summaryrefslogtreecommitdiffstats
path: root/monop
diff options
context:
space:
mode:
authordholland <dholland@NetBSD.org>2008-02-24 01:30:56 +0000
committerdholland <dholland@NetBSD.org>2008-02-24 01:30:56 +0000
commit32a800043a2881eeac626f1863041113c8c71410 (patch)
tree6213e35c5847e2622c11bfa65e0ab98141ca19e9 /monop
parent045be7d2c5e08408453d6c969dc863e75f9cbfbb (diff)
downloadbsdgames-darwin-32a800043a2881eeac626f1863041113c8c71410.tar.gz
bsdgames-darwin-32a800043a2881eeac626f1863041113c8c71410.tar.zst
bsdgames-darwin-32a800043a2881eeac626f1863041113c8c71410.zip
New save/load code. Related to (but not the same as) the new save/load
code in OpenBSD. Note: this breaks compatibility with old save files. However, the old save files were missing critical information, had a completely insane format, and didn't work anyway. I will be riding this breakage with another breakage within a day or two when I fix the insanity in the card deck handling.
Diffstat (limited to 'monop')
-rw-r--r--monop/execute.c534
1 files changed, 501 insertions, 33 deletions
diff --git a/monop/execute.c b/monop/execute.c
index bbddcbb9..9b0e0829 100644
--- a/monop/execute.c
+++ b/monop/execute.c
@@ -1,4 +1,4 @@
-/* $NetBSD: execute.c,v 1.14 2008/02/19 09:45:02 dholland Exp $ */
+/* $NetBSD: execute.c,v 1.15 2008/02/24 01:30:56 dholland Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -34,7 +34,7 @@
#if 0
static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: execute.c,v 1.14 2008/02/19 09:45:02 dholland Exp $");
+__RCSID("$NetBSD: execute.c,v 1.15 2008/02/24 01:30:56 dholland Exp $");
#endif
#endif /* not lint */
@@ -42,12 +42,16 @@ __RCSID("$NetBSD: execute.c,v 1.14 2008/02/19 09:45:02 dholland Exp $");
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
+#include <limits.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <time.h>
+#include <errno.h>
-#define SEGSIZE 8192
+#define MIN_FORMAT_VERSION 1
+#define CUR_FORMAT_VERSION 1
+#define MAX_FORMAT_VERSION 1
typedef struct stat STAT;
typedef struct tm TIME;
@@ -59,6 +63,16 @@ extern void *heapstart;
static void show_move(void);
+static void restore_reset(void);
+static int restore_parseline(char *txt);
+static int restore_toplevel_attr(const char *attribute, char *txt);
+static int restore_player_attr(const char *attribute, char *txt);
+static int restore_deck_attr(const char *attribute, char *txt);
+static int restore_square_attr(const char *attribute, char *txt);
+static int getnum(const char *what, char *txt, int min, int max, int *ret);
+static int getnum_withbrace(const char *what, char *txt, int min, int max,
+ int *ret);
+
/*
* This routine executes the given command by index number
*/
@@ -176,49 +190,141 @@ show_move()
}
/*
+ * Reset the game state.
