diff options
author | simonb <simonb@NetBSD.org> | 1999-08-21 10:40:03 +0000 |
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committer | simonb <simonb@NetBSD.org> | 1999-08-21 10:40:03 +0000 |
commit | e6fd9858739827671b4b260dd533f89f860a9fa7 (patch) | |
tree | 972e93ee56db748e5c589b841304a69ecc01bc25 /monop/execute.c | |
parent | ca104a29f1236b5c4ee454e8c132ed8518df7a27 (diff) | |
download | bsdgames-darwin-e6fd9858739827671b4b260dd533f89f860a9fa7.tar.gz bsdgames-darwin-e6fd9858739827671b4b260dd533f89f860a9fa7.tar.zst bsdgames-darwin-e6fd9858739827671b4b260dd533f89f860a9fa7.zip |
Convert to something resembling KNF.
Diffstat (limited to 'monop/execute.c')
-rw-r--r-- | monop/execute.c | 55 |
1 files changed, 27 insertions, 28 deletions
diff --git a/monop/execute.c b/monop/execute.c index 3e9aa0a3..505bbc4e 100644 --- a/monop/execute.c +++ b/monop/execute.c @@ -1,4 +1,4 @@ -/* $NetBSD: execute.c,v 1.5 1998/09/11 13:54:08 hubertf Exp $ */ +/* $NetBSD: execute.c,v 1.6 1999/08/21 10:40:03 simonb Exp $ */ /* * Copyright (c) 1980, 1993 @@ -38,7 +38,7 @@ #if 0 static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: execute.c,v 1.5 1998/09/11 13:54:08 hubertf Exp $"); +__RCSID("$NetBSD: execute.c,v 1.6 1999/08/21 10:40:03 simonb Exp $"); #endif #endif /* not lint */ @@ -50,7 +50,7 @@ __RCSID("$NetBSD: execute.c,v 1.5 1998/09/11 13:54:08 hubertf Exp $"); #include <sys/stat.h> #include <sys/time.h> -# define SEGSIZE 8192 +#define SEGSIZE 8192 typedef struct stat STAT; typedef struct tm TIME; @@ -66,9 +66,8 @@ static void show_move __P((void)); */ void execute(com_num) -int com_num; + int com_num; { - new_play = FALSE; /* new_play is true if fixing */ (*func[com_num])(); notify(); @@ -78,15 +77,15 @@ int com_num; else if (num_doub) printf("%s rolled doubles. Goes again\n", cur_p->name); } + /* * This routine moves a piece around. */ void do_move() { - - int r1, r2; - bool was_jail; + int r1, r2; + bool was_jail; new_play = was_jail = FALSE; printf("roll is %d, %d\n", r1=roll(1, 6), r2=roll(1, 6)); @@ -111,15 +110,15 @@ do_move() ret: return; } + /* * This routine moves a normal move */ void move(rl) -int rl; + int rl; { - - int old_loc; + int old_loc; old_loc = cur_p->loc; cur_p->loc = (cur_p->loc + rl) % N_SQRS; @@ -129,14 +128,14 @@ int rl; } show_move(); } + /* * This routine shows the results of a move */ static void show_move() { - - SQUARE *sqp; + SQUARE *sqp; sqp = &board[cur_p->loc]; printf("That puts you on %s\n", sqp->name); @@ -172,18 +171,18 @@ show_move() rent(sqp); } } + /* * This routine saves the current game for use at a later date */ void save() { - - char *sp; - int outf, num; - time_t t; - struct stat sb; - char *start, *end; + char *sp; + int outf, num; + time_t t; + struct stat sb; + char *start, *end; printf("Which file do you wish to save it in? "); sp = buf; @@ -219,14 +218,14 @@ save() close(outf); printf("[%s]\n", buf); } + /* * This routine restores an old game from a file */ void restore() { - - char *sp; + char *sp; printf("Which file do you wish to restore from? "); for (sp = buf; (*sp=getchar()) != '\n'; sp++) @@ -234,20 +233,20 @@ restore() *sp = '\0'; rest_f(buf); } + /* * This does the actual restoring. It returns TRUE if the * backup was successful, else false. */ int rest_f(file) -char *file; + char *file; { - - char *sp; - int inf, num; - char buf[80]; - char *start, *end; - STAT sbuf; + char *sp; + int inf, num; + char buf[80]; + char *start, *end; + STAT sbuf; if ((inf=open(file, O_RDONLY)) < 0) { perror(file); |