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authorchristos <christos@NetBSD.org>1997-10-19 16:56:41 +0000
committerchristos <christos@NetBSD.org>1997-10-19 16:56:41 +0000
commit84e7d0704483ce39bbdeacd5e676168db6fa664f (patch)
treef9ffeffa1a4342e749494bc3f5618552435839af /hack/hack.mkshop.c
parentf73f1009084e75624e3bc00fef9cf4749de80dcc (diff)
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WARNsify...
Diffstat (limited to 'hack/hack.mkshop.c')
-rw-r--r--hack/hack.mkshop.c362
1 files changed, 197 insertions, 165 deletions
diff --git a/hack/hack.mkshop.c b/hack/hack.mkshop.c
index 4ecc92af..c6d8eb61 100644
--- a/hack/hack.mkshop.c
+++ b/hack/hack.mkshop.c
@@ -1,111 +1,123 @@
+/* $NetBSD: hack.mkshop.c,v 1.5 1997/10/19 16:58:31 christos Exp $ */
+
/*
* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985.
*/
+#include <sys/cdefs.h>
#ifndef lint
-static char rcsid[] = "$NetBSD: hack.mkshop.c,v 1.4 1995/03/23 08:30:50 cgd Exp $";
-#endif /* not lint */
+__RCSID("$NetBSD: hack.mkshop.c,v 1.5 1997/10/19 16:58:31 christos Exp $");
+#endif /* not lint */
#include <stdlib.h>
#ifndef QUEST
#include "hack.h"
+#include "extern.h"
#include "def.mkroom.h"
#include "def.eshk.h"
#define ESHK ((struct eshk *)(&(shk->mextra[0])))
-extern struct monst *makemon();
-extern struct obj *mkobj_at();
-extern int nroom;
-extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
-schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */
+schar shprobs[] = {3, 3, 5, 5, 10, 10, 14, 50}; /* their probabilities */
-mkshop(){
-register struct mkroom *sroom;
-register int sh,sx,sy,i = -1;
-register char let;
-int roomno;
-register struct monst *shk;
+void
+mkshop()
+{
+ struct mkroom *sroom;
+ int sh, sx, sy, i = -1;
+ char let;
+ int roomno;
+ struct monst *shk;
#ifdef WIZARD
/* first determine shoptype */
- if(wizard){
- register char *ep = getenv("SHOPTYPE");
- if(ep){
- if(*ep == 'z' || *ep == 'Z'){
+ if (wizard) {
+ char *ep = getenv("SHOPTYPE");
+ if (ep) {
+ if (*ep == 'z' || *ep == 'Z') {
mkzoo(ZOO);
return;
}
- if(*ep == 'm' || *ep == 'M'){
+ if (*ep == 'm' || *ep == 'M') {
mkzoo(MORGUE);
return;
}
- if(*ep == 'b' || *ep == 'B'){
+ if (*ep == 'b' || *ep == 'B') {
mkzoo(BEEHIVE);
return;
}
- if(*ep == 's' || *ep == 'S'){
+ if (*ep == 's' || *ep == 'S') {
mkswamp();
return;
}
- for(i=0; shtypes[i]; i++)
- if(*ep == shtypes[i]) break;
+ for (i = 0; shtypes[i]; i++)
+ if (*ep == shtypes[i])
+ break;
goto gottype;
}
}
gottype:
-#endif WIZARD
- for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
- if(sroom->hx < 0) return;
- if(sroom - rooms >= nroom) {
+#endif /* WIZARD */
+ for (sroom = &rooms[0], roomno = 0;; sroom++, roomno++) {
+ if (sroom->hx < 0)
+ return;
+ if (sroom - rooms >= nroom) {
pline("rooms not closed by -1?");
return;
}
- if(sroom->rtype) continue;
- if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
+ if (sroom->rtype)
+ continue;
+ if (!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
continue;
- if(
+ if (
#ifdef WIZARD
- (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
-#endif WIZARD
- sroom->doorct <= 2 && sroom->doorct > 0) break;
+ (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
