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authordholland <dholland@NetBSD.org>2009-07-04 04:29:54 +0000
committerdholland <dholland@NetBSD.org>2009-07-04 04:29:54 +0000
commit04000177d6ff81237366452ab49b73a49309a5f6 (patch)
tree9e0f261dbec435e9fcc524060739895af8f241ce /hunt
parent7aec9acedc86967b72d2679d392dc7d338b52ab4 (diff)
downloadbsdgames-darwin-04000177d6ff81237366452ab49b73a49309a5f6.tar.gz
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Diffstat (limited to 'hunt')
-rw-r--r--hunt/huntd/answer.c120
-rw-r--r--hunt/huntd/bsd.h17
-rw-r--r--hunt/huntd/ctl.c18
-rw-r--r--hunt/huntd/ctl_transact.c16
-rw-r--r--hunt/huntd/draw.c58
-rw-r--r--hunt/huntd/driver.c363
-rw-r--r--hunt/huntd/execute.c102
-rw-r--r--hunt/huntd/expl.c90
-rw-r--r--hunt/huntd/extern.c91
-rw-r--r--hunt/huntd/faketalk.c120
-rw-r--r--hunt/huntd/get_names.c63
-rw-r--r--hunt/huntd/hunt.h773
-rw-r--r--hunt/huntd/makemaze.c86
-rw-r--r--hunt/huntd/pathname.c40
-rw-r--r--hunt/huntd/shots.c260
-rw-r--r--hunt/huntd/talk_ctl.h30
-rw-r--r--hunt/huntd/terminal.c10
17 files changed, 1134 insertions, 1123 deletions
diff --git a/hunt/huntd/answer.c b/hunt/huntd/answer.c
index df355151..74f162ed 100644
--- a/hunt/huntd/answer.c
+++ b/hunt/huntd/answer.c
@@ -1,4 +1,4 @@
-/* $NetBSD: answer.c,v 1.13 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: answer.c,v 1.14 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,63 +32,63 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: answer.c,v 1.13 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: answer.c,v 1.14 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include <ctype.h>
-# include <errno.h>
-# include <fcntl.h>
-# include <stdlib.h>
-# include <unistd.h>
-# include "hunt.h"
+#include <ctype.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include "hunt.h"
-# define SCOREDECAY 15
+#define SCOREDECAY 15
-static char Ttyname[NAMELEN];
+static char Ttyname[NAMELEN];
int
answer(void)
{
- PLAYER *pp;
- int newsock;
- static u_long mode;
- static char name[NAMELEN];
- static char team;
- static int enter_status;
- static socklen_t socklen;
- static uint32_t machine;
- static uint32_t uid;
- static SOCKET sockstruct;
- char *cp1, *cp2;
- int flags;
- u_int32_t version;
- int i;
-
-# ifdef INTERNET
+ PLAYER *pp;
+ int newsock;
+ static u_long mode;
+ static char name[NAMELEN];
+ static char team;
+ static int enter_status;
+ static socklen_t socklen;
+ static uint32_t machine;
+ static uint32_t uid;
+ static SOCKET sockstruct;
+ char *cp1, *cp2;
+ int flags;
+ u_int32_t version;
+ int i;
+
+#ifdef INTERNET
socklen = sizeof sockstruct;
-# else
+#else
socklen = sizeof sockstruct - 1;
-# endif
+#endif
errno = 0;
newsock = accept(Socket, (struct sockaddr *) &sockstruct, &socklen);
if (newsock < 0)
{
if (errno == EINTR)
return FALSE;
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "accept: %m");
-# else
+#else
perror("accept");
-# endif
+#endif
cleanup(1);
}
-# ifdef INTERNET
+#ifdef INTERNET
machine = ntohl(((struct sockaddr_in *) &sockstruct)->sin_addr.s_addr);
-# else
+#else
if (machine == 0)
machine = gethostid();
-# endif
+#endif
version = htonl((u_int32_t) HUNT_VERSION);
(void) write(newsock, &version, LONGLEN);
(void) read(newsock, &uid, LONGLEN);
@@ -125,7 +125,7 @@ answer(void)
*cp2++ = *cp1;
*cp2 = '\0';
-# ifdef INTERNET
+#ifdef INTERNET
if (mode == C_MESSAGE) {
char buf[BUFSIZ + 1];
int n;
@@ -153,8 +153,8 @@ answer(void)
return FALSE;
}
else
-# endif
-# ifdef MONITOR
+#endif
+#ifdef MONITOR
if (mode == C_MONITOR)
if (End_monitor < &Monitor[MAXMON]) {
pp = End_monitor++;
@@ -167,7 +167,7 @@ answer(void)
return FALSE;
}
else
-# endif
+#endif
if (End_player < &Player[MAXPL]) {
pp = End_player++;
i = pp - Player + 3;
@@ -193,21 +193,21 @@ answer(void)
pp->p_y = 0;
pp->p_x = 0;
-# ifdef MONITOR
+#ifdef MONITOR
if (mode == C_MONITOR)
stmonitor(pp);
else
-# endif
+#endif
stplayer(pp, enter_status);
return TRUE;
}
-# ifdef MONITOR
+#ifdef MONITOR
void
stmonitor(PLAYER *pp)
{
- int line;
- PLAYER *npp;
+ int line;
+ PLAYER *npp;
memcpy(pp->p_maze, Maze, sizeof Maze);
@@ -230,13 +230,13 @@ stmonitor(PLAYER *pp)
sendcom(pp, READY, 0);
(void) fflush(pp->p_output);
}
-# endif
+#endif
void
stplayer(PLAYER *newpp, int enter_status)
{
- int x, y;
- PLAYER *pp;
+ int x, y;
+ PLAYER *pp;
Nplayer++;
@@ -264,7 +264,7 @@ stplayer(PLAYER *newpp, int enter_status)
newpp->p_y = y;
newpp->p_undershot = FALSE;
-# ifdef FLY
+#ifdef FLY
if (enter_status == Q_FLY) {
newpp->p_flying = rand_num(20);
newpp->p_flyx = 2 * rand_num(6) - 5;
@@ -272,7 +272,7 @@ stplayer(PLAYER *newpp, int enter_status)
newpp->p_face = FLYER;
}
else
-# endif
+#endif
{
newpp->p_flying = -1;
newpp->p_face = rand_dir();
@@ -283,9 +283,9 @@ stplayer(PLAYER *newpp, int enter_status)
newpp->p_ncount = 0;
newpp->p_nexec = 0;
newpp->p_ammo = ISHOTS;
-# ifdef BOOTS
+#ifdef BOOTS
newpp->p_nboots = 0;
-# endif
+#endif
if (enter_status == Q_SCAN) {
newpp->p_scan = SCANLEN;
newpp->p_cloak = 0;
@@ -301,20 +301,20 @@ stplayer(PLAYER *newpp, int enter_status)
y = rand_num(HEIGHT - 1) + 1;
} while (Maze[y][x] != SPACE);
Maze[y][x] = GMINE;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
do {
x = rand_num(WIDTH - 1) + 1;
y = rand_num(HEIGHT - 1) + 1;
} while (Maze[y][x] != SPACE);
Maze[y][x] = MINE;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
(void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
newpp->p_ident->i_score,
@@ -335,21 +335,21 @@ stplayer(PLAYER *newpp, int enter_status)
outstr(pp, smallbuf, 3);
}
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++) {
cgoto(pp, y, STAT_NAME_COL);
outstr(pp, Buf, STAT_NAME_LEN);
}
-# endif
+#endif
drawmaze(newpp);
drawplayer(newpp, TRUE);
look(newpp);
-# ifdef FLY
+#ifdef FLY
if (enter_status == Q_FLY)
/* Make sure that the position you enter in will be erased */
showexpl(newpp->p_y, newpp->p_x, FLYER);
-# endif
+#endif
sendcom(newpp, REFRESH);
sendcom(newpp, READY, 0);
(void) fflush(newpp->p_output);
@@ -383,8 +383,8 @@ rand_dir(void)
IDENT *
get_ident(uint32_t machine, uint32_t uid, char *name, char team)
{
- IDENT *ip;
- static IDENT punt;
+ IDENT *ip;
+ static IDENT punt;
for (ip = Scores; ip != NULL; ip = ip->i_next)
if (ip->i_machine == machine
diff --git a/hunt/huntd/bsd.h b/hunt/huntd/bsd.h
index 0b8a1ff5..8880093b 100644
--- a/hunt/huntd/bsd.h
+++ b/hunt/huntd/bsd.h
@@ -1,4 +1,4 @@
-/* $NetBSD: bsd.h,v 1.4 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: bsd.h,v 1.5 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -31,10 +31,11 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-# if defined(BSD_RELEASE) && BSD_RELEASE >= 43
-# define BROADCAST
-# define SYSLOG_43
-# endif
-# if defined(BSD_RELEASE) && BSD_RELEASE == 42
-# define SYSLOG_42
-# endif
+#if defined(BSD_RELEASE) && BSD_RELEASE >= 43
+#define BROADCAST
+#define SYSLOG_43
+#endif
+
+#if defined(BSD_RELEASE) && BSD_RELEASE == 42
+#define SYSLOG_42
+#endif
diff --git a/hunt/huntd/ctl.c b/hunt/huntd/ctl.c
index 9e44eda3..9b3c689e 100644
--- a/hunt/huntd/ctl.c
+++ b/hunt/huntd/ctl.c
@@ -1,4 +1,4 @@
-/* $NetBSD: ctl.c,v 1.4 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: ctl.c,v 1.5 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,14 +32,14 @@
#include "bsd.h"
-#if defined(TALK_43) || defined(TALK_42)
+#if defined(TALK_43) || defined(TALK_42)
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)ctl.c 5.2 (Berkeley) 3/13/86";
#else
-__RCSID("$NetBSD: ctl.c,v 1.4 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: ctl.c,v 1.5 2009/07/04 04:29:54 dholland Exp $");
#endif
#endif /* not lint */
@@ -52,16 +52,16 @@ __RCSID("$NetBSD: ctl.c,v 1.4 2009/07/04 02:37:20 dholland Exp $");
#include "hunt.h"
#include "talk_ctl.h"
-struct sockaddr_in daemon_addr = { AF_INET };
-struct sockaddr_in ctl_addr = { AF_INET };
+struct sockaddr_in daemon_addr = { AF_INET };
+struct sockaddr_in ctl_addr = { AF_INET };
- /* inet addresses of the two machines */
-struct in_addr my_machine_addr;
-struct in_addr his_machine_addr;
+/* inet addresses of the two machines */
+struct in_addr my_machine_addr;
+struct in_addr his_machine_addr;
u_short daemon_port; /* port number of the talk daemon */
-int ctl_sockt;
+int ctl_sockt;
CTL_MSG msg;
diff --git a/hunt/huntd/ctl_transact.c b/hunt/huntd/ctl_transact.c
index 9c3c1954..4ad6215a 100644
--- a/hunt/huntd/ctl_transact.c
+++ b/hunt/huntd/ctl_transact.c
@@ -1,4 +1,4 @@
-/* $NetBSD: ctl_transact.c,v 1.8 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: ctl_transact.c,v 1.9 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,14 +32,14 @@
#include "bsd.h"
-#if defined(TALK_43) || defined(TALK_42)
+#if defined(TALK_43) || defined(TALK_42)
#include <sys/cdefs.h>
#ifndef lint
#if 0
static char sccsid[] = "@(#)ctl_transact.c 5.2 (Berkeley) 3/13/86";
#else
-__RCSID("$NetBSD: ctl_transact.c,v 1.8 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: ctl_transact.c,v 1.9 2009/07/04 04:29:54 dholland Exp $");
#endif
#endif /* not lint */
@@ -109,20 +109,20 @@ ctl_transact(struct in_addr target, CTL_MSG msg, int type, CTL_RESPONSE *rp)
/* an immediate poll */
nready = poll(set, 1, 0);
} while (nready > 0 && (
-#ifdef TALK_43
+#ifdef TALK_43
rp->vers != TALK_VERSION ||
#endif
rp->type != type));
} while (
-#ifdef TALK_43
+#ifdef TALK_43
rp->vers != TALK_VERSION ||
#endif
rp->type != type);
rp->id_num = ntohl(rp->id_num);
-#ifdef TALK_43
+#ifdef TALK_43
rp->addr.sa_family = ntohs(rp->addr.sa_family);
-# else
+#else
rp->addr.sin_family = ntohs(rp->addr.sin_family);
-# endif
+#endif
}
#endif
diff --git a/hunt/huntd/draw.c b/hunt/huntd/draw.c
index 2d63274d..df4ff1ec 100644
--- a/hunt/huntd/draw.c
+++ b/hunt/huntd/draw.c
@@ -1,4 +1,4 @@
-/* $NetBSD: draw.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: draw.c,v 1.7 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,18 +32,18 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: draw.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: draw.c,v 1.7 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include "hunt.h"
+#include "hunt.h"
void
drawmaze(PLAYER *pp)
{
- int x;
- char *sp;
- int y;
- char *endp;
+ int x;
+ char *sp;
+ int y;
+ char *endp;
clrscr(pp);
outstr(pp, pp->p_maze[0], WIDTH);
@@ -72,8 +72,8 @@ drawmaze(PLAYER *pp)
void
drawstatus(PLAYER *pp)
{
- int i;
- PLAYER *np;
+ int i;
+ PLAYER *np;
cgoto(pp, STAT_AMMO_ROW, STAT_LABEL_COL);
outstr(pp, "Ammo:", 5);
@@ -110,7 +110,7 @@ drawstatus(PLAYER *pp)
outstr(pp, Buf, STAT_NAME_LEN);
}
-# ifdef MONITOR
+#ifdef MONITOR
cgoto(pp, STAT_MON_ROW, STAT_LABEL_COL);
outstr(pp, "Monitor:", 8);
for (i = STAT_MON_ROW + 1, np = Monitor; np < End_monitor; np++) {
@@ -119,13 +119,13 @@ drawstatus(PLAYER *pp)
cgoto(pp, i++, STAT_NAME_COL);
outstr(pp, Buf, STAT_NAME_LEN);
}
-# endif
+#endif
}
void
look(PLAYER *pp)
{
- int x, y;
+ int x, y;
x = pp->p_x;
y = pp->p_y;
@@ -161,10 +161,10 @@ look(PLAYER *pp)
see(pp, LEFTS);
see(pp, RIGHT);
break;
-# ifdef FLY
+#ifdef FLY
case FLYER:
break;
-# endif
+#endif
}
cgoto(pp, y, x);
}
@@ -172,8 +172,8 @@ look(PLAYER *pp)
void
see(PLAYER *pp, int face)
{
- char *sp;
- int y, x, i, cnt;
+ char *sp;
+ int y, x, i, cnt;
x = pp->p_x;
y = pp->p_y;
@@ -257,9 +257,9 @@ see(PLAYER *pp, int face)
void
check(PLAYER *pp, int y, int x)
{
- int indx;
- int ch;
- PLAYER *rpp;
+ int indx;
+ int ch;
+ PLAYER *rpp;
indx = y * sizeof Maze[0] + x;
ch = ((char *) Maze)[indx];
@@ -283,18 +283,18 @@ check(PLAYER *pp, int y, int x)
void
showstat(PLAYER *pp)
{
- PLAYER *np;
- int y;
- char c;
+ PLAYER *np;
+ int y;
+ char c;
y = STAT_PLAY_ROW + 1 + (pp - Player);
c = stat_char(pp);
-# ifdef MONITOR
+#ifdef MONITOR
for (np = Monitor; np < End_monitor; np++) {
cgoto(np, y, STAT_SCAN_COL);
outch(np, c);
}
-# endif
+#endif
for (np = Player; np < End_player; np++) {
cgoto(np, y, STAT_SCAN_COL);
