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authorcgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
committercgd <cgd@NetBSD.org>1993-03-21 09:45:37 +0000
commit77e3814f0c0e3dea4d0032e25666f77e6f83bfff (patch)
tree7eddfcbf3dd12089e71dc3fafb0a106c5c5766c7 /trek/main.c
parente81d63576b2e46ab90da7d75fa155ea57ee4d32e (diff)
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initial import of 386bsd-0.1 sources
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+/*
+ * Copyright (c) 1980 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+char copyright[] =
+"@(#) Copyright (c) 1980 Regents of the University of California.\n\
+ All rights reserved.\n";
+#endif /* not lint */
+
+#ifndef lint
+static char sccsid[] = "@(#)main.c 5.7 (Berkeley) 2/28/91";
+#endif /* not lint */
+
+# include "trek.h"
+# include <stdio.h>
+# include <sgtty.h>
+# include <setjmp.h>
+
+# define PRIO 00 /* default priority */
+
+int Mother = 51 + (51 << 8);
+
+/*
+** #### ##### # #### ##### #### ##### # #
+** # # # # # # # # # # # #
+** ### # ##### #### # #### ### ###
+** # # # # # # # # # # # #
+** #### # # # # # # # # ##### # #
+**
+** C version by Eric P. Allman 5/76 (U.C. Berkeley) with help
+** from Jeff Poskanzer and Pete Rubinstein.
+**
+** I also want to thank everyone here at Berkeley who
+** where crazy enough to play the undebugged game. I want to
+** particularly thank Nick Whyte, who made considerable
+** suggestions regarding the content of the game. Why, I'll
+** never forget the time he suggested the name for the
+** "capture" command.
+**
+** Please send comments, questions, and suggestions about this
+** game to:
+** Eric P. Allman
+** Project INGRES
+** Electronics Research Laboratory
+** Cory Hall
+** University of California
+** Berkeley, California 94720
+**
+** If you make ANY changes in the game, I sure would like to
+** know about them. It is sort of an ongoing project for me,
+** and I very much want to put in any bug fixes and improvements
+** that you might come up with.
+**
+** FORTRASH version by Kay R. Fisher (DEC) "and countless others".
+** That was adapted from the "original BASIC program" (ha!) by
+** Mike Mayfield (Centerline Engineering).
+**
+** Additional inspiration taken from FORTRAN version by
+** David Matuszek and Paul Reynolds which runs on the CDC
+** 7600 at Lawrence Berkeley Lab, maintained there by
+** Andy Davidson. This version is also available at LLL
+** and at LMSC. In all fairness, this version was the
+** major inspiration for this version of the game (trans-
+** lation: I ripped off a whole lot of code).
+**
+** Minor other input from the "Battelle Version 7A" by Joe Miller
+** (Graphics Systems Group, Battelle-Columbus Labs) and
+** Ross Pavlac (Systems Programmer, Battelle Memorial
+** Institute). That version was written in December '74
+** and extensively modified June '75. It was adapted
+** from the FTN version by Ron Williams of CDC Sunnyvale,
+** which was adapted from the Basic version distributed
+** by DEC. It also had "neat stuff swiped" from T. T.
+** Terry and Jim Korp (University of Texas), Hicks (Penn
+** U.), and Rick Maus (Georgia Tech). Unfortunately, it
+** was not as readable as it could have been and so the
+** translation effort was severely hampered. None the
+** less, I got the idea of inhabited starsystems from this
+** version.
+**
+** Permission is given for use, copying, and modification of
+** all or part of this program and related documentation,
+** provided that all reference to the authors are maintained.
+**
+**
+**********************************************************************
+**
+** NOTES TO THE MAINTAINER:
+**
+** There is a compilation option xTRACE which must be set for any
+** trace information to be generated. It is probably defined in
+** the version that you get. It can be removed, however, if you
+** have trouble finding room in core.
+**
+** Many things in trek are not as clear as they might be, but are
+** done to reduce space. I compile with the -f and -O flags. I
+** am constrained to running with non-seperated I/D space, since
+** we don't have doubleing point hardware here; even if we did, I
+** would like trek to be available to the large number of people
+** who either have an 11/40 or do not have FP hardware. I also
+** found it desirable to make the code run reentrant, so this
+** added even more space constraints.
+**
+** I use the portable C library to do my I/O. This is done be-
+** cause I wanted the game easily transportable to other C
+** implementations, and because I was too lazy to do the doubleing
+** point input myself. Little did I know. The portable C library
+** released by Bell Labs has more bugs than you would believe, so
+** I ended up rewriting the whole blessed thing. Trek excercises
+** many of the bugs in it, as well as bugs in some of the section
+** III UNIX routines. We have fixed them here. One main problem
+** was a bug in alloc() that caused it to always ask for a large
+** hunk of memory, which worked fine unless you were almost out,
+** which I inevitably was. If you want the code for all of this
+** stuff, it is also available through me.
+**
+***********************************************************************
+*/
+
+jmp_buf env;
+
+main(argc, argv)
+int argc;
+char **argv;
+{
+ long vect;
+ /* extern FILE *f_log; */
+ register char opencode;
+ int prio;
+ register int ac;
+ register char **av;
+ struct sgttyb argp;
+
+ av = argv;
+ ac = argc;
+ av++;
+ time(&vect);
+ srand(vect);
+ opencode = 'w';
+ prio = PRIO;
+ if (gtty(1, &argp) == 0)
+ {
+ if ((argp.sg_ispeed ) < B1200)
+ Etc.fast++;
+ }
+ while (ac > 1 && av[0][0] == '-')
+ {
+ switch (av[0][1])
+ {
+ case 'a': /* append to log file */
+ opencode = 'a';
+ break;
+
+ case 'f': /* set fast mode */
+ Etc.fast++;
+ break;
+
+ case 's': /* set slow mode */
+ Etc.fast = 0;
+ break;
+
+# ifdef xTRACE
+ case 't': /* trace */
+ if (getuid() != Mother)
+ goto badflag;
+ Trace++;
+ break;
+# endif
+
+ case 'p': /* set priority */
+ if (getuid() != Mother)
+ goto badflag;
+ prio = atoi(av[0] + 2);
+ break;
+
+ default:
+ badflag:
+ printf("Invalid option: %s\n", av[0]);
+
+ }
+ ac--;
+ av++;
+ }
+ if (ac > 2)
+ syserr(0, "arg count");
+ /*
+ if (ac > 1)
+ f_log = fopen(av[0], opencode);
+ */
+
+ printf("\n * * * S T A R T R E K * * *\n\nPress return to continue.\n");
+
+ if (setjmp(env))
+ {
+ if ( !getynpar("Another game") )
+ exit(0);
+ }
+ do
+ {
+ setup();
+ play();
+ } while (getynpar("Another game"));
+
+ fflush(stdout);
+}