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authorhubertf <hubertf@NetBSD.org>1999-07-14 17:21:03 +0000
committerhubertf <hubertf@NetBSD.org>1999-07-14 17:21:03 +0000
commitd1b7ca1371db78422c0683528ce97f1302056524 (patch)
treed582fd2770034433cf8f4d11ec1ef4a8c3d279e2 /boggle
parentaca0b505ddf5eb11e914c59b17d0e5aeb8c2a0ce (diff)
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From PR 7985 by Joseph Myers <jsm28@cam.ac.uk>:
games/adventure/setup.c fails to check for errors when writing its output. This means that, if the disk fills up at this point during a build, it would nevertheless fail to return an error status.
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