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authordholland <dholland@NetBSD.org>2009-08-12 07:42:11 +0000
committerdholland <dholland@NetBSD.org>2009-08-12 07:42:11 +0000
commitc10b9a8ce82ad7b4b287ccc5b5b576ab961aa488 (patch)
treeada5191dc0ecc9bd46bd68d6b73ea060c04570d4 /hunt/huntd/hunt.h
parent8b1c71ee649fb41155da92995044e451c39ea700 (diff)
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sprinkle static and prune some dead code
Diffstat (limited to 'hunt/huntd/hunt.h')
-rw-r--r--hunt/huntd/hunt.h18
1 files changed, 1 insertions, 17 deletions
diff --git a/hunt/huntd/hunt.h b/hunt/huntd/hunt.h
index 021e6f81..116a418c 100644
--- a/hunt/huntd/hunt.h
+++ b/hunt/huntd/hunt.h
@@ -1,4 +1,4 @@
-/* $NetBSD: hunt.h,v 1.18 2009/07/04 07:51:35 dholland Exp $ */
+/* $NetBSD: hunt.h,v 1.19 2009/08/12 07:42:11 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -412,7 +412,6 @@ void add_shot(int, int, int, char, int, PLAYER *, int, char);
int answer(void);
void bad_con(void) __dead;
void bad_ver(void) __dead;
-int broadcast_vec(int, struct sockaddr **);
void ce(PLAYER *);
void cgoto(PLAYER *, int, int);
void check(PLAYER *, int, int);
@@ -427,12 +426,9 @@ void do_connect(char *, char, long);
void do_message(void);
void drawmaze(PLAYER *);
void drawplayer(PLAYER *, FLAG);
-void drawstatus(PLAYER *);
void execute(PLAYER *);
void faketalk(void);
-void find_driver(FLAG);
void fixshots(int, int, char);
-IDENT *get_ident(uint32_t, uint32_t, char *, char);
void get_local_name(char *);
int get_remote_name(char *);
BULLET *is_bullet(int, int);
@@ -446,7 +442,6 @@ int opposite(int, char);
void otto(int, int, char);
void outch(PLAYER *, int);
void outstr(PLAYER *, const char *, int);
-int player_sym(PLAYER *, int, int);
PLAYER *play_at(int, int);
void playit(void);
void put_ch(char);
@@ -454,21 +449,10 @@ void put_str(char *);
int quit(int);
int rand_dir(void);
int rand_num(int);
-void redraw_screen(void);
-void rmnl(char *);
void rollexpl(void);
-void see(PLAYER *, int);
void sendcom(PLAYER *, int, ...);
void showexpl(int, int, char);
void showstat(PLAYER *);
-void start_driver(void);
-void stmonitor(PLAYER *);
-void stplayer(PLAYER *, int);
-char translate(char);
void cleanup(int) __dead;
void intr(int);
-void sigalrm(int);
-void sigemt(int) __dead;
-void sigterm(int) __dead;
-void sigusr1(int) __dead;
void tstp(int);