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Coverity CID 2788: If no room gets returned, don't try to place a monster.
[bsdgames-darwin.git] / rogue / score.c
1 /* $NetBSD: score.c,v 1.11 2003/08/07 09:37:40 agc Exp $ */
2
3 /*
4 * Copyright (c) 1988, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This code is derived from software contributed to Berkeley by
8 * Timothy C. Stoehr.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 * notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the distribution.
18 * 3. Neither the name of the University nor the names of its contributors
19 * may be used to endorse or promote products derived from this software
20 * without specific prior written permission.
21 *
22 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * SUCH DAMAGE.
33 */
34
35 #include <sys/cdefs.h>
36 #ifndef lint
37 #if 0
38 static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
39 #else
40 __RCSID("$NetBSD: score.c,v 1.11 2003/08/07 09:37:40 agc Exp $");
41 #endif
42 #endif /* not lint */
43
44 /*
45 * score.c
46 *
47 * This source herein may be modified and/or distributed by anybody who
48 * so desires, with the following restrictions:
49 * 1.) No portion of this notice shall be removed.
50 * 2.) Credit shall not be taken for the creation of this source.
51 * 3.) This code is not to be traded, sold, or used for personal
52 * gain or profit.
53 *
54 */
55
56 #include <stdio.h>
57 #include "rogue.h"
58 #include "pathnames.h"
59
60 void
61 killed_by(monster, other)
62 const object *monster;
63 short other;
64 {
65 char buf[128];
66
67 md_ignore_signals();
68
69 if (other != QUIT) {
70 rogue.gold = ((rogue.gold * 9) / 10);
71 }
72
73 if (other) {
74 switch(other) {
75 case HYPOTHERMIA:
76 (void) strcpy(buf, "died of hypothermia");
77 break;
78 case STARVATION:
79 (void) strcpy(buf, "died of starvation");
80 break;
81 case POISON_DART:
82 (void) strcpy(buf, "killed by a dart");
83 break;
84 case QUIT:
85 (void) strcpy(buf, "quit");
86 break;
87 case KFIRE:
88 (void) strcpy(buf, "killed by fire");
89 break;
90 }
91 } else {
92 (void) strcpy(buf, "Killed by ");
93 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
94 (void) strcat(buf, "an ");
95 } else {
96 (void) strcat(buf, "a ");
97 }
98 (void) strcat(buf, m_names[monster->m_char - 'A']);
99 }
100 (void) strcat(buf, " with ");
101 sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
102 if ((!other) && (!no_skull)) {
103 clear();
104 mvaddstr(4, 32, "__---------__");
105 mvaddstr(5, 30, "_~ ~_");
106 mvaddstr(6, 29, "/ \\");
107 mvaddstr(7, 28, "~ ~");
108 mvaddstr(8, 27, "/ \\");
109 mvaddstr(9, 27, "| XXXX XXXX |");
110 mvaddstr(10, 27, "| XXXX XXXX |");
111 mvaddstr(11, 27, "| XXX XXX |");
112 mvaddstr(12, 28, "\\ @ /");
113 mvaddstr(13, 29, "--\\ @@@ /--");
114 mvaddstr(14, 30, "| | @@@ | |");
115 mvaddstr(15, 30, "| | | |");
116 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
117 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
118 mvaddstr(18, 31, "\\_ _/");
119 mvaddstr(19, 33, "~---------~");
120 center(21, nick_name);
121 center(22, buf);
122 } else {
123 message(buf, 0);
124 }
125 message("", 0);
126 put_scores(monster, other);
127 }
128
129 void
130 win()
131 {
132 unwield(rogue.weapon); /* disarm and relax */
133 unwear(rogue.armor);
134 un_put_on(rogue.left_ring);
135 un_put_on(rogue.right_ring);
136
137 clear();
138 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
139 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
140 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
141 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
142 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
143 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
144 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
145 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
146 message("", 0);
147 message("", 0);
148 id_all();
149 sell_pack();
150 put_scores((object *) 0, WIN);
151 }
152
153 void
154 quit(from_intrpt)
155 boolean from_intrpt;
156 {
157 char buf[128];
158 short i, orow, ocol;
159 boolean mc;
160
161 orow = ocol = 0;
162 mc = FALSE;
163 md_ignore_signals();
164
165 if (from_intrpt) {
