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authortls <tls@NetBSD.org>1996-12-28 19:09:10 +0000
committertls <tls@NetBSD.org>1996-12-28 19:09:10 +0000
commit2639cd3baff9d81deafb352aebcb4ec0fbb12f4e (patch)
tree7d755fcf4ba7f6edc2ee956e7e2d8ee0fae5aa6a /battlestar/extern.h
parent83d87cc2642c6958b99e98c44891b486b944c6fe (diff)
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Import from 4.4BSD-Lite2
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+/*
+ * Copyright (c) 1983, 1993
+ * The Regents of the University of California. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * @(#)externs.h 8.1 (Berkeley) 5/31/93
+ */
+
+#include <sys/signal.h>
+#include <stdio.h>
+
+#define BITS (8 * sizeof (int))
+
+#define OUTSIDE (position > 68 && position < 246 && position != 218)
+#define rnd(x) (rand() % (x))
+#define max(a,b) ((a) < (b) ? (b) : (a))
+#define testbit(array, index) (array[index/BITS] & (1 << (index % BITS)))
+#define setbit(array, index) (array[index/BITS] |= (1 << (index % BITS)))
+#define clearbit(array, index) (array[index/BITS] &= ~(1 << (index % BITS)))
+
+ /* well known rooms */
+#define FINAL 275
+#define GARDEN 197
+#define POOLS 126
+#define DOCK 93
+
+ /* word types */
+#define VERB 0
+#define OBJECT 1
+#define NOUNS 2
+#define PREPS 3
+#define ADJS 4
+#define CONJ 5
+
+ /* words numbers */
+#define KNIFE 0
+#define SWORD 1
+#define LAND 2
+#define WOODSMAN 3
+#define TWO_HANDED 4
+#define CLEAVER 5
+#define BROAD 6
+#define MAIL 7
+#define HELM 8
+#define SHIELD 9
+#define MAID 10
+#define BODY 10
+#define VIPER 11
+#define LAMPON 12
+#define SHOES 13
+#define CYLON 14
+#define PAJAMAS 15
+#define ROBE 16
+#define AMULET 17
+#define MEDALION 18
+#define TALISMAN 19
+#define DEADWOOD 20
+#define MALLET 21
+#define LASER 22
+#define BATHGOD 23
+#define NORMGOD 24
+#define GRENADE 25
+#define CHAIN 26
+#define ROPE 27
+#define LEVIS 28
+#define MACE 29
+#define SHOVEL 30
+#define HALBERD 31
+#define COMPASS 32
+#define CRASH 33
+#define ELF 34
+#define FOOT 35
+#define COINS 36
+#define MATCHES 37
+#define MAN 38
+#define PAPAYAS 39
+#define PINEAPPLE 40
+#define KIWI 41
+#define COCONUTS 42
+#define MANGO 43
+#define RING 44
+#define POTION 45
+#define BRACELET 46
+#define GIRL 47
+#define GIRLTALK 48
+#define DARK 49
+#define TIMER 50
+#define CHAR 53
+#define BOMB 54
+#define DEADGOD 55
+#define DEADTIME 56
+#define DEADNATIVE 57
+#define NATIVE 58
+#define HORSE 59
+#define CAR 60
+#define POT 61
+#define BAR 62
+#define BLOCK 63
+#define NUMOFOBJECTS 64
+ /* non-objects below */
+#define UP 1000
+#define DOWN 1001
+#define AHEAD 1002
+#define BACK 1003
+#define RIGHT 1004
+#define LEFT 1005
+#define TAKE 1006
+#define USE 1007
+#define LOOK 1008
+#define QUIT 1009
+#define NORTH 1010
+#define SOUTH 1011
+#define EAST 1012
+#define WEST 1013
+#define SU 1014
+#define DROP 1015
+#define TAKEOFF 1016
+#define DRAW 1017
+#define PUTON 1018
+#define WEARIT 1019
+#define PUT 1020
