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authordholland <dholland@NetBSD.org>2010-08-06 09:14:40 +0000
committerdholland <dholland@NetBSD.org>2010-08-06 09:14:40 +0000
commit240117cdf638c185d8469527e583276e546bf666 (patch)
tree5f45461542b4f87b9eb0c8e1a70e7c8f59449efd /sail/lo_main.c
parentc20418e9c57794ae8f5522f5e5ea962112bde704 (diff)
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Rework the game startup so it uses curses nicely. There are now menus
and stuff for picking scenarios and ships and all that.
Diffstat (limited to 'sail/lo_main.c')
-rw-r--r--sail/lo_main.c65
1 files changed, 63 insertions, 2 deletions
diff --git a/sail/lo_main.c b/sail/lo_main.c
index 1cd7beb6..48b19280 100644
--- a/sail/lo_main.c
+++ b/sail/lo_main.c
@@ -1,4 +1,4 @@
-/* $NetBSD: lo_main.c,v 1.18 2010/01/17 22:56:32 wiz Exp $ */
+/* $NetBSD: lo_main.c,v 1.19 2010/08/06 09:14:40 dholland Exp $ */
/*
* Copyright (c) 1983, 1993
@@ -34,7 +34,7 @@
#if 0
static char sccsid[] = "@(#)lo_main.c 8.2 (Berkeley) 4/28/95";
#else
-__RCSID("$NetBSD: lo_main.c,v 1.18 2010/01/17 22:56:32 wiz Exp $");
+__RCSID("$NetBSD: lo_main.c,v 1.19 2010/08/06 09:14:40 dholland Exp $");
#endif
#endif /* not lint */
@@ -45,18 +45,79 @@ __RCSID("$NetBSD: lo_main.c,v 1.18 2010/01/17 22:56:32 wiz Exp $");
*/
#include <err.h>
+#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include <pwd.h>
+#include <curses.h>
+
#include "extern.h"
#include "pathnames.h"
+
static const char *const title[] = {
"Admiral", "Commodore", "Captain", "Captain",
"Captain", "Captain", "Captain", "Commander",
"Commander", "Lieutenant"
};
+void
+lo_curses(void)
+{
+ FILE *fp;
+ char sbuf[32];
+ int n = 0, npeople;
+ int line;
+ struct passwd *pass;
+ struct logs log;
+ struct ship *ship;
+
+ erase();
+
+ fp = fopen(_PATH_LOGFILE, "r");
+ if (fp == NULL) {
+ mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno));
+ mvaddstr(7, 10, "Press any key...");
+ getch();
+ return;
+ }
+ switch (fread(&npeople, sizeof npeople, 1, fp)) {
+ case 0:
+ mvprintw(5, 10, "Nobody has sailed yet.");
+ mvaddstr(7, 10, "Press any key...");
+ getch();
+ return;
+ case 1:
+ break;
+ default:
+ mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno));
+ mvaddstr(7, 10, "Press any key...");
+ getch();
+ return;
+ }
+ line = 0;
+ while (fread(&log, sizeof log, 1, fp) == 1 &&
+ log.l_name[0] != '\0' &&
+ line < LINES - 2) {
+ if (longfmt && (pass = getpwuid(log.l_uid)) != NULL)
+ snprintf(sbuf, sizeof(sbuf),
+ "%10.10s (%s)", log.l_name, pass->pw_name);
+ else
+ snprintf(sbuf, sizeof(sbuf),
+ "%20.20s", log.l_name);
+ ship = &scene[log.l_gamenum].ship[log.l_shipnum];
+ mvprintw(line, 0,
+ "%-10s %21s of the %15s %3d points, %5.2f equiv",
+ title[n++], sbuf, ship->shipname, log.l_netpoints,
+ (float) log.l_netpoints / ship->specs->pts);
+ line++;
+ }
+ fclose(fp);
+ mvprintw(line+1, 0, "%d people have played. Press any key.", npeople);
+ getch();
+}
+
int
lo_main(void)
{