166 orow = rogue.row;
167 ocol = rogue.col;
168
169 mc = msg_cleared;
170
171 for (i = 0; i < DCOLS; i++) {
172 buf[i] = mvinch(0, i);
173 }
174 }
175 check_message();
176 message("really quit?", 1);
177 if (rgetchar() != 'y') {
178 md_heed_signals();
179 check_message();
180 if (from_intrpt) {
181 for (i = 0; i < DCOLS; i++) {
182 mvaddch(0, i, buf[i]);
183 }
184 msg_cleared = mc;
185 move(orow, ocol);
186 refresh();
187 }
188 return;
189 }
190 if (from_intrpt) {
191 clean_up(byebye_string);
192 }
193 check_message();
194 killed_by((object *) 0, QUIT);
195 }
196
197 void
198 put_scores(monster, other)
199 const object *monster;
200 short other;
201 {
202 short i, n, rank = 10, x, ne = 0, found_player = -1;
203 char scores[10][82];
204 char n_names[10][30];
205 char buf[128];
206 FILE *fp;
207 long s;
208 boolean dopause = score_only;
209
210 md_lock(1);
211
212 setegid(egid);
213 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
214 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
215 setegid(gid);
216 message("cannot read/write/create score file", 0);
217 sf_error();
218 }
219 setegid(gid);
220 rewind(fp);
221 (void) xxx(1);
222
223 for (i = 0; i < 10; i++) {
224 if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
225 sf_error();
226 } else if (n != 0) {
227 xxxx(scores[i], 80);
228 if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
229 sf_error();
230 }
231 xxxx(n_names[i], 30);
232 } else {
233 break;
234 }
235 ne++;
236 if ((!score_only) && (found_player == -1)) {
237 if (!name_cmp(scores[i]+15, login_name)) {
238 x = 5;
239 while (scores[i][x] == ' ') {
240 x++;
241 }
242 s = lget_number(scores[i] + x);
243 if (rogue.gold < s) {
244 score_only = 1;
245 } else {
246 found_player = i;
247 }
248 }
249 }
250 }
251 if (found_player != -1) {
252 ne--;
253 for (i = found_player; i < ne; i++) {
254 (void) strcpy(scores[i], scores[i+1]);
255 (void) strcpy(n_names[i], n_names[i+1]);
256 }
257 }
258 if (!score_only) {
259 for (i = 0; i < ne; i++) {
260 x = 5;
261 while (scores[i][x] == ' ') {
262 x++;
263 }
264 s = lget_number(scores[i] + x);
265
266 if (rogue.gold >= s) {
267 rank = i;
268 break;
269 }
270 }
271 if (ne == 0) {
272 rank = 0;
273 } else if ((ne < 10) && (rank == 10)) {
274 rank = ne;
275 }
276 if (rank < 10) {
277 insert_score(scores, n_names, nick_name, rank, ne,
278 monster, other);
279 if (ne < 10) {
280 ne++;
281 }
282 }
283 rewind(fp);
284 }
285
286 clear();
287 mvaddstr(3, 30, "Top Ten Rogueists");
288 mvaddstr(8, 0, "Rank Score Name");
289
290 md_ignore_signals();
291
292 (void) xxx(1);
293
294 for (i = 0; i < ne; i++) {
295 if (i == rank) {
296 standout();
297 }
298 if (i == 9) {
299 scores[i][0] = '1';
300 scores[i][1] = '0';
301 } else {
302 scores[i][0] = ' ';
303 scores[i][1] = i + '1';
304 }
305 nickize(buf, scores[i], n_names[i]);
306 mvaddstr(i+10, 0, buf);
307 if (rank < 10) {
308 xxxx(scores[i], 80);
309 fwrite(scores[i], sizeof(char), 80, fp);
310 xxxx(n_names[i], 30);
311 fwrite(n_names[i], sizeof(char), 30, fp);
312 }
313 if (i == rank) {
314 standend();
315 }
316 }
317 md_lock(0);
318 refresh();
319 fclose(fp);
320 message("", 0);
321 if (dopause) {
322 message("", 0);
323 }
324 clean_up("");
325 }
326
327 void
328 insert_score(scores, n_names, n_name, rank, n, monster, other)
329 char scores[][82];
330 char n_names[][30];
331 const char *n_name;
332 short rank, n;
333 const object *monster;
334 int other;
335 {
336 short i;
337 char buf[128];
338
339 if (n > 0) {
340 for (i = n; i > rank; i--) {
341 if ((i < 10) && (i > 0)) {
342 (void) strcpy(scores[i], scores[i-1]);
343 (void) strcpy(n_names[i], n_names[i-1]);
344 }
345 }
346 }
347 sprintf(buf, "%2d %6ld %s: ", rank+1, (long)rogue.gold,
348 login_name);
349
350 if (other) {
351 switch(other) {
352 case HYPOTHERMIA:
353 (void) strcat(buf, "died of hypothermia");
354 break;
355 case STARVATION:
356 (void) strcat(buf, "died of starvation");
357 break;
358 case POISON_DART:
359 (void) strcat(buf, "killed by a dart");
360 break;
361 case QUIT:
362 (void) strcat(buf, "quit");
363 break;
364 case WIN:
365 (void) strcat(buf, "a total winner");
366 break;
367 case KFIRE:
368 (void) strcat(buf, "killed by fire");
369 break;
370 }
