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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /hack/hack.main.c
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
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initial import of 386bsd-0.1 sources
Diffstat (limited to 'hack/hack.main.c')
-rw-r--r--hack/hack.main.c499
1 files changed, 499 insertions, 0 deletions
diff --git a/hack/hack.main.c b/hack/hack.main.c
new file mode 100644
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+++ b/hack/hack.main.c
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+/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
+/* hack.main.c - version 1.0.3 */
+
+#include <stdio.h>
+#include <signal.h>
+#include "hack.h"
+
+#ifdef QUEST
+#define gamename "quest"
+#else
+#define gamename "hack"
+#endif
+
+extern char *getlogin(), *getenv();
+extern char plname[PL_NSIZ], pl_character[PL_CSIZ];
+extern struct permonst mons[CMNUM+2];
+extern char genocided[], fut_geno[];
+
+int (*afternmv)();
+int (*occupation)();
+char *occtxt; /* defined when occupation != NULL */
+
+void done1();
+void hangup();
+
+int hackpid; /* current pid */
+int locknum; /* max num of players */
+#ifdef DEF_PAGER
+char *catmore; /* default pager */
+#endif
+char SAVEF[PL_NSIZ + 11] = "save/"; /* save/99999player */
+char *hname; /* name of the game (argv[0] of call) */
+char obuf[BUFSIZ]; /* BUFSIZ is defined in stdio.h */
+
+extern char *nomovemsg;
+extern long wailmsg;
+
+#ifdef CHDIR
+static void chdirx();
+#endif
+
+main(argc,argv)
+int argc;
+char *argv[];
+{
+ register int fd;
+#ifdef CHDIR
+ register char *dir;
+#endif
+
+ hname = argv[0];
+ hackpid = getpid();
+
+#ifdef CHDIR /* otherwise no chdir() */
+ /*
+ * See if we must change directory to the playground.
+ * (Perhaps hack runs suid and playground is inaccessible
+ * for the player.)
+ * The environment variable HACKDIR is overridden by a
+ * -d command line option (must be the first option given)
+ */
+
+ dir = getenv("HACKDIR");
+ if(argc > 1 && !strncmp(argv[1], "-d", 2)) {
+ argc--;
+ argv++;
+ dir = argv[0]+2;
+ if(*dir == '=' || *dir == ':') dir++;
+ if(!*dir && argc > 1) {
+ argc--;
+ argv++;
+ dir = argv[0];
+ }
+ if(!*dir)
+ error("Flag -d must be followed by a directory name.");
+ }
+#endif
+
+ /*
+ * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
+ * 2. Use $USER or $LOGNAME (if 1. fails)
+ * 3. Use getlogin() (if 2. fails)
+ * The resulting name is overridden by command line options.
+ * If everything fails, or if the resulting name is some generic
+ * account like "games", "play", "player", "hack" then eventually
+ * we'll ask him.
+ * Note that we trust him here; it is possible to play under
+ * somebody else's name.
+ */
+ { register char *s;
+
+ initoptions();
+ if(!*plname && (s = getenv("USER")))
+ (void) strncpy(plname, s, sizeof(plname)-1);
+ if(!*plname && (s = getenv("LOGNAME")))
+ (void) strncpy(plname, s, sizeof(plname)-1);
+ if(!*plname && (s = getlogin()))
+ (void) strncpy(plname, s, sizeof(plname)-1);
+ }
+
+ /*
+ * Now we know the directory containing 'record' and
+ * may do a prscore().
+ */
+ if(argc > 1 && !strncmp(argv[1], "-s", 2)) {
+#ifdef CHDIR
+ chdirx(dir,0);
+#endif
+ prscore(argc, argv);
+ exit(0);
+ }
+
+ /*
+ * It seems he really wants to play.
+ * Remember tty modes, to be restored on exit.
+ */
+ gettty();
+ setbuf(stdout,obuf);
+ setrandom();
+ startup();
+ cls();
+ u.uhp = 1; /* prevent RIP on early quits */
+ u.ux = FAR; /* prevent nscr() */
+ (void) signal(SIGHUP, hangup);
+
+ /*
+ * Find the creation date of this game,
+ * so as to avoid restoring outdated savefiles.
+ */
+ gethdate(hname);
+
+ /*
+ * We cannot do chdir earlier, otherwise gethdate will fail.
+ */
+#ifdef CHDIR
+ chdirx(dir,1);
+#endif
+
+ /*
+ * Process options.
