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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /larn/tok.c
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
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initial import of 386bsd-0.1 sources
Diffstat (limited to 'larn/tok.c')
-rw-r--r--larn/tok.c218
1 files changed, 218 insertions, 0 deletions
diff --git a/larn/tok.c b/larn/tok.c
new file mode 100644
index 00000000..ee4039b4
--- /dev/null
+++ b/larn/tok.c
@@ -0,0 +1,218 @@
+/* tok.c Larn is copyrighted 1986 by Noah Morgan. */
+#include <sys/types.h>
+#ifdef SYSV
+#include <fcntl.h>
+#include <termio.h>
+#else SYSV
+#include <sys/ioctl.h>
+#endif SYSV
+#include "header.h"
+
+static char lastok=0;
+int yrepcount=0,dayplay=0;
+#ifndef FLUSHNO
+#define FLUSHNO 5
+#endif FLUSHNO
+static int flushno=FLUSHNO; /* input queue flushing threshold */
+#define MAXUM 52 /* maximum number of user re-named monsters */
+#define MAXMNAME 40 /* max length of a monster re-name */
+static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
+static char usermpoint=0; /* the user monster pointer */
+
+/*
+ lexical analyzer for larn
+ */
+yylex()
+ {
+ char cc;
+ int ic;
+ if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
+ if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
+ if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
+ lflush();
+ while (1)
+ {
+ c[BYTESIN]++;
+ if (ckpflag)
+ if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
+ {
+#ifndef DOCHECKPOINTS
+ savegame(ckpfile);
+#else
+ wait(0); /* wait for other forks to finish */
+ if (fork() == 0) { savegame(ckpfile); exit(); }
+#endif
+
+
+#ifdef TIMECHECK
+ if (dayplay==0)
+ if (playable())
+ {
+ cursor(1,19);
+ lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
+ lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
+ died(-257);
+ }
+#endif TIMECHECK
+
+ }
+
+ do /* if keyboard input buffer is too big, flush some of it */
+ {
+ ioctl(0,FIONREAD,&ic);
+ if (ic>flushno) read(0,&cc,1);
+ }
+ while (ic>flushno);
+
+ if (read(0,&cc,1) != 1) return(lastok = -1);
+
+ if (cc == 'Y'-64) /* control Y -- shell escape */
+ {
+ resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
+ if ((ic=fork())==0) /* child */
+ {
+ execl("/bin/csh",0); exit();
+ }
+ wait(0);
+ if (ic<0) /* error */
+ {
+ write(2,"Can't fork off a shell!\n",25); sleep(2);
+ }
+
+ setscroll();
+ return(lastok = 'L'-64); /* redisplay screen */
+ }
+
+ if ((cc <= '9') && (cc >= '0'))
+ { yrepcount = yrepcount*10 + cc - '0'; }
+ else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
+ }
+ }
+
+/*
+ * flushall() Function to flush all type-ahead in the input buffer
+ */
+flushall()
+ {
+ char cc;
+ int ic;
+ for (;;) /* if keyboard input buffer is too big, flush some of it */
+ {
+ ioctl(0,FIONREAD,&ic);
+ if (ic<=0) return;
+ while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
+ }
+ }
+
+/*
+ function to set the desired hardness
+ enter with hard= -1 for default hardness, else any desired hardness
+ */
+sethard(hard)
+ int hard;
+ {
+ register int j,k,i;
+ j=c[HARDGAME]; hashewon();
+ if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
+ {
+ if (hard >= 0) c[HARDGAME]= hard;
+ }
+ else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
+
+ if (k=c[HARDGAME])
+ for (j=0; j<=MAXMONST+8; j++)
+ {
+ i = ((6+k)*monster[j].hitpoints+1)/6;
+ monster[j].hitpoints = (i<0) ? 32767 : i;
+ i = ((6+k)*monster[j].damage+1)/5;
+ monster[j].damage = (i>127) ? 127 : i;
+ i = (10*monster[j].gold)/(10+k);
+ monster[j].gold = (i>32767) ? 32767 : i;
+ i = monster[j].armorclass - k;
+ monster[j].armorclass = (i< -127) ? -127 : i;
+ i = (7*monster[j].experience)/(7+k) + 1;
+ monster[j].experience = (i<=0) ? 1 : i;
+ }
+ }
+
+/*
+ function to read and process the larn options file
+ */
+readopts()
+ {
+ register char *i;
+ register int j,k;
+ int flag;
+ flag=1; /* set to 0 if he specifies a name for his character */
+ if (lopen(optsfile) < 0)
+ {
+ strcpy(logname,loginname); return; /* user name if no character name */
+ }
+ i = " ";
+ while (*i)
+ {
+ if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
+ while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
+ switch(*i)
+ {
+ case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
+ break;
+
+ case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
+ break;
+
+ case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
+ break;
+
+ case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
+ break;
+
+ case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
+ {
+ if ((i=lgetw())==0) break;
+ if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
+ strcpy(usermonster[usermpoint],i);
+ if (usermpoint >= MAXUM) break; /* defined all of em */
+ if (isalpha(j=usermonster[usermpoint][0]))
+ {
+ for (k=1; k<MAXMONST+8; k++) /* find monster */
+ if (monstnamelist[k] == j)
+ {
+ monster[k].name = &usermonster[usermpoint++][0];
+ break;
+ }
+ }
+ }
+ else if (strcmp(i,"male") == 0) sex=1;
+ break;
+
+ case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
+ {
+ if ((i=lgetw())==0) break;
+ if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
+ strcpy(logname,i); flag=0;
+ }
+ else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
+ else if (strcmp(i,"no-beep") == 0) nobeep=1;
+ break;
+
+ case 'p': if (strcmp(i,"process-name:")== 0)
+ {
+ if ((i=lgetw())==0) break;
+ if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
+ strcpy(psname,i);
+ }
+ else if (strcmp(i,"play-day-play") == 0) dayplay=1;
+ break;
+
+ case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
+ {
+ if ((i=lgetw())==0) break;
+ strcpy(savefilename,i); flag=0;
+ }
+ break;
+ };
+ }
+ if (flag) strcpy(logname,loginname);
+ }
+