]> git.cameronkatri.com Git - bsdgames-darwin.git/blob - sail/pl_6.c
Move UCB-licensed code from 4-clause to 3-clause licence.
[bsdgames-darwin.git] / sail / pl_6.c
1 /* $NetBSD: pl_6.c,v 1.11 2003/08/07 09:37:44 agc Exp $ */
2
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)pl_6.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: pl_6.c,v 1.11 2003/08/07 09:37:44 agc Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <signal.h>
42 #include "extern.h"
43 #include "player.h"
44
45 static int turned(void);
46
47 void
48 repair(void)
49 {
50 char c;
51 char *repairs;
52 struct shipspecs *ptr = mc;
53 int count;
54
55 #define FIX(x, m) (m - ptr->x > count \
56 ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
57
58 if (repaired || loaded || fired || changed || turned()) {
59 Msg("No hands free to repair");
60 return;
61 }
62 c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
63 switch (c) {
64 case 'h':
65 repairs = &mf->RH;
66 break;
67 case 'g':
68 repairs = &mf->RG;
69 break;
70 case 'r':
71 repairs = &mf->RR;
72 break;
73 default:
74 Msg("Avast heaving!");
75 return;
76 }
77 if (++*repairs >= 3) {
78 count = 2;
79 switch (c) {
80 case 'h': {
81 int max = ptr->guns/4;
82 if (ptr->hull < max) {
83 FIX(hull, max);
84 Write(W_HULL, ms, ptr->hull, 0, 0, 0);
85 }
86 break;
87 }
88 case 'g':
89 if (ptr->gunL < ptr->gunR) {
90 int max = ptr->guns/5 - ptr->carL;
91 if (ptr->gunL < max) {
92 FIX(gunL, max);
93 Write(W_GUNL, ms, ptr->gunL,
94 ptr->carL, 0, 0);
95 }
96 } else {
97 int max = ptr->guns/5 - ptr->carR;
98 if (ptr->gunR < max) {
99 FIX(gunR, max);
100 Write(W_GUNR, ms, ptr->gunR,
101 ptr->carR, 0, 0);
102 }
103 }
104 break;
105 case 'r':
106 #define X 2
107 if (ptr->rig4 >= 0 && ptr->rig4 < X) {
108 FIX(rig4, X);
109 Write(W_RIG4, ms, ptr->rig4, 0, 0, 0);
110 }
111 if (count && ptr->rig3 < X) {
112 FIX(rig3, X);
113 Write(W_RIG3, ms, ptr->rig3, 0, 0, 0);
114 }
115 if (count && ptr->rig2 < X) {
116 FIX(rig2, X);
117 Write(W_RIG2, ms, ptr->rig2, 0, 0, 0);
118 }
119 if (count && ptr->rig1 < X) {
120 FIX(rig1, X);
121 Write(W_RIG1, ms, ptr->rig1, 0, 0, 0);
122 }
123 break;
124 }
125 if (count == 2) {
126 Msg("Repairs completed.");
127 *repairs = 2;
128 } else {
129 *repairs = 0;
130 blockalarm();
131 draw_stat();
132 unblockalarm();
133 }
134 }
135 blockalarm();
136 draw_slot();
137 unblockalarm();
138 repaired = 1;
139 }
140
141 static int
142 turned(void)
143 {
144 char *p;
145
146 for (p = movebuf; *p; p++)
147 if (*p == 'r' || *p == 'l')
148 return 1;
149 return 0;
150 }
151
152 void
153 loadplayer(void)
154 {
155 char c;
156 int loadL, loadR, ready, load;
157
158 if (!mc->crew3) {
159 Msg("Out of crew");
160 return;
161 }
162 loadL = mf->loadL;
163 loadR = mf->loadR;
164 if (!loadL && !loadR) {
165 c = sgetch("Load which broadside (left or right)? ",
166 (struct ship *)0, 1);
167 if (c == 'r')
168 loadL = 1;
169 else
170 loadR = 1;
171 }
172 if ((!loadL && loadR) || (loadL && !loadR)) {
173 c = sgetch("Reload with (round, double, chain, grape)? ",
174 (struct ship *)0, 1);
175 switch (c) {
176 case 'r':
177 load = L_ROUND;
178 ready = 0;
179 break;
180 case 'd':
181 load = L_DOUBLE;
182 ready = R_DOUBLE;
183 break;
184 case 'c':
185 load = L_CHAIN;
186 ready = 0;
187 break;
188 case 'g':
189 load = L_GRAPE;
190 ready = 0;
191 break;
192 default:
193 Msg("Broadside not loaded.");
194 return;
195 }
196 if (!loadR) {
197 mf->loadR = load;
198 mf->readyR = ready|R_LOADING;
199 } else {
200 mf->loadL = load;
201 mf->readyL = ready|R_LOADING;
202 }
203 loaded = 1;
204 }
205 }