outch(np, c);
@@ -309,17 +309,17 @@ showstat(PLAYER *pp)
void
drawplayer(PLAYER *pp, FLAG draw)
{
- PLAYER *newp;
- int x, y;
+ PLAYER *newp;
+ int x, y;
x = pp->p_x;
y = pp->p_y;
Maze[y][x] = draw ? pp->p_face : pp->p_over;
-# ifdef MONITOR
+#ifdef MONITOR
for (newp = Monitor; newp < End_monitor; newp++)
check(newp, y, x);
-# endif
+#endif
for (newp = Player; newp < End_player; newp++) {
if (!draw || newp == pp) {
@@ -378,7 +378,7 @@ translate(char ch)
int
player_sym(PLAYER *pp, int y, int x)
{
- PLAYER *npp;
+ PLAYER *npp;
npp = play_at(y, x);
if (npp->p_ident->i_team == ' ')
diff --git a/hunt/huntd/driver.c b/hunt/huntd/driver.c
index d06c22dc..f1d79297 100644
--- a/hunt/huntd/driver.c
+++ b/hunt/huntd/driver.c
@@ -1,4 +1,4 @@
-/* $NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: driver.c,v 1.17 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,49 +32,50 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: driver.c,v 1.17 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include <sys/ioctl.h>
-# include <sys/stat.h>
-# include <sys/time.h>
-# include <err.h>
-# include <errno.h>
-# include <signal.h>
-# include <stdlib.h>
-# include <unistd.h>
-# include "hunt.h"
-
-# ifndef pdp11
-# define RN (((Seed = Seed * 11109 + 13849) >> 16) & 0xffff)
-# else
-# define RN ((Seed = Seed * 11109 + 13849) & 0x7fff)
-# endif
-
-int Seed = 0;
-
-
-SOCKET Daemon;
-char *First_arg; /* pointer to argv[0] */
-char *Last_arg; /* pointer to end of argv/environ */
-# ifdef INTERNET
-int Test_socket; /* test socket to answer datagrams */
-FLAG inetd_spawned; /* invoked via inetd */
-FLAG standard_port = TRUE; /* true if listening on standard port */
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <err.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include"hunt.h"
+
+#ifndef pdp11
+#define RN (((Seed = Seed * 11109 + 13849) >> 16) & 0xffff)
+#else
+#define RN ((Seed = Seed * 11109 + 13849) & 0x7fff)
+#endif
+
+int Seed = 0;
+
+
+SOCKET Daemon;
+char *First_arg; /* pointer to argv[0] */
+char *Last_arg; /* pointer to end of argv/environ */
+
+#ifdef INTERNET
+int Test_socket; /* test socket to answer datagrams */
+FLAG inetd_spawned; /* invoked via inetd */
+FLAG standard_port = TRUE; /* true if listening on standard port */
u_short sock_port; /* port # of tcp listen socket */
u_short stat_port; /* port # of statistics tcp socket */
-# define DAEMON_SIZE (sizeof Daemon)
-# else
-# define DAEMON_SIZE (sizeof Daemon - 1)
-# endif
+#define DAEMON_SIZE (sizeof Daemon)
+#else
+#define DAEMON_SIZE (sizeof Daemon - 1)
+#endif
-static void clear_scores(void);
-static int havechar(PLAYER *, int);
-static void init(void);
- int main(int, char *[], char *[]);
-static void makeboots(void);
-static void send_stats(void);
-static void zap(PLAYER *, FLAG, int);
+static void clear_scores(void);
+static int havechar(PLAYER *, int);
+static void init(void);
+int main(int, char *[], char *[]);
+static void makeboots(void);
+static void send_stats(void);
+static void zap(PLAYER *, FLAG, int);
/*
@@ -84,17 +85,17 @@ static void zap(PLAYER *, FLAG, int);
int
main(int ac, char **av, char **ep)
{
- PLAYER *pp;
-# ifdef INTERNET
- u_short msg;
- short port_num, reply;
- socklen_t namelen;
- SOCKET test;
-# endif
- static FLAG first = TRUE;
- static FLAG server = FALSE;
- int c, i;
- const int linger = 90 * 1000;
+ PLAYER *pp;
+#ifdef INTERNET
+ u_short msg;
+ short port_num, reply;
+ socklen_t namelen;
+ SOCKET test;
+#endif
+ static FLAG first = TRUE;
+ static FLAG server = FALSE;
+ int c, i;
+ const int linger = 90 * 1000;
First_arg = av[0];
if (ep == NULL || *ep == NULL)
@@ -108,12 +109,12 @@ main(int ac, char **av, char **ep)
case 's':
server = TRUE;
break;
-# ifdef INTERNET
+#ifdef INTERNET
case 'p':
standard_port = FALSE;
Test_port = atoi(optarg);
break;
-# endif
+#endif
default:
erred:
fprintf(stderr, "Usage: %s [-s] [-p port]\n", av[0]);
@@ -132,14 +133,14 @@ again:
while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0)
{
if (errno != EINTR)
-# ifdef LOG
+#ifdef LOG
syslog(LOG_WARNING, "poll: %m");
-# else
+#else
warn("poll");
-# endif
+#endif
errno = 0;
}
-# ifdef INTERNET
+#ifdef INTERNET
if (fdset[2].revents & POLLIN) {
namelen = DAEMON_SIZE;
port_num = htons(sock_port);
@@ -171,40 +172,40 @@ again:
break;
}
}
-# endif
+#endif
{
for (pp = Player, i = 0; pp < End_player; pp++, i++)
if (havechar(pp, i + 3)) {
execute(pp);
pp->p_nexec++;
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++)
if (havechar(pp, i + MAXPL + 3)) {
mon_execute(pp);
pp->p_nexec++;
}
-# endif
+#endif
moveshots();
for (pp = Player, i = 0; pp < End_player; )
if (pp->p_death[0] != '\0')
zap(pp, TRUE, i + 3);
else
pp++, i++;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor, i = 0; pp < End_monitor; )
if (pp->p_death[0] != '\0')
zap(pp, FALSE, i + MAXPL + 3);
else
pp++, i++;
-# endif
+#endif
}
if (fdset[0].revents & POLLIN)
if (answer()) {
-# ifdef INTERNET
+#ifdef INTERNET
if (first && standard_port)
faketalk();
-# endif
+#endif
first = FALSE;
}
if (fdset[1].revents & POLLIN)
@@ -215,14 +216,14 @@ again:
pp->p_nexec = 0;
(void) fflush(pp->p_output);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++) {
if (fdset[i + MAXPL + 3].revents & POLLIN)
sendcom(pp, READY, pp->p_nexec);
pp->p_nexec = 0;
(void) fflush(pp->p_output);
}
-# endif
+#endif
} while (Nplayer > 0);
if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) {
@@ -232,17 +233,17 @@ again:
clear_scores();
makemaze();
clearwalls();
-# ifdef BOOTS
+#ifdef BOOTS
makeboots();
-# endif
+#endif
first = TRUE;
goto again;
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor, i = 0; pp < End_monitor; i++)
zap(pp, FALSE, i + MAXPL + 3);
-# endif
+#endif
cleanup(0);
/* NOTREACHED */
return(0);
@@ -255,125 +256,125 @@ again:
static void
init(void)
{
- int i;
-# ifdef INTERNET
- SOCKET test_port;
- int msg;
- socklen_t len;
-# endif
-
-# ifndef DEBUG
-# ifdef TIOCNOTTY
+ int i;
+#ifdef INTERNET
+ SOCKET test_port;
+ int msg;
+ socklen_t len;
+#endif
+
+#ifndef DEBUG
+#ifdef TIOCNOTTY
(void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
-# endif
+#endif
(void) setpgrp(getpid(), getpid());
(void) signal(SIGHUP, SIG_IGN);
(void) signal(SIGINT, SIG_IGN);
(void) signal(SIGQUIT, SIG_IGN);
(void) signal(SIGTERM, cleanup);
-# endif
+#endif
(void) chdir("/var/tmp"); /* just in case it core dumps */
(void) umask(0); /* No privacy at all! */
(void) signal(SIGPIPE, SIG_IGN);
-# ifdef LOG
-# ifdef SYSLOG_43
+#ifdef LOG
+#ifdef SYSLOG_43
openlog("huntd", LOG_PID, LOG_DAEMON);
-# endif
-# ifdef SYSLOG_42
+#endif
+#ifdef SYSLOG_42
openlog("huntd", LOG_PID);
-# endif
-# endif
+#endif
+#endif
/*
* Initialize statistics socket
*/
-# ifdef INTERNET
+#ifdef INTERNET
Daemon.sin_family = SOCK_FAMILY;
Daemon.sin_addr.s_addr = INADDR_ANY;
Daemon.sin_port = 0;
-# else
+#else
Daemon.sun_family = SOCK_FAMILY;
(void) strcpy(Daemon.sun_path, Stat_name);
-# endif
+#endif
Status = socket(SOCK_FAMILY, SOCK_STREAM, 0);
if (bind(Status, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
if (errno == EADDRINUSE)
exit(0);
else {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "bind: %m");
-# else
+#else
warn("bind");
-# endif
+#endif
cleanup(1);
}
}
(void) listen(Status, 5);
-# ifdef INTERNET
+#ifdef INTERNET
len = sizeof (SOCKET);
if (getsockname(Status, (struct sockaddr *) &Daemon, &len) < 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "getsockname: %m");
-# else
+#else
warn("getsockname");
-# endif
+#endif
exit(1);
}
stat_port = ntohs(Daemon.sin_port);
-# endif
+#endif
/*
* Initialize main socket
*/
-# ifdef INTERNET
+#ifdef INTERNET
Daemon.sin_family = SOCK_FAMILY;
Daemon.sin_addr.s_addr = INADDR_ANY;
Daemon.sin_port = 0;
-# else
+#else
Daemon.sun_family = SOCK_FAMILY;
(void) strcpy(Daemon.sun_path, Sock_name);
-# endif
+#endif
Socket = socket(SOCK_FAMILY, SOCK_STREAM, 0);
-# if defined(INTERNET)
+#if defined(INTERNET)
msg = 1;
if (setsockopt(Socket, SOL_SOCKET, SO_USELOOPBACK, &msg, sizeof msg)<0)
-# ifdef LOG
+#ifdef LOG
syslog(LOG_WARNING, "setsockopt loopback %m");
-# else
+#else
warn("setsockopt loopback");
-# endif
-# endif
+#endif
+#endif
if (bind(Socket, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
if (errno == EADDRINUSE)
exit(0);
else {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "bind: %m");
-# else
+#else
warn("bind");
-# endif
+#endif
cleanup(1);
}
}
(void) listen(Socket, 5);
-# ifdef INTERNET
+#ifdef INTERNET
len = sizeof (SOCKET);
if (getsockname(Socket, (struct sockaddr *) &Daemon, &len) < 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "getsockname: %m");
-# else
+#else
warn("getsockname");
-# endif
+#endif
exit(1);
}
sock_port = ntohs(Daemon.sin_port);
-# endif
+#endif
/*
* Initialize minimal poll mask
@@ -383,7 +384,7 @@ init(void)
fdset[1].fd = Status;
fdset[1].events = POLLIN;
-# ifdef INTERNET
+#ifdef INTERNET
len = sizeof (SOCKET);
if (getsockname(0, (struct sockaddr *) &test_port, &len) >= 0
&& test_port.sin_family == AF_INET) {
@@ -400,11 +401,11 @@ init(void)
Test_socket = socket(SOCK_FAMILY, SOCK_DGRAM, 0);
if (bind(Test_socket, (struct sockaddr *) &test_port,
DAEMON_SIZE) < 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "bind: %m");
-# else
+#else
warn("bind");
-# endif
+#endif
exit(1);
}
(void) listen(Test_socket, 5);
@@ -412,15 +413,15 @@ init(void)
fdset[2].fd = Test_socket;
fdset[2].events = POLLIN;
-# else
+#else
fdset[2].fd = -1;
-# endif
+#endif
Seed = getpid() + time((time_t *) NULL);
makemaze();
-# ifdef BOOTS
+#ifdef BOOTS
makeboots();
-# endif
+#endif
for (i = 0; i < NASCII; i++)
See_over[i] = TRUE;
@@ -428,14 +429,14 @@ init(void)
See_over[WALL1] = FALSE;
See_over[WALL2] = FALSE;
See_over[WALL3] = FALSE;
-# ifdef REFLECT
+#ifdef REFLECT
See_over[WALL4] = FALSE;
See_over[WALL5] = FALSE;
-# endif
+#endif
}
-# ifdef BOOTS
+#ifdef BOOTS
/*
* makeboots:
* Put the boots in the maze
@@ -443,8 +444,8 @@ init(void)
static void
makeboots(void)
{
- int x, y;
- PLAYER *pp;
+ int x, y;
+ PLAYER *pp;
do {
x = rand_num(WIDTH - 1) + 1;
@@ -454,7 +455,7 @@ makeboots(void)
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
pp->p_flying = -1;
}
-# endif
+#endif
/*
@@ -465,11 +466,11 @@ void
checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
char this_shot_type)
{
- const char *cp;
+ const char *cp;
if (ouch->p_death[0] != '\0')
return;
-# ifdef BOOTS
+#ifdef BOOTS
if (this_shot_type == SLIME)
switch (ouch->p_nboots) {
default:
@@ -482,7 +483,7 @@ checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
message(gotcha, "He has boots on!");
return;
}
-# endif
+#endif
ouch->p_damage += amt;
if (ouch->p_damage <= ouch->p_damcap) {
(void) snprintf(Buf, sizeof(Buf), "%2d", ouch->p_damage);
@@ -496,11 +497,11 @@ checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
default:
cp = "Killed";
break;
-# ifdef FLY
+#ifdef FLY
case FALL:
cp = "Killed on impact";
break;
-# endif
+#endif
case KNIFE:
cp = "Stabbed to death";
ouch->p_ammo = 0; /* No exploding */
@@ -517,23 +518,23 @@ checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
case GMINE:
cp = "Blown apart";
break;
-# ifdef OOZE
+#ifdef OOZE
case SLIME:
cp = "Slimed";
if (credit != NULL)
credit->i_slime++;
break;
-# endif
-# ifdef VOLCANO
+#endif
+#ifdef VOLCANO
case LAVA:
cp = "Baked";
break;
-# endif
-# ifdef DRONE
+#endif
+#ifdef DRONE
case DSHOT:
cp = "Eliminated";
break;
-# endif
+#endif
}
if (credit == NULL) {
(void) snprintf(ouch->p_death, sizeof(ouch->p_death),
@@ -583,13 +584,13 @@ checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
STAT_NAME_COL);
outstr(ouch, Buf, 5);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (ouch = Monitor; ouch < End_monitor; ouch++) {
cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
STAT_NAME_COL);
outstr(ouch, Buf, 5);
}
-# endif
+#endif
}
/*
