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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /trek/dumpgame.c
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
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initial import of 386bsd-0.1 sources
Diffstat (limited to 'trek/dumpgame.c')
-rw-r--r--trek/dumpgame.c161
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diff --git a/trek/dumpgame.c b/trek/dumpgame.c
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+/*
+ * Copyright (c) 1980 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)dumpgame.c 4.6 (Berkeley) 6/1/90";
+#endif /* not lint */
+
+# include "trek.h"
+
+/*** THIS CONSTANT MUST CHANGE AS THE DATA SPACES CHANGE ***/
+# define VERSION 2
+
+struct dump
+{
+ char *area;
+ int count;
+};
+
+
+struct dump Dump_template[] =
+{
+ (char *)&Ship, sizeof (Ship),
+ (char *)&Now, sizeof (Now),
+ (char *)&Param, sizeof (Param),
+ (char *)&Etc, sizeof (Etc),
+ (char *)&Game, sizeof (Game),
+ (char *)Sect, sizeof (Sect),
+ (char *)Quad, sizeof (Quad),
+ (char *)&Move, sizeof (Move),
+ (char *)Event, sizeof (Event),
+ 0
+};
+
+/*
+** DUMP GAME
+**
+** This routine dumps the game onto the file "trek.dump". The
+** first two bytes of the file are a version number, which
+** reflects whether this image may be used. Obviously, it must
+** change as the size, content, or order of the data structures
+** output change.
+*/
+
+dumpgame()
+{
+ int version;
+ register int fd;
+ register struct dump *d;
+ register int i;
+
+ if ((fd = creat("trek.dump", 0644)) < 0)
+ return (printf("cannot dump\n"));
+ version = VERSION;
+ write(fd, &version, sizeof version);
+
+ /* output the main data areas */
+ for (d = Dump_template; d->area; d++)
+ {
+ write(fd, &d->area, sizeof d->area);
+ i = d->count;
+ write(fd, d->area, i);
+ }
+
+ close(fd);
+}
+
+
+/*
+** RESTORE GAME
+**
+** The game is restored from the file "trek.dump". In order for
+** this to succeed, the file must exist and be readable, must
+** have the correct version number, and must have all the appro-
+** priate data areas.
+**
+** Return value is zero for success, one for failure.
+*/
+
+restartgame()
+{
+ register int fd;
+ int version;
+
+ if ((fd = open("trek.dump", 0)) < 0 ||
+ read(fd, &version, sizeof version) != sizeof version ||
+ version != VERSION ||
+ readdump(fd))
+ {
+ printf("cannot restart\n");
+ close(fd);
+ return (1);
+ }
+
+ close(fd);
+ return (0);
+}
+
+
+/*
+** READ DUMP
+**
+** This is the business end of restartgame(). It reads in the
+** areas.
+**
+** Returns zero for success, one for failure.
+*/
+
+readdump(fd1)
+int fd1;
+{
+ register int fd;
+ register struct dump *d;
+ register int i;
+ int junk;
+
+ fd = fd1;
+
+ for (d = Dump_template; d->area; d++)
+ {
+ if (read(fd, &junk, sizeof junk) != (sizeof junk))
+ return (1);
+ if ((char *)junk != d->area)
+ return (1);
+ i = d->count;
+ if (read(fd, d->area, i) != i)
+ return (1);
+ }
+
+ /* make quite certain we are at EOF */
+ return (read(fd, &junk, 1));
+}