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authorchristos <christos@NetBSD.org>1997-10-19 16:56:41 +0000
committerchristos <christos@NetBSD.org>1997-10-19 16:56:41 +0000
commit84e7d0704483ce39bbdeacd5e676168db6fa664f (patch)
treef9ffeffa1a4342e749494bc3f5618552435839af /hack/hack.mklev.c
parentf73f1009084e75624e3bc00fef9cf4749de80dcc (diff)
downloadbsdgames-darwin-84e7d0704483ce39bbdeacd5e676168db6fa664f.tar.gz
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WARNsify...
Diffstat (limited to 'hack/hack.mklev.c')
-rw-r--r--hack/hack.mklev.c905
1 files changed, 478 insertions, 427 deletions
diff --git a/hack/hack.mklev.c b/hack/hack.mklev.c
index 5e8c7b51..49020024 100644
--- a/hack/hack.mklev.c
+++ b/hack/hack.mklev.c
@@ -1,64 +1,68 @@
+/* $NetBSD: hack.mklev.c,v 1.4 1997/10/19 16:58:24 christos Exp $ */
+
/*
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
*/
+#include <sys/cdefs.h>
#ifndef lint
-static char rcsid[] = "$NetBSD: hack.mklev.c,v 1.3 1995/03/23 08:30:43 cgd Exp $";
-#endif /* not lint */
+__RCSID("$NetBSD: hack.mklev.c,v 1.4 1997/10/19 16:58:24 christos Exp $");
+#endif /* not lint */
+#include <unistd.h>
+#include <stdlib.h>
#include "hack.h"
-
-extern char *getlogin(), *getenv();
-extern struct monst *makemon();
-extern struct obj *mkobj_at();
-extern struct trap *maketrap();
+#include "extern.h"
#define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx)
#define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly)
#include "def.mkroom.h"
-#define XLIM 4 /* define minimum required space around a room */
+#define XLIM 4 /* define minimum required space around a
+ * room */
#define YLIM 3
-boolean secret; /* TRUE while making a vault: increase [XY]LIM */
-struct mkroom rooms[MAXNROFROOMS+1];
-int smeq[MAXNROFROOMS+1];
-coord doors[DOORMAX];
-int doorindex;
-struct rm zerorm;
-int comp();
-schar nxcor;
-boolean goldseen;
-int nroom;
-xchar xdnstair,xupstair,ydnstair,yupstair;
+boolean secret; /* TRUE while making a vault: increase
+ * [XY]LIM */
+struct mkroom rooms[MAXNROFROOMS + 1];
+int smeq[MAXNROFROOMS + 1];
+coord doors[DOORMAX];
+int doorindex;
+struct rm zerorm;
+schar nxcor;
+boolean goldseen;
+int nroom;
+xchar xdnstair, xupstair, ydnstair, yupstair;
/* Definitions used by makerooms() and addrs() */
-#define MAXRS 50 /* max lth of temp rectangle table - arbitrary */
+#define MAXRS 50 /* max lth of temp rectangle table -
+ * arbitrary */
struct rectangle {
- xchar rlx,rly,rhx,rhy;
-} rs[MAXRS+1];
-int rscnt,rsmax; /* 0..rscnt-1: currently under consideration */
- /* rscnt..rsmax: discarded */
+ xchar rlx, rly, rhx, rhy;
+} rs[MAXRS + 1];
+int rscnt, rsmax; /* 0..rscnt-1: currently under consideration */
+/* rscnt..rsmax: discarded */
+void
makelevel()
{
- register struct mkroom *croom, *troom;
- register unsigned tryct;
- register x,y;
+ struct mkroom *croom, *troom;
+ unsigned tryct;
+ int x, y;
nroom = 0;
doorindex = 0;
rooms[0].hx = -1; /* in case we are in a maze */
- for(x=0; x<COLNO; x++) for(y=0; y<ROWNO; y++)
- levl[x][y] = zerorm;
+ for (x = 0; x < COLNO; x++)
+ for (y = 0; y < ROWNO; y++)
+ levl[x][y] = zerorm;
- oinit(); /* assign level dependent obj probabilities */
+ oinit(); /* assign level dependent obj probabilities */
- if(dlevel >= rn1(3, 26)) { /* there might be several mazes */
+ if (dlevel >= rn1(3, 26)) { /* there might be several mazes */
makemaz();
return;
}
-
/* construct the rooms */
nroom = 0;
secret = FALSE;
@@ -68,38 +72,44 @@ makelevel()
croom = &rooms[rn2(nroom)];
xdnstair = somex();
ydnstair = somey();
- levl[xdnstair][ydnstair].scrsym ='>';
+ levl[xdnstair][ydnstair].scrsym = '>';
levl[xdnstair][ydnstair].typ = STAIRS;
- if(nroom > 1) {
+ if (nroom > 1) {
troom = croom;
- croom = &rooms[rn2(nroom-1)];
- if(croom >= troom) croom++;
+ croom = &rooms[rn2(nroom - 1)];
+ if (croom >= troom)
+ croom++;
}
xupstair = somex(); /* %% < and > might be in the same place */
yupstair = somey();
- levl[xupstair][yupstair].scrsym ='<';
+ levl[xupstair][yupstair].scrsym = '<';
levl[xupstair][yupstair].typ = STAIRS;
/* for each room: put things inside */
- for(croom = rooms; croom->hx > 0; croom++) {
+ for (croom = rooms; croom->hx > 0; croom++) {
/* put a sleeping monster inside */
- /* Note: monster may be on the stairs. This cannot be
- avoided: maybe the player fell through a trapdoor
- while a monster was on the stairs. Conclusion:
- we have to check for monsters on the stairs anyway. */
- if(!rn2(3)) (void)
- makemon((struct permonst *) 0, somex(), somey());
+ /*
+ * Note: monster may be on the stairs. This cannot be
+ * avoided: maybe the player fell through a trapdoor while a
+ * monster was on the stairs. Conclusion: we have to check
+ * for monsters on the stairs anyway.