@@ -599,11 +600,11 @@ checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
static void
zap(PLAYER *pp, FLAG was_player, int i)
{
- int n, len;
- BULLET *bp;
- PLAYER *np;
- int x, y;
- int savefd;
+ int n, len;
+ BULLET *bp;
+ PLAYER *np;
+ int x, y;
+ int savefd;
if (was_player) {
if (pp->p_undershot)
@@ -628,9 +629,9 @@ zap(PLAYER *pp, FLAG was_player, int i)
savefd = pp->p_fd;
-# ifdef MONITOR
+#ifdef MONITOR
if (was_player) {
-# endif
+#endif
for (bp = Bullets; bp != NULL; bp = bp->b_next) {
if (bp->b_owner == pp)
bp->b_owner = NULL;
@@ -671,11 +672,11 @@ zap(PLAYER *pp, FLAG was_player, int i)
pp->p_ident->i_name);
for (np = Player; np < End_player; np++)
message(np, Buf);
-# ifdef MONITOR
+#ifdef MONITOR
for (np = Monitor; np < End_monitor; np++)
message(np, Buf);
-# endif
-# ifdef BOOTS
+#endif
+#ifdef BOOTS
while (pp->p_nboots-- > 0) {
for (np = Boot; np < &Boot[NBOOTS]; np++)
if (np->p_flying < 0)
@@ -692,9 +693,9 @@ zap(PLAYER *pp, FLAG was_player, int i)
np->p_face = BOOT;
showexpl(np->p_y, np->p_x, BOOT);
}
-# endif
+#endif
}
-# ifdef BOOTS
+#ifdef BOOTS
else if (pp->p_nboots > 0) {
if (pp->p_nboots == 2)
Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
@@ -704,9 +705,9 @@ zap(PLAYER *pp, FLAG was_player, int i)
fixshots(pp->p_y, pp->p_x,
Maze[pp->p_y][pp->p_x]);
}
-# endif
+#endif
-# ifdef VOLCANO
+#ifdef VOLCANO
volcano += pp->p_ammo - x;
if (rand_num(100) < volcano / 50) {
do {
@@ -719,9 +720,9 @@ zap(PLAYER *pp, FLAG was_player, int i)
message(np, "Volcano eruption.");
volcano = 0;
}
-# endif
+#endif
-# ifdef DRONE
+#ifdef DRONE
if (rand_num(100) < 2) {
do {
x = rand_num(WIDTH / 2) + WIDTH / 4;
@@ -732,7 +733,7 @@ zap(PLAYER *pp, FLAG was_player, int i)
rand_num(MAXBOMB - MINDSHOT)],
(PLAYER *) NULL, FALSE, SPACE);
}
-# endif
+#endif
sendcom(pp, ENDWIN);
(void) putc(' ', pp->p_output);
@@ -751,12 +752,12 @@ zap(PLAYER *pp, FLAG was_player, int i)
cgoto(np, n, STAT_NAME_COL);
outstr(np, Buf, STAT_NAME_LEN);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (np = Monitor; np < End_monitor; np++) {
cgoto(np, n, STAT_NAME_COL);
outstr(np, Buf, STAT_NAME_LEN);
}
-# endif
+#endif
} else
fdset[i].fd = -1;
@@ -766,7 +767,7 @@ zap(PLAYER *pp, FLAG was_player, int i)
cgoto(np, n, STAT_NAME_COL);
ce(np);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (np = Monitor; np < End_monitor; np++) {
cgoto(np, n, STAT_NAME_COL);
ce(np);
@@ -808,7 +809,7 @@ zap(PLAYER *pp, FLAG was_player, int i)
ce(np);
}
}
-# endif
+#endif
}
/*
@@ -854,7 +855,7 @@ check_again:
SIGNAL_TYPE
cleanup(int eval)
{
- PLAYER *pp;
+ PLAYER *pp;
for (pp = Player; pp < End_player; pp++) {
cgoto(pp, HEIGHT, 0);
@@ -862,18 +863,18 @@ cleanup(int eval)
(void) putc(LAST_PLAYER, pp->p_output);
(void) fclose(pp->p_output);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++) {
cgoto(pp, HEIGHT, 0);
sendcom(pp, ENDWIN);
(void) putc(LAST_PLAYER, pp->p_output);
(void) fclose(pp->p_output);
}
-# endif
+#endif
(void) close(Socket);
-# ifdef AF_UNIX_HACK
+#ifdef AF_UNIX_HACK
(void) unlink(Sock_name);
-# endif
+#endif
exit(eval);
}
@@ -885,38 +886,38 @@ cleanup(int eval)
static void
send_stats(void)
{
- IDENT *ip;
- FILE *fp;
- int s;
- SOCKET sockstruct;
- socklen_t socklen;
+ IDENT *ip;
+ FILE *fp;
+ int s;
+ SOCKET sockstruct;
+ socklen_t socklen;
/*
* Get the output stream ready
*/
-# ifdef INTERNET
+#ifdef INTERNET
socklen = sizeof sockstruct;
-# else
+#else
socklen = sizeof sockstruct - 1;
-# endif
+#endif
s = accept(Status, (struct sockaddr *) &sockstruct, &socklen);
if (s < 0) {
if (errno == EINTR)
return;
-# ifdef LOG
+#ifdef LOG
syslog(LOG_WARNING, "accept: %m");
-# else
+#else
warn("accept");
-# endif
+#endif
return;
}
fp = fdopen(s, "w");
if (fp == NULL) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_WARNING, "fdopen: %m");
-# else
+#else
warn("fdopen");
-# endif
+#endif
(void) close(s);
return;
}
@@ -961,7 +962,7 @@ send_stats(void)
static void
clear_scores(void)
{
- IDENT *ip, *nextip;
+ IDENT *ip, *nextip;
for (ip = Scores; ip != NULL; ip = nextip) {
nextip = ip->i_next;
diff --git a/hunt/huntd/execute.c b/hunt/huntd/execute.c
index 2e524e5c..a99cccd4 100644
--- a/hunt/huntd/execute.c
+++ b/hunt/huntd/execute.c
@@ -1,4 +1,4 @@
-/* $NetBSD: execute.c,v 1.8 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: execute.c,v 1.9 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,22 +32,22 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: execute.c,v 1.8 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: execute.c,v 1.9 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include <stdlib.h>
-# include "hunt.h"
+#include <stdlib.h>
+#include "hunt.h"
-static void cloak(PLAYER *);
-static void turn_player(PLAYER *, int);
-static void fire(PLAYER *, int);
-static void fire_slime(PLAYER *, int);
-static void move_player(PLAYER *, int);
-static void pickup(PLAYER *, int, int, int, int);
-static void scan(PLAYER *);
+static void cloak(PLAYER *);
+static void turn_player(PLAYER *, int);
+static void fire(PLAYER *, int);
+static void fire_slime(PLAYER *, int);
+static void move_player(PLAYER *, int);
+static void pickup(PLAYER *, int, int, int, int);
+static void scan(PLAYER *);
-# ifdef MONITOR
+#ifdef MONITOR
/*
* mon_execute:
* Execute a single monitor command
@@ -55,7 +55,7 @@ static void scan(PLAYER *);
void
mon_execute(PLAYER *pp)
{
- char ch;
+ char ch;
ch = pp->p_cbuf[pp->p_ncount++];
switch (ch) {
@@ -67,7 +67,7 @@ mon_execute(PLAYER *pp)
break;
}
}
-# endif
+#endif
/*
* execute:
@@ -76,11 +76,11 @@ mon_execute(PLAYER *pp)
void
execute(PLAYER *pp)
{
- char ch;
+ char ch;
ch = pp->p_cbuf[pp->p_ncount++];
-# ifdef FLY
+#ifdef FLY
if (pp->p_flying >= 0) {
switch (ch) {
case CTRL('L'):
@@ -92,7 +92,7 @@ execute(PLAYER *pp)
}
return;
}
-# endif
+#endif
switch (ch) {
case CTRL('L'):
@@ -159,7 +159,7 @@ execute(PLAYER *pp)
case '@':
fire(pp, 10); /* 21x21 BOMB */
break;
-# ifdef OOZE
+#ifdef OOZE
case 'o':
fire_slime(pp, 0); /* SLIME */
break;
@@ -172,7 +172,7 @@ execute(PLAYER *pp)
case 'P':
fire_slime(pp, 3);
break;
-# endif
+#endif
case 's':
scan(pp);
break;
@@ -192,10 +192,10 @@ execute(PLAYER *pp)
static void
move_player(PLAYER *pp, int dir)
{
- PLAYER *newp;
- int x, y;
- FLAG moved;
- BULLET *bp;
+ PLAYER *newp;
+ int x, y;
+ FLAG moved;
+ BULLET *bp;
y = pp->p_y;
x = pp->p_x;
@@ -218,18 +218,18 @@ move_player(PLAYER *pp, int dir)
moved = FALSE;
switch (Maze[y][x]) {
case SPACE:
-# ifdef RANDOM
+#ifdef RANDOM
case DOOR:
-# endif
+#endif
moved = TRUE;
break;
case WALL1:
case WALL2:
case WALL3:
-# ifdef REFLECT
+#ifdef REFLECT
case WALL4:
case WALL5:
-# endif
+#endif
break;
case MINE:
case GMINE:
@@ -246,12 +246,12 @@ move_player(PLAYER *pp, int dir)
case GRENADE:
case SATCHEL:
case BOMB:
-# ifdef OOZE
+#ifdef OOZE
case SLIME:
-# endif
-# ifdef DRONE
+#endif
+#ifdef DRONE
case DSHOT:
-# endif
+#endif
bp = is_bullet(y, x);
if (bp != NULL)
bp->b_expl = TRUE;
@@ -269,14 +269,14 @@ move_player(PLAYER *pp, int dir)
checkdam(newp, pp, pp->p_ident, STABDAM, KNIFE);
}
break;
-# ifdef FLY
+#ifdef FLY
case FLYER:
newp = play_at(y, x);
message(newp, "Oooh, there's a short guy waving at you!");
message(pp, "You couldn't quite reach him!");
break;
-# endif
-# ifdef BOOTS
+#endif
+#ifdef BOOTS
case BOOT:
case BOOT_PAIR:
if (Maze[y][x] == BOOT)
@@ -299,7 +299,7 @@ move_player(PLAYER *pp, int dir)
Maze[y][x] = SPACE;
moved = TRUE;
break;
-# endif
+#endif
}
if (moved) {
if (pp->p_ncshot > 0)
@@ -341,10 +341,10 @@ fire(PLAYER *pp, int req_index)
{
if (pp == NULL)
return;
-# ifdef DEBUG
+#ifdef DEBUG
if (req_index < 0 || req_index >= MAXBOMB)
message(pp, "What you do?");
-# endif
+#endif
while (req_index >= 0 && pp->p_ammo < shot_req[req_index])
req_index--;
if (req_index < 0) {
@@ -372,13 +372,13 @@ fire(PLAYER *pp, int req_index)
showexpl(pp->p_y, pp->p_x, shot_type[req_index]);
for (pp = Player; pp < End_player; pp++)
sendcom(pp, REFRESH);
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
sendcom(pp, REFRESH);
-# endif
+#endif
}
-# ifdef OOZE
+#ifdef OOZE
/*
* fire_slime:
* Fire a slime shot in the given direction
@@ -388,10 +388,10 @@ fire_slime(PLAYER *pp, int req_index)
{
if (pp == NULL)
return;
-# ifdef DEBUG
+#ifdef DEBUG
if (req_index < 0 || req_index >= MAXSLIME)
message(pp, "What you do?");
-# endif
+#endif
while (req_index >= 0 && pp->p_ammo < slime_req[req_index])
req_index--;
if (req_index < 0) {
@@ -419,12 +419,12 @@ fire_slime(PLAYER *pp, int req_index)
showexpl(pp->p_y, pp->p_x, SLIME);
for (pp = Player; pp < End_player; pp++)
sendcom(pp, REFRESH);
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
sendcom(pp, REFRESH);
-# endif
+#endif
}
-# endif
+#endif
/*
* add_shot:
@@ -434,8 +434,8 @@ void
add_shot(int type, int y, int x, char face, int charge,
PLAYER *owner, int expl, char over)
{
- BULLET *bp;
- int size;
+ BULLET *bp;
+ int size;
switch (type) {
case SHOT:
@@ -470,7 +470,7 @@ BULLET *
create_shot(int type, int y, int x, char face, int charge,
int size, PLAYER *owner, IDENT *score, int expl, char over)
{
- BULLET *bp;
+ BULLET *bp;
bp = malloc(sizeof(*bp));
if (bp == NULL) {
@@ -505,12 +505,12 @@ cloak(PLAYER *pp)
message(pp, "No more charges");
return;
}
-# ifdef BOOTS
+#ifdef BOOTS
if (pp->p_nboots > 0) {
message(pp, "Boots are too noisy to cloak!");
return;
}
-# endif
+#endif
(void) snprintf(Buf, sizeof(Buf), "%3d", --pp->p_ammo);
cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
outstr(pp, Buf, 3);
@@ -553,7 +553,7 @@ scan(PLAYER *pp)
void
pickup(PLAYER *pp, int y, int x, int prob, int obj)
{
- int req;
+ int req;
switch (obj) {
case MINE:
diff --git a/hunt/huntd/expl.c b/hunt/huntd/expl.c
index 659d3507..364ef576 100644
--- a/hunt/huntd/expl.c
+++ b/hunt/huntd/expl.c
@@ -1,4 +1,4 @@
-/* $NetBSD: expl.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: expl.c,v 1.7 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,13 +32,13 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: expl.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: expl.c,v 1.7 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include <stdlib.h>
-# include "hunt.h"
+#include <stdlib.h>
+#include "hunt.h"
-static void remove_wall(int, int);
+static void remove_wall(int, int);
/*
@@ -48,8 +48,8 @@ static void remove_wall(int, int);
void
showexpl(int y, int x, char type)
{
- PLAYER *pp;
- EXPL *ep;
+ PLAYER *pp;
+ EXPL *ep;
if (y < 0 || y >= HEIGHT)
return;
@@ -72,7 +72,7 @@ showexpl(int y, int x, char type)
cgoto(pp, y, x);
outch(pp, type);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++) {
if (pp->p_maze[y][x] == type)
continue;
@@ -80,18 +80,18 @@ showexpl(int y, int x, char type)
cgoto(pp, y, x);
outch(pp, type);
}
-# endif
+#endif
switch (Maze[y][x]) {
case WALL1:
case WALL2:
case WALL3:
-# ifdef RANDOM
+#ifdef RANDOM
case DOOR:
-# endif
-# ifdef REFLECT
+#endif
+#ifdef REFLECT
case WALL4:
case WALL5:
-# endif
+#endif
if (y >= UBOUND && y < DBOUND && x >= LBOUND && x < RBOUND)
remove_wall(y, x);
break;
@@ -106,11 +106,11 @@ showexpl(int y, int x, char type)
void
rollexpl(void)
{
- EXPL *ep;
- PLAYER *pp;
- int y, x;
- char c;
- EXPL *nextep;
+ EXPL *ep;
+ PLAYER *pp;
+ int y, x;
+ char c;
+ EXPL *nextep;
for (ep = Expl[EXPLEN - 1]; ep != NULL; ep = nextep) {
nextep = ep->e_next;
@@ -126,10 +126,10 @@ rollexpl(void)
cgoto(pp, y, x);
outch(pp, c);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
free(ep);
}
for (x = EXPLEN - 1; x > 0; x--)
@@ -139,10 +139,10 @@ rollexpl(void)
/* There's about 700 walls in the initial maze. So we pick a number
* that keeps the maze relatively full. */
-# define MAXREMOVE 40
+#define MAXREMOVE 40
-static REGEN removed[MAXREMOVE];
-static REGEN *rem_index = removed;
+static REGEN removed[MAXREMOVE];
+static REGEN *rem_index = removed;
/*
* remove_wall - add a location where the wall was blown away.
