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authorwiz <wiz@NetBSD.org>2003-02-23 23:40:47 +0000
committerwiz <wiz@NetBSD.org>2003-02-23 23:40:47 +0000
commit1295bd24bf074fd99fdc070dd434e7e025471eb2 (patch)
treee6d733b27e983e41447413929218b34225cdbd4e /hunt/hunt
parentd2c9435f39bf3cf490a36374e2dabc08a9c3128b (diff)
downloadbsdgames-darwin-1295bd24bf074fd99fdc070dd434e7e025471eb2.tar.gz
bsdgames-darwin-1295bd24bf074fd99fdc070dd434e7e025471eb2.tar.zst
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.Nm still needs "".
Diffstat (limited to 'hunt/hunt')
-rw-r--r--hunt/hunt/hunt.64
1 files changed, 2 insertions, 2 deletions
diff --git a/hunt/hunt/hunt.6 b/hunt/hunt/hunt.6
index 322c3bcf..4d399c14 100644
--- a/hunt/hunt/hunt.6
+++ b/hunt/hunt/hunt.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: hunt.6,v 1.7 2002/09/26 18:32:02 wiz Exp $
+.\" $NetBSD: hunt.6,v 1.8 2003/02/23 23:41:32 wiz Exp $
.\"
.\" hunt
.\" Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
@@ -333,7 +333,7 @@ It's a boring game if you're the only one playing.
Your score is the decayed average of the ratio of number of kills to number
of times you entered the game and is only kept for the duration
of a single session of
-.Nm .
+.Nm "" .
.Pp
.Nm
normally drives up the load average to be approximately