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authorrillig <rillig@NetBSD.org>2020-07-02 19:11:01 +0000
committerrillig <rillig@NetBSD.org>2020-07-02 19:11:01 +0000
commitdf5cc7cf1cf61077ac0dcd2b376e61b3ed7fc388 (patch)
tree45b25fd134ccee949cd9da6cf705cf9f2ee83b73 /hangman
parente51dd5d1fb713d15515575d8a5a600a11434a186 (diff)
downloadbsdgames-darwin-df5cc7cf1cf61077ac0dcd2b376e61b3ed7fc388.tar.gz
bsdgames-darwin-df5cc7cf1cf61077ac0dcd2b376e61b3ed7fc388.zip
cgram(6): use standard cursor keys, use standard shuffle algorithm
The previous shuffle algorithm asked for 100 random numbers, on average. The new algorithm asks exactly for 26 random numbers. Curses predefines numeric constants for keys, and there is no apparent reason not to use these standard keys for cursor movement.
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