+#endif /* WIZARD */
+ (sroom->doorct <= 2 && sroom->doorct > 0))
+ break;
}
- if(i < 0) { /* shoptype not yet determined */
- register int j;
+ if (i < 0) { /* shoptype not yet determined */
+ int j;
- for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
- if(!shtypes[i]) break; /* superfluous */
- if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
- i = GENERAL-SHOPBASE;
+ for (j = rn2(100), i = 0; (j -= shprobs[i]) >= 0; i++)
+ if (!shtypes[i])
+ break; /* superfluous */
+ if (isbig(sroom) && i + SHOPBASE == WANDSHOP)
+ i = GENERAL - SHOPBASE;
}
sroom->rtype = i + SHOPBASE;
let = shtypes[i];
sh = sroom->fdoor;
sx = doors[sh].x;
sy = doors[sh].y;
- if(sx == sroom->lx-1) sx++; else
- if(sx == sroom->hx+1) sx--; else
- if(sy == sroom->ly-1) sy++; else
- if(sy == sroom->hy+1) sy--; else {
+ if (sx == sroom->lx - 1)
+ sx++;
+ else if (sx == sroom->hx + 1)
+ sx--;
+ else if (sy == sroom->ly - 1)
+ sy++;
+ else if (sy == sroom->hy + 1)
+ sy--;
+ else {
#ifdef WIZARD
- /* This is said to happen sometimes, but I've never seen it. */
- if(wizard) {
- register int j = sroom->doorct;
- extern int doorindex;
+ /* This is said to happen sometimes, but I've never seen it. */
+ if (wizard) {
+ int j = sroom->doorct;
- pline("Where is shopdoor?");
- pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
- sroom->hx, sroom->hy);
- pline("doormax=%d doorct=%d fdoor=%d",
- doorindex, sroom->doorct, sh);
- while(j--) {
- pline("door [%d,%d]", doors[sh].x, doors[sh].y);
- sh++;
+ pline("Where is shopdoor?");
+ pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
+ sroom->hx, sroom->hy);
+ pline("doormax=%d doorct=%d fdoor=%d",
+ doorindex, sroom->doorct, sh);
+ while (j--) {
+ pline("door [%d,%d]", doors[sh].x, doors[sh].y);
+ sh++;
+ }
+ more();
}
- more();
- }
-#endif WIZARD
- return;
+#endif /* WIZARD */
+ return;
}
- if(!(shk = makemon(PM_SHK,sx,sy))) return;
+ if (!(shk = makemon(PM_SHK, sx, sy)))
+ return;
shk->isshk = shk->mpeaceful = 1;
shk->msleep = 0;
shk->mtrapseen = ~0; /* we know all the traps already */
@@ -117,163 +129,183 @@ gottype:
ESHK->robbed = 0;
ESHK->visitct = 0;
ESHK->following = 0;
- shk->mgold = 1000 + 30*rnd(100); /* initial capital */
+ shk->mgold = 1000 + 30 * rnd(100); /* initial capital */
ESHK->billct = 0;
findname(ESHK->shknam, let);
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++){
- register struct monst *mtmp;
- if((sx == sroom->lx && doors[sh].x == sx-1) ||
- (sx == sroom->hx && doors[sh].x == sx+1) ||
- (sy == sroom->ly && doors[sh].y == sy-1) ||
- (sy == sroom->hy && doors[sh].y == sy+1)) continue;
- if(rn2(100) < dlevel && !m_at(sx,sy) &&
- (mtmp = makemon(PM_MIMIC, sx, sy))){
- mtmp->mimic = 1;
- mtmp->mappearance =
- (let && rn2(10) < dlevel) ? let : ']';
- continue;
+ for (sx = sroom->lx; sx <= sroom->hx; sx++)
+ for (sy = sroom->ly; sy <= sroom->hy; sy++) {
+ struct monst *mtmp;
+ if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
+ (sx == sroom->hx && doors[sh].x == sx + 1) ||
+ (sy == sroom->ly && doors[sh].y == sy - 1) ||
+ (sy == sroom->hy && doors[sh].y == sy + 1))
+ continue;
+ if (rn2(100) < dlevel && !m_at(sx, sy) &&
