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authorwiz <wiz@NetBSD.org>2002-09-26 16:12:39 +0000
committerwiz <wiz@NetBSD.org>2002-09-26 16:12:39 +0000
commit7a38777764ef663c10c678c060810b7d2af902be (patch)
tree8ca9897e2bb538c020eacd4e08b7b0b597963c5e /cribbage/cribbage.6
parente2a14e1fec1a1934c66938c98de211a989fe85ca (diff)
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bsdgames-darwin-7a38777764ef663c10c678c060810b7d2af902be.tar.zst
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New sentences begin on new lines.
Patch from Richard Elz, slightly improved by yours truly.
Diffstat (limited to 'cribbage/cribbage.6')
-rw-r--r--cribbage/cribbage.637
1 files changed, 21 insertions, 16 deletions
diff --git a/cribbage/cribbage.6 b/cribbage/cribbage.6
index 0e7f28bb..af9a11cd 100644
--- a/cribbage/cribbage.6
+++ b/cribbage/cribbage.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: cribbage.6,v 1.7 2001/04/02 22:42:37 wiz Exp $
+.\" $NetBSD: cribbage.6,v 1.8 2002/09/26 16:12:40 wiz Exp $
.\"
.\" Copyright (c) 1980, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -45,7 +45,8 @@
.Sh DESCRIPTION
.Nm
plays the card game cribbage, with the program playing one hand
-and the user the other. The program will initially ask the user if
+and the user the other.
+The program will initially ask the user if
the rules of the game are needed \- if so, it will print out
the appropriate section from
.Em According to Hoyle
@@ -57,8 +58,8 @@ options include:
.Bl -tag -width indent
.It Fl e
When the player makes a mistake scoring his hand or crib, provide an
-explanation of the correct score. (This is especially useful for
-beginning players.)
+explanation of the correct score.
+(This is especially useful for beginning players.)
.It Fl q
Print a shorter form of all messages \- this is only recommended for
users who have played the game without specifying this option.
@@ -72,24 +73,25 @@ first asks the player whether he wishes to play a short game (
.Dq once around ,
to 61) or a long game (
.Dq twice around ,
-to 121). A
+to 121).
+A
response of
.Sq Ic s
will result in a short game, any other response will
play a long game.
.Pp
At the start of the first game, the program
-asks the player to cut the deck to determine who gets the
-first crib. The user should respond with a number between 0 and
-51, indicating how many cards down the deck is to be cut. The player
-who cuts the lower ranked card gets the first crib.
+asks the player to cut the deck to determine who gets the first crib.
+The user should respond with a number between 0 and
+51, indicating how many cards down the deck is to be cut.
+The player who cuts the lower ranked card gets the first crib.
If more than one game is played, the
loser of the previous game gets the first crib in the current game.
.Pp
For each hand, the program first prints the player's hand,
whose crib it is, and then asks the player
-to discard two cards into the crib. The cards are prompted for
-one per line, and are typed as explained below.
+to discard two cards into the crib.
+The cards are prompted for one per line, and are typed as explained below.
.Pp
After discarding, the program cuts the deck (if it is the player's
crib) or asks the player to cut the deck (if it's its crib); in the latter
@@ -98,11 +100,12 @@ how far down the remaining 40 cards are to be cut.
.Pp
After cutting the deck, play starts with the non-dealer (the person
who doesn't have the crib) leading the first card.
-Play continues, as per cribbage, until all cards are exhausted. The
-program keeps track of the scoring of all points and the total of
+Play continues, as per cribbage, until all cards are exhausted.
+The program keeps track of the scoring of all points and the total of
the cards on the table.
.Pp
-After play, the hands are scored. The program requests the player to
+After play, the hands are scored.
+The program requests the player to
score his hand (and the crib, if it is his) by printing out the
appropriate cards (and the cut card enclosed in brackets).
Play continues until one player reaches the game limit (61 or 121).
@@ -111,7 +114,8 @@ A carriage return when a numeric input is expected is equivalent
to typing the lowest legal value; when cutting the deck this
is equivalent to choosing the top card.
.Pp
-Cards are specified as rank followed by suit. The ranks may be specified
+Cards are specified as rank followed by suit.
+The ranks may be specified
as one of:
.Sq a ,
.Sq 2 ,
@@ -159,7 +163,8 @@ A card may be specified as:
or:
.Dq Ao rank Ac of Aq suit .
If the single letter rank and suit designations are used, the space
-separating the suit and rank may be left out. Also, if only one card
+separating the suit and rank may be left out.
+Also, if only one card
of the desired rank is playable, typing the rank is sufficient.
For example, if your hand was
.Dq 2H, 4D, 5C, 6H, JC, and KD