+ */
+ if (!rn2(3))
+ (void)
+ makemon((struct permonst *) 0, somex(), somey());
/* put traps and mimics inside */
goldseen = FALSE;
- while(!rn2(8-(dlevel/6))) mktrap(0,0,croom);
- if(!goldseen && !rn2(3)) mkgold(0L,somex(),somey());
- if(!rn2(3)) {
+ while (!rn2(8 - (dlevel / 6)))
+ mktrap(0, 0, croom);
+ if (!goldseen && !rn2(3))
+ mkgold(0L, somex(), somey());
+ if (!rn2(3)) {
(void) mkobj_at(0, somex(), somey());
tryct = 0;
- while(!rn2(5)) {
- if(++tryct > 100){
+ while (!rn2(5)) {
+ if (++tryct > 100) {
printf("tryct overflow4\n");
break;
}
@@ -113,57 +123,62 @@ makelevel()
make_niches();
/* make a secret treasure vault, not connected to the rest */
- if(nroom <= (2*MAXNROFROOMS/3)) if(rn2(3)) {
- troom = &rooms[nroom];
- secret = TRUE;
- if(makerooms()) {
- troom->rtype = VAULT; /* treasure vault */
- for(x = troom->lx; x <= troom->hx; x++)
- for(y = troom->ly; y <= troom->hy; y++)
- mkgold((long)(rnd(dlevel*100) + 50), x, y);
- if(!rn2(3))
- makevtele();
+ if (nroom <= (2 * MAXNROFROOMS / 3))
+ if (rn2(3)) {
+ troom = &rooms[nroom];
+ secret = TRUE;
+ if (makerooms()) {
+ troom->rtype = VAULT; /* treasure vault */
+ for (x = troom->lx; x <= troom->hx; x++)
+ for (y = troom->ly; y <= troom->hy; y++)
+ mkgold((long) (rnd(dlevel * 100) + 50), x, y);
+ if (!rn2(3))
+ makevtele();
+ }
}
- }
-
#ifndef QUEST
#ifdef WIZARD
- if(wizard && getenv("SHOPTYPE")) mkshop(); else
-#endif WIZARD
- if(dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3) mkshop();
- else
- if(dlevel > 6 && !rn2(7)) mkzoo(ZOO);
- else
- if(dlevel > 9 && !rn2(5)) mkzoo(BEEHIVE);
+ if (wizard && getenv("SHOPTYPE"))
+ mkshop();
else
- if(dlevel > 11 && !rn2(6)) mkzoo(MORGUE);
- else
- if(dlevel > 18 && !rn2(6)) mkswamp();
-#endif QUEST
+#endif /* WIZARD */
+ if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3)
+ mkshop();
+ else if (dlevel > 6 && !rn2(7))
+ mkzoo(ZOO);
+ else if (dlevel > 9 && !rn2(5))
+ mkzoo(BEEHIVE);
+ else if (dlevel > 11 && !rn2(6))
+ mkzoo(MORGUE);
+ else if (dlevel > 18 && !rn2(6))
+ mkswamp();
+#endif /* QUEST */
}
-makerooms() {
-register struct rectangle *rsp;
-register int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
-int tryct = 0, xlim, ylim;
+int
+makerooms()
+{
+ struct rectangle *rsp;
+ int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
+ int tryct = 0, xlim, ylim;
/* init */
xlim = XLIM + secret;
ylim = YLIM + secret;
- if(nroom == 0) {
+ if (nroom == 0) {
rsp = rs;
rsp->rlx = rsp->rly = 0;
- rsp->rhx = COLNO-1;
- rsp->rhy = ROWNO-1;
+ rsp->rhx = COLNO - 1;
+ rsp->rhy = ROWNO - 1;
rsmax = 1;
}
rscnt = rsmax;
/* make rooms until satisfied */
- while(rscnt > 0 && nroom < MAXNROFROOMS-1) {
- if(!secret && nroom > (MAXNROFROOMS/3) &&
- !rn2((MAXNROFROOMS-nroom)*(MAXNROFROOMS-nroom)))
- return(0);
+ while (rscnt > 0 && nroom < MAXNROFROOMS - 1) {
+ if (!secret && nroom > (MAXNROFROOMS / 3) &&
+ !rn2((MAXNROFROOMS - nroom) * (MAXNROFROOMS - nroom)))
+ return (0);
/* pick a rectangle */
rsp = &rs[rn2(rscnt)];
@@ -173,20 +188,20 @@ int tryct = 0, xlim, ylim;
ly = rsp->rly;
/* find size of room */
- if(secret)
+ if (secret)
dx = dy = 1;
else {
- dx = 2 + rn2((hx-lx-8 > 20) ? 12 : 8);
+ dx = 2 + rn2((hx - lx - 8 > 20) ? 12 : 8);
dy = 2 + rn2(4);
- if(dx*dy > 50)
- dy = 50/dx;
+ if (dx * dy > 50)
+ dy = 50 / dx;
}
/* look whether our room will fit */
- if(hx-lx < dx + dx/2 + 2*xlim || hy-ly < dy + dy/3 + 2*ylim) {
- /* no, too small */
- /* maybe we throw this area out */
- if(secret || !rn2(MAXNROFROOMS+1-nroom-tryct)) {
+ if (hx - lx < dx + dx / 2 + 2 * xlim || hy - ly < dy + dy / 3 + 2 * ylim) {