@@ -152,17 +152,17 @@ static REGEN *rem_index = removed;
static void
remove_wall(int y, int x)
{
- REGEN *r;
-# if defined(MONITOR) || defined(FLY)
- PLAYER *pp;
-# endif
-# ifdef FLY
- char save_char = 0;
-# endif
+ REGEN *r;
+#if defined(MONITOR) || defined(FLY)
+ PLAYER *pp;
+#endif
+#ifdef FLY
+ char save_char = 0;
+#endif
r = rem_index;
while (r->r_y != 0) {
-# ifdef FLY
+#ifdef FLY
switch (Maze[r->r_y][r->r_x]) {
case SPACE:
case LEFTS:
@@ -173,10 +173,10 @@ remove_wall(int y, int x)
save_char = Maze[r->r_y][r->r_x];
goto found;
}
-# else
+#else
if (Maze[r->r_y][r->r_x] == SPACE)
break;
-# endif
+#endif
if (++r >= &removed[MAXREMOVE])
r = removed;
}
@@ -184,7 +184,7 @@ remove_wall(int y, int x)
found:
if (r->r_y != 0) {
/* Slot being used, put back this wall */
-# ifdef FLY
+#ifdef FLY
if (save_char == SPACE)
Maze[r->r_y][r->r_x] = Orig_maze[r->r_y][r->r_x];
else {
@@ -201,21 +201,21 @@ found:
Maze[r->r_y][r->r_x] = FLYER;
showexpl(r->r_y, r->r_x, FLYER);
}
-# else
+#else
Maze[r->r_y][r->r_x] = Orig_maze[r->r_y][r->r_x];
-# endif
-# ifdef RANDOM
+#endif
+#ifdef RANDOM
if (rand_num(100) == 0)
Maze[r->r_y][r->r_x] = DOOR;
-# endif
-# ifdef REFLECT
+#endif
+#ifdef REFLECT
if (rand_num(100) == 0) /* one percent of the time */
Maze[r->r_y][r->r_x] = WALL4;
-# endif
-# ifdef MONITOR
+#endif
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, r->r_y, r->r_x);
-# endif
+#endif
}
r->r_y = y;
@@ -226,10 +226,10 @@ found:
rem_index = r;
Maze[y][x] = SPACE;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
}
/*
@@ -239,7 +239,7 @@ found:
void
clearwalls(void)
{
- REGEN *rp;
+ REGEN *rp;
for (rp = removed; rp < &removed[MAXREMOVE]; rp++)
rp->r_y = 0;
diff --git a/hunt/huntd/extern.c b/hunt/huntd/extern.c
index d36f2b81..46dfb12a 100644
--- a/hunt/huntd/extern.c
+++ b/hunt/huntd/extern.c
@@ -1,4 +1,4 @@
-/* $NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: extern.c,v 1.5 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,60 +32,61 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: extern.c,v 1.4 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: extern.c,v 1.5 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
-# include "hunt.h"
+#include "hunt.h"
-# ifdef MONITOR
-FLAG Am_monitor = FALSE; /* current process is a monitor */
-# endif
+#ifdef MONITOR
+FLAG Am_monitor = FALSE; /* current process is a monitor */
+#endif
-char Buf[BUFSIZ]; /* general scribbling buffer */
-char Maze[HEIGHT][WIDTH2]; /* the maze */
-char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
+char Buf[BUFSIZ]; /* general scribbling buffer */
+char Maze[HEIGHT][WIDTH2]; /* the maze */
+char Orig_maze[HEIGHT][WIDTH2]; /* the original maze */
-struct pollfd fdset[3+MAXPL+MAXMON];
-int Nplayer = 0; /* number of players */
-int Socket; /* main socket */
-int Status; /* stat socket */
-int See_over[NASCII]; /* lookup table for determining whether
+struct pollfd fdset[3+MAXPL+MAXMON];
+int Nplayer = 0; /* number of players */
+int Socket; /* main socket */
+int Status; /* stat socket */
+int See_over[NASCII]; /* lookup table for determining whether
* character represents "transparent"
* item */
-BULLET *Bullets = NULL; /* linked list of bullets */
+BULLET *Bullets = NULL; /* linked list of bullets */
-EXPL *Expl[EXPLEN]; /* explosion lists */
-EXPL *Last_expl; /* last explosion on Expl[0] */
+EXPL *Expl[EXPLEN]; /* explosion lists */
+EXPL *Last_expl; /* last explosion on Expl[0] */
-PLAYER Player[MAXPL]; /* all the players */
-PLAYER *End_player = Player; /* last active player slot */
-# ifdef BOOTS
-PLAYER Boot[NBOOTS]; /* all the boots */
-# endif
-IDENT *Scores; /* score cache */
-# ifdef MONITOR
-PLAYER Monitor[MAXMON]; /* all the monitors */
-PLAYER *End_monitor = Monitor; /* last active monitor slot */
-# endif
+PLAYER Player[MAXPL]; /* all the players */
+PLAYER *End_player = Player; /* last active player slot */
+#ifdef BOOTS
+PLAYER Boot[NBOOTS]; /* all the boots */
+#endif
+IDENT *Scores; /* score cache */
+#ifdef MONITOR
+PLAYER Monitor[MAXMON]; /* all the monitors */
+PLAYER *End_monitor = Monitor; /* last active monitor slot */
+#endif
-# ifdef VOLCANO
-int volcano = 0; /* Explosion size */
-# endif
+#ifdef VOLCANO
+int volcano = 0; /* Explosion size */
+#endif
-int shot_req[MAXBOMB] = {
- BULREQ, GRENREQ, SATREQ,
- BOMB7REQ, BOMB9REQ, BOMB11REQ,
- BOMB13REQ, BOMB15REQ, BOMB17REQ,
- BOMB19REQ, BOMB21REQ,
- };
-int shot_type[MAXBOMB] = {
- SHOT, GRENADE, SATCHEL,
- BOMB, BOMB, BOMB,
- BOMB, BOMB, BOMB,
- BOMB, BOMB,
- };
+int shot_req[MAXBOMB] = {
+ BULREQ, GRENREQ, SATREQ,
+ BOMB7REQ, BOMB9REQ, BOMB11REQ,
+ BOMB13REQ, BOMB15REQ, BOMB17REQ,
+ BOMB19REQ, BOMB21REQ,
+};
-int slime_req[MAXSLIME] = {
- SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
- };
+int shot_type[MAXBOMB] = {
+ SHOT, GRENADE, SATCHEL,
+ BOMB, BOMB, BOMB,
+ BOMB, BOMB, BOMB,
+ BOMB, BOMB,
+};
+
+int slime_req[MAXSLIME] = {
+ SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
+};
diff --git a/hunt/huntd/faketalk.c b/hunt/huntd/faketalk.c
index 72ed4dcd..df948445 100644
--- a/hunt/huntd/faketalk.c
+++ b/hunt/huntd/faketalk.c
@@ -1,4 +1,4 @@
-/* $NetBSD: faketalk.c,v 1.14 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: faketalk.c,v 1.15 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,44 +32,45 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: faketalk.c,v 1.14 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: faketalk.c,v 1.15 2009/07/04 04:29:54 dholland Exp $");
#endif /* not lint */
#include "bsd.h"
#include "hunt.h"
-#if defined(TALK_43) || defined(TALK_42)
+#if defined(TALK_43) || defined(TALK_42)
-# include <sys/time.h>
-# include <sys/wait.h>
-# include <ctype.h>
-# include <netdb.h>
-# include <signal.h>
-# include <stdio.h>
-# include <string.h>
-# include <unistd.h>
-# include "talk_ctl.h"
+#include <sys/time.h>
+#include <sys/wait.h>
+#include <ctype.h>
+#include <netdb.h>
+#include <signal.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include "talk_ctl.h"
-# define TRUE 1
-# define FALSE 0
+#define TRUE 1
+#define FALSE 0
/* defines for fake talk message to announce start of game */
-# ifdef TALK_43
-# define MASQUERADE "\"Hunt Game\""
-# else
-# define MASQUERADE "HuntGame"
-# endif
-# define RENDEZVOUS "hunt-players"
-# define ARGV0 "HUNT-ANNOUNCE"
-
-extern char *my_machine_name;
-extern char *First_arg, *Last_arg;
-extern char **environ;
-
-static void do_announce(char *);
-SIGNAL_TYPE exorcise(int);
+#ifdef TALK_43
+#define MASQUERADE "\"Hunt Game\""
+#else
+#define MASQUERADE "HuntGame"
+#endif
+#define RENDEZVOUS "hunt-players"
+#define ARGV0 "HUNT-ANNOUNCE"
+
+extern char *my_machine_name;
+extern char *First_arg, *Last_arg;
+extern char **environ;
+
+static void do_announce(char *);
+SIGNAL_TYPE exorcise(int);
+
/*
- * exorcise - disspell zombies
+ * exorcise - disspell zombies
*/
SIGNAL_TYPE
@@ -79,19 +80,19 @@ exorcise(int dummy __unused)
}
/*
- * query the local SMTP daemon to expand the RENDEZVOUS mailing list
- * and fake a talk request to each address thus found.
+ * query the local SMTP daemon to expand the RENDEZVOUS mailing list
+ * and fake a talk request to each address thus found.
