return;
89 if (tradee == player) {
90 printf("You can't trade with yourself!\n");
91 goto over;
92 }
93 }
94 else
95 tradee = 1 - player;
96 get_list(0, player);
97 get_list(1, tradee);
98 if (getyn("Do you wish a summary? ") == 0)
99 summate();
100 if (getyn("Is the trade ok? ") == 0)
101 do_trade();
102 }
103
104 /*
105 * This routine gets the list of things to be trader for the
106 * player, and puts in the structure given.
107 */
108 static void
109 get_list(struct_no, play_no)
110 int struct_no, play_no;
111 {
112 int sn, pn;
113 PLAY *pp;
114 int numin, prop, num_prp;
115 OWN *op;
116 TRADE *tp;
117
118 for (numin = 0; numin < MAX_PRP; numin++)
119 used[numin] = FALSE;
120 sn = struct_no, pn = play_no;
121 pp = &play[pn];
122 tp = &trades[sn];
123 tp->trader = pn;
124 printf("player %s (%d):\n", pp->name, pn+1);
125 if (pp->own_list) {
126 numin = set_list(pp->own_list);
127 for (num_prp = numin; num_prp; ) {
128 prop = getinp("Which property do you wish to trade? ",
129 plist);
130 if (prop == numin)
131 break;
132 else if (used[prop])
133 printf("You've already allocated that.\n");
134 else {
135 num_prp--;
136 used[prop] = TRUE;
137 for (op = pp->own_list; prop--; op = op->next)
138 continue;
139 add_list(pn, &(tp->prop_list), sqnum(op->sqr));
140 }
141 }
142 }
143 if (pp->money > 0) {
144 printf("You have $%d. ", pp->money);
145 tp->cash = get_int("How much are you trading? ");
146 }
147 if (pp->num_gojf > 0) {
148 once_more:
149 printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
150 tp->gojf = get_int("How many are you trading? ");
151 if (tp->gojf > pp->num_gojf) {
152 printf("You don't have that many. Try again.\n");
153 goto once_more;
154 }
155 }
156 }
157
158 /*
159 * This routine sets up the list of tradable property.
160 */
161 static int
162 set_list(the_list)
163 OWN *the_list;
164 {
165 int i;
166 OWN *op;
167
168 i = 0;
169 for (op = the_list; op; op = op->next)
170 if (!used[i])
171 plist[i++] = op->sqr->name;
172 plist[i++] = "done";
173 plist[i--] = 0;
174 return i;
175 }
176
177 /*
178 * This routine summates the trade.
179 */
180 static void
181 summate()
182 {
183 bool some;
184 int i;
185 TRADE *tp;
186 OWN *op;
187
188 for (i = 0; i < 2; i++) {
189 tp = &trades[i];
190 some = FALSE;
191 printf("Player %s (%d) gives:\n", play[tp->trader].name,
192 tp->trader+1);
193 if (tp->cash > 0)
194 printf("\t$%d\n", tp->cash), some++;
195 if (tp->gojf > 0)
196 printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
197 some++;
198 if (tp->prop_list) {
199 for (op = tp->prop_list; op; op = op->next)
200 putchar('\t'), printsq(sqnum(op->sqr), TRUE);
201 some++;
202 }
203 if (!some)
204 printf("\t-- Nothing --\n");
205 }
206 }
207
208 /*
209 * This routine actually executes the trade.
210 */
211 static void
212 do_trade()
213 {
214 move_em(&trades[0], &trades[1]);
215 move_em(&trades[1], &trades[0]);
216 }
217
218 /*
219 * This routine does a switch from one player to another
220 */
221 static void
222 move_em(from, to)
223 TRADE *from, *to;
224 {
225 PLAY *pl_fr, *pl_to;
226 OWN *op;
227
228 pl_fr = &play[from->trader];
229 pl_to = &play[to->trader];
230
231 pl_fr->money -= from->cash;
232 pl_to->money += from->cash;
233 pl_fr->num_gojf -= from->gojf;
234 pl_to->num_gojf += from->gojf;
235 for (op = from->prop_list; op; op = op->next) {
236 add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
237 op->sqr->owner = to->trader;
238 del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
239 }
240 set_ownlist(to->trader);
241 }
242
243 /*
244 * This routine lets a player resign
245 */
246 void
247 resign()
248 {
249 int i, new_own;
250 OWN *op;
251 SQUARE *sqp;
252
253 if (cur_p->money <= 0) {
254 switch (board[cur_p->loc].type) {
255 case UTIL:
256 case RR:
257 case PRPTY:
258 new_own = board[cur_p->loc].owner;
259 break;
260 default: /* Chance, taxes, etc */
261 new_own = num_play;
262 break;
263 }
264 if (new_own == num_play)
265 printf("You would resign to the bank\n");
266 else
267 printf("You would resign to %s\n", name_list[new_own]);
268 }
269 else if (num_play == 1) {
270 new_own = num_play;
271 printf("You would resign to the bank\n");
272 }
273 else {
274 name_list[num_play] = "bank";
275 do {
276 new_own = getinp("Who do you wish to resign to? ",
277 name_list);
278 if (new_own == player)
279 printf("You can't resign to yourself!!\n");
280 } while (new_own == player);
281 name_list[num_play] = "done";
282 }
283 if (getyn("Do you really want to resign? ") != 0)
284 return;
285 if (num_play == 1) {
286 printf("Then NOBODY wins (not even YOU!)\n");
287 exit(0);
288 }
289 if (new_own < num_play) { /* resign to player */
290 printf("resigning to player\n");
291 trades[0].trader = new_own;
292 trades[0].cash = trades[0].gojf = 0;
293 trades[0].prop_list = NULL;
294 trades[1].trader = player;
295 trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
296 trades[1].gojf = cur_p->num_gojf;
297 trades[1].prop_list = cur_p->own_list;
298 do_trade();
299 }
300 else { /* resign to bank */
301 printf("resigning to bank\n");
302 for (op = cur_p->own_list; op; op = op->next) {
303 sqp = op->sqr;
304 sqp->owner = -1;
305 sqp->desc->morg = FALSE;
306 if (sqp->type == PRPTY) {
307 isnot_monop(sqp->desc->mon_desc);
308 sqp->desc->houses = 0;
309 }
310 }
311 if (cur_p->num_gojf)
312 ret_card(cur_p);
313 }
314 for (i = player; i < num_play; i++) {
315 name_list[i] = name_list[i+1];
316 if (i + 1 < num_play)
317 play[i] = play[i+1];
318 }
319 name_list[num_play--] = 0;
320 for (i = 0; i < N_SQRS; i++)
321 if (board[i].owner > player)
322 --board[i].owner;
323 player = --player < 0 ? num_play - 1 : player;
324 next_play();
325 if (num_play < 2) {
326 printf("\nThen %s WINS!!!!!\n", play[0].name);
327 printhold(0);
328 printf("That's a grand worth of $%d.\n",
329 play[0].money+prop_worth(&play[0]));
330 exit(0);
331 }
332 }