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author | kamil <kamil@NetBSD.org> | 2020-11-09 23:37:05 +0000 |
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committer | kamil <kamil@NetBSD.org> | 2020-11-09 23:37:05 +0000 |
commit | a931697f3be302466855163a7e216ffee7766445 (patch) | |
tree | 0ac2ab10bd68f8317dcf403536f0d612730ef35c /warp/object.h | |
parent | 6d16c3b48f5f1f377e2be346c1189d9f8edac22d (diff) | |
download | bsdgames-darwin-a931697f3be302466855163a7e216ffee7766445.tar.gz bsdgames-darwin-a931697f3be302466855163a7e216ffee7766445.tar.zst bsdgames-darwin-a931697f3be302466855163a7e216ffee7766445.zip |
Add Warp Kit, Version 7.0 by Larry Wall
Warp is a real-time space war game that doesn't get boring very quickly.
Read warp.doc and the manual page for more information.
games/warp originally distributed with 4.3BSD-Reno, is back to the BSD
world via NetBSD. Its remnants were still mentioned in games/Makefile.
Larry Wall, the original author and the copyright holder, generously
donated the game and copyright to The NetBSD Foundation, Inc.
Import the game sources as-is from 4.3BSD-Reno, with the cession
of the copyright and license to BSD-2-clause NetBSD-style.
Signed-off-by: Larry Wall <larry@wall.org>
Signed-off-by: Kamil Rytarowski <kamil@netbsd.org>
Diffstat (limited to 'warp/object.h')
-rw-r--r-- | warp/object.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/warp/object.h b/warp/object.h new file mode 100644 index 00000000..619ec764 --- /dev/null +++ b/warp/object.h @@ -0,0 +1,89 @@ +/* $Header: /cvsroot/src/games/warp/object.h,v 1.1 2020/11/09 23:37:05 kamil Exp $ */ + +/* $Log: object.h,v $ +/* Revision 1.1 2020/11/09 23:37:05 kamil +/* Add Warp Kit, Version 7.0 by Larry Wall +/* +/* Warp is a real-time space war game that doesn't get boring very quickly. +/* Read warp.doc and the manual page for more information. +/* +/* games/warp originally distributed with 4.3BSD-Reno, is back to the BSD +/* world via NetBSD. Its remnants were still mentioned in games/Makefile. +/* +/* Larry Wall, the original author and the copyright holder, generously +/* donated the game and copyright to The NetBSD Foundation, Inc. +/* +/* Import the game sources as-is from 4.3BSD-Reno, with the cession +/* of the copyright and license to BSD-2-clause NetBSD-style. +/* +/* Signed-off-by: Larry Wall <larry@wall.org> +/* Signed-off-by: Kamil Rytarowski <kamil@netbsd.org> +/* + * Revision 7.0.1.2 86/12/12 17:01:38 lwall + * Baseline for net release. + * + * Revision 7.0.1.1 86/10/16 10:52:30 lwall + * Added Damage. Fixed random bugs. + * + * Revision 7.0 86/10/08 15:13:04 lwall + * Split into separate files. Added amoebas and pirates. + * + */ + +#define Root 0 +#define Base 1 +#define Enterprise 2 +#define Star 3 +#define Torp 4 +#define Enemy 5 +#define Web 6 +#define Crusher 7 + +typedef struct object { + char posx, posy; +#ifdef SIGNEDCHAR + char velx, vely; +#else + short velx, vely; +#endif + struct object *next, *prev, *contend; + long energy; + long mass; + char type; + char image; + char strategy; + char flags; +} OBJECT; + +#define PIRATE 1 /* we may mutiny */ +#define FRIENDLY 2 /* we aren't really an enemy, for now */ +#define STATIC 4 /* we are not in the movers list at the moment */ +#define COUNTDOWN 8 /* we are counting down for something */ +#define CLOAKS 16 /* we can cloak */ + +#ifdef DOINIT +OBJECT root = {0, 0, 0, 0, &root, &root, 0, 0, 0, Root, '?', 0, 0}; +#else +EXT OBJECT root; +#endif + +#ifdef DOINIT +OBJECT free_root = {0, 0, 0, 0, &free_root, &free_root, 0, 0, 0, Root, '?', 0, 0}; +#else +EXT OBJECT free_root; +#endif + +EXT OBJECT *ent; +EXT OBJECT *base; +EXT OBJECT *enemies; +EXT OBJECT *movers; +EXT OBJECT *realapollo; +EXT OBJECT *nuke; + +EXT OBJECT *occupant[YSIZE][XSIZE]; + +OBJECT *make_object(); + +void unmake_object(); +void free_object(); +void object_init(); |