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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /hack/hack.apply.c
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
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initial import of 386bsd-0.1 sources
Diffstat (limited to 'hack/hack.apply.c')
-rw-r--r--hack/hack.apply.c437
1 files changed, 437 insertions, 0 deletions
diff --git a/hack/hack.apply.c b/hack/hack.apply.c
new file mode 100644
index 00000000..ebdf82ad
--- /dev/null
+++ b/hack/hack.apply.c
@@ -0,0 +1,437 @@
+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* hack.apply.c - version 1.0.3 */
+
+#include "hack.h"
+#include "def.edog.h"
+#include "def.mkroom.h"
+extern struct monst *bchit();
+extern struct obj *addinv();
+extern struct trap *maketrap();
+extern int (*occupation)();
+extern char *occtxt;
+extern char quitchars[];
+extern char pl_character[];
+
+static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
+static int use_pick_axe();
+
+doapply() {
+ register struct obj *obj;
+ register int res = 1;
+
+ obj = getobj("(", "use or apply");
+ if(!obj) return(0);
+
+ switch(obj->otyp){
+ case EXPENSIVE_CAMERA:
+ use_camera(obj); break;
+ case ICE_BOX:
+ use_ice_box(obj); break;
+ case PICK_AXE:
+ res = use_pick_axe(obj);
+ break;
+
+ case MAGIC_WHISTLE:
+ if(pl_character[0] == 'W' || u.ulevel > 9) {
+ use_magic_whistle(obj);
+ break;
+ }
+ /* fall into next case */
+ case WHISTLE:
+ use_whistle(obj);
+ break;
+
+ case CAN_OPENER:
+ if(!carrying(TIN)) {
+ pline("You have no can to open.");
+ goto xit;
+ }
+ pline("You cannot open a tin without eating its contents.");
+ pline("In order to eat, use the 'e' command.");
+ if(obj != uwep)
+ pline("Opening the tin will be much easier if you wield the can-opener.");
+ goto xit;
+
+ default:
+ pline("Sorry, I don't know how to use that.");
+ xit:
+ nomul(0);
+ return(0);
+ }
+ nomul(0);
+ return(res);
+}
+
+/* ARGSUSED */
+static void
+use_camera(obj) /* register */ struct obj *obj; {
+register struct monst *mtmp;
+ if(!getdir(1)){ /* ask: in what direction? */
+ flags.move = multi = 0;
+ return;
+ }
+ if(u.uswallow) {
+ pline("You take a picture of %s's stomach.", monnam(u.ustuck));
+ return;
+ }
+ if(u.dz) {
+ pline("You take a picture of the %s.",
+ (u.dz > 0) ? "floor" : "ceiling");
+ return;
+ }
+ if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
+ if(mtmp->msleep){
+ mtmp->msleep = 0;
+ pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
+ } else
+ if(mtmp->data->mlet != 'y')
+ if(mtmp->mcansee || mtmp->mblinded){
+ register int tmp = dist(mtmp->mx,mtmp->my);
+ register int tmp2;
+ if(cansee(mtmp->mx,mtmp->my))
+ pline("%s is blinded by the flash!", Monnam(mtmp));
+ setmangry(mtmp);
+ if(tmp < 9 && !mtmp->isshk && rn2(4)) {
+ mtmp->mflee = 1;
+ if(rn2(4)) mtmp->mfleetim = rnd(100);
+ }
+ if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
+ else {
+ tmp2 = mtmp->mblinded;
+ tmp2 += rnd(1 + 50/tmp);
+ if(tmp2 > 127) tmp2 = 127;
+ mtmp->mblinded = tmp2;
+ mtmp->mcansee = 0;
+ }
+ }
+ }
+}
+
+static
+struct obj *current_ice_box; /* a local variable of use_ice_box, to be
+ used by its local procedures in/ck_ice_box */
+static
+in_ice_box(obj) register struct obj *obj; {
+ if(obj == current_ice_box ||
+ (Punished && (obj == uball || obj == uchain))){
+ pline("You must be kidding.");
+ return(0);
+ }
+ if(obj->owornmask & (W_ARMOR | W_RING)) {
+ pline("You cannot refrigerate something you are wearing.");
+ return(0);
+ }
+ if(obj->owt + current_ice_box->owt > 70) {
+ pline("It won't fit.");
+ return(1); /* be careful! */
+ }
+ if(obj == uwep) {
+ if(uwep->cursed) {
+ pline("Your weapon is welded to your hand!");
+ return(0);
+ }
