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author | jtc <jtc@NetBSD.org> | 1994-10-21 21:19:39 +0000 |
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committer | jtc <jtc@NetBSD.org> | 1994-10-21 21:19:39 +0000 |
commit | bcced3608bdd120315d4ed1d9b9478f7caa4a2f1 (patch) | |
tree | 1b68a06d7ec808c1e35e59a8f41e3e609e18490a /phantasia/phantdefs.h | |
parent | 77e00dbff29bb84ca1625007d722e38a00e6f601 (diff) | |
download | bsdgames-darwin-bcced3608bdd120315d4ed1d9b9478f7caa4a2f1.tar.gz bsdgames-darwin-bcced3608bdd120315d4ed1d9b9478f7caa4a2f1.tar.zst bsdgames-darwin-bcced3608bdd120315d4ed1d9b9478f7caa4a2f1.zip |
phantasia(6), from 44lite
Diffstat (limited to 'phantasia/phantdefs.h')
-rw-r--r-- | phantasia/phantdefs.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/phantasia/phantdefs.h b/phantasia/phantdefs.h new file mode 100644 index 00000000..9e597e51 --- /dev/null +++ b/phantasia/phantdefs.h @@ -0,0 +1,139 @@ +/* + * phantdefs.h - important constants for Phantasia + */ + +/* ring constants */ +#define R_NONE 0 /* no ring */ +#define R_NAZREG 1 /* regular Nazgul ring (expires) */ +#define R_DLREG 2 /* regular Dark Lord ring (does not expire) */ +#define R_BAD 3 /* bad ring */ +#define R_SPOILED 4 /* ring which has gone bad */ + +/* status constants */ +#define S_NOTUSED 0 /* record not in use */ +#define S_OFF 1 /* not playing */ +#define S_PLAYING 2 /* playing - nothing else */ +#define S_CLOAKED 3 /* playing - cloaked */ +#define S_INBATTLE 4 /* playing - in battle */ +#define S_MONSTER 5 /* playing - fighting monster */ +#define S_TRADING 6 /* playing - at a trading post */ +#define S_HUNGUP 7 /* error occured with character */ + +/* tampered constants */ +#define T_OFF 0 /* nothing */ +#define T_NRGVOID 1 /* hit an energy void */ +#define T_GRAIL 2 /* landed on the holy grail */ +#define T_TRANSPORT 3 /* transported by king */ +#define T_BESTOW 4 /* gold bestowed by king */ +#define T_CURSED 5 /* cursed by king */ +#define T_MONSTER 6 /* monster lobbed by valar */ +#define T_BLESSED 7 /* blessed by valar */ +#define T_RELOCATE 8 /* moved by valar */ +#define T_HEAL 9 /* healed by valar */ +#define T_VAPORIZED 10 /* vaporized by wizard */ +#define T_EXVALAR 11 /* no longer valar */ + +/* inter-terminal battle status constants */ +#define I_OFF 0 /* nothing */ +#define I_RAN 1 /* ran away */ +#define I_STUCK 2 /* tried to run unsuccessfully */ +#define I_BLEWIT 3 /* tried to luckout unsuccessfully */ +#define I_KILLED 4 /* killed foe */ + +/* constants for altering coordinates */ +#define A_SPECIFIC 0 /* coordinates specified */ +#define A_FORCED 1 /* coordinates specified, ignore Beyond */ +#define A_NEAR 2 /* coordinates not specified, move near */ +#define A_FAR 3 /* coordinates not specified, move far */ + +/* constants for character types */ +#define C_MAGIC 0 /* magic user */ +#define C_FIGHTER 1 /* fighter */ +#define C_ELF 2 /* elf */ +#define C_DWARF 3 /* dwarf */ +#define C_HALFLING 4 /* halfling */ +#define C_EXPER 5 /* experimento */ +#define C_SUPER 6 /* super being */ + +/* constants for special character types */ +#define SC_NONE 0 /* not a special character */ +#define SC_KING 1 /* king */ +#define SC_COUNCIL 2 /* council of the wise */ +#define SC_VALAR 3 /* valar */ +#define SC_EXVALAR 4 /* ex-valar */ + +/* special monster constants */ +#define SM_NONE 0 /* nothing special */ +#define SM_UNICORN 1 /* unicorn */ +#define SM_MODNAR 2 /* Modnar */ +#define SM_MIMIC 