diff options
author | dholland <dholland@NetBSD.org> | 2009-08-12 07:42:11 +0000 |
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committer | dholland <dholland@NetBSD.org> | 2009-08-12 07:42:11 +0000 |
commit | c10b9a8ce82ad7b4b287ccc5b5b576ab961aa488 (patch) | |
tree | ada5191dc0ecc9bd46bd68d6b73ea060c04570d4 /hunt/huntd/hunt.h | |
parent | 8b1c71ee649fb41155da92995044e451c39ea700 (diff) | |
download | bsdgames-darwin-c10b9a8ce82ad7b4b287ccc5b5b576ab961aa488.tar.gz bsdgames-darwin-c10b9a8ce82ad7b4b287ccc5b5b576ab961aa488.tar.zst bsdgames-darwin-c10b9a8ce82ad7b4b287ccc5b5b576ab961aa488.zip |
sprinkle static and prune some dead code
Diffstat (limited to 'hunt/huntd/hunt.h')
-rw-r--r-- | hunt/huntd/hunt.h | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/hunt/huntd/hunt.h b/hunt/huntd/hunt.h index 021e6f81..116a418c 100644 --- a/hunt/huntd/hunt.h +++ b/hunt/huntd/hunt.h @@ -1,4 +1,4 @@ -/* $NetBSD: hunt.h,v 1.18 2009/07/04 07:51:35 dholland Exp $ */ +/* $NetBSD: hunt.h,v 1.19 2009/08/12 07:42:11 dholland Exp $ */ /* * Copyright (c) 1983-2003, Regents of the University of California. @@ -412,7 +412,6 @@ void add_shot(int, int, int, char, int, PLAYER *, int, char); int answer(void); void bad_con(void) __dead; void bad_ver(void) __dead; -int broadcast_vec(int, struct sockaddr **); void ce(PLAYER *); void cgoto(PLAYER *, int, int); void check(PLAYER *, int, int); @@ -427,12 +426,9 @@ void do_connect(char *, char, long); void do_message(void); void drawmaze(PLAYER *); void drawplayer(PLAYER *, FLAG); -void drawstatus(PLAYER *); void execute(PLAYER *); void faketalk(void); -void find_driver(FLAG); void fixshots(int, int, char); -IDENT *get_ident(uint32_t, uint32_t, char *, char); void get_local_name(char *); int get_remote_name(char *); BULLET *is_bullet(int, int); @@ -446,7 +442,6 @@ int opposite(int, char); void otto(int, int, char); void outch(PLAYER *, int); void outstr(PLAYER *, const char *, int); -int player_sym(PLAYER *, int, int); PLAYER *play_at(int, int); void playit(void); void put_ch(char); @@ -454,21 +449,10 @@ void put_str(char *); int quit(int); int rand_dir(void); int rand_num(int); -void redraw_screen(void); -void rmnl(char *); void rollexpl(void); -void see(PLAYER *, int); void sendcom(PLAYER *, int, ...); void showexpl(int, int, char); void showstat(PLAYER *); -void start_driver(void); -void stmonitor(PLAYER *); -void stplayer(PLAYER *, int); -char translate(char); void cleanup(int) __dead; void intr(int); -void sigalrm(int); -void sigemt(int) __dead; -void sigterm(int) __dead; -void sigusr1(int) __dead; void tstp(int); |