diff options
author | dholland <dholland@NetBSD.org> | 2014-03-29 21:24:26 +0000 |
---|---|---|
committer | dholland <dholland@NetBSD.org> | 2014-03-29 21:24:26 +0000 |
commit | d6724a84e4ba41305086422afc071d9c8b92c09b (patch) | |
tree | c457518bb9f57b190abf81fec13cb6c911aacdf2 /backgammon/teachgammon/teach.c | |
parent | 32a54d49158271df4ffa0cf4422f612647973022 (diff) | |
download | bsdgames-darwin-d6724a84e4ba41305086422afc071d9c8b92c09b.tar.gz bsdgames-darwin-d6724a84e4ba41305086422afc071d9c8b92c09b.tar.zst bsdgames-darwin-d6724a84e4ba41305086422afc071d9c8b92c09b.zip |
Split hunt and huntd's includes, instead of incestuously sharing a pile
of external data and function declarations between the two programs.
Common constants and defines now go in hunt_common.h. Stuff that belongs
only to hunt is in hunt/hunt_private.h. Stuff that belongs only to huntd
is in huntd/hunt.h.
Copy some declarations that are used in both programs under the same
names (but are not actually the same objects) from huntd/hunt.h to
hunt/hunt_private.h. Move others that are only used in hunt. Remove
some entirely unused material, and tidy up standard includes.
Diffstat (limited to 'backgammon/teachgammon/teach.c')
0 files changed, 0 insertions, 0 deletions