*/
void
faketalk(void)
{
- struct servent *sp;
- char buf[BUFSIZ];
- FILE *f;
- int service; /* socket of service */
- struct sockaddr_in des; /* address of destination */
- char *a, *b;
+ struct servent *sp;
+ char buf[BUFSIZ];
+ FILE *f;
+ int service; /* socket of service */
+ struct sockaddr_in des; /* address of destination */
+ char *a, *b;
(void) signal(SIGCHLD, exorcise);
@@ -102,7 +103,7 @@ faketalk(void)
(void) signal(SIGPIPE, SIG_IGN);
/*
- * change argv so that a ps shows ARGV0
+ * change argv so that a ps shows ARGV0
*/
*environ = NULL;
for (a = First_arg, b = ARGV0; a < Last_arg; a++) {
@@ -123,11 +124,11 @@ faketalk(void)
*/
if ((sp = getservbyname("smtp", NULL)) == NULL) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "faketalk: smtp protocol not supported\n");
-# else
+#else
warn("faketalk: stmp protocol not supported");
-# endif
+#endif
_exit(1);
}
@@ -137,28 +138,28 @@ faketalk(void)
des.sin_port = sp->s_port;
if ((service = socket(des.sin_family, SOCK_STREAM, 0)) < 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "falktalk: socket");
-# else
+#else
warn("falktalk: socket");
-# endif
+#endif
_exit(1);
}
if (connect(service, (struct sockaddr *) &des, sizeof(des)) != 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "faketalk: connect");
-# else
+#else
warn("faketalk: connect");
-# endif
+#endif
_exit(1);
}
if ((f = fdopen(service, "r")) == NULL) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "fdopen failed\n");
-# else
+#else
warn("faketalk: fdopen");
-# endif
+#endif
_exit(2);
}
@@ -171,7 +172,7 @@ faketalk(void)
"EXPN %s@%s\r\n", RENDEZVOUS, my_machine_name);
(void) write(service, buf, strlen(buf));
while (fgets(buf, BUFSIZ, f) != NULL) {
- char *s, *t;
+ char *s, *t;
if (buf[0] != '2' || buf[1] != '5' || buf[2] != '0')
break;
@@ -208,21 +209,21 @@ faketalk(void)
static void
do_announce(char *s)
{
- CTL_RESPONSE response;
+ CTL_RESPONSE response;
get_remote_name(s); /* setup his_machine_addr, msg.r_name */
-# ifdef TALK_43
-# if BSD_RELEASE >= 44
+#ifdef TALK_43
+#if BSD_RELEASE >= 44
msg.ctl_addr = *(struct osockaddr *) &ctl_addr;
-# else
+#else
msg.ctl_addr = *(struct sockaddr *) &ctl_addr;
-# endif
+#endif
msg.ctl_addr.sa_family = htons(msg.ctl_addr.sa_family);
-# else
+#else
msg.ctl_addr = ctl_addr;
msg.ctl_addr.sin_family = htons(msg.ctl_addr.sin_family);
-# endif
+#endif
msg.id_num = (int) htonl((u_int32_t) -1); /* an impossible id_num */
ctl_transact(his_machine_addr, msg, ANNOUNCE, &response);
if (response.answer != SUCCESS)
@@ -242,10 +243,13 @@ do_announce(char *s)
!= sizeof(msg))
p_error("send delete remote");
}
+
#else
+
void
faketalk(void)
{
return;
}
+
#endif
diff --git a/hunt/huntd/get_names.c b/hunt/huntd/get_names.c
index 9c6c7ecf..832635fd 100644
--- a/hunt/huntd/get_names.c
+++ b/hunt/huntd/get_names.c
@@ -1,4 +1,4 @@
-/* $NetBSD: get_names.c,v 1.9 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: get_names.c,v 1.10 2009/07/04 04:29:55 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,24 +32,24 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: get_names.c,v 1.9 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: get_names.c,v 1.10 2009/07/04 04:29:55 dholland Exp $");
#endif /* not lint */
#include "bsd.h"
-#if defined(TALK_43) || defined(TALK_42)
+#if defined(TALK_43) || defined(TALK_42)
-# include <sys/param.h>
-# include <netdb.h>
-# include <stdio.h>
-# include <stdlib.h>
-# include <string.h>
-# include <unistd.h>
-# include "hunt.h"
-# include "talk_ctl.h"
+#include <sys/param.h>
+#include <netdb.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include "hunt.h"
+#include "talk_ctl.h"
-static char hostname[MAXHOSTNAMELEN + 1];
-char *my_machine_name;
+static char hostname[MAXHOSTNAMELEN + 1];
+char *my_machine_name;
/*
* Determine the local user and machine
@@ -57,8 +57,8 @@ char *my_machine_name;
void
get_local_name(char *my_name)
{
- struct hostent *hp;
- struct servent *sp;
+ struct hostent *hp;
+ struct servent *sp;
/* Load these useful values into the standard message header */
msg.id_num = 0;
@@ -66,14 +66,14 @@ get_local_name(char *my_name)
msg.l_name[NAME_SIZE - 1] = '\0';
msg.r_tty[0] = '\0';
msg.pid = getpid();
-# ifdef TALK_43
+#ifdef TALK_43
msg.vers = TALK_VERSION;
msg.addr.sa_family = htons(AF_INET);
msg.ctl_addr.sa_family = htons(AF_INET);
-# else
+#else
msg.addr.sin_family = htons(AF_INET);
msg.ctl_addr.sin_family = htons(AF_INET);
-# endif
+#endif
(void)gethostname(hostname, sizeof (hostname));
hostname[sizeof(hostname) - 1] = '\0';
@@ -81,27 +81,27 @@ get_local_name(char *my_name)
/* look up the address of the local host */
hp = gethostbyname(my_machine_name);
if (hp == (struct hostent *) 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR,
"This machine doesn't exist. Boy, am I confused!");
-# else
+#else
perror("This machine doesn't exist. Boy, am I confused!");
-# endif
+#endif
exit(1);
}
memcpy(&my_machine_addr, hp->h_addr, hp->h_length);
/* find the daemon portal */
-# ifdef TALK_43
+#ifdef TALK_43
sp = getservbyname("ntalk", "udp");
-# else
+#else
sp = getservbyname("talk", "udp");
-# endif
+#endif
if (sp == 0) {
-# ifdef LOG
+#ifdef LOG
syslog(LOG_ERR, "This machine doesn't support talk");
-# else
+#else
perror("This machine doesn't support talk");
-# endif
+#endif
exit(1);
}
daemon_port = sp->s_port;
@@ -113,11 +113,10 @@ get_local_name(char *my_name)
int
get_remote_name(char *his_address)
{
- char *his_name;
- char *his_machine_name;
- char *ptr;
- struct hostent *hp;
-
+ char *his_name;
+ char *his_machine_name;
+ char *ptr;
+ struct hostent *hp;
/* check for, and strip out, the machine name of the target */
for (ptr = his_address; *ptr != '\0' && *ptr != '@' && *ptr != ':'
diff --git a/hunt/huntd/hunt.h b/hunt/huntd/hunt.h
index 559ea4ae..2c46ea8d 100644
--- a/hunt/huntd/hunt.h
+++ b/hunt/huntd/hunt.h
@@ -1,4 +1,4 @@
-/* $NetBSD: hunt.h,v 1.14 2009/07/04 03:29:20 dholland Exp $ */
+/* $NetBSD: hunt.h,v 1.15 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -31,249 +31,254 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-# include "bsd.h"
-
-# include <stdio.h>
-# include <string.h>
-# ifdef LOG
-# include <syslog.h>
-# endif
-# if !defined(TERMINFO) && BSD_RELEASE < 44
-# include <sgtty.h>
-# else
-# include <sys/ioctl.h>
-# endif
-# include <sys/types.h>
-# include <sys/uio.h>
-# include <sys/poll.h>
-# ifdef INTERNET
-# include <netinet/in.h>
-# include <netdb.h>
-# include <arpa/inet.h>
-# ifdef BROADCAST
-# include <net/if.h>
-# endif
-# else
-# include <sys/un.h>
-# endif
-
-# ifdef INTERNET
-# define SOCK_FAMILY AF_INET
-# else
-# define SOCK_FAMILY AF_UNIX
-# define AF_UNIX_HACK /* 4.2 hack; leaves files around */
-# endif
+#include "bsd.h"
+
+#include <stdio.h>
+#include <string.h>
+
+#ifdef LOG
+#include <syslog.h>
+#endif
+
+#if !defined(TERMINFO) && BSD_RELEASE < 44
+#include <sgtty.h>
+#else
+#include <sys/ioctl.h>
+#endif
+
+#include <sys/types.h>
+#include <sys/uio.h>
+#include <sys/poll.h>
+
+#ifdef INTERNET
+#include <netinet/in.h>
+#include <netdb.h>
+#include <arpa/inet.h>
+#ifdef BROADCAST
+#include <net/if.h>
+#endif
+#else
+#include <sys/un.h>
+#endif
+
+#ifdef INTERNET
+#define SOCK_FAMILY AF_INET
+#else
+#define SOCK_FAMILY AF_UNIX
+#define AF_UNIX_HACK /* 4.2 hack; leaves files around */
+#endif
/*
* Preprocessor define dependencies
*/
-# if defined(VOLCANO) && !defined(OOZE)
-# define OOZE
-# endif
-# if defined(BOOTS) && !defined(FLY)
-# define FLY
-# endif
-# if !defined(REFLECT) && !defined(RANDOM)
-# define RANDOM
-# endif
-# ifdef TERMINFO
+#if defined(VOLCANO) && !defined(OOZE)
+#define OOZE
+#endif
+#if defined(BOOTS) && !defined(FLY)
+#define FLY
+#endif
+#if !defined(REFLECT) && !defined(RANDOM)
+#define RANDOM
+#endif
+#ifdef TERMINFO
/* mvcur() in terminfo needs the curses library to be initialized to not
* coredump, so give up and use it. */
-# define USE_CURSES
-# endif
+#define USE_CURSES
+#endif
/* decrement version number for each change in startup protocol */
-# define HUNT_VERSION -1
-
-# define ADDCH ('a' | 0200)
-# define MOVE ('m' | 0200)
-# define REFRESH ('r' | 0200)
-# define CLRTOEOL ('c' | 0200)
-# define ENDWIN ('e' | 0200)
-# define CLEAR ('C' | 0200)
-# define REDRAW ('R' | 0200)
-# define LAST_PLAYER ('l' | 0200)
-# define BELL ('b' | 0200)
-# define READY ('g' | 0200)
+#define HUNT_VERSION -1
+
+#define ADDCH ('a' | 0200)
+#define MOVE ('m' | 0200)
+#define REFRESH ('r' | 0200)
+#define CLRTOEOL ('c' | 0200)
+#define ENDWIN ('e' | 0200)
+#define CLEAR ('C' | 0200)
+#define REDRAW ('R' | 0200)
+#define LAST_PLAYER ('l' | 0200)
+#define BELL ('b' | 0200)
+#define READY ('g' | 0200)
/*
* Choose MAXPL and MAXMON carefully. The screen is assumed to be
* 23 lines high and will only tolerate (MAXPL == 17 && MAXMON == 0)
* or (MAXPL + MAXMON <= 16).
*/
-# ifdef MONITOR
-# define MAXPL 15
-# define MAXMON 1
-# else
-# define MAXPL 17
-# define MAXMON 0
-# endif
-# define SHORTLEN 2 /* sizeof (network short) */
-# define LONGLEN 4 /* sizeof (network long) */
-# define NAMELEN 20
-# define MSGLEN SCREEN_WIDTH
-# define DECAY 50.0
-
-# define NASCII 128
-
-# define WIDTH 51
-# define WIDTH2 64 /* Next power of 2 >= WIDTH (for fast access) */
-# define HEIGHT 23
-# define UBOUND 1
-# define DBOUND (HEIGHT - 1)
-# define LBOUND 1
-# define RBOUND (WIDTH - 1)
-
-# define SCREEN_HEIGHT 24
-# define SCREEN_WIDTH 80
-# define SCREEN_WIDTH2 128 /* Next power of 2 >= SCREEN_WIDTH */
-
-# define STAT_LABEL_COL 60
-# define STAT_VALUE_COL 74
-# define STAT_NAME_COL 61
-# define STAT_SCAN_COL (STAT_NAME_COL + 5)
-# define STAT_AMMO_ROW 0
-# define STAT_GUN_ROW 1
-# define STAT_DAM_ROW 2
-# define STAT_KILL_ROW 3
-# define STAT_PLAY_ROW 5
-# ifdef MONITOR
-# define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)
-# endif
-# define STAT_NAME_LEN 18
-
-# define DOOR '#'
-# define WALL1 '-'
-# define WALL2 '|'
-# define WALL3 '+'
-# ifdef REFLECT
-# define WALL4 '/'
-# define WALL5 '\\'
-# endif
-# define KNIFE 'K'
-# define SHOT ':'
-# define GRENADE 'o'
-# define SATCHEL 'O'
-# define BOMB '@'
-# define MINE ';'
-# define GMINE 'g'
-# ifdef OOZE
-# define SLIME '$'
-# endif
-# ifdef VOLCANO
-# define LAVA '~'
-# endif
-# ifdef DRONE
-# define DSHOT '?'
-# endif
-# ifdef FLY
-# define FALL 'F'
-# endif
-# ifdef BOOTS
-# define NBOOTS 2
-# define BOOT 'b'
-# define BOOT_PAIR 'B'
-# endif
-# define SPACE ' '
-
-# define ABOVE 'i'
-# define BELOW '!'
-# define RIGHT '}'
-# define LEFTS '{'
-# ifdef FLY
-# define FLYER '&'
-# define isplayer(c) (c == LEFTS || c == RIGHT ||\
- c == ABOVE || c == BELOW || c == FLYER)
-# else
-# define isplayer(c) (c == LEFTS || c == RIGHT ||\
- c == ABOVE || c == BELOW)
-# endif
-
-# define NORTH 01
-# define SOUTH 02
-# define EAST 010
-# define WEST 020
-
-# ifndef TRUE
-# define TRUE 1
-# define FALSE 0
-# endif
-# undef CTRL
-# define CTRL(x) ((x) & 037)
-
-# define BULSPD 5 /* bullets movement speed */
-# define ISHOTS 15
-# define NSHOTS 5
-# define MAXNCSHOT 2
-# define MAXDAM 10
-# define MINDAM 5
-# define STABDAM 2
-
-# define BULREQ 1
-# define GRENREQ 9
-# define SATREQ 25
-# define BOMB7REQ 49
-# define BOMB9REQ 81
-# define BOMB11REQ 121
-# define BOMB13REQ 169
-# define BOMB15REQ 225
-# define BOMB17REQ 289
-# define BOMB19REQ 361
-# define BOMB21REQ 441
-# define MAXBOMB 11
-# ifdef DRONE
-# define MINDSHOT 2 /* At least a satchel bomb */
-# endif
-extern int shot_req[];
-extern int shot_type[];
-# ifdef OOZE
-# define SLIME_FACTOR 3
-# define SLIMEREQ 5
-# define SSLIMEREQ 10
-# define SLIME2REQ 15
-# define SLIME3REQ 20
-# define MAXSLIME 4
-# define SLIMESPEED 5
-extern int slime_req[];
-# endif
-# ifdef VOLCANO
-# define LAVASPEED 1
-# endif
-
-# define CLOAKLEN 20
-# define SCANLEN (Nplayer * 20)
-# define EXPLEN 4
-
-# define Q_QUIT 0
-# define Q_CLOAK 1
-# define Q_FLY 2
-# define Q_SCAN 3
-# define Q_MESSAGE 4
-
-# define C_PLAYER 0
-# define C_MONITOR 1
-# define C_MESSAGE 2
-# define C_SCORES 3
-
-# ifdef MONITOR
-# define C_TESTMSG() (Query_driver ? C_MESSAGE :\
- (Show_scores ? C_SCORES :\
- (Am_monitor ? C_MONITOR :\
- C_PLAYER)))
-# else
-# define C_TESTMSG() (Show_scores ? C_SCORES :\
- (Query_driver ? C_MESSAGE :\
- C_PLAYER))
-# endif
-
-# ifdef FLY
-# define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
-# define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
-# define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
-# else
-# define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
-# define stat_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
-# endif
+#ifdef MONITOR
+#define MAXPL 15
+#define MAXMON 1
+#else
+#define MAXPL 17
+#define MAXMON 0
+#endif
+#define SHORTLEN 2 /* sizeof (network short) */
+#define LONGLEN 4 /* sizeof (network long) */
+#define NAMELEN 20
+#define MSGLEN SCREEN_WIDTH
+#define DECAY 50.0
+
+#define NASCII 128
+
+#define WIDTH 51
+#define WIDTH2 64 /* Next power of 2 >= WIDTH (for fast access) */
+#define HEIGHT 23
+#define UBOUND 1
+#define DBOUND (HEIGHT - 1)
+#define LBOUND 1
+#define RBOUND (WIDTH - 1)
+
+#define SCREEN_HEIGHT 24
+#define SCREEN_WIDTH 80
+#define SCREEN_WIDTH2 128 /* Next power of 2 >= SCREEN_WIDTH */
+
+#define STAT_LABEL_COL 60
+#define STAT_VALUE_COL 74
+#define STAT_NAME_COL 61
+#define STAT_SCAN_COL (STAT_NAME_COL + 5)
+#define STAT_AMMO_ROW 0
+#define STAT_GUN_ROW 1
+#define STAT_DAM_ROW 2
+#define STAT_KILL_ROW 3
+#define STAT_PLAY_ROW 5
+#ifdef MONITOR
+#define STAT_MON_ROW (STAT_PLAY_ROW + MAXPL + 1)
+#endif
+#define STAT_NAME_LEN 18
+
+#define DOOR '#'
+#define WALL1 '-'
+#define WALL2 '|'
+#define WALL3 '+'
+#ifdef REFLECT
+#define WALL4 '/'
+#define WALL5 '\\'
+#endif
+#define KNIFE 'K'
+#define SHOT ':'
+#define GRENADE 'o'
+#define SATCHEL 'O'
+#define BOMB '@'
+#define MINE ';'
+#define GMINE 'g'
+#ifdef OOZE
+#define SLIME '$'
+#endif
+#ifdef VOLCANO
+#define LAVA '~'
+#endif
+#ifdef DRONE
+#define DSHOT '?'