+ */
+ while(argc > 1 && argv[1][0] == '-'){
+ argv++;
+ argc--;
+ switch(argv[0][1]){
+#ifdef WIZARD
+ case 'D':
+/* if(!strcmp(getlogin(), WIZARD)) */
+ wizard = TRUE;
+/* else
+ printf("Sorry.\n"); */
+ break;
+#endif
+#ifdef NEWS
+ case 'n':
+ flags.nonews = TRUE;
+ break;
+#endif
+ case 'u':
+ if(argv[0][2])
+ (void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
+ else if(argc > 1) {
+ argc--;
+ argv++;
+ (void) strncpy(plname, argv[0], sizeof(plname)-1);
+ } else
+ printf("Player name expected after -u\n");
+ break;
+ default:
+ /* allow -T for Tourist, etc. */
+ (void) strncpy(pl_character, argv[0]+1,
+ sizeof(pl_character)-1);
+
+ /* printf("Unknown option: %s\n", *argv); */
+ }
+ }
+
+ if(argc > 1)
+ locknum = atoi(argv[1]);
+#ifdef MAX_NR_OF_PLAYERS
+ if(!locknum || locknum > MAX_NR_OF_PLAYERS)
+ locknum = MAX_NR_OF_PLAYERS;
+#endif
+#ifdef DEF_PAGER
+ if(!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
+ catmore = DEF_PAGER;
+#endif
+#ifdef MAIL
+ getmailstatus();
+#endif
+#ifdef WIZARD
+ if(wizard) (void) strcpy(plname, "wizard"); else
+#endif
+ if(!*plname || !strncmp(plname, "player", 4)
+ || !strncmp(plname, "games", 4))
+ askname();
+ plnamesuffix(); /* strip suffix from name; calls askname() */
+ /* again if suffix was whole name */
+ /* accepts any suffix */
+#ifdef WIZARD
+ if(!wizard) {
+#endif
+ /*
+ * check for multiple games under the same name
+ * (if !locknum) or check max nr of players (otherwise)
+ */
+ (void) signal(SIGQUIT,SIG_IGN);
+ (void) signal(SIGINT,SIG_IGN);
+ if(!locknum)
+ (void) strcpy(lock,plname);
+ getlock(); /* sets lock if locknum != 0 */
+#ifdef WIZARD
+ } else {
+ register char *sfoo;
+ (void) strcpy(lock,plname);
+ if(sfoo = getenv("MAGIC"))
+ while(*sfoo) {
+ switch(*sfoo++) {
+ case 'n': (void) srandom(*sfoo++);
+ break;
+ }
+ }
+ if(sfoo = getenv("GENOCIDED")){
+ if(*sfoo == '!'){
+ register struct permonst *pm = mons;
+ register char *gp = genocided;
+
+ while(pm < mons+CMNUM+2){
+ if(!index(sfoo, pm->mlet))
+ *gp++ = pm->mlet;
+ pm++;
+ }
+ *gp = 0;
+ } else
+ (void) strcpy(genocided, sfoo);
+ (void) strcpy(fut_geno, genocided);
+ }
+ }
+#endif
+ setftty();
+ (void) sprintf(SAVEF, "save/%d%s", getuid(), plname);
+ regularize(SAVEF+5); /* avoid . or / in name */
+ if((fd = open(SAVEF,0)) >= 0 &&
+ (uptodate(fd) || unlink(SAVEF) == 666)) {
+ (void) signal(SIGINT,done1);
+ pline("Restoring old save file...");
+ (void) fflush(stdout);
+ if(!dorecover(fd))
+ goto not_recovered;
+ pline("Hello %s, welcome to %s!", plname, gamename);
+ flags.move = 0;
+ } else {
+not_recovered:
+ fobj = fcobj = invent = 0;
+ fmon = fallen_down = 0;
+ ftrap = 0;
+ fgold = 0;
+ flags.ident = 1;
+ init_objects();
+ u_init();
+
+ (void) signal(SIGINT,done1);
+ mklev();
+ u.ux = xupstair;
+ u.uy = yupstair;
+ (void) inshop();
+ setsee();
+ flags.botlx = 1;
+ makedog();
+ { register struct monst *mtmp;
+ if(mtmp = m_at(u.ux, u.uy)) mnexto(mtmp); /* riv05!a3 */
+ }
+ seemons();
+#ifdef NEWS
+ if(flags.nonews || !readnews())
+ /* after reading news we did docrt() already */
+#endif
+ docrt();
+
+ /* give welcome message before pickup messages */
+ pline("Hello %s, welcome to %s!", plname, gamename);
+
+ pickup(1);
+ read_engr_at(u.ux,u.uy);
+ flags.move = 1;
+ }
+
+ flags.moonphase = phase_of_the_moon();
+ if(flags.moonphase == FULL_MOON) {
+ pline("You are lucky! Full moon tonight.");
+ u.uluck++;
+ } else if(flags.moonphase == NEW_MOON) {
+ pline("Be careful! New moon tonight.");
+ }
+
+ initrack();
+
+ for(;;) {
+ if(flags.move) { /* actual time passed */
+
+ settrack();
+
+ if(moves%2 == 0 ||
+ (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