+ /* no, too small */
+ /* maybe we throw this area out */
+ if (secret || !rn2(MAXNROFROOMS + 1 - nroom - tryct)) {
rscnt--;
rs[rsmax] = *rsp;
*rsp = rs[rscnt];
@@ -196,82 +211,83 @@ int tryct = 0, xlim, ylim;
tryct++;
continue;
}
-
- lowx = lx + xlim + rn2(hx - lx - dx - 2*xlim + 1);
- lowy = ly + ylim + rn2(hy - ly - dy - 2*ylim + 1);
+ lowx = lx + xlim + rn2(hx - lx - dx - 2 * xlim + 1);
+ lowy = ly + ylim + rn2(hy - ly - dy - 2 * ylim + 1);
hix = lowx + dx;
hiy = lowy + dy;
- if(maker(lowx, dx, lowy, dy)) {
- if(secret)
- return(1);
- addrs(lowx-1, lowy-1, hix+1, hiy+1);
+ if (maker(lowx, dx, lowy, dy)) {
+ if (secret)
+ return (1);
+ addrs(lowx - 1, lowy - 1, hix + 1, hiy + 1);
tryct = 0;
- } else
- if(tryct++ > 100)
- break;
+ } else if (tryct++ > 100)
+ break;
}
- return(0); /* failed to make vault - very strange */
+ return (0); /* failed to make vault - very strange */
}
-addrs(lowx,lowy,hix,hiy)
-register int lowx,lowy,hix,hiy;
+void
+addrs(lowx, lowy, hix, hiy)
+ int lowx, lowy, hix, hiy;
{
- register struct rectangle *rsp;
- register int lx,ly,hx,hy,xlim,ylim;
- boolean discarded;
+ struct rectangle *rsp;
+ int lx, ly, hx, hy, xlim, ylim;
+ boolean discarded;
xlim = XLIM + secret;
ylim = YLIM + secret;
/* walk down since rscnt and rsmax change */
- for(rsp = &rs[rsmax-1]; rsp >= rs; rsp--) {
-
- if((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
- (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
+ for (rsp = &rs[rsmax - 1]; rsp >= rs; rsp--) {
+
+ if ((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
+ (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
continue;
- if((discarded = (rsp >= &rs[rscnt]))) {
+ if ((discarded = (rsp >= &rs[rscnt]))) {
*rsp = rs[--rsmax];
} else {
rsmax--;
rscnt--;
*rsp = rs[rscnt];
- if(rscnt != rsmax)
+ if (rscnt != rsmax)
rs[rscnt] = rs[rsmax];
}
- if(lowy - ly > 2*ylim + 4)
- addrsx(lx,ly,hx,lowy-2,discarded);
- if(lowx - lx > 2*xlim + 4)
- addrsx(lx,ly,lowx-2,hy,discarded);
- if(hy - hiy > 2*ylim + 4)
- addrsx(lx,hiy+2,hx,hy,discarded);
- if(hx - hix > 2*xlim + 4)
- addrsx(hix+2,ly,hx,hy,discarded);
+ if (lowy - ly > 2 * ylim + 4)
+ addrsx(lx, ly, hx, lowy - 2, discarded);
+ if (lowx - lx > 2 * xlim + 4)
+ addrsx(lx, ly, lowx - 2, hy, discarded);
+ if (hy - hiy > 2 * ylim + 4)
+ addrsx(lx, hiy + 2, hx, hy, discarded);
+ if (hx - hix > 2 * xlim + 4)
+ addrsx(hix + 2, ly, hx, hy, discarded);
}
}
-addrsx(lx,ly,hx,hy,discarded)
-register int lx,ly,hx,hy;
-boolean discarded; /* piece of a discarded area */
+void
+addrsx(lx, ly, hx, hy, discarded)
+ int lx, ly, hx, hy;
+ boolean discarded; /* piece of a discarded area */
{
- register struct rectangle *rsp;
+ struct rectangle *rsp;
/* check inclusions */
- for(rsp = rs; rsp < &rs[rsmax]; rsp++) {
- if(lx >= rsp->rlx && hx <= rsp->rhx &&
- ly >= rsp->rly && hy <= rsp->rhy)
+ for (rsp = rs; rsp < &rs[rsmax]; rsp++) {
+ if (lx >= rsp->rlx && hx <= rsp->rhx &&
+ ly >= rsp->rly && hy <= rsp->rhy)
return;
}
/* make a new entry */
- if(rsmax >= MAXRS) {
+ if (rsmax >= MAXRS) {
#ifdef WIZARD
- if(wizard) pline("MAXRS may be too small.");
-#endif WIZARD
+ if (wizard)
+ pline("MAXRS may be too small.");
+#endif /* WIZARD */
return;
}
rsmax++;
- if(!discarded) {
+ if (!discarded) {
*rsp = rs[rscnt];
rsp = &rs[rscnt];
rscnt++;
@@ -282,123 +298,143 @@ boolean discarded; /* piece of a discarded area */
rsp->rhy = hy;
}
-comp(x,y)
-register struct mkroom *x,*y;
+int
+comp(vx, vy)
+ const void *vx, *vy;
{
- if(x->lx < y->lx) return(-1);
- return(x->lx > y->lx);
+ const struct mkroom *x = vx, *y = vy;
+ if (x->lx < y->lx)
