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authormrg <mrg@NetBSD.org>1996-05-22 00:36:04 +0000
committermrg <mrg@NetBSD.org>1996-05-22 00:36:04 +0000
commit828801324c4d8462b517d534a818131d842ac1fe (patch)
tree287ae16a5d74464c23106093fdfdcf481c64b575 /larn/main.c
parent9c906fe8393c2c0fdbad40c90606cefc983a91a0 (diff)
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oops, we do need privs. do the right seteuid() thing.
Diffstat (limited to 'larn/main.c')
-rw-r--r--larn/main.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/larn/main.c b/larn/main.c
index a17c2099..e691471d 100644
--- a/larn/main.c
+++ b/larn/main.c
@@ -1,5 +1,5 @@
#ifndef lint
-static char rcsid[] = "$NetBSD: main.c,v 1.8 1996/05/21 23:19:20 mrg Exp $";
+static char rcsid[] = "$NetBSD: main.c,v 1.9 1996/05/22 00:36:09 mrg Exp $";
#endif /* not lint */
/* main.c */
@@ -13,6 +13,7 @@ int srcount=0; /* line counter for showstr() */
int dropflag=0; /* if 1 then don't lookforobject() next round */
int rmst=80; /* random monster creation counter */
int userid; /* the players login user id number */
+uid_t uid, euid; /* used for security */
char nowelcome=0,nomove=0; /* if (nomove) then don't count next iteration as a move */
static char viewflag=0;
/* if viewflag then we have done a 99 stay here and don't showcell in the main loop */
@@ -48,7 +49,9 @@ main(argc,argv)
char *ptr=0,*ttype;
struct passwd *pwe;
- setuid(getuid()); /* give up "games" if we have it */
+ euid = geteuid();
+ uid = getuid();
+ seteuid(uid); /* give up "games" if we have it */
/*
* first task is to identify the player
*/