+#define INVEN 1021
+#define EVERYTHING 1022
+#define AND 1023
+#define KILL 1024
+#define RAVAGE 1025
+#define UNDRESS 1026
+#define THROW 1027
+#define LAUNCH 1028
+#define LANDIT 1029
+#define LIGHT 1030
+#define FOLLOW 1031
+#define KISS 1032
+#define LOVE 1033
+#define GIVE 1034
+#define SMITE 1035
+#define SHOOT 1036
+#define ON 1037
+#define OFF 1038
+#define TIME 1039
+#define SLEEP 1040
+#define DIG 1041
+#define EAT 1042
+#define SWIM 1043
+#define DRINK 1044
+#define DOOR 1045
+#define SAVE 1046
+#define RIDE 1047
+#define DRIVE 1048
+#define SCORE 1049
+#define BURY 1050
+#define JUMP 1051
+#define KICK 1052
+
+ /* injuries */
+#define ARM 6 /* broken arm */
+#define RIBS 7 /* broken ribs */
+#define SPINE 9 /* broken back */
+#define SKULL 11 /* fractured skull */
+#define INCISE 10 /* deep incisions */
+#define NECK 12 /* broken NECK */
+#define NUMOFINJURIES 13
+
+ /* notes */
+#define CANTLAUNCH 0
+#define LAUNCHED 1
+#define CANTSEE 2
+#define CANTMOVE 3
+#define JINXED 4
+#define DUG 5
+#define NUMOFNOTES 6
+
+ /* fundamental constants */
+#define NUMOFROOMS 275
+#define NUMOFWORDS ((NUMOFOBJECTS + BITS - 1) / BITS)
+#define LINELENGTH 81
+
+#define TODAY 0
+#define TONIGHT 1
+#define CYCLE 100
+
+ /* initial variable values */
+#define TANKFULL 250
+#define TORPEDOES 10
+#define MAXWEIGHT 60
+#define MAXCUMBER 10
+
+struct room {
+ char *name;
+ int link[8];
+#define north link[0]
+#define south link[1]
+#define east link[2]
+#define west link[3]
+#define up link[4]
+#define access link[5]
+#define down link[6]
+#define flyhere link[7]
+ char *desc;
+ unsigned int objects[NUMOFWORDS];
+};
+struct room dayfile[];
+struct room nightfile[];
+struct room *location;
+
+ /* object characteristics */
+char *objdes[NUMOFOBJECTS];
+char *objsht[NUMOFOBJECTS];
+char *ouch[NUMOFINJURIES];
+int objwt[NUMOFOBJECTS];
+int objcumber[NUMOFOBJECTS];
+
+ /* current input line */
+#define NWORD 20 /* words per line */
+char words[NWORD][15];
+int wordvalue[NWORD];
+int wordtype[NWORD];
+int wordcount, wordnumber;
+
+char *truedirec(), *rate();
+char *getcom(), *getword();
+
+ /* state of the game */
+int time;
+int position;
+int direction;
+int left, right, ahead, back;
+int clock, fuel, torps;
+int carrying, encumber;
+int rythmn;
+int followfight;
+int ate;
+int snooze;
+int meetgirl;
+int followgod;
+int godready;
+int win;
+int wintime;
+int wiz;
+int tempwiz;
+int matchlight, matchcount;
+int loved;
+int pleasure, power, ego;
+int WEIGHT;
+int CUMBER;
+int notes[NUMOFNOTES];
+unsigned int inven[NUMOFWORDS];
+unsigned int wear[NUMOFWORDS];
+char beenthere[NUMOFROOMS+1];
+char injuries[NUMOFINJURIES];
+
+char uname[9];
+
+struct wlist {
+ char *string;
+ int value, article;
+ struct wlist *next;
+};
+#define HASHSIZE 256
+#define HASHMUL 81
+#define HASHMASK (HASHSIZE - 1)
+struct wlist *hashtab[HASHSIZE];
+struct wlist wlist[];
+
+struct objs {
+ short room;
+ short obj;
+};
+struct objs dayobjs[];
+struct objs nightobjs[];