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authordholland <dholland@NetBSD.org>2008-01-14 00:23:51 +0000
committerdholland <dholland@NetBSD.org>2008-01-14 00:23:51 +0000
commit75ac6f4b4e5cbe8cd70943b174c38771b817c6ff (patch)
treee2b60ebac50f7c8c92ddac55ad7cdf0979731f63 /rogue/machdep.c
parent90a64b5b883e72d7189621a32f110d746d66d666 (diff)
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Whitespace/KNF nits.
Diffstat (limited to 'rogue/machdep.c')
-rw-r--r--rogue/machdep.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/rogue/machdep.c b/rogue/machdep.c
index 747eae0a..28be23b4 100644
--- a/rogue/machdep.c
+++ b/rogue/machdep.c
@@ -1,4 +1,4 @@
-/* $NetBSD: machdep.c,v 1.15 2007/12/27 23:53:00 dholland Exp $ */
+/* $NetBSD: machdep.c,v 1.16 2008/01/14 00:23:52 dholland Exp $ */
/*
* Copyright (c) 1988, 1993
@@ -37,7 +37,7 @@
#if 0
static char sccsid[] = "@(#)machdep.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: machdep.c,v 1.15 2007/12/27 23:53:00 dholland Exp $");
+__RCSID("$NetBSD: machdep.c,v 1.16 2008/01/14 00:23:52 dholland Exp $");
#endif
#endif /* not lint */
@@ -63,7 +63,7 @@ __RCSID("$NetBSD: machdep.c,v 1.15 2007/12/27 23:53:00 dholland Exp $");
*
* All UNIX code should be included between the single "#ifdef UNIX" at the
* top of this file, and the "#endif" at the bottom.
- *
+ *
* To change a routine to include a new UNIX system, simply #ifdef the
* existing routine, as in the following example:
*
@@ -195,7 +195,7 @@ md_get_file_id(fname)
if (stat(fname, &sbuf)) {
return(-1);
}
- return((int) sbuf.st_ino);
+ return((int)sbuf.st_ino);
}
/* md_link_count():
@@ -213,7 +213,7 @@ md_link_count(fname)
struct stat sbuf;
stat(fname, &sbuf);
- return((int) sbuf.st_nlink);
+ return((int)sbuf.st_nlink);
}
/* md_gct(): (Get Current Time)
@@ -227,7 +227,7 @@ md_link_count(fname)
* system doesn't provide all of the time units requested here, then you
* can provide only those that it does, and return zeros for the others.
* If you cannot provide good time values, then users may be able to copy
- * saved-game files and play them.
+ * saved-game files and play them.
*/
void
@@ -259,7 +259,7 @@ md_gct(rt_buf)
* exactly the same here.
* Or if md_gct() is implemented correctly, but your system does not provide
* file modification dates, you may return some date far in the past so
- * that the program will never know that a saved-game file being modified.
+ * that the program will never know that a saved-game file being modified.
* You may also do this if you wish to be able to restore games from
* saved-games that have been modified.
*/
@@ -274,7 +274,7 @@ md_gfmt(fname, rt_buf)
struct tm *t;
stat(fname, &sbuf);
- seconds = (long) sbuf.st_mtime;
+ seconds = (long)sbuf.st_mtime;
t = localtime(&seconds);
rt_buf->year = t->tm_year;
@@ -338,7 +338,7 @@ void
md_sleep(nsecs)
int nsecs;
{
- (void) sleep(nsecs);
+ (void)sleep(nsecs);
}
/* md_getenv()
@@ -404,7 +404,7 @@ md_malloc(n)
* You need to find some single random integer, such as:
* process id.
* current time (minutes + seconds) returned from md_gct(), if implemented.
- *
+ *
* It will not help to return "get_rand()" or "rand()" or the return value of
* any pseudo-RNG. If you don't have a random number, you can just return 1,
* but this means your games will ALWAYS start the same way, and will play
@@ -417,7 +417,7 @@ md_gseed()
time_t seconds;
time(&seconds);
- return((int) seconds);
+ return((int)seconds);
}
/* md_exit():
@@ -493,7 +493,7 @@ md_shell(shell)
case -1:
break;
case 0:
- execl(shell, shell, (char *) 0);
+ execl(shell, shell, (char *)0);
_exit(255);
default:
waitpid(pid, &w, 0);