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authorjsm <jsm@NetBSD.org>1999-09-12 09:02:20 +0000
committerjsm <jsm@NetBSD.org>1999-09-12 09:02:20 +0000
commit2f593094f0c4f828fd81a3b052ee426135135694 (patch)
tree7b98927c7e61fffdc04daa44d0d99f2316fa1a47 /hangman
parentb8724a0a95054da51b0a8bfca19d6d2b2662609f (diff)
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Security improvements for games (largely from or inspired by OpenBSD).
Games which run setgid from dm, but don't need to, should drop their privileges at startup. Games which have a scorefile should open it at startup, then drop all privileges leaving just the open writable file descriptor. If the game can invoke subprocesses, this should be made close-on-exec. Games with scorefiles should make sure they do not get a file descriptor < 3. (Otherwise, they could get confused and corrupt the scorefile when using stdin, stdout or stderr.) Some old setuid revokes from the days of setuid games change into gid revokes.
Diffstat (limited to 'hangman')
-rw-r--r--hangman/main.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/hangman/main.c b/hangman/main.c
index 8d448e03..1cc88e78 100644
--- a/hangman/main.c
+++ b/hangman/main.c
@@ -1,4 +1,4 @@
-/* $NetBSD: main.c,v 1.6 1999/09/08 21:45:28 jsm Exp $ */
+/* $NetBSD: main.c,v 1.7 1999/09/12 09:02:21 jsm Exp $ */
/*
* Copyright (c) 1983, 1993
@@ -43,7 +43,7 @@ __COPYRIGHT("@(#) Copyright (c) 1983, 1993\n\
#if 0
static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: main.c,v 1.6 1999/09/08 21:45:28 jsm Exp $");
+__RCSID("$NetBSD: main.c,v 1.7 1999/09/12 09:02:21 jsm Exp $");
#endif
#endif /* not lint */
@@ -55,6 +55,9 @@ __RCSID("$NetBSD: main.c,v 1.6 1999/09/08 21:45:28 jsm Exp $");
int
main(void)
{
+ /* Revoke setgid privileges */
+ setregid(getgid(), getgid());
+
initscr();
signal(SIGINT, die);
setup();