+#endif
+#ifdef FLY
+#define FALL 'F'
+#endif
+#ifdef BOOTS
+#define NBOOTS 2
+#define BOOT 'b'
+#define BOOT_PAIR 'B'
+#endif
+#define SPACE ' '
+
+#define ABOVE 'i'
+#define BELOW '!'
+#define RIGHT '}'
+#define LEFTS '{'
+#ifdef FLY
+#define FLYER '&'
+#define isplayer(c) (c == LEFTS || c == RIGHT ||\
+ c == ABOVE || c == BELOW || c == FLYER)
+#else
+#define isplayer(c) (c == LEFTS || c == RIGHT ||\
+ c == ABOVE || c == BELOW)
+#endif
+
+#define NORTH 01
+#define SOUTH 02
+#define EAST 010
+#define WEST 020
+
+#ifndef TRUE
+#define TRUE 1
+#define FALSE 0
+#endif
+
+#undef CTRL
+#define CTRL(x) ((x) & 037)
+
+#define BULSPD 5 /* bullets movement speed */
+#define ISHOTS 15
+#define NSHOTS 5
+#define MAXNCSHOT 2
+#define MAXDAM 10
+#define MINDAM 5
+#define STABDAM 2
+
+#define BULREQ 1
+#define GRENREQ 9
+#define SATREQ 25
+#define BOMB7REQ 49
+#define BOMB9REQ 81
+#define BOMB11REQ 121
+#define BOMB13REQ 169
+#define BOMB15REQ 225
+#define BOMB17REQ 289
+#define BOMB19REQ 361
+#define BOMB21REQ 441
+#define MAXBOMB 11
+#ifdef DRONE
+#define MINDSHOT 2 /* At least a satchel bomb */
+#endif
+extern int shot_req[];
+extern int shot_type[];
+#ifdef OOZE
+#define SLIME_FACTOR 3
+#define SLIMEREQ 5
+#define SSLIMEREQ 10
+#define SLIME2REQ 15
+#define SLIME3REQ 20
+#define MAXSLIME 4
+#define SLIMESPEED 5
+extern int slime_req[];
+#endif
+#ifdef VOLCANO
+#define LAVASPEED 1
+#endif
+
+#define CLOAKLEN 20
+#define SCANLEN (Nplayer * 20)
+#define EXPLEN 4
+
+#define Q_QUIT 0
+#define Q_CLOAK 1
+#define Q_FLY 2
+#define Q_SCAN 3
+#define Q_MESSAGE 4
+
+#define C_PLAYER 0
+#define C_MONITOR 1
+#define C_MESSAGE 2
+#define C_SCORES 3
+
+#ifdef MONITOR
+#define C_TESTMSG() (Query_driver ? C_MESSAGE :\
+ (Show_scores ? C_SCORES :\
+ (Am_monitor ? C_MONITOR :\
+ C_PLAYER)))
+#else
+#define C_TESTMSG() (Show_scores ? C_SCORES :\
+ (Query_driver ? C_MESSAGE :\
+ C_PLAYER))
+#endif
+
+#ifdef FLY
+#define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
+#define _cloak_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
+#define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
+#else
+#define _scan_char(pp) (((pp)->p_scan < 0) ? ' ' : '*')
+#define stat_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
+#endif
typedef int FLAG;
typedef struct bullet_def BULLET;
@@ -281,201 +286,201 @@ typedef struct expl_def EXPL;
typedef struct player_def PLAYER;
typedef struct ident_def IDENT;
typedef struct regen_def REGEN;
-# ifdef INTERNET
+#ifdef INTERNET
typedef struct sockaddr_in SOCKET;
-# else
+#else
typedef struct sockaddr_un SOCKET;
-# endif
+#endif
struct ident_def {
- char i_name[NAMELEN];
- char i_team;
+ char i_name[NAMELEN];
+ char i_team;
uint32_t i_machine;
uint32_t i_uid;
- float i_kills;
- int i_entries;
- float i_score;
- int i_absorbed;
- int i_faced;
- int i_shot;
- int i_robbed;
- int i_slime;
- int i_missed;
- int i_ducked;
- int i_gkills, i_bkills, i_deaths, i_stillb, i_saved;
- IDENT *i_next;
+ float i_kills;
+ int i_entries;
+ float i_score;
+ int i_absorbed;
+ int i_faced;
+ int i_shot;
+ int i_robbed;
+ int i_slime;
+ int i_missed;
+ int i_ducked;
+ int i_gkills, i_bkills, i_deaths, i_stillb, i_saved;
+ IDENT *i_next;
};
struct player_def {
- IDENT *p_ident;
- char p_over;
- int p_face;
- int p_undershot;
-# ifdef FLY
- int p_flying;
- int p_flyx, p_flyy;
-# endif
-# ifdef BOOTS
- int p_nboots;
-# endif
- FILE *p_output;
- int p_fd;
- int p_mask;
- int p_damage;
- int p_damcap;
- int p_ammo;
- int p_ncshot;
- int p_scan;
- int p_cloak;
- int p_x, p_y;
- int p_ncount;
- int p_nexec;
- long p_nchar;
- char p_death[MSGLEN];
- char p_maze[HEIGHT][WIDTH2];
- int p_curx, p_cury;
- int p_lastx, p_lasty;
- char p_cbuf[BUFSIZ];
+ IDENT *p_ident;
+ char p_over;
+ int p_face;
+ int p_undershot;
+#ifdef FLY
+ int p_flying;
+ int p_flyx, p_flyy;
+#endif
+#ifdef BOOTS
+ int p_nboots;
+#endif
+ FILE *p_output;
+ int p_fd;
+ int p_mask;
+ int p_damage;
+ int p_damcap;
+ int p_ammo;
+ int p_ncshot;
+ int p_scan;
+ int p_cloak;
+ int p_x, p_y;
+ int p_ncount;
+ int p_nexec;
+ long p_nchar;
+ char p_death[MSGLEN];
+ char p_maze[HEIGHT][WIDTH2];
+ int p_curx, p_cury;
+ int p_lastx, p_lasty;
+ char p_cbuf[BUFSIZ];
};
struct bullet_def {
- int b_x, b_y;
- int b_face;
- int b_charge;
- char b_type;
- char b_size;
- char b_over;
- PLAYER *b_owner;
- IDENT *b_score;
- FLAG b_expl;
- BULLET *b_next;
+ int b_x, b_y;
+ int b_face;
+ int b_charge;
+ char b_type;
+ char b_size;
+ char b_over;
+ PLAYER *b_owner;
+ IDENT *b_score;
+ FLAG b_expl;
+ BULLET *b_next;
};
struct expl_def {
- int e_x, e_y;
- char e_char;
- EXPL *e_next;
+ int e_x, e_y;
+ char e_char;
+ EXPL *e_next;
};
struct regen_def {
- int r_x, r_y;
- REGEN *r_next;
+ int r_x, r_y;
+ REGEN *r_next;
};
/*
* external variables
*/
-extern FLAG Last_player;
+extern FLAG Last_player;
-extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
+extern char Buf[BUFSIZ], Maze[HEIGHT][WIDTH2], Orig_maze[HEIGHT][WIDTH2];
extern const char *Driver;
-extern int Nplayer, Socket, Status;
-extern struct pollfd fdset[];
+extern int Nplayer, Socket, Status;
+extern struct pollfd fdset[];
-# ifdef INTERNET
-extern u_short Test_port;
-# else
-extern char *Sock_name, *Stat_name;
-# endif
+#ifdef INTERNET
+extern u_short Test_port;
+#else
+extern char *Sock_name, *Stat_name;
+#endif
-# ifdef VOLCANO
-extern int volcano;
-# endif
+#ifdef VOLCANO
+extern int volcano;
+#endif
-extern int See_over[NASCII];
+extern int See_over[NASCII];
-extern BULLET *Bullets;
+extern BULLET *Bullets;
-extern EXPL *Expl[EXPLEN];
-extern EXPL *Last_expl;
+extern EXPL *Expl[EXPLEN];
+extern EXPL *Last_expl;
-extern IDENT *Scores;
+extern IDENT *Scores;
-extern PLAYER Player[MAXPL], *End_player;
-# ifdef BOOTS
-extern PLAYER Boot[NBOOTS];
-# endif
+extern PLAYER Player[MAXPL], *End_player;
+#ifdef BOOTS
+extern PLAYER Boot[NBOOTS];
+#endif
-# ifdef MONITOR
-extern FLAG Am_monitor;
-extern PLAYER Monitor[MAXMON], *End_monitor;
-# endif
+#ifdef MONITOR
+extern FLAG Am_monitor;
+extern PLAYER Monitor[MAXMON], *End_monitor;
+#endif
-# ifdef INTERNET
-extern char *Send_message;
-# endif
+#ifdef INTERNET
+extern char *Send_message;
+#endif
-extern char map_key[256];
-extern FLAG no_beep;
+extern char map_key[256];
+extern FLAG no_beep;
/*
* function types
*/
-void add_shot(int, int, int, char, int, PLAYER *, int, char);
-int answer(void);
-void bad_con(void) __dead;
-void bad_ver(void) __dead;
-int broadcast_vec(int, struct sockaddr **);
-void ce(PLAYER *);
-void cgoto(PLAYER *, int, int);
-void check(PLAYER *, int, int);
-void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
-void clearwalls(void);
-void clear_eol(void);
-void clear_the_screen(void);
-void clrscr(PLAYER *);
-BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
+void add_shot(int, int, int, char, int, PLAYER *, int, char);
+int answer(void);
+void bad_con(void) __dead;
+void bad_ver(void) __dead;
+int broadcast_vec(int, struct sockaddr **);
+void ce(PLAYER *);
+void cgoto(PLAYER *, int, int);
+void check(PLAYER *, int, int);
+void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
+void clearwalls(void);
+void clear_eol(void);
+void clear_the_screen(void);
+void clrscr(PLAYER *);
+BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
IDENT *, int, char);
-void do_connect(char *, char, long);
-void do_message(void);
-void drawmaze(PLAYER *);
-void drawplayer(PLAYER *, FLAG);
-void drawstatus(PLAYER *);
-void execute(PLAYER *);
-void faketalk(void);
-void find_driver(FLAG);
-void fixshots(int, int, char);
-IDENT *get_ident(uint32_t, uint32_t, char *, char);
-void get_local_name(char *);
-int get_remote_name(char *);
-BULLET *is_bullet(int, int);
-void look(PLAYER *);
-void makemaze(void);
-void message(PLAYER *, const char *);
-void mon_execute(PLAYER *);
-void moveshots(void);
-void open_ctl(void);
-int opposite(int, char);
-void otto(int, int, char);
-void outch(PLAYER *, int);
-void outstr(PLAYER *, const char *, int);
-int player_sym(PLAYER *, int, int);
-PLAYER *play_at(int, int);
-void playit(void);
-void put_ch(char);
-void put_str(char *);
-int quit(int);
-int rand_dir(void);
-int rand_num(int);
-void redraw_screen(void);
-void rmnl(char *);
-void rollexpl(void);
-void see(PLAYER *, int);
-void sendcom(PLAYER *, int, ...);
-void showexpl(int, int, char);
-void showstat(PLAYER *);
-void start_driver(void);
-void stmonitor(PLAYER *);
-void stplayer(PLAYER *, int);
-char translate(char);
-SIGNAL_TYPE cleanup(int) __dead;
-SIGNAL_TYPE intr(int);
-SIGNAL_TYPE sigalrm(int);
-SIGNAL_TYPE sigemt(int) __dead;
-SIGNAL_TYPE sigterm(int) __dead;
-SIGNAL_TYPE sigusr1(int) __dead;
-SIGNAL_TYPE tstp(int);
+void do_connect(char *, char, long);
+void do_message(void);
+void drawmaze(PLAYER *);
+void drawplayer(PLAYER *, FLAG);
+void drawstatus(PLAYER *);
+void execute(PLAYER *);
+void faketalk(void);
+void find_driver(FLAG);
+void fixshots(int, int, char);
+IDENT *get_ident(uint32_t, uint32_t, char *, char);
+void get_local_name(char *);
+int get_remote_name(char *);
+BULLET *is_bullet(int, int);
+void look(PLAYER *);
+void makemaze(void);
+void message(PLAYER *, const char *);
+void mon_execute(PLAYER *);
+void moveshots(void);
+void open_ctl(void);
+int opposite(int, char);
+void otto(int, int, char);
+void outch(PLAYER *, int);
+void outstr(PLAYER *, const char *, int);
+int player_sym(PLAYER *, int, int);
+PLAYER *play_at(int, int);
+void playit(void);
+void put_ch(char);
+void put_str(char *);
+int quit(int);
+int rand_dir(void);
+int rand_num(int);
+void redraw_screen(void);
+void rmnl(char *);
+void rollexpl(void);
+void see(PLAYER *, int);
+void sendcom(PLAYER *, int, ...);
+void showexpl(int, int, char);
+void showstat(PLAYER *);