3 /* mimic */ +#define SM_DARKLORD 4 /* Dark Lord */ +#define SM_LEANAN 5 /* Leanan-Sidhe */ +#define SM_SARUMAN 6 /* Saruman */ +#define SM_THAUMATURG 7 /* thaumaturgist */ +#define SM_BALROG 8 /* balrog */ +#define SM_VORTEX 9 /* vortex */ +#define SM_NAZGUL 10 /* nazgul */ +#define SM_TIAMAT 11 /* Tiamat */ +#define SM_KOBOLD 12 /* kobold */ +#define SM_SHELOB 13 /* Shelob */ +#define SM_FAERIES 14 /* assorted faeries */ +#define SM_LAMPREY 15 /* lamprey */ +#define SM_SHRIEKER 16 /* shrieker */ +#define SM_BONNACON 17 /* bonnacon */ +#define SM_SMEAGOL 18 /* Smeagol */ +#define SM_SUCCUBUS 19 /* succubus */ +#define SM_CERBERUS 20 /* Cerberus */ +#define SM_UNGOLIANT 21 /* Ungoliant */ +#define SM_JABBERWOCK 22 /* jabberwock */ +#define SM_MORGOTH 23 /* Morgoth */ +#define SM_TROLL 24 /* troll */ +#define SM_WRAITH 25 /* wraith */ + +/* constants for spells */ +#define ML_ALLORNOTHING 0.0 /* magic level for 'all or nothing' */ +#define MM_ALLORNOTHING 1.0 /* mana used for 'all or nothing' */ +#define ML_MAGICBOLT 5.0 /* magic level for 'magic bolt' */ +#define ML_FORCEFIELD 15.0 /* magic level for 'force field' */ +#define MM_FORCEFIELD 30.0 /* mana used for 'force field' */ +#define ML_XFORM 25.0 /* magic level for 'transform' */ +#define MM_XFORM 50.0 /* mana used for 'transform' */ +#define ML_INCRMIGHT 35.0 /* magic level for 'increase might' */ +#define MM_INCRMIGHT 75.0 /* mana used for 'increase might' */ +#define ML_INVISIBLE 45.0 /* magic level for 'invisibility' */ +#define MM_INVISIBLE 90.0 /* mana used for 'invisibility' */ +#define ML_XPORT 60.0 /* magic level for 'transport' */ +#define MM_XPORT 125.0 /* mana used for 'transport' */ +#define ML_PARALYZE 75.0 /* magic level for 'paralyze' */ +#define MM_PARALYZE 150.0 /* mana used for 'paralyze' */ +#define MM_SPECIFY 1000.0 /* mana used for 'specify' */ +#define ML_CLOAK 20.0 /* magic level for 'cloak' */ +#define MEL_CLOAK 7.0 /* experience level for 'cloak' */ +#define MM_CLOAK 35.0 /* mana used for 'cloak' */ +#define ML_TELEPORT 40.0 /* magic level for 'teleport' */ +#define MEL_TELEPORT 12.0 /* experience level for 'teleport' */ +#define MM_INTERVENE 1000.0 /* mana used to 'intervene' */ + +/* some miscellaneous constants */ +#define SZ_DATABUF 100 /* size of input buffer */ +#define SZ_PLAYERSTRUCT sizeof(struct player) /* size of player structure */ +#define SZ_VOIDSTRUCT sizeof(struct energyvoid) /* size of energy void struct */ +#define SZ_SCORESTRUCT sizeof(struct scoreboard) /* size of score board entry */ +#define SZ_MONSTERSTRUCT sizeof(struct monster) /* size of monster structure */ +#define SZ_NAME 21 /* size of player name (incl. trailing nul) */ +#define SZ_PASSWORD 9 /* size of password (incl. trailing nul) */ +#define SZ_LOGIN 9 /* size of login (incl. trailing nul) */ + +#define N_DAYSOLD 21 /* number of days old for purge */ +#define N_AGE 500 /* age to degenerate ratio */ +#define N_GEMVALUE (1000.0) /* number of gold pieces to gem ratio */ +#define N_TAXAMOUNT (7.0) /* tax percent */ + +#define D_BEYOND (1.1e6) /* distance to beyond point of no return */ +#define D_EXPER (2000.0) /* distance experimentos are allowed */ + +#define CH_MARKDELETE '\001' /* used to alter name of deleted players */ +#define CH_KILL '\030' /* kill character (ctrl-X) */ +#define CH_ERASE '\010' /* erase character (ctrl-H) */ +#define CH_NEWLINE '\n' /* newline */ +#define CH_REDRAW '\014' /* redraw screen character (ctrl-L) */ |