+ return (-1);
+ return (x->lx > y->lx);
}
coord
-finddpos(xl,yl,xh,yh) {
- coord ff;
- register x,y;
+finddpos(xl, yl, xh, yh)
+{
+ coord ff;
+ int x, y;
- x = (xl == xh) ? xl : (xl + rn2(xh-xl+1));
- y = (yl == yh) ? yl : (yl + rn2(yh-yl+1));
- if(okdoor(x, y))
+ x = (xl == xh) ? xl : (xl + rn2(xh - xl + 1));
+ y = (yl == yh) ? yl : (yl + rn2(yh - yl + 1));
+ if (okdoor(x, y))
goto gotit;
- for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++)
- if(okdoor(x, y))
- goto gotit;
+ for (x = xl; x <= xh; x++)
+ for (y = yl; y <= yh; y++)
+ if (okdoor(x, y))
+ goto gotit;
- for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++)
- if(levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
- goto gotit;
+ for (x = xl; x <= xh; x++)
+ for (y = yl; y <= yh; y++)
+ if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
+ goto gotit;
/* cannot find something reasonable -- strange */
x = xl;
y = yh;
gotit:
ff.x = x;
ff.y = y;
- return(ff);
+ return (ff);
}
/* see whether it is allowable to create a door at [x,y] */
-okdoor(x,y)
-register x,y;
+int
+okdoor(x, y)
+ int x, y;
{
- if(levl[x-1][y].typ == DOOR || levl[x+1][y].typ == DOOR ||
- levl[x][y+1].typ == DOOR || levl[x][y-1].typ == DOOR ||
- levl[x-1][y].typ == SDOOR || levl[x+1][y].typ == SDOOR ||
- levl[x][y-1].typ == SDOOR || levl[x][y+1].typ == SDOOR ||
- (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
- doorindex >= DOORMAX)
- return(0);
- return(1);
+ if (levl[x - 1][y].typ == DOOR || levl[x + 1][y].typ == DOOR ||
+ levl[x][y + 1].typ == DOOR || levl[x][y - 1].typ == DOOR ||
+ levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR ||
+ levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR ||
+ (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
+ doorindex >= DOORMAX)
+ return (0);
+ return (1);
}
-dodoor(x,y,aroom)
-register x,y;
-register struct mkroom *aroom;
+void
+dodoor(x, y, aroom)
+ int x, y;
+ struct mkroom *aroom;
{
- if(doorindex >= DOORMAX) {
+ if (doorindex >= DOORMAX) {
impossible("DOORMAX exceeded?");
return;
}
- if(!okdoor(x,y) && nxcor)
+ if (!okdoor(x, y) && nxcor)
return;
- dosdoor(x,y,aroom,rn2(8) ? DOOR : SDOOR);
+ dosdoor(x, y, aroom, rn2(8) ? DOOR : SDOOR);
}
-dosdoor(x,y,aroom,type)
-register x,y;
-register struct mkroom *aroom;
-register type;
+void
+dosdoor(x, y, aroom, type)
+ int x, y;
+ struct mkroom *aroom;
+ int type;
{
- register struct mkroom *broom;
- register tmp;
+ struct mkroom *broom;
+ int tmp;
- if(!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
+ if (!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
type = DOOR;
levl[x][y].typ = type;
- if(type == DOOR)
+ if (type == DOOR)
levl[x][y].scrsym = '+';
aroom->doorct++;
- broom = aroom+1;
- if(broom->hx < 0) tmp = doorindex; else
- for(tmp = doorindex; tmp > broom->fdoor; tmp--)
- doors[tmp] = doors[tmp-1];
+ broom = aroom + 1;
+ if (broom->hx < 0)
+ tmp = doorindex;
+ else
+ for (tmp = doorindex; tmp > broom->fdoor; tmp--)
+ doors[tmp] = doors[tmp - 1];
doorindex++;
doors[tmp].x = x;
doors[tmp].y = y;
- for( ; broom->hx >= 0; broom++) broom->fdoor++;
+ for (; broom->hx >= 0; broom++)
+ broom->fdoor++;
}
/* Only called from makerooms() */
-maker(lowx,ddx,lowy,ddy)
-schar lowx,ddx,lowy,ddy;
+int
+maker(lowx, ddx, lowy, ddy)
+ schar lowx, ddx, lowy, ddy;
{
- register struct mkroom *croom;
- register x, y, hix = lowx+ddx, hiy = lowy+ddy;
- register xlim = XLIM + secret, ylim = YLIM + secret;
-
- if(nroom >= MAXNROFROOMS) return(0);
- if(lowx < XLIM) lowx = XLIM;
- if(lowy < YLIM) lowy = YLIM;
- if(hix > COLNO-XLIM-1) hix = COLNO-XLIM-1;
