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authorhubertf <hubertf@NetBSD.org>1999-02-10 12:29:47 +0000
committerhubertf <hubertf@NetBSD.org>1999-02-10 12:29:47 +0000
commitf2e552ba9ea473d3399e7b124077a7e4a856138b (patch)
treece3f13ceac941baa50c07a090d8cbd73be7fda90 /backgammon/common_source/back.h
parent19bd733c3aad11dcfb4bbcf06abf79ff64442032 (diff)
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The patch below makes the game backgammon(6) use `const' where
appropriate. It also removes some obsolete, unused code to check the number of users on the system (obsoleted by dm); removes a prototype for an unused function that was removed earlier; and removes a control character from one message that was I think intended to clear the screen on some particular terminal (though I can't find the comment to that effect in any of the BSD source trees I have handy) but no longer serves any useful purpose. From PR 6580 by Joseph Myers <jsm28@cam.ac.uk>. Also contains two more patches, one in teachgammon/tutor.h (by Joseph) and one in common_source/fancy.c (by me).
Diffstat (limited to 'backgammon/common_source/back.h')
-rw-r--r--backgammon/common_source/back.h23
1 files changed, 11 insertions, 12 deletions
diff --git a/backgammon/common_source/back.h b/backgammon/common_source/back.h
index 8121dfea..f507061e 100644
--- a/backgammon/common_source/back.h
+++ b/backgammon/common_source/back.h
@@ -1,4 +1,4 @@
-/* $NetBSD: back.h,v 1.9 1998/09/13 15:31:07 hubertf Exp $ */
+/* $NetBSD: back.h,v 1.10 1999/02/10 12:29:47 hubertf Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -65,8 +65,8 @@
*
*/
-extern char EXEC[]; /* object for main program */
-extern char TEACH[]; /* object for tutorial program */
+extern const char EXEC[]; /* object for main program */
+extern const char TEACH[]; /* object for tutorial program */
extern int pnum; /* color of player:
-1 = white
@@ -120,10 +120,10 @@ extern char cin[100]; /* input line of current move
(used for reconstructing input after
a backspace) */
-extern char *color[];
+extern const char *const color[];
/* colors as strings */
-extern char **colorptr; /* color of current player */
-extern char **Colorptr; /* color of current player, capitalized */
+extern const char *const *colorptr; /* color of current player */
+extern const char *const *Colorptr; /* color of current player, capitalized */
extern int colen; /* length of color of current player */
extern struct termios old, noech, raw;/* original tty status */
@@ -153,7 +153,7 @@ void fixcol __P((int, int, int, int, int));
void fixpos __P((int, int, int, int, int));
void fixtty __P((struct termios *));
void getarg __P((char ***));
-int getcaps __P((char *));
+int getcaps __P((const char *));
void getmove __P((void));
void getout __P((int)) __attribute__((__noreturn__));
void gwrite __P((void));
@@ -168,23 +168,22 @@ int movokay __P((int));
void newline __P((void));
void newpos __P((void));
void nexturn __P((void));
-void norec __P((char *));
+void norec __P((const char *));
void odds __P((int, int, int));
void proll __P((void));
int quit __P((void));
int readc __P((void));
-void recover __P((char *));
+void recover __P((const char *));
void refresh __P((void));
void roll __P((void));
int rsetbrd __P((void));
void save __P((int));
-int text __P((char **));
-void tos __P((void));
+int text __P((const char *const *));
void wrboard __P((void));
void wrbsub __P((void));
void wrhit __P((int));
void wrint __P((int));
void writec __P((char));
-void writel __P((char *));
+void writel __P((const char *));
void wrscore __P((void));
int yorn __P((char));