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+/*-
+ * Copyright (c) 2009 The NetBSD Foundation, Inc.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to The NetBSD Foundation
+ * by David A. Holland.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef ARRAY_H
+#define ARRAY_H
+
+#include "inlinedefs.h"
+
+#define ARRAYS_CHECKED
+
+#ifdef ARRAYS_CHECKED
+#include <assert.h>
+#define arrayassert assert
+#else
+#define arrayassert(x) ((void)(x))
+#endif
+
+////////////////////////////////////////////////////////////
+// type and base operations
+
+struct array {
+ void **v;
+ unsigned num, max;
+};
+
+struct array *array_create(void);
+void array_destroy(struct array *);
+void array_init(struct array *);
+void array_cleanup(struct array *);
+unsigned array_num(const struct array *);
+void *array_get(const struct array *, unsigned index_);
+void array_set(const struct array *, unsigned index_, void *val);
+int array_setsize(struct array *, unsigned num);
+int array_add(struct array *, void *val, unsigned *index_ret);
+int array_insert(struct array *a, unsigned index_);
+void array_remove(struct array *a, unsigned index_);
+
+////////////////////////////////////////////////////////////
+// inlining for base operations
+
+#ifndef ARRAYINLINE
+#define ARRAYINLINE INLINE
+#endif
+
+ARRAYINLINE unsigned
+array_num(const struct array *a)
+{
+ return a->num;
+}
+
+ARRAYINLINE void *
+array_get(const struct array *a, unsigned index_)
+{
+ arrayassert(index_ < a->num);
+ return a->v[index_];
+}
+
+ARRAYINLINE void
+array_set(const struct array *a, unsigned index_, void *val)
+{
+ arrayassert(index_ < a->num);
+ a->v[index_] = val;
+}
+
+ARRAYINLINE int
+array_add(struct array *a, void *val, unsigned *index_ret)
+{
+ unsigned index_ = a->num;
+ if (array_setsize(a, index_+1)) {
+ return -1;
+ }
+ a->v[index_] = val;
+ if (index_ret != NULL) {
+ *index_ret = index_;
+ }
+ return 0;
+}
+
+////////////////////////////////////////////////////////////
+// bits for declaring and defining typed arrays
+
+/*
+ * Usage:
+ *
+ * DECLARRAY_BYTYPE(foo, bar) declares "struct foo", which is
+ * an array of pointers to "bar", plus the operations on it.
+ *
+ * DECLARRAY(foo) is equivalent to DECLARRAY_BYTYPE(fooarray, struct foo).
+ *
+ * DEFARRAY_BYTYPE and DEFARRAY are the same as DECLARRAY except that
+ * they define the operations, and both take an extra argument INLINE.
+ * For C99 this should be INLINE in header files and empty in the
+ * master source file, the same as the usage of ARRAYINLINE above and
+ * in array.c.
+ *
+ * Example usage in e.g. item.h of some game:
+ *
+ * DECLARRAY_BYTYPE(stringarray, char);
+ * DECLARRAY(potion);
+ * DECLARRAY(sword);
+ *
+ * #ifndef ITEMINLINE
+ * #define ITEMINLINE INLINE
+ * #endif
+ *
+ * DEFARRAY_BYTYPE(stringarray, char, ITEMINLINE);
+ * DEFARRAY(potion, ITEMINLINE);
+ * DEFARRAY(sword, ITEMINLINE);
+ *
+ * Then item.c would do "#define ITEMINLINE" before including item.h.
+ */
+
+#define DECLARRAY_BYTYPE(ARRAY, T) \
+ struct ARRAY { \
+ struct array arr; \
+ }; \
+ \
+ struct ARRAY *ARRAY##_create(void); \
+ void ARRAY##_destroy(struct ARRAY *a); \
+ void ARRAY##_init(struct ARRAY *a); \
+ void ARRAY##_cleanup(struct ARRAY *a); \
+ unsigned ARRAY##_num(const struct ARRAY *a); \
+ T *ARRAY##_get(const struct ARRAY *a, unsigned index_); \
+ void ARRAY##_set(struct ARRAY *a, unsigned index_, T *val); \
+ int ARRAY##_setsize(struct ARRAY *a, unsigned num); \
+ int ARRAY##_add(struct ARRAY *a, T *val, unsigned *index_ret); \
+ int ARRAY##_insert(struct ARRAY *a, unsigned index_); \
+ void ARRAY##_remove(struct ARRAY *a, unsigned index_)
+
+
+#define DEFARRAY_BYTYPE(ARRAY, T, INLINE) \
+ INLINE void \
+ ARRAY##_init(struct ARRAY *a) \
+ { \
+ array_init(&a->arr); \
+ } \
+ \
+ INLINE void \
+ ARRAY##_cleanup(struct ARRAY *a) \
+ { \
+ array_cleanup(&a->arr); \
+ } \
+ \
+ INLINE struct \
+ ARRAY *ARRAY##_create(void) \
+ { \
+ struct ARRAY *a; \
+ \
+ a = malloc(sizeof(*a)); \
+ if (a == NULL) { \
+ return NULL; \
+ } \
+ ARRAY##_init(a); \
+ return a; \
+ } \
+ \
+ INLINE void \
+ ARRAY##_destroy(struct ARRAY *a) \
+ { \
+ ARRAY##_cleanup(a); \
+ free(a); \
+ } \
+ \
+ INLINE unsigned \
+ ARRAY##_num(const struct ARRAY *a) \
+ { \
+ return array_num(&a->arr); \
+ } \
+ \
+ INLINE T * \
+ ARRAY##_get(const struct ARRAY *a, unsigned index_) \
+ { \
+ return (T *)array_get(&a->arr, index_); \
+ } \
+ \
+ INLINE void \
+ ARRAY##_set(struct ARRAY *a, unsigned index_, T *val) \
+ { \
+ array_set(&a->arr, index_, (void *)val); \
+ } \
+ \
+ INLINE int \
+ ARRAY##_setsize(struct ARRAY *a, unsigned num) \
+ { \
+ return array_setsize(&a->arr, num); \
+ } \
+ \
+ INLINE int \
+ ARRAY##_add(struct ARRAY *a, T *val, unsigned *ret) \
+ { \
+ return array_add(&a->arr, (void *)val, ret); \
+ } \
+ \
+ INLINE int \
+ ARRAY##_insert(struct ARRAY *a, unsigned index_) \
+ { \
+ return array_insert(&a->arr, index_); \
+ } \
+ \
+ INLINE void \
+ ARRAY##_remove(struct ARRAY *a, unsigned index_) \
+ { \
+ return array_remove(&a->arr, index_); \
+ }
+
+#define DECLARRAY(T) DECLARRAY_BYTYPE(T##array, struct T)
+#define DEFARRAY(T, INLINE) DEFARRAY_BYTYPE(T##array, struct T, INLINE)
+
+////////////////////////////////////////////////////////////
+// basic array types
+
+DECLARRAY_BYTYPE(stringarray, char);
+DEFARRAY_BYTYPE(stringarray, char, ARRAYINLINE);
+
+#endif /* ARRAY_H */