- if(hiy > ROWNO-YLIM-1) hiy = ROWNO-YLIM-1;
+ struct mkroom *croom;
+ int x, y, hix = lowx + ddx, hiy = lowy + ddy;
+ int xlim = XLIM + secret, ylim = YLIM + secret;
+
+ if (nroom >= MAXNROFROOMS)
+ return (0);
+ if (lowx < XLIM)
+ lowx = XLIM;
+ if (lowy < YLIM)
+ lowy = YLIM;
+ if (hix > COLNO - XLIM - 1)
+ hix = COLNO - XLIM - 1;
+ if (hiy > ROWNO - YLIM - 1)
+ hiy = ROWNO - YLIM - 1;
chk:
- if(hix <= lowx || hiy <= lowy) return(0);
+ if (hix <= lowx || hiy <= lowy)
+ return (0);
/* check area around room (and make room smaller if necessary) */
- for(x = lowx - xlim; x <= hix + xlim; x++) {
- for(y = lowy - ylim; y <= hiy + ylim; y++) {
- if(levl[x][y].typ) {
+ for (x = lowx - xlim; x <= hix + xlim; x++) {
+ for (y = lowy - ylim; y <= hiy + ylim; y++) {
+ if (levl[x][y].typ) {
#ifdef WIZARD
- if(wizard && !secret)
- pline("Strange area [%d,%d] in maker().",x,y);
-#endif WIZARD
- if(!rn2(3)) return(0);
- if(x < lowx)
- lowx = x+xlim+1;
+ if (wizard && !secret)
+ pline("Strange area [%d,%d] in maker().", x, y);
+#endif /* WIZARD */
+ if (!rn2(3))
+ return (0);
+ if (x < lowx)
+ lowx = x + xlim + 1;
else
- hix = x-xlim-1;
- if(y < lowy)
- lowy = y+ylim+1;
+ hix = x - xlim - 1;
+ if (y < lowy)
+ lowy = y + ylim + 1;
else
- hiy = y-ylim-1;
+ hiy = y - ylim - 1;
goto chk;
}
}
@@ -408,9 +444,9 @@ chk:
/* on low levels the room is lit (usually) */
/* secret vaults are always lit */
- if((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
- for(x = lowx-1; x <= hix+1; x++)
- for(y = lowy-1; y <= hiy+1; y++)
+ if ((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
+ for (x = lowx - 1; x <= hix + 1; x++)
+ for (y = lowy - 1; y <= hiy + 1; y++)
levl[x][y].lit = 1;
croom->rlit = 1;
} else
@@ -421,293 +457,310 @@ chk:
croom->hy = hiy;
croom->rtype = croom->doorct = croom->fdoor = 0;
- for(x = lowx-1; x <= hix+1; x++)
- for(y = lowy-1; y <= hiy+1; y += (hiy-lowy+2)) {
- levl[x][y].scrsym = '-';
- levl[x][y].typ = HWALL;
- }
- for(x = lowx-1; x <= hix+1; x += (hix-lowx+2))
- for(y = lowy; y <= hiy; y++) {
- levl[x][y].scrsym = '|';
- levl[x][y].typ = VWALL;
- }
- for(x = lowx; x <= hix; x++)
- for(y = lowy; y <= hiy; y++) {
- levl[x][y].scrsym = '.';
- levl[x][y].typ = ROOM;
- }
+ for (x = lowx - 1; x <= hix + 1; x++)
+ for (y = lowy - 1; y <= hiy + 1; y += (hiy - lowy + 2)) {
+ levl[x][y].scrsym = '-';
+ levl[x][y].typ = HWALL;
+ }
+ for (x = lowx - 1; x <= hix + 1; x += (hix - lowx + 2))
+ for (y = lowy; y <= hiy; y++) {
+ levl[x][y].scrsym = '|';
+ levl[x][y].typ = VWALL;
+ }
+ for (x = lowx; x <= hix; x++)
+ for (y = lowy; y <= hiy; y++) {
+ levl[x][y].scrsym = '.';
+ levl[x][y].typ = ROOM;
+ }
smeq[nroom] = nroom;
croom++;
croom->hx = -1;
nroom++;
- return(1);
+ return (1);
}
-makecorridors() {
- register a,b;
+void
+makecorridors()
+{
+ int a, b;
nxcor = 0;
- for(a = 0; a < nroom-1; a++)
- join(a, a+1);
- for(a = 0; a < nroom-2; a++)
- if(smeq[a] != smeq[a+2])
- join(a, a+2);
- for(a = 0; a < nroom; a++)
- for(b = 0; b < nroom; b++)
- if(smeq[a] != smeq[b])
- join(a, b);
- if(nroom > 2)
- for(nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
- a = rn2(nroom);
- b = rn2(nroom-2);
- if(b >= a) b += 2;
- join(a, b);
- }
+ for (a = 0; a < nroom - 1; a++)
+ join(a, a + 1);
+ for (a = 0; a < nroom - 2; a++)
+ if (smeq[a] != smeq[a + 2])
+ join(a, a + 2);
+ for (a = 0; a < nroom; a++)
+ for (b = 0; b < nroom; b++)
+ if (smeq[a] != smeq[b])
+ join(a, b);
+ if (nroom > 2)
+ for (nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
+ a = rn2(nroom);
+ b = rn2(nroom - 2);
+ if (b >= a)
+ b += 2;
+ join(a, b);
+ }
}
