diff options
author | hubertf <hubertf@NetBSD.org> | 1998-11-10 13:43:30 +0000 |
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committer | hubertf <hubertf@NetBSD.org> | 1998-11-10 13:43:30 +0000 |
commit | 64e97658ba659a3c374b975c3262f10910904254 (patch) | |
tree | 2dcdc88c24142665bc69163b5c841365a606a872 /atc/extern.h | |
parent | 7d7fd1d69fceb79900e4d597c5e2bdbad06d6cc0 (diff) | |
download | bsdgames-darwin-64e97658ba659a3c374b975c3262f10910904254.tar.gz bsdgames-darwin-64e97658ba659a3c374b975c3262f10910904254.tar.zst bsdgames-darwin-64e97658ba659a3c374b975c3262f10910904254.zip |
constify, per PR 6150 by Joseph Myers <jsm28@cam.ac.uk>
Diffstat (limited to 'atc/extern.h')
-rw-r--r-- | atc/extern.h | 71 |
1 files changed, 36 insertions, 35 deletions
diff --git a/atc/extern.h b/atc/extern.h index 397c500b..802ae9b2 100644 --- a/atc/extern.h +++ b/atc/extern.h @@ -1,4 +1,4 @@ -/* $NetBSD: extern.h,v 1.6 1998/09/13 15:27:26 hubertf Exp $ */ +/* $NetBSD: extern.h,v 1.7 1998/11/10 13:43:30 hubertf Exp $ */ /*- * Copyright (c) 1990, 1993 @@ -47,7 +47,8 @@ * For more info on this and all of my stuff, mail edjames@berkeley.edu. */ -extern char GAMES[], *file; +extern char GAMES[]; +extern const char *file; extern int clck, safe_planes, start_time, test_mode; @@ -76,23 +77,23 @@ int dir_deg __P((int)); int dir_no __P((char)); void done_screen __P((void)); void draw_all __P((void)); -void draw_line __P((WINDOW *, int, int, int, int, char *)); +void draw_line __P((WINDOW *, int, int, int, int, const char *)); void erase_all __P((void)); int getAChar __P((void)); int getcommand __P((void)); int gettoken __P((void)); void init_gr __P((void)); -void ioaddstr __P((int, char *)); +void ioaddstr __P((int, const char *)); void ioclrtobot __P((void)); void ioclrtoeol __P((int)); -void ioerror __P((int, int, char *)); +void ioerror __P((int, int, const char *)); void iomove __P((int)); int list_games __P((void)); int log_score __P((int)); void log_score_quit __P((int)) __attribute__((__noreturn__)); -void loser __P((PLANE *, char *)) __attribute__((__noreturn__)); +void loser __P((const PLANE *, const char *)) __attribute__((__noreturn__)); int main __P((int, char *[])); -char name __P((PLANE *)); +char name __P((const PLANE *)); int next_plane __P((void)); void noise __P((void)); int number __P((char)); @@ -100,39 +101,39 @@ void planewin __P((void)); int pop __P((void)); void push __P((int, int)); void quit __P((int)); -int read_file __P((char *)); +int read_file __P((const char *)); void redraw __P((void)); void rezero __P((void)); -void setup_screen __P((C_SCREEN *)); -int too_close __P((PLANE *p1, PLANE *p2, int)); +void setup_screen __P((const C_SCREEN *)); +int too_close __P((const PLANE *p1, const PLANE *p2, int)); void update __P((int)); int yyerror __P((const char *)); int yylex __P((void)); int yyparse __P((void)); -char *Left __P((char)); -char *Right __P((char)); -char *airport __P((char)); -char *beacon __P((char)); -char *benum __P((char)); -char *circle __P((char)); -char *climb __P((char)); -char *command __P((PLANE *)); -char *default_game __P((void)); -char *delayb __P((char)); -char *descend __P((char)); -char *ex_it __P((char)); +const char *Left __P((char)); +const char *Right __P((char)); +const char *airport __P((char)); +const char *beacon __P((char)); +const char *benum __P((char)); +const char *circle __P((char)); +const char *climb __P((char)); +const char *command __P((const PLANE *)); +const char *default_game __P((void)); +const char *delayb __P((char)); +const char *descend __P((char)); +const char *ex_it __P((char)); PLANE *findplane __P((int)); -char *ignore __P((char)); -char *left __P((char)); -char *mark __P((char)); +const char *ignore __P((char)); +const char *left __P((char)); +const char *mark __P((char)); PLANE *newplane __P((void)); -char *okay_game __P((char *)); -char *rel_dir __P((char)); -char *right __P((char)); -char *setalt __P((char)); -char *setplane __P((char)); -char *setrelalt __P((char)); -char *timestr __P((int)); -char *to_dir __P((char)); -char *turn __P((char)); -char *unmark __P((char)); +const char *okay_game __P((const char *)); +const char *rel_dir __P((char)); +const char *right __P((char)); +const char *setalt __P((char)); +const char *setplane __P((char)); +const char *setrelalt __P((char)); +const char *timestr __P((int)); +const char *to_dir __P((char)); +const char *turn __P((char)); +const char *unmark __P((char)); |