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author | 2008-01-14 00:23:51 +0000 | |
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committer | 2008-01-14 00:23:51 +0000 | |
commit | 75ac6f4b4e5cbe8cd70943b174c38771b817c6ff (patch) | |
tree | e2b60ebac50f7c8c92ddac55ad7cdf0979731f63 /rogue/hit.c | |
parent | 90a64b5b883e72d7189621a32f110d746d66d666 (diff) | |
download | bsdgames-darwin-75ac6f4b4e5cbe8cd70943b174c38771b817c6ff.tar.gz bsdgames-darwin-75ac6f4b4e5cbe8cd70943b174c38771b817c6ff.tar.zst bsdgames-darwin-75ac6f4b4e5cbe8cd70943b174c38771b817c6ff.zip |
Whitespace/KNF nits.
Diffstat (limited to 'rogue/hit.c')
-rw-r--r-- | rogue/hit.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/rogue/hit.c b/rogue/hit.c index 6bc74437..1fa88ff4 100644 --- a/rogue/hit.c +++ b/rogue/hit.c @@ -1,4 +1,4 @@ -/* $NetBSD: hit.c,v 1.8 2007/12/27 23:52:59 dholland Exp $ */ +/* $NetBSD: hit.c,v 1.9 2008/01/14 00:23:51 dholland Exp $ */ /* * Copyright (c) 1988, 1993 @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)hit.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: hit.c,v 1.8 2007/12/27 23:52:59 dholland Exp $"); +__RCSID("$NetBSD: hit.c,v 1.9 2008/01/14 00:23:51 dholland Exp $"); #endif #endif /* not lint */ @@ -98,12 +98,12 @@ mon_hit(monster) if (!(monster->m_flags & STATIONARY)) { damage = get_damage(monster->m_damage, 1); if (cur_level >= (AMULET_LEVEL * 2)) { - minus = (float) ((AMULET_LEVEL * 2) - cur_level); + minus = (float)((AMULET_LEVEL * 2) - cur_level); } else { - minus = (float) get_armor_class(rogue.armor) * 3.00; - minus = minus/100.00 * (float) damage; + minus = (float)get_armor_class(rogue.armor) * 3.00; + minus = minus/100.00 * (float)damage; } - damage -= (short) minus; + damage -= (short)minus; } else { damage = monster->stationary_damage++; } @@ -136,7 +136,7 @@ rogue_hit(monster, force_hit) } if (!rand_percent(hit_chance)) { if (!fight_monster) { - (void) strlcpy(hit_message, "you miss ", + (void)strlcpy(hit_message, "you miss ", sizeof(hit_message)); } goto RET; @@ -150,7 +150,7 @@ rogue_hit(monster, force_hit) } if (mon_damage(monster, damage)) { /* still alive? */ if (!fight_monster) { - (void) strlcpy(hit_message, "you hit ", + (void)strlcpy(hit_message, "you hit ", sizeof(hit_message)); } } @@ -231,7 +231,7 @@ get_w_damage(obj) } tmp_damage = get_number(obj->damage + i) + obj->d_enchant; - snprintf(new_damage, sizeof(new_damage), "%dd%d", + snprintf(new_damage, sizeof(new_damage), "%dd%d", tmp_to_hit, tmp_damage); return(get_damage(new_damage, 1)); @@ -320,7 +320,7 @@ mon_damage(monster, damage) row = monster->row; col = monster->col; dungeon[row][col] &= ~MONSTER; - mvaddch(row, col, (int) get_dungeon_char(row, col)); + mvaddch(row, col, (int)get_dungeon_char(row, col)); fight_monster = 0; cough_up(monster); @@ -379,7 +379,7 @@ fight(to_the_death) possible_damage = fight_monster->stationary_damage - 1; } while (fight_monster) { - (void) one_move_rogue(ch, 0); + (void)one_move_rogue(ch, 0); if (((!to_the_death) && (rogue.hp_current <= possible_damage)) || interrupted || (!(dungeon[row][col] & MONSTER))) { fight_monster = 0; |