371 } else {
372 (void) strcat(buf, "killed by ");
373 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
374 (void) strcat(buf, "an ");
375 } else {
376 (void) strcat(buf, "a ");
377 }
378 (void) strcat(buf, m_names[monster->m_char - 'A']);
379 }
380 sprintf(buf+strlen(buf), " on level %d ", max_level);
381 if ((other != WIN) && has_amulet()) {
382 (void) strcat(buf, "with amulet");
383 }
384 for (i = strlen(buf); i < 79; i++) {
385 buf[i] = ' ';
386 }
387 buf[79] = 0;
388 (void) strcpy(scores[rank], buf);
389 (void) strcpy(n_names[rank], n_name);
390 }
391
392 boolean
393 is_vowel(ch)
394 short ch;
395 {
396 return( (ch == 'a') ||
397 (ch == 'e') ||
398 (ch == 'i') ||
399 (ch == 'o') ||
400 (ch == 'u') );
401 }
402
403 void
404 sell_pack()
405 {
406 object *obj;
407 short row = 2, val;
408 char buf[DCOLS];
409
410 obj = rogue.pack.next_object;
411
412 clear();
413 mvaddstr(1, 0, "Value Item");
414
415 while (obj) {
416 if (obj->what_is != FOOD) {
417 obj->identified = 1;
418 val = get_value(obj);
419 rogue.gold += val;
420
421 if (row < DROWS) {
422 sprintf(buf, "%5d ", val);
423 get_desc(obj, buf+11);
424 mvaddstr(row++, 0, buf);
425 }
426 }
427 obj = obj->next_object;
428 }
429 refresh();
430 if (rogue.gold > MAX_GOLD) {
431 rogue.gold = MAX_GOLD;
432 }
433 message("", 0);
434 }
435
436 int
437 get_value(obj)
438 const object *obj;
439 {
440 short wc;
441 int val;
442
443 val = 0;
444 wc = obj->which_kind;
445
446 switch(obj->what_is) {
447 case WEAPON:
448 val = id_weapons[wc].value;
449 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
450 (wc == DART)) {
451 val *= obj->quantity;
452 }
453 val += (obj->d_enchant * 85);
454 val += (obj->hit_enchant * 85);
455 break;
456 case ARMOR:
457 val = id_armors[wc].value;
458 val += (obj->d_enchant * 75);
459 if (obj->is_protected) {
460 val += 200;
461 }
462 break;
463 case WAND:
464 val = id_wands[wc].value * (obj->class + 1);
465 break;
466 case SCROL:
467 val = id_scrolls[wc].value * obj->quantity;
468 break;
469 case POTION:
470 val = id_potions[wc].value * obj->quantity;
471 break;
472 case AMULET:
473 val = 5000;
474 break;
475 case RING:
476 val = id_rings[wc].value * (obj->class + 1);
477 break;
478 }
479 if (val <= 0) {
480 val = 10;
481 }
482 return(val);
483 }
484
485 void
486 id_all()
487 {
488 short i;
489
490 for (i = 0; i < SCROLS; i++) {
491 id_scrolls[i].id_status = IDENTIFIED;
492 }
493 for (i = 0; i < WEAPONS; i++) {
494 id_weapons[i].id_status = IDENTIFIED;
495 }
496 for (i = 0; i < ARMORS; i++) {
497 id_armors[i].id_status = IDENTIFIED;
498 }
499 for (i = 0; i < WANDS; i++) {
500 id_wands[i].id_status = IDENTIFIED;
501 }
502 for (i = 0; i < POTIONS; i++) {
503 id_potions[i].id_status = IDENTIFIED;
504 }
505 }
506
507 int
508 name_cmp(s1, s2)
509 char *s1;
510 const char *s2;
511 {
512 short i = 0;
513 int r;
514
515 while(s1[i] != ':') {
516 i++;
517 }
518 s1[i] = 0;
519 r = strcmp(s1, s2);
520 s1[i] = ':';
521 return(r);
522 }
523
524 void
525 xxxx(buf, n)
526 char *buf;
527 short n;
528 {
529 short i;
530 unsigned char c;
531
532 for (i = 0; i < n; i++) {
533
534 /* It does not matter if accuracy is lost during this assignment */
535 c = (unsigned char) xxx(0);
536
537 buf[i] ^= c;
538 }
539 }
540
541 long
542 xxx(st)
543 boolean st;
544 {
545 static long f, s;
546 long r;
547
548 if (st) {
549 f = 37;
550 s = 7;
551 return(0L);
552 }
553 r = ((f * s) + 9337) % 8887;
554 f = s;
555 s = r;
556 return(r);
557 }
558
559 void
560 nickize(buf, score, n_name)
561 char *buf;
562 const char *score, *n_name;
563 {
564 short i = 15, j;
565
566 if (!n_name[0]) {
567 (void) strcpy(buf, score);
568 } else {
569 (void) strncpy(buf, score, 16);
570
571 while (score[i] != ':') {
572 i++;
573 }
574
575 (void) strcpy(buf+15, n_name);
576 j = strlen(buf);
577
578 while (score[i]) {
579 buf[j++] = score[i++];
580 }
581 buf[j] = 0;
582 buf[79] = 0;
583 }
584 }
585
586 void
587 center(row, buf)
588 short row;
589 const char *buf;
590 {
591 short margin;
592
593 margin = ((DCOLS - strlen(buf)) / 2);
594 mvaddstr(row, margin, buf);
595 }
596
597 void
598 sf_error()
599 {
600 md_lock(0);
601 message("", 1);
602 clean_up("sorry, score file is out of order");
603 }