diff options
author | jsm <jsm@NetBSD.org> | 2000-09-24 09:44:28 +0000 |
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committer | jsm <jsm@NetBSD.org> | 2000-09-24 09:44:28 +0000 |
commit | 02ca4f595197389c9734b95624d982e9540e57b1 (patch) | |
tree | ce9deaeee1b2dd4db852d2ea2bf0fa40e5d8cb99 /battlestar/extern.h | |
parent | 643584bcfcd68daf078c95da21cab1a3e3188155 (diff) | |
download | bsdgames-darwin-02ca4f595197389c9734b95624d982e9540e57b1.tar.gz bsdgames-darwin-02ca4f595197389c9734b95624d982e9540e57b1.tar.zst bsdgames-darwin-02ca4f595197389c9734b95624d982e9540e57b1.zip |
Clean up fly.c by making local variables and functions static and
removing abs() macro.
Diffstat (limited to 'battlestar/extern.h')
-rw-r--r-- | battlestar/extern.h | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/battlestar/extern.h b/battlestar/extern.h index 3257bfd7..ac85e719 100644 --- a/battlestar/extern.h +++ b/battlestar/extern.h @@ -1,4 +1,4 @@ -/* $NetBSD: extern.h,v 1.22 2000/09/23 19:23:58 jsm Exp $ */ +/* $NetBSD: extern.h,v 1.23 2000/09/24 09:44:28 jsm Exp $ */ /* * Copyright (c) 1983, 1993 @@ -317,7 +317,6 @@ extern const struct objs nightobjs[]; #define DEFAULT_SAVE_FILE ".Bstar" -void blast __P((void)); void bury __P((void)); int card __P((const char *, int)); void chime __P((void)); @@ -333,7 +332,6 @@ void drink __P((void)); int drive __P((void)); int drop __P((const char *)); int eat __P((void)); -void endfly __P((void)); int fight __P((int, int)); int follow __P((void)); char *getcom __P((char *, int, const char *, const char *)); @@ -350,12 +348,10 @@ void light __P((void)); void live __P((void)) __attribute__((__noreturn__)); struct wlist *lookup __P((const char *)); void love __P((void)); -void moveenemy __P((int)); int moveplayer __P((int, int)); void murder __P((void)); void news __P((void)); void newway __P((int)); -void notarget __P((void)); void open_score_file __P((void)); void parse __P((void)); void post __P((char)); @@ -368,12 +364,9 @@ void restore __P((const char *)); int ride __P((void)); void save __P((const char *)); char *save_file_name __P((const char *, size_t)); -void screen __P((void)); int shoot __P((void)); -void succumb __P((int)); int take __P((unsigned int[])); int takeoff __P((void)); -void target __P((void)); int throw __P((const char *)); const char *truedirec __P((int, char)); int ucard __P((const unsigned int *)); |