+void start_driver(void);
+void stmonitor(PLAYER *);
+void stplayer(PLAYER *, int);
+char translate(char);
+SIGNAL_TYPE cleanup(int) __dead;
+SIGNAL_TYPE intr(int);
+SIGNAL_TYPE sigalrm(int);
+SIGNAL_TYPE sigemt(int) __dead;
+SIGNAL_TYPE sigterm(int) __dead;
+SIGNAL_TYPE sigusr1(int) __dead;
+SIGNAL_TYPE tstp(int);
diff --git a/hunt/huntd/makemaze.c b/hunt/huntd/makemaze.c
index 8beee4ff..47a01bb3 100644
--- a/hunt/huntd/makemaze.c
+++ b/hunt/huntd/makemaze.c
@@ -1,4 +1,4 @@
-/* $NetBSD: makemaze.c,v 1.5 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: makemaze.c,v 1.6 2009/07/04 04:29:55 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,24 +32,24 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: makemaze.c,v 1.5 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: makemaze.c,v 1.6 2009/07/04 04:29:55 dholland Exp $");
#endif /* not lint */
-# include "hunt.h"
+#include "hunt.h"
-# define ISCLEAR(y,x) (Maze[y][x] == SPACE)
-# define ODD(n) ((n) & 01)
+#define ISCLEAR(y,x) (Maze[y][x] == SPACE)
+#define ODD(n) ((n) & 01)
-static int candig(int, int);
-static void dig(int, int);
-static void dig_maze(int, int);
-static void remap(void);
+static int candig(int, int);
+static void dig(int, int);
+static void dig_maze(int, int);
+static void remap(void);
void
makemaze(void)
{
- char *sp;
- int y, x;
+ char *sp;
+ int y, x;
/*
* fill maze with walls
@@ -64,29 +64,29 @@ makemaze(void)
remap();
}
-# define NPERM 24
-# define NDIR 4
+#define NPERM 24
+#define NDIR 4
-int dirs[NPERM][NDIR] = {
- {0,1,2,3}, {3,0,1,2}, {0,2,3,1}, {0,3,2,1},
- {1,0,2,3}, {2,3,0,1}, {0,2,1,3}, {2,3,1,0},
- {1,0,3,2}, {1,2,0,3}, {3,1,2,0}, {2,0,3,1},
- {1,3,0,2}, {0,3,1,2}, {1,3,2,0}, {2,0,1,3},
- {0,1,3,2}, {3,1,0,2}, {2,1,0,3}, {1,2,3,0},
- {2,1,3,0}, {3,0,2,1}, {3,2,0,1}, {3,2,1,0}
- };
+int dirs[NPERM][NDIR] = {
+ {0,1,2,3}, {3,0,1,2}, {0,2,3,1}, {0,3,2,1},
+ {1,0,2,3}, {2,3,0,1}, {0,2,1,3}, {2,3,1,0},
+ {1,0,3,2}, {1,2,0,3}, {3,1,2,0}, {2,0,3,1},
+ {1,3,0,2}, {0,3,1,2}, {1,3,2,0}, {2,0,1,3},
+ {0,1,3,2}, {3,1,0,2}, {2,1,0,3}, {1,2,3,0},
+ {2,1,3,0}, {3,0,2,1}, {3,2,0,1}, {3,2,1,0}
+};
-int incr[NDIR][2] = {
- {0, 1}, {1, 0}, {0, -1}, {-1, 0}
- };
+int incr[NDIR][2] = {
+ {0, 1}, {1, 0}, {0, -1}, {-1, 0}
+};
static void
dig(int y, int x)
{
- int *dp;
- int *ip;
- int ny, nx;
- int *endp;
+ int *dp;
+ int *ip;
+ int ny, nx;
+ int *endp;
Maze[y][x] = SPACE; /* Clear this spot */
dp = dirs[rand_num(NPERM)];
@@ -107,7 +107,7 @@ dig(int y, int x)
static int
candig(int y, int x)
{
- int i;
+ int i;
if (ODD(x) && ODD(y))
return FALSE; /* can't touch ODD spots */
@@ -137,13 +137,13 @@ candig(int y, int x)
void
dig_maze(int x, int y)
{
- int tx, ty;
- int i, j;
- int order[4];
-#define MNORTH 0x1
-#define MSOUTH 0x2
-#define MEAST 0x4
-#define MWEST 0x8
+ int tx, ty;
+ int i, j;
+ int order[4];
+#define MNORTH 0x1
+#define MSOUTH 0x2
+#define MEAST 0x4
+#define MWEST 0x8
tx = ty = 0;
Maze[y][x] = SPACE;
@@ -184,9 +184,9 @@ dig_maze(int x, int y)
void
remap(void)
{
- int y, x;
- char *sp;
- int stat;
+ int y, x;
+ char *sp;
+ int stat;
for (y = 0; y < HEIGHT; y++)
for (x = 0; x < WIDTH; x++) {
@@ -214,12 +214,12 @@ remap(void)
*sp = WALL2;
break;
case 0:
-# ifdef RANDOM
+#ifdef RANDOM
*sp = DOOR;
-# endif
-# ifdef REFLECT
+#endif
+#ifdef REFLECT
*sp = rand_num(2) ? WALL4 : WALL5;
-# endif
+#endif
break;
default:
*sp = WALL3;
diff --git a/hunt/huntd/pathname.c b/hunt/huntd/pathname.c
index b95d617d..e0016c55 100644
--- a/hunt/huntd/pathname.c
+++ b/hunt/huntd/pathname.c
@@ -1,4 +1,4 @@
-/* $NetBSD: pathname.c,v 1.4 2008/01/28 03:23:29 dholland Exp $ */
+/* $NetBSD: pathname.c,v 1.5 2009/07/04 04:29:55 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: pathname.c,v 1.4 2008/01/28 03:23:29 dholland Exp $");
+__RCSID("$NetBSD: pathname.c,v 1.5 2009/07/04 04:29:55 dholland Exp $");
#endif /* not lint */
/*
@@ -41,26 +41,26 @@ __RCSID("$NetBSD: pathname.c,v 1.4 2008/01/28 03:23:29 dholland Exp $");
* range reserved for privileged sockets.
*/
-# include <sys/types.h>
+#include <sys/types.h>
-# ifdef DEBUG
+#ifdef DEBUG
-char *Driver = "/home/socr/a/conrad/games/src/hunt/huntd.dbg";
-# ifdef INTERNET
-u_short Test_port = ('h' << 8) | 't';
-# else
-char *Sock_name = "/tmp/hunt";
-char *Stat_name = "/tmp/hunt.stats";
-# endif
+char *Driver = "/home/socr/a/conrad/games/src/hunt/huntd.dbg";
+#ifdef INTERNET
+u_short Test_port = ('h' << 8) | 't';
+#else
+char *Sock_name = "/tmp/hunt";
+char *Stat_name = "/tmp/hunt.stats";
+#endif
-# else
+#else
-const char *Driver = HUNTD;
-# ifdef INTERNET
-u_short Test_port = ('h' << 8) | 't';
-# else
-char *Sock_name = "/tmp/hunt";
-char *Stat_name = "/tmp/hunt.stats";
-# endif
+const char *Driver = HUNTD;
+#ifdef INTERNET
+u_short Test_port = ('h' << 8) | 't';
+#else
+char *Sock_name = "/tmp/hunt";
+char *Stat_name = "/tmp/hunt.stats";
+#endif
-# endif
+#endif
diff --git a/hunt/huntd/shots.c b/hunt/huntd/shots.c
index 4c524d3d..71255e9c 100644
--- a/hunt/huntd/shots.c
+++ b/hunt/huntd/shots.c
@@ -1,4 +1,4 @@
-/* $NetBSD: shots.c,v 1.9 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: shots.c,v 1.10 2009/07/04 04:29:55 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,32 +32,32 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: shots.c,v 1.9 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: shots.c,v 1.10 2009/07/04 04:29:55 dholland Exp $");
#endif /* not lint */
-# include <err.h>
-# include <signal.h>
-# include <stdlib.h>
-# include "hunt.h"
+#include <err.h>
+#include <signal.h>
+#include <stdlib.h>
+#include "hunt.h"
-# define PLUS_DELTA(x, max) if (x < max) x++; else x--
-# define MINUS_DELTA(x, min) if (x > min) x--; else x++
+#define PLUS_DELTA(x, max) if (x < max) x++; else x--
+#define MINUS_DELTA(x, min) if (x > min) x--; else x++
-static void chkshot(BULLET *, BULLET *);
-static void chkslime(BULLET *, BULLET *);
-static void explshot(BULLET *, int, int);
-static void find_under(BULLET *, BULLET *);
-static int iswall(int, int);
-static void mark_boot(BULLET *);
-static void mark_player(BULLET *);
+static void chkshot(BULLET *, BULLET *);
+static void chkslime(BULLET *, BULLET *);
+static void explshot(BULLET *, int, int);
+static void find_under(BULLET *, BULLET *);
+static int iswall(int, int);
+static void mark_boot(BULLET *);
+static void mark_player(BULLET *);
#ifdef DRONE
-static void move_drone(BULLET *);
+static void move_drone(BULLET *);
#endif
-static void move_flyer(PLAYER *);
-static int move_normal_shot(BULLET *);
-static void move_slime(BULLET *, int, BULLET *);
-static void save_bullet(BULLET *);
-static void zapshot(BULLET *, BULLET *);
+static void move_flyer(PLAYER *);
+static int move_normal_shot(BULLET *);
+static void move_slime(BULLET *, int, BULLET *);
+static void save_bullet(BULLET *);
+static void zapshot(BULLET *, BULLET *);
/*
* moveshots:
@@ -66,10 +66,10 @@ static void zapshot(BULLET *, BULLET *);
void
moveshots(void)
{
- BULLET *bp, *next;
- PLAYER *pp;
- int x, y;
- BULLET *blist;
+ BULLET *bp, *next;
+ PLAYER *pp;
+ int x, y;
+ BULLET *blist;
rollexpl();
if (Bullets == NULL)
@@ -91,10 +91,10 @@ moveshots(void)
Maze[y][x] = bp->b_over;
for (pp = Player; pp < End_player; pp++)
check(pp, y, x);
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
switch (bp->b_type) {
case SHOT:
@@ -106,22 +106,22 @@ moveshots(void)
Bullets = bp;
}
break;
-# ifdef OOZE
+#ifdef OOZE
case SLIME:
if (bp->b_expl || move_normal_shot(bp)) {
bp->b_next = Bullets;
Bullets = bp;
}
break;
-# endif
-# ifdef DRONE
+#endif
+#ifdef DRONE
case DSHOT:
if (move_drone(bp)) {
bp->b_next = Bullets;
Bullets = bp;
}
break;
-# endif
+#endif
default:
bp->b_next = Bullets;
Bullets = bp;
@@ -135,16 +135,16 @@ moveshots(void)
next = bp->b_next;
if (!bp->b_expl) {
save_bullet(bp);
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, bp->b_y, bp->b_x);
-# endif
-# ifdef DRONE
+#endif
+#ifdef DRONE
if (bp->b_type == DSHOT)
for (pp = Player; pp < End_player; pp++)
if (pp->p_scan >= 0)
check(pp, bp->b_y, bp->b_x);
-# endif
+#endif
continue;
}
@@ -156,24 +156,24 @@ moveshots(void)
Maze[pp->p_y][pp->p_x] = pp->p_face;
ret:
-# ifdef BOOTS
+#ifdef BOOTS
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
if (pp->p_flying >= 0)
move_flyer(pp);
-# endif
+#endif
for (pp = Player; pp < End_player; pp++) {
-# ifdef FLY
+#ifdef FLY
if (pp->p_flying >= 0)
move_flyer(pp);
-# endif
+#endif
sendcom(pp, REFRESH); /* Flush out the explosions */
look(pp);
sendcom(pp, REFRESH);
}
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
sendcom(pp, REFRESH);
-# endif
+#endif
return;
}
@@ -185,8 +185,8 @@ ret:
static int
move_normal_shot(BULLET *bp)
{
- int i, x, y;
- PLAYER *pp;
+ int i, x, y;
+ PLAYER *pp;
for (i = 0; i < BULSPD; i++) {
if (bp->b_expl)
@@ -223,7 +223,7 @@ move_normal_shot(BULLET *bp)
zapshot(bp->b_next, bp);
}
break;
-# ifdef REFLECT
+#ifdef REFLECT
case WALL4: /* reflecting walls */
switch (bp->b_face) {
case LEFTS:
@@ -240,10 +240,10 @@ move_normal_shot(BULLET *bp)
break;
}
Maze[y][x] = WALL5;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
break;
case WALL5:
switch (bp->b_face) {
@@ -261,13 +261,13 @@ move_normal_shot(BULLET *bp)
break;
}
Maze[y][x] = WALL4;
-# ifdef MONITOR
+#ifdef MONITOR
for (pp = Monitor; pp < End_monitor; pp++)
check(pp, y, x);
-# endif
+#endif
break;
-# endif
-# ifdef RANDOM
+#endif
+#ifdef RANDOM
case DOOR:
switch (rand_num(4)) {
case 0:
@@ -284,13 +284,13 @@ move_normal_shot(BULLET *bp)
break;
}
break;
-# endif
-# ifdef FLY
+#endif
+#ifdef FLY
case FLYER:
pp = play_at(y, x);
message(pp, "Zing!");
break;
-# endif
+#endif
case LEFTS:
case RIGHT:
case BELOW:
@@ -348,9 +348,9 @@ move_normal_shot(BULLET *bp)
* The shot hit that sucker! Blow it up.
