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authorveego <veego@NetBSD.org>1998-08-30 09:19:36 +0000
committerveego <veego@NetBSD.org>1998-08-30 09:19:36 +0000
commit5a555a984855e94b0fc3c9154da6b65208ba2c70 (patch)
tree285ed9cc28655053e6f1520670b43ae864d0c264 /phantasia
parentc4c1ed4f214d1b50a09d0c42fa9c741ac18fb482 (diff)
downloadbsdgames-darwin-5a555a984855e94b0fc3c9154da6b65208ba2c70.tar.gz
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Add braces to make the new egcs happy.
Diffstat (limited to 'phantasia')
-rw-r--r--phantasia/fight.c8
-rw-r--r--phantasia/main.c5
-rw-r--r--phantasia/misc.c5
3 files changed, 11 insertions, 7 deletions
diff --git a/phantasia/fight.c b/phantasia/fight.c
index cfcea545..3fb9c6bf 100644
--- a/phantasia/fight.c
+++ b/phantasia/fight.c
@@ -1,4 +1,4 @@
-/* $NetBSD: fight.c,v 1.3 1997/10/13 02:18:12 lukem Exp $ */
+/* $NetBSD: fight.c,v 1.4 1998/08/30 09:19:39 veego Exp $ */
/*
* fight.c Phantasia monster fighting routines
@@ -203,13 +203,14 @@ playerhits()
mvaddstr(7, 0, "1:Melee 2:Skirmish 3:Evade 4:Spell 5:Nick ");
- if (!Luckout)
+ if (!Luckout) {
/* haven't tried to luckout yet */
if (Curmonster.m_type == SM_MORGOTH)
/* cannot luckout against Morgoth */
addstr("6:Ally ");
else
addstr("6:Luckout ");
+ }
if (Player.p_ring.ring_type != R_NONE)
/* player has a ring */
@@ -951,7 +952,7 @@ awardtreasure()
ch = getanswer("NY", FALSE);
addstr("\n\n");
- if (ch == 'Y')
+ if (ch == 'Y') {
if (drandom() < treasuretype / 35.0 + 0.04)
/* cursed */
{
@@ -959,6 +960,7 @@ awardtreasure()
cursedtreasure();
} else
collecttaxes(gold, gems);
+ }
return;
} else
diff --git a/phantasia/main.c b/phantasia/main.c
index 3698b412..b571be74 100644
--- a/phantasia/main.c
+++ b/phantasia/main.c
@@ -1,4 +1,4 @@
-/* $NetBSD: main.c,v 1.4 1997/10/13 02:18:27 lukem Exp $ */
+/* $NetBSD: main.c,v 1.5 1998/08/30 09:19:39 veego Exp $ */
/*
* Phantasia 3.3.2 -- Interterminal fantasy game
@@ -218,7 +218,7 @@ main(argc, argv)
checkbattle(); /* check for player to player battle */
neatstuff(); /* gurus, medics, etc. */
- if (Player.p_status == S_CLOAKED)
+ if (Player.p_status == S_CLOAKED) {
/* costs 3 mana per turn to be cloaked */
if (Player.p_mana > 3.0)
Player.p_mana -= 3.0;
@@ -228,6 +228,7 @@ main(argc, argv)
Player.p_status = S_PLAYING;
Changed = TRUE;
}
+ }
if (Player.p_status != S_PLAYING && Player.p_status != S_CLOAKED)
/* change status back to S_PLAYING */
diff --git a/phantasia/misc.c b/phantasia/misc.c
index f741d7f1..4b5dc0f4 100644
--- a/phantasia/misc.c
+++ b/phantasia/misc.c
@@ -1,4 +1,4 @@
-/* $NetBSD: misc.c,v 1.3 1997/10/13 02:18:30 lukem Exp $ */
+/* $NetBSD: misc.c,v 1.4 1998/08/30 09:19:39 veego Exp $ */
/*
* misc.c Phantasia miscellaneous support routines
@@ -343,7 +343,7 @@ tradingpost()
printw("A blessing requires a %.0f gp donation. Still want one ? ", blessingcost);
ch = getanswer("NY", FALSE);
- if (ch == 'Y')
+ if (ch == 'Y') {
if (Player.p_gold < blessingcost)
++cheat;
else {
@@ -354,6 +354,7 @@ tradingpost()
else
Player.p_blessing = TRUE;
}
+ }
break;
}
break;