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author | lukem <lukem@NetBSD.org> | 2003-10-21 10:01:19 +0000 |
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committer | lukem <lukem@NetBSD.org> | 2003-10-21 10:01:19 +0000 |
commit | 47fe34534d39c17510dd5a46864a7a2d60fdbae1 (patch) | |
tree | 8a5bbeb085c6c5138d2ce4d49c050f25e62b9f91 /wargames | |
parent | d4e4a71f81eb9c3ce5f272f40ec57feed1ff39d1 (diff) | |
download | bsdgames-darwin-47fe34534d39c17510dd5a46864a7a2d60fdbae1.tar.gz bsdgames-darwin-47fe34534d39c17510dd5a46864a7a2d60fdbae1.tar.zst bsdgames-darwin-47fe34534d39c17510dd5a46864a7a2d60fdbae1.zip |
Rework how MAKEVERBOSE operates:
* Don't bother prefixing commands with a line of ${_MKCMD}\
and instead rely upon "make -s". This is less intrusive on
all the Makefiles than the former. Idea from David Laight.
* Rename the variables use to print messages. The scheme now is:
_MKMSG_FOO Run _MKMSG 'foo'
_MKTARGET_FOO Run _MKMSG_FOO ${.TARGET}
From discussion with Alistair Crooks.
Diffstat (limited to 'wargames')
0 files changed, 0 insertions, 0 deletions