+ */
+static void
+reset_game(void)
+{
+ int i;
+
+ for (i = 0; i < N_SQRS; i++) {
+ board[i].owner = -1;
+ if (board[i].type == PRPTY) {
+ board[i].desc->morg = 0;
+ board[i].desc->houses = 0;
+ } else if (board[i].type == RR || board[i].type == UTIL) {
+ board[i].desc->morg = 0;
+ }
+ }
+
+ for (i = 0; i < 2; i++) {
+ deck[i].top_card = 0;
+ deck[i].gojf_used = FALSE;
+ }
+
+ if (play) {
+ for (i = 0; i < num_play; i++) {
+ free(play[i].name);
+ play[i].name = NULL;
+ }
+ free(play);
+ play = NULL;
+ }
+
+ for (i = 0; i < MAX_PL+2; i++) {
+ name_list[i] = NULL;
+ }
+
+ cur_p = NULL;
+ num_play = 0;
+ player = 0;
+ num_doub = 0;
+ fixing = FALSE;
+ trading = FALSE;
+ told_em = FALSE;
+ spec = FALSE;
+}
+
+
+/*
* This routine saves the current game for use at a later date
*/
void
save()
{
char *sp;
- int outf, num;
+ FILE *outf;
time_t t;
struct stat sb;
- char *start, *end;
+ int i, j;
printf("Which file do you wish to save it in? ");
- sp = buf;
- while ((*sp++ = getchar()) != '\n')
- continue;
- *--sp = '\0';
+ fgets(buf, sizeof(buf), stdin);
+ if (feof(stdin))
+ return;
+ sp = strchr(buf, '\n');
+ if (sp)
+ *sp = '\0';
/*
* check for existing files, and confirm overwrite if needed
*/
- if (stat(buf, &sb) > -1
+ if (stat(buf, &sb) == 0
&& getyn("File exists. Do you wish to overwrite? ") > 0)
return;
- if ((outf = creat(buf, 0644)) < 0) {
+ outf = fopen(buf, "w");
+ if (outf == NULL) {
warn("%s", buf);
return;
}
printf("\"%s\" ", buf);
time(&t); /* get current time */
+
+ /* Header */
+ fprintf(outf, "NetBSD monop format v%d\n", CUR_FORMAT_VERSION);
+ fprintf(outf, "time %s", ctime(&t)); /* ctime includes a \n */
+ fprintf(outf, "numplayers %d\n", num_play);
+ fprintf(outf, "currentplayer %d\n", player);
+ fprintf(outf, "doubles %d\n", num_doub);
+
+ /* Players */
+ for (i = 0; i < num_play; i++) {
+ fprintf(outf, "player %d {\n", i);
+ fprintf(outf, " name %s\n", name_list[i]);
+ fprintf(outf, " money %d\n", play[i].money);
+ fprintf(outf, " loc %d\n", play[i].loc);
+ fprintf(outf, " num_gojf %d\n", play[i].num_gojf);
+ fprintf(outf, " in_jail %d\n", play[i].in_jail);
+ fprintf(outf, "}\n");
+ }
+
+ /* Decks */
+ for (i = 0; i < 2; i++) {
+ fprintf(outf, "deck %d {\n", i);
+ fprintf(outf, " numcards %d\n", deck[i].num_cards);
+ fprintf(outf, " topcard %d\n", deck[i].top_card);
+ fprintf(outf, " gojf_used %d\n", deck[i].gojf_used);
+ fprintf(outf, " offsets");
+ for (j = 0; j < deck[i].num_cards; j++)
+ fprintf(outf, " %ld", (long)(deck[i].offsets[j]));
+ fprintf(outf, "\n");
+ fprintf(outf, "}\n");
+ }
+
+ /* Board */
+ for (i = 0; i < N_SQRS; i++) {
+ fprintf(outf, "square %d {\n", i);
+ fprintf(outf, "owner %d\n", board[i].owner);
+ if (board[i].owner < 0) {
+ /* nothing */
+ } else if (board[i].type == PRPTY) {
+ fprintf(outf, "morg %d\n", board[i].desc->morg);
+ fprintf(outf, "houses %d\n", board[i].desc->houses);
+ } else if (board[i].type == RR || board[i].type == UTIL) {
+ fprintf(outf, "morg %d\n", board[i].desc->morg);
+ }
+ fprintf(outf, "}\n");
+ }
+ if (ferror(outf) || fflush(outf))
+ warnx("write error");
+ fclose(outf);
+
strcpy(buf, ctime(&t));
