summaryrefslogtreecommitdiffstats
path: root/larn/data.c
diff options
context:
space:
mode:
authormycroft <mycroft@NetBSD.org>1993-04-20 22:00:26 +0000
committermycroft <mycroft@NetBSD.org>1993-04-20 22:00:26 +0000
commit10e9633963797cac6bb94bb2950e7a1fcc25c1d3 (patch)
tree8c6c0902173e113726e24c7515abccdbc208456b /larn/data.c
parent398e51a3c905d11cf31c42e7bd5cce452bcd5534 (diff)
downloadbsdgames-darwin-10e9633963797cac6bb94bb2950e7a1fcc25c1d3.tar.gz
bsdgames-darwin-10e9633963797cac6bb94bb2950e7a1fcc25c1d3.tar.zst
bsdgames-darwin-10e9633963797cac6bb94bb2950e7a1fcc25c1d3.zip
Don't modify string constants.
Diffstat (limited to 'larn/data.c')
-rw-r--r--larn/data.c137
1 files changed, 72 insertions, 65 deletions
diff --git a/larn/data.c b/larn/data.c
index a8739bab..d0f19c28 100644
--- a/larn/data.c
+++ b/larn/data.c
@@ -295,74 +295,81 @@ struct monst monster[] = {
/* name array for scrolls */
-char *scrollname[] = {
-"\0enchant armor",
-"\0enchant weapon",
-"\0enlightenment",
-"\0blank paper",
-"\0create monster",
-"\0create artifact",
-"\0aggravate monsters",
-"\0time warp",
-"\0teleportation",
-"\0expanded awareness",
-"\0haste monsters",
-"\0monster healing",
-"\0spirit protection",
-"\0undead protection",
-"\0stealth",
-"\0magic mapping",
-"\0hold monsters",
-"\0gem perfection",
-"\0spell extension",
-"\0identify",
-"\0remove curse",
-"\0annihilation",
-"\0pulverization",
-"\0life protection",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 "
+char *scrollname[] = {"","","","","","","","","","","","","","",
+ "","","","","","","","","","","","","",""};
+
+char *scrollhide[] = {
+" enchant armor",
+" enchant weapon",
+" enlightenment",
+" blank paper",
+" create monster",
+" create artifact",
+" aggravate monsters",
+" time warp",
+" teleportation",
+" expanded awareness",
+" haste monsters",
+" monster healing",
+" spirit protection",
+" undead protection",
+" stealth",
+" magic mapping",
+" hold monsters",
+" gem perfection",
+" spell extension",
+" identify",
+" remove curse",
+" annihilation",
+" pulverization",
+" life protection",
+" ",
+" ",
+" ",
+" "
};
+char *potionname[] = {"","","","","","","","","","","","","","",
+ "","","","","","","","","","","","","","",
+ "","","","","","",""};
+
/* name array for magic potions */
-char *potionname[] = {
-"\0sleep",
-"\0healing",
-"\0raise level",
-"\0increase ability",
-"\0wisdom",
-"\0strength",
-"\0raise charisma",
-"\0dizziness",
-"\0learning",
-"\0gold detection",
-"\0monster detection",
-"\0forgetfulness",
-"\0water",
-"\0blindness",
-"\0confusion",
-"\0heroism",
-"\0sturdiness",
-"\0giant strength",
-"\0fire resistance",
-"\0treasure finding",
-"\0instant healing",
-" cure dianthroritis",
-"\0poison",
-"\0see invisible",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 ",
-"\0 "
+char *potionhide[] = {
+" sleep",
+" healing",
+" raise level",
+" increase ability",
+" wisdom",
+" strength",
+" raise charisma",
+" dizziness",
+" learning",
+" gold detection",
+" monster detection",
+" forgetfulness",
+" water",
+" blindness",
+" confusion",
+" heroism",
+" sturdiness",
+" giant strength",
+" fire resistance",
+" treasure finding",
+" instant healing",
+" ure dianthroritis",
+" poison",
+" see invisible",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" ",
+" "
};