-join(a,b)
-register a,b;
+void
+join(a, b)
+ int a, b;
{
- coord cc,tt;
- register tx, ty, xx, yy;
- register struct rm *crm;
- register struct mkroom *croom, *troom;
- register dx, dy, dix, diy, cct;
+ coord cc, tt;
+ int tx, ty, xx, yy;
+ struct rm *crm;
+ struct mkroom *croom, *troom;
+ int dx, dy, dix, diy, cct;
croom = &rooms[a];
troom = &rooms[b];
- /* find positions cc and tt for doors in croom and troom
- and direction for a corridor between them */
+ /*
+ * find positions cc and tt for doors in croom and troom and
+ * direction for a corridor between them
+ */
- if(troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX) return;
- if(troom->lx > croom->hx) {
+ if (troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX)
+ return;
+ if (troom->lx > croom->hx) {
dx = 1;
dy = 0;
- xx = croom->hx+1;
- tx = troom->lx-1;
- cc = finddpos(xx,croom->ly,xx,croom->hy);
- tt = finddpos(tx,troom->ly,tx,troom->hy);
- } else if(troom->hy < croom->ly) {
+ xx = croom->hx + 1;
+ tx = troom->lx - 1;
+ cc = finddpos(xx, croom->ly, xx, croom->hy);
+ tt = finddpos(tx, troom->ly, tx, troom->hy);
+ } else if (troom->hy < croom->ly) {
dy = -1;
dx = 0;
- yy = croom->ly-1;
- cc = finddpos(croom->lx,yy,croom->hx,yy);
- ty = troom->hy+1;
- tt = finddpos(troom->lx,ty,troom->hx,ty);
- } else if(troom->hx < croom->lx) {
+ yy = croom->ly - 1;
+ cc = finddpos(croom->lx, yy, croom->hx, yy);
+ ty = troom->hy + 1;
+ tt = finddpos(troom->lx, ty, troom->hx, ty);
+ } else if (troom->hx < croom->lx) {
dx = -1;
dy = 0;
- xx = croom->lx-1;
- tx = troom->hx+1;
- cc = finddpos(xx,croom->ly,xx,croom->hy);
- tt = finddpos(tx,troom->ly,tx,troom->hy);
+ xx = croom->lx - 1;
+ tx = troom->hx + 1;
+ cc = finddpos(xx, croom->ly, xx, croom->hy);
+ tt = finddpos(tx, troom->ly, tx, troom->hy);
} else {
dy = 1;
dx = 0;
- yy = croom->hy+1;
- ty = troom->ly-1;
- cc = finddpos(croom->lx,yy,croom->hx,yy);
- tt = finddpos(troom->lx,ty,troom->hx,ty);
+ yy = croom->hy + 1;
+ ty = troom->ly - 1;
+ cc = finddpos(croom->lx, yy, croom->hx, yy);
+ tt = finddpos(troom->lx, ty, troom->hx, ty);
}
xx = cc.x;
yy = cc.y;
tx = tt.x - dx;
ty = tt.y - dy;
- if(nxcor && levl[xx+dx][yy+dy].typ)
+ if (nxcor && levl[xx + dx][yy + dy].typ)
return;
- dodoor(xx,yy,croom);
+ dodoor(xx, yy, croom);
cct = 0;
- while(xx != tx || yy != ty) {
- xx += dx;
- yy += dy;
-
- /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
- if(cct++ > 500 || (nxcor && !rn2(35)))
- return;
-
- if(xx == COLNO-1 || xx == 0 || yy == 0 || yy == ROWNO-1)
- return; /* impossible */
-
- crm = &levl[xx][yy];
- if(!(crm->typ)) {
- if(rn2(100)) {
- crm->typ = CORR;
- crm->scrsym = CORR_SYM;
- if(nxcor && !rn2(50))
- (void) mkobj_at(ROCK_SYM, xx, yy);
- } else {
- crm->typ = SCORR;
- crm->scrsym = ' ';
- }
- } else
- if(crm->typ != CORR && crm->typ != SCORR) {
- /* strange ... */
- return;
- }
+ while (xx != tx || yy != ty) {
+ xx += dx;
+ yy += dy;
- /* find next corridor position */
- dix = abs(xx-tx);
- diy = abs(yy-ty);
+ /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
+ if (cct++ > 500 || (nxcor && !rn2(35)))
+ return;
- /* do we have to change direction ? */
- if(dy && dix > diy) {
- register ddx = (xx > tx) ? -1 : 1;
+ if (xx == COLNO - 1 || xx == 0 || yy == 0 || yy == ROWNO - 1)
+ return; /* impossible */
- crm = &levl[xx+ddx][yy];
- if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
- dx = ddx;
- dy = 0;
- continue;
+ crm = &levl[xx][yy];
+ if (!(crm->typ)) {
+ if (rn2(100)) {
+ crm->typ = CORR;
+ crm->scrsym = CORR_SYM;
+ if (nxcor && !rn2(50))
+ (void) mkobj_at(ROCK_SYM, xx, yy);
+ } else {