*/
/* FALLTHROUGH */
-# ifndef RANDOM
+#ifndef RANDOM
case DOOR:
-# endif
+#endif
case WALL1:
case WALL2:
case WALL3:
@@ -364,7 +364,7 @@ move_normal_shot(BULLET *bp)
return TRUE;
}
-# ifdef DRONE
+#ifdef DRONE
/*
* move_drone:
* Move the drone to the next square
@@ -372,9 +372,9 @@ move_normal_shot(BULLET *bp)
static void
move_drone(BULLET *bp)
{
- int mask, count;
- int n, dir;
- PLAYER *pp;
+ int mask, count;
+ int n, dir;
+ PLAYER *pp;
/*
* See if we can give someone a blast
@@ -506,7 +506,7 @@ drone_move:
}
return TRUE;
}
-# endif
+#endif
/*
* save_bullet:
@@ -521,15 +521,15 @@ save_bullet(BULLET *bp)
case GRENADE:
case SATCHEL:
case BOMB:
-# ifdef OOZE
+#ifdef OOZE
case SLIME:
-# ifdef VOLCANO
+#ifdef VOLCANO
case LAVA:
-# endif
-# endif
-# ifdef DRONE
+#endif
+#endif
+#ifdef DRONE
case DSHOT:
-# endif
+#endif
find_under(Bullets, bp);
break;
}
@@ -539,16 +539,16 @@ save_bullet(BULLET *bp)
case RIGHT:
case ABOVE:
case BELOW:
-# ifdef FLY
+#ifdef FLY
case FLYER:
-# endif
+#endif
mark_player(bp);
break;
-# ifdef BOOTS
+#ifdef BOOTS
case BOOT:
case BOOT_PAIR:
mark_boot(bp);
-# endif
+#endif
default:
Maze[bp->b_y][bp->b_x] = bp->b_type;
@@ -566,7 +566,7 @@ save_bullet(BULLET *bp)
static void
move_flyer(PLAYER *pp)
{
- int x, y;
+ int x, y;
if (pp->p_undershot) {
fixshots(pp->p_y, pp->p_x, pp->p_over);
@@ -612,13 +612,13 @@ again:
case WALL1:
case WALL2:
case WALL3:
-# ifdef REFLECT
+#ifdef REFLECT
case WALL4:
case WALL5:
-# endif
-# ifdef RANDOM
+#endif
+#ifdef RANDOM
case DOOR:
-# endif
+#endif
if (pp->p_flying == 0)
pp->p_flying++;
break;
@@ -628,21 +628,21 @@ again:
pp->p_y = y;
pp->p_x = x;
if (pp->p_flying-- == 0) {
-# ifdef BOOTS
+#ifdef BOOTS
if (pp->p_face != BOOT && pp->p_face != BOOT_PAIR) {
-# endif
+#endif
checkdam(pp, (PLAYER *) NULL, (IDENT *) NULL,
rand_num(pp->p_damage / 5), FALL);
pp->p_face = rand_dir();
showstat(pp);
-# ifdef BOOTS
+#ifdef BOOTS
}
else {
if (Maze[y][x] == BOOT)
pp->p_face = BOOT_PAIR;
Maze[y][x] = SPACE;
}
-# endif
+#endif
}
pp->p_over = Maze[y][x];
Maze[y][x] = pp->p_face;
@@ -656,11 +656,11 @@ again:
static void
chkshot(BULLET *bp, BULLET *next)
{
- int y, x;
- int dy, dx, absdy;
- int delta, damage;
- char expl;
- PLAYER *pp;
+ int y, x;
+ int dy, dx, absdy;
+ int delta, damage;
+ char expl;
+ PLAYER *pp;
delta = 0;
switch (bp->b_type) {
@@ -672,20 +672,20 @@ chkshot(BULLET *bp, BULLET *next)
case BOMB:
delta = bp->b_size - 1;
break;
-# ifdef OOZE
+#ifdef OOZE
case SLIME:
-# ifdef VOLCANO
+#ifdef VOLCANO
case LAVA:
-# endif
+#endif
chkslime(bp, next);
return;
-# endif
-# ifdef DRONE
+#endif
+#ifdef DRONE
case DSHOT:
bp->b_type = SLIME;
chkslime(bp, next);
return;
-# endif
+#endif
}
for (y = bp->b_y - delta; y <= bp->b_y + delta; y++) {
if (y < 0 || y >= HEIGHT)
@@ -712,9 +712,9 @@ chkshot(BULLET *bp, BULLET *next)
case RIGHT:
case ABOVE:
case BELOW:
-# ifdef FLY
+#ifdef FLY
case FLYER:
-# endif
+#endif
if (dx < 0)
dx = -dx;
if (absdy > dx)
@@ -740,7 +740,7 @@ chkshot(BULLET *bp, BULLET *next)
}
}
-# ifdef OOZE
+#ifdef OOZE
/*
* chkslime:
* handle slime shot exploding
@@ -754,13 +754,13 @@ chkslime(BULLET *bp, BULLET *next)
case WALL1:
case WALL2:
case WALL3:
-# ifdef REFLECT
+#ifdef REFLECT
case WALL4:
case WALL5:
-# endif
-# ifdef RANDOM
+#endif
+#ifdef RANDOM
case DOOR:
-# endif
+#endif
switch (bp->b_face) {
case LEFTS:
bp->b_x++;
@@ -779,11 +779,11 @@ chkslime(BULLET *bp, BULLET *next)
}
nbp = malloc(sizeof(*nbp));
*nbp = *bp;
-# ifdef VOLCANO
+#ifdef VOLCANO
move_slime(nbp, nbp->b_type == SLIME ? SLIMESPEED : LAVASPEED, next);
-# else
+#else
move_slime(nbp, SLIMESPEED, next);
-# endif
+#endif
}
/*
@@ -794,9 +794,9 @@ chkslime(BULLET *bp, BULLET *next)
void
move_slime(BULLET *bp, int speed, BULLET *next)
{
- int i, j, dirmask, count;
- PLAYER *pp;
- BULLET *nbp;
+ int i, j, dirmask, count;
+ PLAYER *pp;
+ BULLET *nbp;
if (speed == 0) {
if (bp->b_charge <= 0)
@@ -806,19 +806,19 @@ move_slime(BULLET *bp, int speed, BULLET *next)
return;
}
-# ifdef VOLCANO
+#ifdef VOLCANO
showexpl(bp->b_y, bp->b_x, bp->b_type == LAVA ? LAVA : '*');
-# else
+#else
showexpl(bp->b_y, bp->b_x, '*');
-# endif
+#endif
switch (Maze[bp->b_y][bp->b_x]) {
case LEFTS:
case RIGHT:
case ABOVE:
case BELOW:
-# ifdef FLY
+#ifdef FLY
case FLYER:
-# endif
+#endif
pp = play_at(bp->b_y, bp->b_x);
message(pp, "You've been slimed.");
checkdam(pp, bp->b_owner, bp->b_score, MINDAM, bp->b_type);
@@ -827,9 +827,9 @@ move_slime(BULLET *bp, int speed, BULLET *next)
case GRENADE:
case SATCHEL:
case BOMB:
-# ifdef DRONE
+#ifdef DRONE
case DSHOT:
-# endif
+#endif
explshot(next, bp->b_y, bp->b_x);
explshot(Bullets, bp->b_y, bp->b_x);
break;
@@ -957,24 +957,24 @@ iswall(int y, int x)
case WALL1:
case WALL2:
case WALL3:
-# ifdef REFLECT
+#ifdef REFLECT
case WALL4:
case WALL5:
-# endif
-# ifdef RANDOM
+#endif
+#ifdef RANDOM
case DOOR:
-# endif
-# ifdef OOZE
+#endif
+#ifdef OOZE
case SLIME:
-# ifdef VOLCANO
+#ifdef VOLCANO
case LAVA:
-# endif
-# endif
+#endif
+#endif
return TRUE;
}
return FALSE;
}
-# endif
+#endif
/*
* zapshot:
@@ -983,8 +983,8 @@ iswall(int y, int x)
static void
zapshot(BULLET *blist, BULLET *obp)
{
- BULLET *bp;
- FLAG explode;
+ BULLET *bp;
+ FLAG explode;
explode = FALSE;
for (bp = blist; bp != NULL; bp = bp->b_next) {
@@ -1007,7 +1007,7 @@ zapshot(BULLET *blist, BULLET *obp)
void
explshot(BULLET *blist, int y, int x)
{
- BULLET *bp;
+ BULLET *bp;
for (bp = blist; bp != NULL; bp = bp->b_next)
if (bp->b_x == x && bp->b_y == y) {
@@ -1024,7 +1024,7 @@ explshot(BULLET *blist, int y, int x)
PLAYER *
play_at(int y, int x)
{
- PLAYER *pp;
+ PLAYER *pp;
for (pp = Player; pp < End_player; pp++)
if (pp->p_x == x && pp->p_y == y)
@@ -1063,7 +1063,7 @@ opposite(int face, char dir)
BULLET *
is_bullet(int y, int x)
{
- BULLET *bp;
+ BULLET *bp;
for (bp = Bullets; bp != NULL; bp = bp->b_next)
if (bp->b_y == y && bp->b_x == x)
@@ -1079,7 +1079,7 @@ is_bullet(int y, int x)
void
fixshots(int y, int x, char over)
{
- BULLET *bp;
+ BULLET *bp;
for (bp = Bullets; bp != NULL; bp = bp->b_next)
if (bp->b_y == y && bp->b_x == x)
@@ -1094,7 +1094,7 @@ fixshots(int y, int x, char over)
static void
find_under(BULLET *blist, BULLET *bp)
{
- BULLET *nbp;
+ BULLET *nbp;
for (nbp = blist; nbp != NULL; nbp = nbp->b_next)
if (bp->b_y == nbp->b_y && bp->b_x == nbp->b_x) {
@@ -1110,7 +1110,7 @@ find_under(BULLET *blist, BULLET *bp)
static void
mark_player(BULLET *bp)
{
- PLAYER *pp;
+ PLAYER *pp;
for (pp = Player; pp < End_player; pp++)
if (pp->p_y == bp->b_y && pp->p_x == bp->b_x) {
@@ -1119,7 +1119,7 @@ mark_player(BULLET *bp)
}
}
-# ifdef BOOTS
+#ifdef BOOTS
/*
* mark_boot:
* mark a boot as under a shot
@@ -1127,7 +1127,7 @@ mark_player(BULLET *bp)
static void
mark_boot(BULLET *bp)
{
- PLAYER *pp;
+ PLAYER *pp;
for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
if (pp->p_y == bp->b_y && pp->p_x == bp->b_x) {
@@ -1135,4 +1135,4 @@ mark_boot(BULLET *bp)
break;
}
}
-# endif
+#endif
diff --git a/hunt/huntd/talk_ctl.h b/hunt/huntd/talk_ctl.h
index d7890123..ba516524 100644
--- a/hunt/huntd/talk_ctl.h
+++ b/hunt/huntd/talk_ctl.h
@@ -1,4 +1,4 @@
-/* $NetBSD: talk_ctl.h,v 1.6 2004/01/27 20:30:29 jsm Exp $ */
+/* $NetBSD: talk_ctl.h,v 1.7 2009/07/04 04:29:54 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -40,10 +40,10 @@
#include <sys/socket.h>
-#define NAME_SIZE 9
-#define TTY_SIZE 16
+#define NAME_SIZE 9
+#define TTY_SIZE 16
#ifndef MAXHOSTNAMELEN
-#define MAXHOSTNAMELEN 256
+#define MAXHOSTNAMELEN 256
#endif
#define MAX_LIFE 60 /* max time daemon saves invitations */
@@ -88,19 +88,19 @@ typedef struct ctl_msg {
#include <syslog.h>
#endif
-extern struct sockaddr_in daemon_addr;
-extern struct sockaddr_in ctl_addr;
-extern struct sockaddr_in my_addr;
-extern struct in_addr my_machine_addr;
-extern struct in_addr his_machine_addr;
-extern u_short daemon_port;
-extern int ctl_sockt;
-extern CTL_MSG msg;
+extern struct sockaddr_in daemon_addr;
+extern struct sockaddr_in ctl_addr;
+extern struct sockaddr_in my_addr;
+extern struct in_addr my_machine_addr;
+extern struct in_addr his_machine_addr;
+extern u_short daemon_port;
+extern int ctl_sockt;
+extern CTL_MSG msg;
#ifdef LOG
-#define p_error(str) syslog(LOG_WARNING, "faketalk %s: %m", str)
+#define p_error(str) syslog(LOG_WARNING, "faketalk %s: %m", str)
#else
-#define p_error(str) warn(str)
+#define p_error(str) warn(str)
#endif
-void ctl_transact(struct in_addr, CTL_MSG, int, CTL_RESPONSE *);
+void ctl_transact(struct in_addr, CTL_MSG, int, CTL_RESPONSE *);
diff --git a/hunt/huntd/terminal.c b/hunt/huntd/terminal.c
index a3e0c7d5..d48f32b1 100644
--- a/hunt/huntd/terminal.c
+++ b/hunt/huntd/terminal.c
@@ -1,4 +1,4 @@
-/* $NetBSD: terminal.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
+/* $NetBSD: terminal.c,v 1.7 2009/07/04 04:29:55 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,12 +32,12 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: terminal.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
+__RCSID("$NetBSD: terminal.c,v 1.7 2009/07/04 04:29:55 dholland Exp $");
#endif /* not lint */
#include <stdarg.h>
#include "hunt.h"
-#define TERM_WIDTH 80 /* Assume terminals are 80-char wide */
+#define TERM_WIDTH 80 /* Assume terminals are 80-char wide */
/*
* cgoto:
@@ -104,7 +104,7 @@ ce(PLAYER *pp)
sendcom(pp, CLRTOEOL);
}
-#if 0 /* XXX lukem*/
+#if 0 /* XXX lukem */
/*
* ref;
* Refresh the screen
@@ -124,7 +124,7 @@ void
sendcom(PLAYER *pp, int command, ...)
{
va_list ap;
- int arg1, arg2;
+ int arg1, arg2;
va_start(ap, command);
(void) putc(command, pp->p_output);