+ (mtmp = makemon(PM_MIMIC, sx, sy))) {
+ mtmp->mimic = 1;
+ mtmp->mappearance =
+ (let && rn2(10) < dlevel) ? let : ']';
+ continue;
+ }
+ (void) mkobj_at(let, sx, sy);
}
- (void) mkobj_at(let, sx, sy);
- }
}
+void
mkzoo(type)
-int type;
+ int type;
{
- register struct mkroom *sroom;
- register struct monst *mon;
- register int sh,sx,sy,i;
- int goldlim = 500 * dlevel;
- int moct = 0;
- struct permonst *morguemon();
+ struct mkroom *sroom;
+ struct monst *mon;
+ int sh, sx, sy, i;
+ int goldlim = 500 * dlevel;
+ int moct = 0;
i = nroom;
- for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
- if(sroom == &rooms[nroom])
+ for (sroom = &rooms[rn2(nroom)];; sroom++) {
+ if (sroom == &rooms[nroom])
sroom = &rooms[0];
- if(!i-- || sroom->hx < 0)
+ if (!i-- || sroom->hx < 0)
return;
- if(sroom->rtype)
+ if (sroom->rtype)
continue;
- if(type == MORGUE && sroom->rlit)
+ if (type == MORGUE && sroom->rlit)
continue;
- if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
+ if (has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
continue;
- if(sroom->doorct == 1 || !rn2(5))
+ if (sroom->doorct == 1 || !rn2(5))
break;
}
sroom->rtype = type;
sh = sroom->fdoor;
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++){
- if((sx == sroom->lx && doors[sh].x == sx-1) ||
- (sx == sroom->hx && doors[sh].x == sx+1) ||
- (sy == sroom->ly && doors[sh].y == sy-1) ||
- (sy == sroom->hy && doors[sh].y == sy+1)) continue;
- mon = makemon(
- (type == MORGUE) ? morguemon() :
- (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
- sx, sy);
- if(mon) mon->msleep = 1;
- switch(type) {
- case ZOO:
- i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
- if(i >= goldlim) i = 5*dlevel;
- goldlim -= i;
- mkgold((long)(10 + rn2(i)), sx, sy);
- break;
- case MORGUE:
- /* Usually there is one dead body in the morgue */
- if(!moct && rn2(3)) {
- mksobj_at(CORPSE, sx, sy);
- moct++;
- }
- break;
- case BEEHIVE:
- if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
- break;
+ for (sx = sroom->lx; sx <= sroom->hx; sx++)
+ for (sy = sroom->ly; sy <= sroom->hy; sy++) {
+ if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
+ (sx == sroom->hx && doors[sh].x == sx + 1) ||
+ (sy == sroom->ly && doors[sh].y == sy - 1) ||
+ (sy == sroom->hy && doors[sh].y == sy + 1))
+ continue;
+ mon = makemon(
+ (type == MORGUE) ? morguemon() :
+ (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
+ sx, sy);
+ if (mon)
+ mon->msleep = 1;
+ switch (type) {
+ case ZOO:
+ i = sq(dist2(sx, sy, doors[sh].x, doors[sh].y));
+ if (i >= goldlim)
+ i = 5 * dlevel;
+ goldlim -= i;
+ mkgold((long) (10 + rn2(i)), sx, sy);
+ break;
+ case MORGUE:
+ /*
+ * Usually there is one dead body in the
+ * morgue
+ */
+ if (!moct && rn2(3)) {
+ mksobj_at(CORPSE, sx, sy);
+ moct++;
+ }
+ break;
+ case BEEHIVE:
+ if (!rn2(3))
+ mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
+ break;
+ }
}
- }
}
struct permonst *
morguemon()
{
- extern struct permonst pm_ghost;
- register int i = rn2(100), hd = rn2(dlevel);
+ int i = rn2(100), hd = rn2(dlevel);
- if(hd > 10 && i < 10) return(PM_DEMON);
- if(hd > 8 && i > 85) return(PM_VAMPIRE);