+ crm->typ = SCORR;
+ crm->scrsym = ' ';
+ }
+ } else if (crm->typ != CORR && crm->typ != SCORR) {
+ /* strange ... */
+ return;
}
- } else if(dx && diy > dix) {
- register ddy = (yy > ty) ? -1 : 1;
-
- crm = &levl[xx][yy+ddy];
- if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
- dy = ddy;
- dx = 0;
- continue;
+ /* find next corridor position */
+ dix = abs(xx - tx);
+ diy = abs(yy - ty);
+
+ /* do we have to change direction ? */
+ if (dy && dix > diy) {
+ int ddx = (xx > tx) ? -1 : 1;
+
+ crm = &levl[xx + ddx][yy];
+ if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
+ dx = ddx;
+ dy = 0;
+ continue;
+ }
+ } else if (dx && diy > dix) {
+ int ddy = (yy > ty) ? -1 : 1;
+
+ crm = &levl[xx][yy + ddy];
+ if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
+ dy = ddy;
+ dx = 0;
+ continue;
+ }
}
- }
-
- /* continue straight on? */
- crm = &levl[xx+dx][yy+dy];
- if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
+ /* continue straight on? */
+ crm = &levl[xx + dx][yy + dy];
+ if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
+ continue;
- /* no, what must we do now?? */
- if(dx) {
- dx = 0;
- dy = (ty < yy) ? -1 : 1;
- crm = &levl[xx+dx][yy+dy];
- if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
- dy = -dy;
- continue;
- } else {
- dy = 0;
- dx = (tx < xx) ? -1 : 1;
- crm = &levl[xx+dx][yy+dy];
- if(!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
- dx = -dx;
- continue;
- }
+ /* no, what must we do now?? */
+ if (dx) {
+ dx = 0;
+ dy = (ty < yy) ? -1 : 1;
+ crm = &levl[xx + dx][yy + dy];
+ if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
+ continue;
+ dy = -dy;
+ continue;
+ } else {
+ dy = 0;
+ dx = (tx < xx) ? -1 : 1;
+ crm = &levl[xx + dx][yy + dy];
+ if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
+ continue;
+ dx = -dx;
+ continue;
+ }
}
/* we succeeded in digging the corridor */
dodoor(tt.x, tt.y, troom);
- if(smeq[a] < smeq[b])
+ if (smeq[a] < smeq[b])
smeq[b] = smeq[a];
else
smeq[a] = smeq[b];
}
+void
make_niches()
{
- register int ct = rnd(nroom/2 + 1);
- while(ct--) makeniche(FALSE);
+ int ct = rnd(nroom / 2 + 1);
+ while (ct--)
+ makeniche(FALSE);
}
+void
makevtele()
{
makeniche(TRUE);
}
+void
makeniche(with_trap)
-boolean with_trap;
+ boolean with_trap;
{
- register struct mkroom *aroom;
- register struct rm *rm;
- register int vct = 8;
- coord dd;
- register dy,xx,yy;
- register struct trap *ttmp;
-
- if(doorindex < DOORMAX)
- while(vct--) {
- aroom = &rooms[rn2(nroom-1)];
- if(aroom->rtype != 0) continue; /* not an ordinary room */
- if(aroom->doorct == 1 && rn2(5)) continue;
- if(rn2(2)) {
- dy = 1;
- dd = finddpos(aroom->lx,aroom->hy+1,aroom->hx,aroom->hy+1);
- } else {
- dy = -1;
- dd = finddpos(aroom->lx,aroom->ly-1,aroom->hx,aroom->ly-1);
- }
- xx = dd.x;
- yy = dd.y;
- if((rm = &levl[xx][yy+dy])->typ) continue;
- if(with_trap || !rn2(4)) {
- rm->typ = SCORR;
- rm->scrsym = ' ';
- if(with_trap) {
- ttmp = maketrap(xx, yy+dy, TELEP_TRAP);
- ttmp->once = 1;
- make_engr_at(xx, yy-dy, "ad ae?ar um");
- }
- dosdoor(xx, yy, aroom, SDOOR);
- } else {
- rm->typ = CORR;
- rm->scrsym = CORR_SYM;
- if(rn2(7))
- dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
- else {
- mksobj_at(SCR_TELEPORTATION, xx, yy+dy);
- if(!rn2(3)) (void) mkobj_at(0, xx, yy+dy);
+ struct mkroom *aroom;
+ struct rm *rm;
+ int vct = 8;
+ coord dd;
+ int dy, xx, yy;
+ struct trap *ttmp;
+
+ if (doorindex < DOORMAX)
+ while (vct--) {
+ aroom = &rooms[rn2(nroom - 1)];
+ if (aroom->rtype != 0)
+ continue; /* not an ordinary room */
+ if (aroom->doorct == 1 && rn2(5))
+ continue;
