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Move UCB-licensed code from 4-clause to 3-clause licence.
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1 /* $NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)torped.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: torped.c,v 1.7 2003/08/07 09:37:54 agc Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdio.h>
42 #include <stdlib.h>
43 #include <math.h>
44 #include "trek.h"
45 #include "getpar.h"
46
47 /*
48 ** PHOTON TORPEDO CONTROL
49 **
50 ** Either one or three photon torpedoes are fired. If three
51 ** are fired, it is called a "burst" and you also specify
52 ** a spread angle.
53 **
54 ** Torpedoes are never 100% accurate. There is always a random
55 ** cludge factor in their course which is increased if you have
56 ** your shields up. Hence, you will find that they are more
57 ** accurate at close range. However, they have the advantage that
58 ** at long range they don't lose any of their power as phasers
59 ** do, i.e., a hit is a hit is a hit, by any other name.
60 **
61 ** When the course spreads too much, you get a misfire, and the
62 ** course is randomized even more. You also have the chance that
63 ** the misfire damages your torpedo tubes.
64 */
65
66 static int randcourse __P((int));
67
68 /*ARGSUSED*/
69 void
70 torped(v)
71 int v __attribute__((__unused__));
72 {
73 int ix, iy;
74 double x, y, dx, dy;
75 double angle;
76 int course, course2;
77 int k;
78 double bigger;
79 double sectsize;
80 int burst;
81 int n;
82
83 if (Ship.cloaked)
84 {
85 printf("Federation regulations do not permit attack while cloaked.\n");
86 return;
87 }
88 if (check_out(TORPED))
89 return;
90 if (Ship.torped <= 0)
91 {
92 printf("All photon torpedos expended\n");
93 return;
94 }
95
96 /* get the course */
97 course = getintpar("Torpedo course");
98 if (course < 0 || course > 360)
99 return;
100 burst = -1;
101
102 /* need at least three torpedoes for a burst */
103 if (Ship.torped < 3)
104 {
105 printf("No-burst mode selected\n");
106 burst = 0;
107 }
108 else
109 {
110 /* see if the user wants one */
111 if (!testnl())
112 {
113 k = ungetc(cgetc(0), stdin);
114 if (k >= '0' && k <= '9')
115 burst = 1;
116 }
117 }
118 if (burst < 0)
119 {
120 burst = getynpar("Do you want a burst");
121 }
122 if (burst)
123 {
124 burst = getintpar("burst angle");
125 if (burst <= 0)
126 return;
127 if (burst > 15) {
128 printf("Maximum burst angle is 15 degrees\n");
129 return;
130 }
131 }
132 sectsize = NSECTS;
133 n = -1;
134 if (burst)
135 {
136 n = 1;
137 course -= burst;
138 }
139 for (; n && n <= 3; n++)
140 {
141 /* select a nice random course */
142 course2 = course + randcourse(n);
143 angle = course2 * 0.0174532925; /* convert to radians */
144 dx = -cos(angle);
145 dy = sin(angle);
146 bigger = fabs(dx);
147 x = fabs(dy);
148 if (x > bigger)
149 bigger = x;
150 dx /= bigger;
151 dy /= bigger;
152 x = Ship.sectx + 0.5;
153 y = Ship.secty + 0.5;
154 if (Ship.cond != DOCKED)
155 Ship.torped -= 1;
156 printf("Torpedo track");
157 if (n > 0)
158 printf(", torpedo number %d", n);
159 printf(":\n%6.1f\t%4.1f\n", x, y);
160 while (1)
161 {
162 ix = x += dx;
163 iy = y += dy;
164 if (x < 0.0 || x >= sectsize || y < 0.0 || y >= sectsize)
165 {
166 printf("Torpedo missed\n");
167 break;
168 }
169 printf("%6.1f\t%4.1f\n", x, y);
170 switch (Sect[ix][iy])
171 {
172 case EMPTY:
173 continue;
174
175 case HOLE:
176 printf("Torpedo disappears into a black hole\n");
177 break;
178
179 case KLINGON:
180 for (k = 0; k < Etc.nkling; k++)
181 {
182 if (Etc.klingon[k].x != ix || Etc.klingon[k].y != iy)
183 continue;
184 Etc.klingon[k].power -= 500 + ranf(501);
185 if (Etc.klingon[k].power > 0)
186 {
187 printf("*** Hit on Klingon at %d,%d: extensive damages\n",
188 ix, iy);
189 break;
190 }
191 killk(ix, iy);
192 break;
193 }
194 break;
195
196 case STAR:
197 nova(ix, iy);
198 break;
199
200 case INHABIT:
201 kills(ix, iy, -1);
202 break;
203
204 case BASE:
205 killb(Ship.quadx, Ship.quady);
206 Game.killb += 1;
207 break;
208 default:
209 printf("Unknown object %c at %d,%d destroyed\n",
210 Sect[ix][iy], ix, iy);
211 Sect[ix][iy] = EMPTY;
212 break;
213 }
214 break;
215 }
216 if (damaged(TORPED) || Quad[Ship.quadx][Ship.quady].stars < 0)
217 break;
218 course += burst;
219 }
220 Move.free = 0;
221 }
222
223
224 /*
225 ** RANDOMIZE COURSE
226 **
227 ** This routine randomizes the course for torpedo number 'n'.
228 ** Other things handled by this routine are misfires, damages
229 ** to the tubes, etc.
230 */
231
232 static int
233 randcourse(n)
234 int n;
235 {
236 double r;
237 int d;
238
239 d = ((franf() + franf()) - 1.0) * 20;
240 if (abs(d) > 12)
241 {
242 printf("Photon tubes misfire");
243 if (n < 0)
244 printf("\n");
245 else
246 printf(" on torpedo %d\n", n);
247 if (ranf(2))
248 {
249 damage(TORPED, 0.2 * abs(d) * (franf() + 1.0));
250 }
251 d *= 1.0 + 2.0 * franf();
252 }
253 if (Ship.shldup || Ship.cond == DOCKED)
254 {
255 r = Ship.shield;
256 r = 1.0 + r / Param.shield;
257 if (Ship.cond == DOCKED)
258 r = 2.0;
259 d *= r;
260 }
261 return (d);
262 }