- return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
+ if (hd > 10 && i < 10)
+ return (PM_DEMON);
+ if (hd > 8 && i > 85)
+ return (PM_VAMPIRE);
+ return ((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
}
-mkswamp() /* Michiel Huisjes & Fred de Wilde */
-{
- register struct mkroom *sroom;
- register int sx,sy,i,eelct = 0;
- extern struct permonst pm_eel;
+void
+mkswamp()
+{ /* Michiel Huisjes & Fred de Wilde */
+ struct mkroom *sroom;
+ int sx, sy, i, eelct = 0;
- for(i=0; i<5; i++) { /* 5 tries */
+ for (i = 0; i < 5; i++) { /* 5 tries */
sroom = &rooms[rn2(nroom)];
- if(sroom->hx < 0 || sroom->rtype ||
- has_upstairs(sroom) || has_dnstairs(sroom))
+ if (sroom->hx < 0 || sroom->rtype ||
+ has_upstairs(sroom) || has_dnstairs(sroom))
continue;
/* satisfied; make a swamp */
sroom->rtype = SWAMP;
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++)
- if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
- && !m_at(sx,sy) && !nexttodoor(sx,sy)){
- levl[sx][sy].typ = POOL;
- levl[sx][sy].scrsym = POOL_SYM;
- if(!eelct || !rn2(4)) {
- (void) makemon(PM_EEL, sx, sy);
- eelct++;
- }
- }
+ for (sx = sroom->lx; sx <= sroom->hx; sx++)
+ for (sy = sroom->ly; sy <= sroom->hy; sy++)
+ if ((sx + sy) % 2 && !o_at(sx, sy) && !t_at(sx, sy)
+ && !m_at(sx, sy) && !nexttodoor(sx, sy)) {
+ levl[sx][sy].typ = POOL;
+ levl[sx][sy].scrsym = POOL_SYM;
+ if (!eelct || !rn2(4)) {
+ (void) makemon(PM_EEL, sx, sy);
+ eelct++;
+ }
+ }
}
}
-nexttodoor(sx,sy)
-register sx,sy;
+int
+nexttodoor(sx, sy)
+ int sx, sy;
{
- register dx,dy;
- register struct rm *lev;
- for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
- if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
- lev->typ == SDOOR || lev->typ == LDOOR)
- return(1);
- return(0);
+ int dx, dy;
+ struct rm *lev;
+ for (dx = -1; dx <= 1; dx++)
+ for (dy = -1; dy <= 1; dy++)
+ if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR ||
+ lev->typ == SDOOR || lev->typ == LDOOR)
+ return (1);
+ return (0);
}
+int
has_dnstairs(sroom)
-register struct mkroom *sroom;
+ struct mkroom *sroom;
{
- return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
- sroom->ly <= ydnstair && ydnstair <= sroom->hy);
+ return (sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
+ sroom->ly <= ydnstair && ydnstair <= sroom->hy);
}
+int
has_upstairs(sroom)
-register struct mkroom *sroom;
+ struct mkroom *sroom;
{
- return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
- sroom->ly <= yupstair && yupstair <= sroom->hy);
+ return (sroom->lx <= xupstair && xupstair <= sroom->hx &&
+ sroom->ly <= yupstair && yupstair <= sroom->hy);
}
+int
isbig(sroom)
-register struct mkroom *sroom;
+ struct mkroom *sroom;
{
- register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
- return( area > 20 );
+ int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
+ return (area > 20);
}
-dist2(x0,y0,x1,y1){
- return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
+int
+dist2(x0, y0, x1, y1)
+ int x0, y0, x1, y1;
+{
+ return ((x0 - x1) * (x0 - x1) + (y0 - y1) * (y0 - y1));
}
-sq(a) int a; {
- return(a*a);
+int
+sq(a)
+ int a;
+{
+ return (a * a);
}
-#endif QUEST
+#endif /* QUEST */