for (sp = buf; *sp != '\n'; sp++)
continue;
*sp = '\0';
- start = heapstart;
- end = sbrk(0);
- while (start < end) { /* write out entire data space */
- num = start + 16 * 1024 > end ? end - start : 16 * 1024;
- write(outf, start, num);
- start += num;
- }
- close(outf);
printf("[%s]\n", buf);
}
@@ -231,9 +337,12 @@ restore()
char *sp;
printf("Which file do you wish to restore from? ");
- for (sp = buf; (*sp = getchar()) != '\n'; sp++)
- continue;
- *sp = '\0';
+ fgets(buf, sizeof(buf), stdin);
+ if (feof(stdin))
+ return;
+ sp = strchr(buf, '\n');
+ if (sp)
+ *sp = '\0';
rest_f(buf);
}
@@ -246,27 +355,60 @@ rest_f(file)
const char *file;
{
char *sp;
- int inf, num;
+ FILE *inf;
char xbuf[80];
- char *start, *end;
STAT sbuf;
+ char readbuf[512];
- if ((inf = open(file, O_RDONLY)) < 0) {
+ inf = fopen(file, "r");
+ if (inf == NULL) {
warn("%s", file);
return FALSE;
}
printf("\"%s\" ", file);
- if (fstat(inf, &sbuf) < 0) { /* get file stats */
+ if (fstat(fileno(inf), &sbuf) < 0) {
err(1, "%s: fstat", file);
}
- start = heapstart;
- brk(end = start + sbuf.st_size);
- while (start < end) { /* write out entire data space */
- num = start + 16 * 1024 > end ? end - start : 16 * 1024;
- read(inf, start, num);
- start += num;
+
+ /* Clear the game state to prevent brokenness on misordered files. */
+ reset_game();
+
+ /* Reset the parser */
+ restore_reset();
+
+ /* Note: can't use buf[], file might point at it. (Lame...) */
+ while (fgets(readbuf, sizeof(readbuf), inf)) {
+ /*
+ * The input buffer is long enough to handle anything
+ * that's supposed to be in the output buffer, so if
+ * we get a partial line, complain.
+ */
+ sp = strchr(readbuf, '\n');
+ if (sp == NULL) {
+ printf("file is corrupt: long lines.\n");
+ break;
+ }
+ *sp = '\0';
+
+ if (restore_parseline(readbuf)) {
+ break;
+ }
}
- close(inf);
+
+ if (ferror(inf))
+ warnx("%s: read error", file);
+ fclose(inf);
+
+ name_list[num_play] = "done";
+
+ /*
+ * We could at this point crosscheck the following:
+ * - there are only two GOJF cards floating around
+ * - total number of houses and hotels does not exceed maximums
+ * - no props are both built and mortgaged
+ * but for now we don't.
+ */
+
strcpy(xbuf, ctime(&sbuf.st_mtime));
for (sp = xbuf; *sp != '\n'; sp++)
continue;
@@ -274,3 +416,329 @@ rest_f(file)
printf("[%s]\n", xbuf);
return TRUE;
}
+
+/*
+ * State of the restore parser
+ */
+static int restore_version;
+static enum {
+ RI_NONE,
+ RI_PLAYER,
+ RI_DECK,
+ RI_SQUARE,
+} restore_item;
+static int restore_itemnum;
+
+/*
+ * Reset the restore parser
+ */
+static void
+restore_reset(void)
+{
+ restore_version = -1;
+ restore_item = RI_NONE;
+ restore_itemnum = -1;
+}
+
+/*
+ * Handle one line of the save file
+ */
+static int
+restore_parseline(char *txt)
+{
+ char *attribute;
+ char *s;
+
+ if (restore_version < 0) {
+ /* Haven't seen the header yet. Demand it right away. */
+ if (!strncmp(txt, "NetBSD monop format v", 21)) {
+ return getnum("format version", txt+21,
+ MIN_FORMAT_VERSION,
+ MAX_FORMAT_VERSION,
+ &restore_version);
+ }
+ printf("file is not a monop save file.\n");
+ return -1;
+ }
+
