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authordholland <dholland@NetBSD.org>2009-03-14 22:52:52 +0000
committerdholland <dholland@NetBSD.org>2009-03-14 22:52:52 +0000
commite98a44895c7ca5a00b080fce0b3cbb16bcdff859 (patch)
treea74a3e03e0056c3de3d2b751b6dea1f59baec1c7 /phantasia/setup.c
parent5e8d1f0902b592fc872212ecccaca23c8ce85231 (diff)
downloadbsdgames-darwin-e98a44895c7ca5a00b080fce0b3cbb16bcdff859.tar.gz
bsdgames-darwin-e98a44895c7ca5a00b080fce0b3cbb16bcdff859.zip
Create some abstraction for sending messages.
Make a send and receive function for each possible message. Make these have useful argument signatures. Hide the list of message codes inside sync.c.
Diffstat (limited to 'phantasia/setup.c')
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