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author | hubertf <hubertf@NetBSD.org> | 1999-07-14 17:21:03 +0000 |
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committer | hubertf <hubertf@NetBSD.org> | 1999-07-14 17:21:03 +0000 |
commit | d1b7ca1371db78422c0683528ce97f1302056524 (patch) | |
tree | d582fd2770034433cf8f4d11ec1ef4a8c3d279e2 /atc | |
parent | aca0b505ddf5eb11e914c59b17d0e5aeb8c2a0ce (diff) | |
download | bsdgames-darwin-d1b7ca1371db78422c0683528ce97f1302056524.tar.gz bsdgames-darwin-d1b7ca1371db78422c0683528ce97f1302056524.tar.zst bsdgames-darwin-d1b7ca1371db78422c0683528ce97f1302056524.zip |
From PR 7985 by Joseph Myers <jsm28@cam.ac.uk>:
games/adventure/setup.c fails to check for errors when writing its
output. This means that, if the disk fills up at this point during a
build, it would nevertheless fail to return an error status.
Diffstat (limited to 'atc')
0 files changed, 0 insertions, 0 deletions