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1 /* $NetBSD: shield.c,v 1.9 2009/05/24 19:18:44 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)shield.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: shield.c,v 1.9 2009/05/24 19:18:44 dholland Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdio.h>
42 #include "trek.h"
43 #include "getpar.h"
44
45 /*
46 ** SHIELD AND CLOAKING DEVICE CONTROL
47 **
48 ** 'f' is one for auto shield up (in case of Condition RED),
49 ** zero for shield control, and negative one for cloaking
50 ** device control.
51 **
52 ** Called with an 'up' or 'down' on the same line, it puts
53 ** the shields/cloak into the specified mode. Otherwise it
54 ** reports to the user the current mode, and asks if she wishes
55 ** to change.
56 **
57 ** This is not a free move. Hits that occur as a result of
58 ** this move appear as though the shields are half up/down,
59 ** so you get partial hits.
60 */
61
62 const struct cvntab Udtab[] =
63 {
64 { "u", "p", (cmdfun)1, 0 },
65 { "d", "own", (cmdfun)0, 0 },
66 { NULL, NULL, NULL, 0 }
67 };
68
69 void
70 shield(int f)
71 {
72 int i;
73 const struct cvntab *r;
74 char s[100];
75 const char *device, *dev2, *dev3;
76 int ind;
77 char *stat;
78
79 if (f > 0 && (Ship.shldup || damaged(SRSCAN)))
80 return;
81 if (f < 0)
82 {
83 /* cloaking device */
84 if (Ship.ship == QUEENE) {
85 printf("Ye Faire Queene does not have the cloaking device.\n");
86 return;
87 }
88 device = "Cloaking device";
89 dev2 = "is";
90 ind = CLOAK;
91 dev3 = "it";
92 stat = &Ship.cloaked;
93 }
94 else
95 {
96 /* shields */
97 device = "Shields";
98 dev2 = "are";
99 dev3 = "them";
100 ind = SHIELD;
101 stat = &Ship.shldup;
102 }
103 if (damaged(ind))
104 {
105 if (f <= 0)
106 out(ind);
107 return;
108 }
109 if (Ship.cond == DOCKED)
110 {
111 printf("%s %s down while docked\n", device, dev2);
112 return;
113 }
114 if (f <= 0 && !testnl())
115 {
116 r = getcodpar("Up or down", Udtab);
117 i = (long) r->value;
118 }
119 else
120 {
121 if (*stat)
122 (void)sprintf(s, "%s %s up. Do you want %s down", device, dev2, dev3);
123 else
124 (void)sprintf(s, "%s %s down. Do you want %s up", device, dev2, dev3);
125 if (!getynpar(s))
126 return;
127 i = !*stat;
128 }
129 if (*stat == i)
130 {
131 printf("%s already ", device);
132 if (i)
133 printf("up\n");
134 else
135 printf("down\n");
136 return;
137 }
138 if (i) {
139 if (f >= 0)
140 Ship.energy -= Param.shupengy;
141 else
142 Ship.cloakgood = 0;
143 }
144 Move.free = 0;
145 if (f >= 0)
146 Move.shldchg = 1;
147 *stat = i;
148 return;
149 }