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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /hack/help
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
downloadbsdgames-darwin-77e3814f0c0e3dea4d0032e25666f77e6f83bfff.tar.gz
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+ Welcome to HACK! ( description of version 1.0.3 )
+
+ Hack is a Dungeons and Dragons like game where you (the adventurer)
+descend into the depths of the dungeon in search of the Amulet of Yendor
+(reputed to be hidden on the twentieth level). You are accompanied by a
+little dog that can help you in many ways and can be trained to do all
+sorts of things. On the way you will find useful (or useless) items, (quite
+possibly with magic properties) and assorted monsters. You attack a monster
+by trying to move into the space a monster is in (but often it is much
+wiser to leave it alone).
+
+ Unlike most adventure games, which give you a verbal description of
+your location, hack gives you a visual image of the dungeon level you are on.
+
+ Hack uses the following symbols:
+ A to Z and a to z: monsters. You can find out what a letter
+represents by saying "/ (letter)", as in "/A", which will tell you that 'A'
+is a giant ant.
+ - and | These form the walls of a room (or maze).
+ . this is the floor of a room.
+ # this is a corridor.
+ > this is the staircase to the next level.
+ < the staircase to the previous level.
+ ` A large boulder.
+ @ You (usually).
+ ^ A trap.
+ ) A weapon of some sort.
+ ( Some other useful object (key, rope, dynamite, camera, ...)
+ [ A suit of armor.
+ % A piece of food (not necessarily healthy ...).
+ / A wand.
+ = A ring.
+ ? A scroll.
+ ! A magic potion.
+ $ A pile or pot of gold.
+
+Commands:
+ Hack knows the following commands:
+ ? help: print this list.
+ Q Quit the game.
+ S Save the game.
+ ! Escape to a shell.
+ ^Z Suspend the game.
+ < up: go up the staircase (if you are standing on it).
+ > down: go down (just like up).
+ kjhlyubn - go one step in the direction indicated.
+ k: north (i.e., to the top of the screen),
+ j: south, h: west, l: east, y: ne, u: nw, b: se, n: sw.
+ KJHLYUBN - Go in that direction until you hit a wall or run
+ into something.
+ m (followed by one of kjhlyubn): move without picking up
+ any objects.
+ M (followed by one of KJHLYUBN): Move far, no pickup.
+ f (followed by one of kjhlyubn): move until something
+ interesting is found.
+ F (followed by one of KJHLYUBN): as previous, but forking
+ of corridors is not considered interesting.
+ i print your inventory.
+ I print selected parts of your inventory, like in
+ I* - print all gems in inventory;
+ IU - print all unpaid items;
+ IX - print all used up items that are on your shopping bill;
+ I$ - count your money.
+ s search for secret doors and traps around you.
+ ^ ask for the type of a trap you found earlier.
+ ) ask for current wielded weapon.
+ [ ask for current armor.
+ = ask for current rings.
+ $ count how many gold pieces you are carrying.
+ . rest, do nothing.
+ , pick up some things.
+ : look at what is here.
+ ^T teleport.
+ ^R redraw the screen.
+ ^P repeat last message
+ (subsequent ^P's repeat earlier messages).
+ / (followed by any symbol): tell what this symbol represents.
+ \ tell what has been discovered.
+ e eat food.
+ w wield weapon. w- means: wield nothing, use bare hands.
+ q drink (quaff) a potion.
+ r read a scroll.
+ T Takeoff armor.
+ R Remove Ring.
+ W Wear armor.
+ P Put on a ring.
+ z zap a wand.
+ t throw an object or shoot an arrow.
+ p pay your shopping bill.
+ d drop something. d7a: drop seven items of object a.
+ D Drop several things.
+ In answer to the question "What kinds of things do you
+ want to drop? [!%= au]" you should give zero or more
+ object symbols possibly followed by 'a' and/or 'u'.
+ 'a' means: drop all such objects, without asking for
+ confirmation.
+ 'u' means: drop only unpaid objects (when in a shop).
+ a use, apply - Generic command for using a key to lock
+ or unlock a door, using a camera, using a rope, etc.
+ c call: name a certain object or class of objects.
+ C Call: Name an individual monster.
+ E Engrave: Write a message in the dust on the floor.
+ E- means: use fingers for writing.
+ O Set options. You will be asked to enter an option line.
+ If this is empty, the current options are reported.
+ Otherwise it should be a list of options separated by commas.
+ Possible boolean options are: oneline, time, news, tombstone,
+ rest_on_space, fixinvlet, beginner, male, female.
+ They can be negated by prefixing them with '!' or "no".
+ A string option is name; it supplies the answer to the question
+ "Who are you?"; it may have a suffix.
+ A compound option is endgame; it is followed by a description
+ of what parts of the list of topscorers should be printed
+ when the game is finished.
+ Usually one will not want to use the 'O' command, but instead
+ put a HACKOPTIONS="...." line in one's environment.
+ v print version number.
+
+ You can put a number before a command to repeat it that many times,
+ as in "20s" or "40.".
+
+ At present, some information is displayed on the bottom line.
+ (It is expected that this information will go away in future versions.)
+ You see on what dungeon level you are, how many hit points you have
+ now (and will have when fully recovered), what your armor class is
+ (the lower the better), your strength, experience level and the
+ state of your stomach.
+
+ Have Fun, and Good Hacking!
+
+
+