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author | dholland <dholland@NetBSD.org> | 2008-02-24 02:43:18 +0000 |
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committer | dholland <dholland@NetBSD.org> | 2008-02-24 02:43:18 +0000 |
commit | 21d886f3ff24a8a1d26df7ec7bf76a0381850557 (patch) | |
tree | e03575a6a40a703af06cf302a0af5c4afe32b5e1 /dab/human.cc | |
parent | 858a6720891a7ac54475ce092705f4a9c8ec4f64 (diff) | |
download | bsdgames-darwin-21d886f3ff24a8a1d26df7ec7bf76a0381850557.tar.gz bsdgames-darwin-21d886f3ff24a8a1d26df7ec7bf76a0381850557.tar.zst bsdgames-darwin-21d886f3ff24a8a1d26df7ec7bf76a0381850557.zip |
Abolish the initdeck program and the weird little binary file it generates.
The card deck data is now compiled in. (And it always should have been,
even back when memory usage counted. It's small.)
This changes the save format slightly. (I am riding the previous
breakage an hour ago and not providing compat. There should be no
further breakage.)
Diffstat (limited to 'dab/human.cc')
0 files changed, 0 insertions, 0 deletions