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authorlukem <lukem@NetBSD.org>1997-10-10 13:36:01 +0000
committerlukem <lukem@NetBSD.org>1997-10-10 13:36:01 +0000
commit3936117409cf27503dff2c5d4d2ba20840a85873 (patch)
tree36799758f37408f4211a1a72c734889dc0eac7fe /gomoku/gomoku.6
parent34ef7ac7fd8bd4c426cd292ac4eb658d67867eab (diff)
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1 files changed, 6 insertions, 6 deletions
diff --git a/gomoku/gomoku.6 b/gomoku/gomoku.6
index e99b25fa..b5adae99 100644
--- a/gomoku/gomoku.6
+++ b/gomoku/gomoku.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: gomoku.6,v 1.3 1997/01/03 01:35:26 cgd Exp $
+.\" $NetBSD: gomoku.6,v 1.4 1997/10/10 13:36:02 lukem Exp $
.\"
.\" Copyright (c) 1994
.\" The Regents of the University of California. All rights reserved.
@@ -43,17 +43,17 @@
.Nm gomoku
.Nd game of 5 in a row
.Sh SYNOPSIS
-.Nm gomoku
+.Nm
.Op Fl bcdu
.Op Fl D Ar debugfile
.Op Ar inputfile
.Sh DESCRIPTION
-.Nm Gomoku
+.Nm
is a two player game were the object is to get 5 in a row horizontally,
vertically or diagonally on a 19 by 19 grid. By convention, black always
moves first.
With no arguments,
-.Nm gomoku
+.Nm
will display a playing board and prompt for moves from the user.
Valid moves are a letter for the column and a number for the row of an empty
board location. Entering ``quit" or ``resign" will end the game.
@@ -69,13 +69,13 @@ The options are:
This option sets background mode. Input moves are read from standard input,
the computer picks a move, and prints it to standard output. The first
input line should be either ``black" or ``white" to specify whether
-.Nm gomoku
+.Nm
has the first move or not respectively. This
option was intended for game tournaments where a referee program handles
the board display and pits one program against another.
.It Fl c
Computer verses computer.
-.Nm Gomoku
+.Nm
will play a game against itself. This is mostly used for testing.
.It Fl d
Print debugging information. Repeating this option more than