+ setuwep((struct obj *) 0);
+ }
+ current_ice_box->owt += obj->owt;
+ freeinv(obj);
+ obj->o_cnt_id = current_ice_box->o_id;
+ obj->nobj = fcobj;
+ fcobj = obj;
+ obj->age = moves - obj->age; /* actual age */
+ return(1);
+}
+
+static
+ck_ice_box(obj) register struct obj *obj; {
+ return(obj->o_cnt_id == current_ice_box->o_id);
+}
+
+static
+out_ice_box(obj) register struct obj *obj; {
+register struct obj *otmp;
+ if(obj == fcobj) fcobj = fcobj->nobj;
+ else {
+ for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
+ if(!otmp->nobj) panic("out_ice_box");
+ otmp->nobj = obj->nobj;
+ }
+ current_ice_box->owt -= obj->owt;
+ obj->age = moves - obj->age; /* simulated point of time */
+ (void) addinv(obj);
+}
+
+static void
+use_ice_box(obj) register struct obj *obj; {
+register int cnt = 0;
+register struct obj *otmp;
+ current_ice_box = obj; /* for use by in/out_ice_box */
+ for(otmp = fcobj; otmp; otmp = otmp->nobj)
+ if(otmp->o_cnt_id == obj->o_id)
+ cnt++;
+ if(!cnt) pline("Your ice-box is empty.");
+ else {
+ pline("Do you want to take something out of the ice-box? [yn] ");
+ if(readchar() == 'y')
+ if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
+ return;
+ pline("That was all. Do you wish to put something in? [yn] ");
+ if(readchar() != 'y') return;
+ }
+ /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
+ otmp = getobj("0#%", "put in");
+ if(!otmp || !in_ice_box(otmp))
+ flags.move = multi = 0;
+}
+
+static
+struct monst *
+bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
+ register struct monst *mtmp = (struct monst *) 0;
+ register int bchx = u.ux, bchy = u.uy;
+
+ if(sym) Tmp_at(-1, sym); /* open call */
+ while(range--) {
+ bchx += ddx;
+ bchy += ddy;
+ if(mtmp = m_at(bchx,bchy))
+ break;
+ if(!ZAP_POS(levl[bchx][bchy].typ)) {
+ bchx -= ddx;
+ bchy -= ddy;
+ break;
+ }
+ if(sym) Tmp_at(bchx, bchy);
+ }
+ if(sym) Tmp_at(-1, -1);
+ return(mtmp);
+}
+
+/* ARGSUSED */
+static void
+use_whistle(obj) struct obj *obj; {
+register struct monst *mtmp = fmon;
+ pline("You produce a high whistling sound.");
+ while(mtmp) {
+ if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
+ if(mtmp->msleep)
+ mtmp->msleep = 0;
+ if(mtmp->mtame)
+ EDOG(mtmp)->whistletime = moves;
+ }
+ mtmp = mtmp->nmon;
+ }
+}
+
+/* ARGSUSED */
+static void
+use_magic_whistle(obj) struct obj *obj; {
+register struct monst *mtmp = fmon;
+ pline("You produce a strange whistling sound.");
+ while(mtmp) {
+ if(mtmp->mtame) mnexto(mtmp);
+ mtmp = mtmp->nmon;
+ }
+}
+
+static int dig_effort; /* effort expended on current pos */
+static uchar dig_level;
+static coord dig_pos;
+static boolean dig_down;
+
+static
+dig() {
+ register struct rm *lev;
+ register dpx = dig_pos.x, dpy = dig_pos.y;
+
+ /* perhaps a nymph stole his pick-axe while he was busy digging */
+ /* or perhaps he teleported away */
+ if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
+ dig_level != dlevel ||
+ ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
+ (!dig_down && dist(dpx,dpy) > 2)))
+ return(0);
+
+ dig_effort += 10 + abon() + uwep->spe + rn2(5);
+ if(dig_down) {
+ if(!xdnstair) {
+ pline("The floor here seems too hard to dig in.");
+ return(0);
+ }
+ if(dig_effort > 250) {
+ dighole();
+ return(0); /* done with digging */
+ }
+ if(dig_effort > 50) {
+ register struct trap *ttmp = t_at(dpx,dpy);
+
+ if(!ttmp) {
+ ttmp = maketrap(dpx,dpy,PIT);
+ ttmp->tseen = 1;
+ pline("You have dug a pit.");
+ u.utrap = rn1(4,2);
+ u.utraptype = TT_PIT;
+ return(0);
+ }
+ }
+ } else
+ if(dig_effort > 100) {
+ register char *digtxt;
+ register struct obj *obj;
+
+ lev = &levl[dpx][dpy];
+ if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
+ fracture_rock(obj);
+ digtxt = "The rock falls apart.";