+ if (rn2(2)) {
+ dy = 1;
+ dd = finddpos(aroom->lx, aroom->hy + 1, aroom->hx, aroom->hy + 1);
+ } else {
+ dy = -1;
+ dd = finddpos(aroom->lx, aroom->ly - 1, aroom->hx, aroom->ly - 1);
+ }
+ xx = dd.x;
+ yy = dd.y;
+ if ((rm = &levl[xx][yy + dy])->typ)
+ continue;
+ if (with_trap || !rn2(4)) {
+ rm->typ = SCORR;
+ rm->scrsym = ' ';
+ if (with_trap) {
+ ttmp = maketrap(xx, yy + dy, TELEP_TRAP);
+ ttmp->once = 1;
+ make_engr_at(xx, yy - dy, "ad ae?ar um");
+ }
+ dosdoor(xx, yy, aroom, SDOOR);
+ } else {
+ rm->typ = CORR;
+ rm->scrsym = CORR_SYM;
+ if (rn2(7))
+ dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
+ else {
+ mksobj_at(SCR_TELEPORTATION, xx, yy + dy);
+ if (!rn2(3))
+ (void) mkobj_at(0, xx, yy + dy);
+ }
+ }
+ return;
}
- }
- return;
- }
}
/* make a trap somewhere (in croom if mazeflag = 0) */
-mktrap(num,mazeflag,croom)
-register num,mazeflag;
-register struct mkroom *croom;
+void
+mktrap(num, mazeflag, croom)
+ int num, mazeflag;
+ struct mkroom *croom;
{
- register struct trap *ttmp;
- register int kind,nopierc,nomimic,fakedoor,fakegold,tryct = 0;
- register xchar mx,my;
- extern char fut_geno[];
+ struct trap *ttmp;
+ int kind, nopierc, nomimic, fakedoor, fakegold, tryct = 0;
+ xchar mx, my;
- if(!num || num >= TRAPNUM) {
+ if (!num || num >= TRAPNUM) {
nopierc = (dlevel < 4) ? 1 : 0;
- nomimic = (dlevel < 9 || goldseen ) ? 1 : 0;
- if(index(fut_geno, 'M')) nomimic = 1;
+ nomimic = (dlevel < 9 || goldseen) ? 1 : 0;
+ if (strchr(fut_geno, 'M'))
+ nomimic = 1;
kind = rn2(TRAPNUM - nopierc - nomimic);
/* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */
- } else kind = num;
+ } else
+ kind = num;
- if(kind == MIMIC) {
- register struct monst *mtmp;
+ if (kind == MIMIC) {
+ struct monst *mtmp;
fakedoor = (!rn2(3) && !mazeflag);
fakegold = (!fakedoor && !rn2(2));
- if(fakegold) goldseen = TRUE;
+ if (fakegold)
+ goldseen = TRUE;
do {
- if(++tryct > 200) return;
- if(fakedoor) {
+ if (++tryct > 200)
+ return;
+ if (fakedoor) {
/* note: fakedoor maybe on actual door */
- if(rn2(2)){
- if(rn2(2))
- mx = croom->hx+1;
- else mx = croom->lx-1;
+ if (rn2(2)) {
+ if (rn2(2))
+ mx = croom->hx + 1;
+ else
+ mx = croom->lx - 1;
my = somey();
} else {
- if(rn2(2))
- my = croom->hy+1;
- else my = croom->ly-1;
+ if (rn2(2))
+ my = croom->hy + 1;
+ else
+ my = croom->ly - 1;
mx = somex();
}
- } else if(mazeflag) {
- extern coord mazexy();
- coord mm;
+ } else if (mazeflag) {
+ coord mm;
mm = mazexy();
mx = mm.x;
my = mm.y;
@@ -715,23 +768,21 @@ register struct mkroom *croom;
mx = somex();
my = somey();
}
- } while(m_at(mx,my) || levl[mx][my].typ == STAIRS);
- if(mtmp = makemon(PM_MIMIC,mx,my)) {
- mtmp->mimic = 1;
- mtmp->mappearance =
- fakegold ? '$' : fakedoor ? '+' :
- (mazeflag && rn2(2)) ? AMULET_SYM :
- "=/)%?![<>" [ rn2(9) ];
+ } while (m_at(mx, my) || levl[mx][my].typ == STAIRS);
+ if ((mtmp = makemon(PM_MIMIC, mx, my)) != NULL) {
+ mtmp->mimic = 1;
+ mtmp->mappearance =
+ fakegold ? '$' : fakedoor ? '+' :
+ (mazeflag && rn2(2)) ? AMULET_SYM :
+ "=/)%?![<>"[rn2(9)];
}
return;
}
-
do {
- if(++tryct > 200)
+ if (++tryct > 200)
return;
- if(mazeflag){
- extern coord mazexy();
- coord mm;
+ if (mazeflag) {
+ coord mm;
mm = mazexy();
mx = mm.x;
my = mm.y;
@@ -739,8 +790,8 @@ register struct mkroom *croom;
mx = somex();
my = somey();
}
- } while(t_at(mx, my) || levl[mx][my].typ == STAIRS);
+ } while (t_at(mx, my) || levl[mx][my].typ == STAIRS);
ttmp = maketrap(mx, my, kind);
- if(mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
+ if (mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
ttmp->tseen = 1;
}