+ /* Check for lines that are right braces. */
+ if (!strcmp(txt, "}")) {
+ if (restore_item == RI_NONE) {
+ printf("mismatched close brace.\n");
+ return -1;
+ }
+ restore_item = RI_NONE;
+ restore_itemnum = -1;
+ return 0;
+ }
+
+ /* Any other line must begin with a word, which is the attribute. */
+ s = txt;
+ while (*s==' ')
+ s++;
+ attribute = s;
+ s = strchr(attribute, ' ');
+ if (s == NULL) {
+ printf("file is corrupt: attribute %s lacks value.\n",
+ attribute);
+ return -1;
+ }
+ *(s++) = '\0';
+ while (*s==' ')
+ s++;
+ /* keep the remaining text for further handling */
+ txt = s;
+
+ switch (restore_item) {
+ case RI_NONE:
+ /* toplevel attributes */
+ return restore_toplevel_attr(attribute, txt);
+
+ case RI_PLAYER:
+ /* player attributes */
+ return restore_player_attr(attribute, txt);
+
+ case RI_DECK:
+ /* deck attributes */
+ return restore_deck_attr(attribute, txt);
+
+ case RI_SQUARE:
+ /* board square attributes */
+ return restore_square_attr(attribute, txt);
+ }
+ /* NOTREACHED */
+ printf("internal logic error\n");
+ return -1;
+}
+
+static int
+restore_toplevel_attr(const char *attribute, char *txt)
+{
+ if (!strcmp(attribute, "time")) {
+ /* nothing */
+ } else if (!strcmp(attribute, "numplayers")) {
+ if (getnum("numplayers", txt, 2, MAX_PL, &num_play) < 0) {
+ return -1;
+ }
+ if (play != NULL) {
+ printf("numplayers: multiple settings\n");
+ return -1;
+ }
+ play = calloc(num_play, sizeof(play[0]));
+ if (play == NULL) {
+ err(1, "calloc");
+ }
+ } else if (!strcmp(attribute, "currentplayer")) {
+ if (getnum("currentplayer", txt, 0, num_play-1, &player) < 0) {
+ return -1;
+ }
+ if (play == NULL) {
+ printf("currentplayer: before numplayers\n");
+ return -1;
+ }
+ cur_p = &play[player];
+ } else if (!strcmp(attribute, "doubles")) {
+ if (getnum("doubles", txt, 0, 2, &num_doub) < 0) {
+ return -1;
+ }
+ } else if (!strcmp(attribute, "player")) {
+ if (getnum_withbrace("player", txt, 0, num_play-1,
+ &restore_itemnum) < 0) {
+ return -1;
+ }
+ restore_item = RI_PLAYER;
+ } else if (!strcmp(attribute, "deck")) {
+ if (getnum_withbrace("deck", txt, 0, 1,
+ &restore_itemnum) < 0) {
+ return -1;
+ }
+ restore_item = RI_DECK;
+ } else if (!strcmp(attribute, "square")) {
+ if (getnum_withbrace("square", txt, 0, N_SQRS-1,
+ &restore_itemnum) < 0) {
+ return -1;
+ }
+ restore_item = RI_SQUARE;
+ } else {
+ printf("unknown attribute %s\n", attribute);
+ return -1;
+ }
+ return 0;
+}
+
+static int
+restore_player_attr(const char *attribute, char *txt)
+{
+ PLAY *pp;
+ int tmp;
+
+ if (play == NULL) {
+ printf("player came before numplayers.\n");
+ return -1;
+ }
+ pp = &play[restore_itemnum];
+
+ if (!strcmp(attribute, "name")) {
+ if (pp->name != NULL) {
+ printf("player has multiple names.\n");
+ return -1;
+ }
+ /* XXX should really systematize the max name length */
+ if (strlen(txt) > 256) {
+ txt[256] = 0;
+ }
+ pp->name = strdup(txt);
+ if (pp->name == NULL)
+ err(1, "strdup");
+ name_list[restore_itemnum] = pp->name;
+ } else if (!strcmp(attribute, "money")) {
+ if (getnum(attribute, txt, 0, INT_MAX, &pp->money) < 0) {
+ return -1;
+ }
+ } else if (!strcmp(attribute, "loc")) {