+ } else if(!lev->typ || lev->typ == SCORR) {
+ lev->typ = CORR;
+ digtxt = "You succeeded in cutting away some rock.";
+ } else if(lev->typ == HWALL || lev->typ == VWALL
+ || lev->typ == SDOOR) {
+ lev->typ = xdnstair ? DOOR : ROOM;
+ digtxt = "You just made an opening in the wall.";
+ } else
+ digtxt = "Now what exactly was it that you were digging in?";
+ mnewsym(dpx, dpy);
+ prl(dpx, dpy);
+ pline(digtxt); /* after mnewsym & prl */
+ return(0);
+ } else {
+ if(IS_WALL(levl[dpx][dpy].typ)) {
+ register int rno = inroom(dpx,dpy);
+
+ if(rno >= 0 && rooms[rno].rtype >= 8) {
+ pline("This wall seems too hard to dig into.");
+ return(0);
+ }
+ }
+ pline("You hit the rock with all your might.");
+ }
+ return(1);
+}
+
+/* When will hole be finished? Very rough indication used by shopkeeper. */
+holetime() {
+ return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
+}
+
+dighole()
+{
+ register struct trap *ttmp = t_at(u.ux, u.uy);
+
+ if(!xdnstair) {
+ pline("The floor here seems too hard to dig in.");
+ } else {
+ if(ttmp)
+ ttmp->ttyp = TRAPDOOR;
+ else
+ ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
+ ttmp->tseen = 1;
+ pline("You've made a hole in the floor.");
+ if(!u.ustuck) {
+ if(inshop())
+ shopdig(1);
+ pline("You fall through ...");
+ if(u.utraptype == TT_PIT) {
+ u.utrap = 0;
+ u.utraptype = 0;
+ }
+ goto_level(dlevel+1, FALSE);
+ }
+ }
+}
+
+static
+use_pick_axe(obj)
+struct obj *obj;
+{
+ char dirsyms[12];
+ extern char sdir[];
+ register char *dsp = dirsyms, *sdp = sdir;
+ register struct monst *mtmp;
+ register struct rm *lev;
+ register int rx, ry, res = 0;
+
+ if(obj != uwep) {
+ if(uwep && uwep->cursed) {
+ /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
+ pline("Since your weapon is welded to your hand,");
+ pline("you cannot use that pick-axe.");
+ return(0);
+ }
+ pline("You now wield %s.", doname(obj));
+ setuwep(obj);
+ res = 1;
+ }
+ while(*sdp) {
+ (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
+ rx = u.ux + u.dx;
+ ry = u.uy + u.dy;
+ if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
+ (IS_ROCK(levl[rx][ry].typ)
+ || sobj_at(ENORMOUS_ROCK, rx, ry))))
+ *dsp++ = *sdp;
+ sdp++;
+ }
+ *dsp = 0;
+ pline("In what direction do you want to dig? [%s] ", dirsyms);
+ if(!getdir(0)) /* no txt */
+ return(res);
+ if(u.uswallow && attack(u.ustuck)) /* return(1) */;
+ else
+ if(u.dz < 0)
+ pline("You cannot reach the ceiling.");
+ else
+ if(u.dz == 0) {
+ if(Confusion)
+ confdir();
+ rx = u.ux + u.dx;
+ ry = u.uy + u.dy;
+ if((mtmp = m_at(rx, ry)) && attack(mtmp))
+ return(1);
+ if(!isok(rx, ry)) {
+ pline("Clash!");
+ return(1);
+ }
+ lev = &levl[rx][ry];
+ if(lev->typ == DOOR)
+ pline("Your %s against the door.",
+ aobjnam(obj, "clang"));
+ else if(!IS_ROCK(lev->typ)
+ && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
+ /* ACCESSIBLE or POOL */
+ pline("You swing your %s through thin air.",
+ aobjnam(obj, (char *) 0));
+ } else {
+ if(dig_pos.x != rx || dig_pos.y != ry
+ || dig_level != dlevel || dig_down) {
+ dig_down = FALSE;
+ dig_pos.x = rx;
+ dig_pos.y = ry;
+ dig_level = dlevel;
+ dig_effort = 0;
+ pline("You start digging.");
+ } else
+ pline("You continue digging.");
+ occupation = dig;
+ occtxt = "digging";
+ }
+ } else if(Levitation) {
+ pline("You cannot reach the floor.");
+ } else {
+ if(dig_pos.x != u.ux || dig_pos.y != u.uy
+ || dig_level != dlevel || !dig_down) {
+ dig_down = TRUE;
+ dig_pos.x = u.ux;
+ dig_pos.y = u.uy;
+ dig_level = dlevel;
+ dig_effort = 0;
+ pline("You start digging in the floor.");
+ if(inshop())
+ shopdig(0);
+ } else
+ pline("You continue digging in the floor.");
+ occupation = dig;
+ occtxt = "digging";
+ }
+ return(1);
+}