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authordholland <dholland@NetBSD.org>2009-08-12 08:21:41 +0000
committerdholland <dholland@NetBSD.org>2009-08-12 08:21:41 +0000
commit4fa17c6f9afc7c76d0350d5d9e5996391aa18137 (patch)
treedf25abab941a9c4156963af474b6ba2a96023025 /phantasia/phantglobs.h
parent8916e2056e90ba2c157dfd2b98fb48837d565646 (diff)
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sprinkle static
Diffstat (limited to 'phantasia/phantglobs.h')
-rw-r--r--phantasia/phantglobs.h27
1 files changed, 1 insertions, 26 deletions
diff --git a/phantasia/phantglobs.h b/phantasia/phantglobs.h
index 82cf9c32..b151a4d8 100644
--- a/phantasia/phantglobs.h
+++ b/phantasia/phantglobs.h
@@ -1,4 +1,4 @@
-/* $NetBSD: phantglobs.h,v 1.10 2009/05/25 22:35:01 dholland Exp $ */
+/* $NetBSD: phantglobs.h,v 1.11 2009/08/12 08:21:41 dholland Exp $ */
/*
* phantglobs.h - global declarations for Phantasia
@@ -66,20 +66,13 @@ const char *descrtype(struct player *, bool);
void activelist(void);
void adjuststats(void);
long allocrecord(void);
-long allocvoid(void);
void allstatslist(void);
void altercoordinates(double, double, int);
-void awardtreasure(void);
-void battleplayer(long);
-void callmonster(int);
-void cancelmonster(void);
-void catchalarm(int) __dead;
void changestats(bool);
void checkbattle(void);
void checktampered(void);
void cleanup(int);
void collecttaxes(double, double);
-void cursedtreasure(void);
void death(const char *);
void displaystats(void);
double distance(double, double, double, double);
@@ -88,41 +81,23 @@ double drandom(void);
void encounter(int);
void enterscore(void);
void error(const char *);
-double explevel(double);
long findname(const char *, struct player *);
void freerecord(struct player *, long);
-void genchar(int);
int getanswer(const char *, bool);
void getstring(char *, int);
-void hitmonster(double);
void ill_sig(int);
double infloat(void);
-void initialstate(void);
void initplayer(struct player *);
int inputoption(void);
void interrupt(void);
void leavegame(void);
-void monsthits(void);
void monstlist(void);
void more(int);
-void movelevel(void);
-void myturn(void);
-void neatstuff(void);
-int pickmonster(void);
-void playerhits(void);
-void playinit(void);
-void procmain(void);
void purgeoldplayers(void);
void readmessage(void);
void readrecord(struct player *, long);
-long recallplayer(void);
-long rollnewplayer(void);
void scorelist(void);
-void scramblestats(void);
-void tampered(int, double, double);
void throneroom(void);
-void throwspell(void);
-void titlelist(void);
void tradingpost(void);
void truncstring(char *);
void userlist(bool);