+ /* note: not N_SQRS-1 */
+ if (getnum(attribute, txt, 0, N_SQRS, &tmp) < 0) {
+ return -1;
+ }
+ pp->loc = tmp;
+ } else if (!strcmp(attribute, "num_gojf")) {
+ if (getnum(attribute, txt, 0, 2, &tmp) < 0) {
+ return -1;
+ }
+ pp->num_gojf = tmp;
+ } else if (!strcmp(attribute, "in_jail")) {
+ if (getnum(attribute, txt, 0, 3, &tmp) < 0) {
+ return -1;
+ }
+ pp->in_jail = tmp;
+ if (pp->in_jail > 0 && pp->loc != JAIL) {
+ printf("player escaped from jail?\n");
+ return -1;
+ }
+ } else {
+ printf("unknown attribute %s\n", attribute);
+ return -1;
+ }
+ return 0;
+}
+
+static int
+restore_deck_attr(const char *attribute, char *txt)
+{
+ int tmp, j;
+ char *s;
+ DECK *dp;
+
+ dp = &deck[restore_itemnum];
+
+ if (!strcmp(attribute, "numcards")) {
+ if (getnum(attribute, txt, dp->num_cards, dp->num_cards,
+ &tmp) < 0) {
+ return -1;
+ }
+ } else if (!strcmp(attribute, "topcard")) {
+ if (getnum(attribute, txt, 0, dp->num_cards,
+ &dp->top_card) < 0) {
+ return -1;
+ }
+ } else if (!strcmp(attribute, "gojf_used")) {
+ if (getnum(attribute, txt, 0, 1, &tmp) < 0) {
+ return -1;
+ }
+ dp->gojf_used = tmp;
+ } else if (!strcmp(attribute, "offsets")) {
+ errno = 0;
+ s = txt;
+ for (j = 0; j<dp->num_cards; j++) {
+ dp->offsets[j] = strtol(s, &s, 10);
+ }
+ if (errno) {
+ printf("offsets: invalid values\n");
+ return -1;
+ }
+ } else {
+ printf("unknown attribute %s\n", attribute);
+ return -1;
+ }
+ return 0;
+}
+
+static int
+restore_square_attr(const char *attribute, char *txt)
+{
+ SQUARE *sp = &board[restore_itemnum];
+ int tmp;
+
+ if (!strcmp(attribute, "owner")) {
+ if (getnum(attribute, txt, -1, num_play-1, &tmp) < 0) {
+ return -1;
+ }
+ sp->owner = tmp;
+ if (tmp >= 0)
+ add_list(tmp, &play[tmp].own_list, restore_itemnum);
+ } else if (!strcmp(attribute, "morg")) {
+ if (sp->type != PRPTY && sp->type != RR && sp->type != UTIL) {
+ printf("unownable property is mortgaged.\n");
+ return -1;
+ }
+ if (getnum(attribute, txt, 0, 1, &tmp) < 0) {
+ return -1;
+ }
+ sp->desc->morg = tmp;
+ } else if (!strcmp(attribute, "houses")) {
+ if (sp->type != PRPTY) {
+ printf("unbuildable property has houses.\n");
+ return -1;
+ }
+ if (getnum(attribute, txt, 0, 5, &tmp) < 0) {
+ return -1;
+ }
+ sp->desc->houses = tmp;
+ } else {
+ printf("unknown attribute %s\n", attribute);
+ return -1;
+ }
+ return 0;
+}
+
+static int
+getnum(const char *what, char *txt, int min, int max, int *ret)
+{
+ char *s;
+ long l;
+
+ errno = 0;
+ l = strtol(txt, &s, 10);
+ if (errno || strlen(s)>0) {
+ printf("%s: not a number.\n", what);
+ return -1;
+ }
+ if (l < min || l > max) {
+ printf("%s: out of range.\n", what);
+ }
+ *ret = l;
+ return 0;
+}
+
+static int
+getnum_withbrace(const char *what, char *txt, int min, int max, int *ret)
+{
+ char *s;
+ s = strchr(txt, ' ');
+ if (s == NULL) {
+ printf("%s: expected open brace\n", what);
+ return -1;
+ }
+ *(s++) = '\0';
+ while (*s == ' ')
+ s++;
+ if (*s != '{') {
+ printf("%s: expected open brace\n", what);
+ return -1;
+ }
+ if (s[1] != 0) {
+ printf("%s: garbage after open brace\n", what);
+ return -1;
+ }
+ return getnum(what, txt, min, max, ret);
+}