+ extern struct monst *makemon();
+ movemon();
+ if(!rn2(70))
+ (void) makemon((struct permonst *)0, 0, 0);
+ }
+ if(Glib) glibr();
+ timeout();
+ ++moves;
+ if(flags.time) flags.botl = 1;
+ if(u.uhp < 1) {
+ pline("You die...");
+ done("died");
+ }
+ if(u.uhp*10 < u.uhpmax && moves-wailmsg > 50){
+ wailmsg = moves;
+ if(u.uhp == 1)
+ pline("You hear the wailing of the Banshee...");
+ else
+ pline("You hear the howling of the CwnAnnwn...");
+ }
+ if(u.uhp < u.uhpmax) {
+ if(u.ulevel > 9) {
+ if(Regeneration || !(moves%3)) {
+ flags.botl = 1;
+ u.uhp += rnd((int) u.ulevel-9);
+ if(u.uhp > u.uhpmax)
+ u.uhp = u.uhpmax;
+ }
+ } else if(Regeneration ||
+ (!(moves%(22-u.ulevel*2)))) {
+ flags.botl = 1;
+ u.uhp++;
+ }
+ }
+ if(Teleportation && !rn2(85)) tele();
+ if(Searching && multi >= 0) (void) dosearch();
+ gethungry();
+ invault();
+ amulet();
+ }
+ if(multi < 0) {
+ if(!++multi){
+ pline(nomovemsg ? nomovemsg :
+ "You can move again.");
+ nomovemsg = 0;
+ if(afternmv) (*afternmv)();
+ afternmv = 0;
+ }
+ }
+
+ find_ac();
+#ifndef QUEST
+ if(!flags.mv || Blind)
+#endif
+ {
+ seeobjs();
+ seemons();
+ nscr();
+ }
+ if(flags.botl || flags.botlx) bot();
+
+ flags.move = 1;
+
+ if(multi >= 0 && occupation) {
+ if(monster_nearby())
+ stop_occupation();
+ else if ((*occupation)() == 0)
+ occupation = 0;
+ continue;
+ }
+
+ if(multi > 0) {
+#ifdef QUEST
+ if(flags.run >= 4) finddir();
+#endif
+ lookaround();
+ if(!multi) { /* lookaround may clear multi */
+ flags.move = 0;
+ continue;
+ }
+ if(flags.mv) {
+ if(multi < COLNO && !--multi)
+ flags.mv = flags.run = 0;
+ domove();
+ } else {
+ --multi;
+ rhack(save_cm);
+ }
+ } else if(multi == 0) {
+#ifdef MAIL
+ ckmailstatus();
+#endif
+ rhack((char *) 0);
+ }
+ if(multi && multi%7 == 0)
+ (void) fflush(stdout);
+ }
+}
+
+glo(foo)
+register foo;
+{
+ /* construct the string xlock.n */
+ register char *tf;
+
+ tf = lock;
+ while(*tf && *tf != '.') tf++;
+ (void) sprintf(tf, ".%d", foo);
+}
+
+/*
+ * plname is filled either by an option (-u Player or -uPlayer) or
+ * explicitly (-w implies wizard) or by askname.
+ * It may still contain a suffix denoting pl_character.
+ */
+askname(){
+register int c,ct;
+ printf("\nWho are you? ");
+ (void) fflush(stdout);
+ ct = 0;
+ while((c = getchar()) != '\n'){
+ if(c == EOF) error("End of input\n");
+ /* some people get confused when their erase char is not ^H */
+ if(c == '\010') {
+ if(ct) ct--;
+ continue;
+ }
+ if(c != '-')
+ if(c < 'A' || (c > 'Z' && c < 'a') || c > 'z') c = '_';
+ if(ct < sizeof(plname)-1) plname[ct++] = c;
+ }
+ plname[ct] = 0;
+ if(ct == 0) askname();
+}
+
+/*VARARGS1*/
+impossible(s,x1,x2)
+register char *s;
+{
+ pline(s,x1,x2);
+ pline("Program in disorder - perhaps you'd better Quit.");
+}
+
+#ifdef CHDIR
+static void
+chdirx(dir, wr)
+char *dir;
+boolean wr;
+{
+
+#ifdef SECURE
+ if(dir /* User specified directory? */
+#ifdef HACKDIR
+ && strcmp(dir, HACKDIR) /* and not the default? */
+#endif
+ ) {
+ (void) setuid(getuid()); /* Ron Wessels */
+ (void) setgid(getgid());
+ }
+#endif
+
+#ifdef HACKDIR
+ if(dir == NULL)
+ dir = HACKDIR;
+#endif
+
+ if(dir && chdir(dir) < 0) {
+ perror(dir);
+ error("Cannot chdir to %s.", dir);
+ }
+
+ /* warn the player if he cannot write the record file */
+ /* perhaps we should also test whether . is writable */
+ /* unfortunately the access systemcall is worthless */
+ if(wr) {
+ register fd;
+
+ if(dir == NULL)
+ dir = ".";
+ if((fd = open(RECORD, 2)) < 0) {
+ printf("Warning: cannot write %s/%s", dir, RECORD);
+ getret();
+ } else
+ (void) close(fd);
+ }
+}
+#endif
+
+stop_occupation()
+{
+ if(occupation) {
+ pline("You stop %s.", occtxt);
+ occupation = 0;
+ }
+}