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authorhubertf <hubertf@NetBSD.org>1999-07-17 19:57:03 +0000
committerhubertf <hubertf@NetBSD.org>1999-07-17 19:57:03 +0000
commit3809a8fdebc7087514443871f875d64c9e24e447 (patch)
tree0418f6d2f091389108a0620a5d5194a1def8d50d /atc/struct.h
parentfd34b018820af4ff065b05d39c0d53a362fb2783 (diff)
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The patch below improves the security of the game atc(6), by having it
open the score file at the start and then drop all setgid privileges while keeping a (close-on-exec) file descriptor open to it. In order to allow this the static data files have to be made world readable. In addition a potential buffer overrun with corrupted score files is avoided by more careful use of scanf (note that SCORE_SCANF_FMT is defined alongside the definition of the relevant structure). Submitted in PR 8015 by Joseph Myers <jsm28@cam.ac.uk>
Diffstat (limited to 'atc/struct.h')
-rw-r--r--atc/struct.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/atc/struct.h b/atc/struct.h
index 016f1d6c..35e302f5 100644
--- a/atc/struct.h
+++ b/atc/struct.h
@@ -1,4 +1,4 @@
-/* $NetBSD: struct.h,v 1.3 1995/03/21 15:04:31 cgd Exp $ */
+/* $NetBSD: struct.h,v 1.4 1999/07/17 19:57:03 hubertf Exp $ */
/*-
* Copyright (c) 1990, 1993
@@ -107,6 +107,8 @@ typedef struct {
int real_time;
} SCORE;
+#define SCORE_SCANF_FMT "%9s %255s %255s %d %d %d"
+
typedef struct displacement {
int dx;
int dy;