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author | 2005-07-22 11:52:23 +0000 | |
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committer | 2005-07-22 11:52:23 +0000 | |
commit | 07b1db98b0b1e2e036c4d601394e591ed2adf279 (patch) | |
tree | 1a1cc16cac22ae0565623004d41ca5d0581830f9 /number/number.c | |
parent | ffd5909b3fae3f548e9a32d7a9fcab641df95c30 (diff) | |
download | bsdgames-darwin-07b1db98b0b1e2e036c4d601394e591ed2adf279.tar.gz bsdgames-darwin-07b1db98b0b1e2e036c4d601394e591ed2adf279.tar.zst bsdgames-darwin-07b1db98b0b1e2e036c4d601394e591ed2adf279.zip |
- caesar(6) is not a SETGIDGAME, so we don't need to revoke any privileges.
- replaced direct POSIX read/write with stdio, which made the code simpler.
- added even more error checking.
- restructured the code to make each function fit on one screen
(well, except one).
- now the code reflects the intended purpose of the program.
- return 0 instead of EXIT_FAILURE on success.
Diffstat (limited to 'number/number.c')
0 files changed, 0 insertions, 0 deletions